Petty Officer, 2nd class Ernie Hunter permalink

Age Sex Str Dex End Int Edu Soc
43 M 9 (1) 5 (-1) 2 (-2) 7 (0) 8 (0) 7 (0)
Realistic
 
Skills
Admin 1
Art 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Carouse 1
Deception 1
Drive (Track) 1
Flyer 0
Gun Combat (Slug) 1
Gun Combat 4
Gunner (Ortillery) 3
Mechanic 3
Medic 0
Pilot (Small Craft) 2
Pilot (Spacecraft) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Able Spacehand 1 2
Navy Line/Crew Petty Officer, 2nd class 3 2
Agent Corporate Agent Agent 1 1
Entertainer Performer 1 1
 
EducationGraduated
Naval Academy Graduated
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1Vessel participates in a diplomatic mission.
1Gain a contact.
1Promoted to Flight rank 1
1Is now a Able Spacehand
2Continued as Flight at age 22
2You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3Entered Naval Academy at age 26
3A prank goes horribly wrong.
3Gain an Enemy.
3Graduated at age 26.
4Switched to Line/Crew at age 26
4Advanced training in a specialist field
4Promoted to Line/Crew rank 2
4Is now a Petty Officer, 3rd class
5Continued as Line/Crew at age 30
5You join a gambling circle on board.
5Promoted to Line/Crew rank 3
5Is now a Petty Officer, 2nd class
6Voluntarily left Line/Crew
6Became a Corporate Agent at age 34
6Given specialist training in vehicles.
6Promoted to rank 1
6Is now a Agent
7Voluntarily left Corporate Agent
7Became a Performer at age 38
7Gain a patron in the arts. Gain an Ally
7Promoted to rank 1