| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 31 |
M |
6 (0) |
10 (1) |
7 (0) |
6 (0) |
6 (0) |
7 (0) |
| No Purpose, Vengeful |
| Skills |
| Animals 0 |
| Athletics 0 |
| Drive 0 |
| Flyer 0 |
| Gun Combat (Slug) 1 |
| Heavy Weapons 0 |
| Investigate 0 |
| Mechanic 0 |
| Profession 0 |
| Recon 0 |
| Stealth 0 |
| Streetwise 0 |
| Tactics 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
|
0 |
1 |
| Scout |
Courier |
|
0 |
2 |
| Education | Graduated |
| Marine Academy |
|
|
| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | A prank goes horribly wrong. |
| 1 | Gain an Enemy. |
| 1 | Kicked out of military academy. |
| 2 | Became a Intelligence at age 18 |
| 2 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 3 | Became a Courier at age 22 |
| 3 | A new romantic starts. Gain an Ally. |
| 4 | Continued as Courier at age 26 |
| 4 | Perform an exemplary service for the scouts. |