3rd Officer Hanna Walker
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
F |
6 (0) |
8 (0) |
3 (-1) |
10 (1) |
2 (-2) |
6 (0) |
| Uncooperative, Young |
| Skills |
| Athletics (Dexterity) 2 |
| Athletics (Strength) 1 |
| Broker 0 |
| Drive 0 |
| Electronics 0 |
| Mechanic 1 |
| Medic 0 |
| Melee (Blade) 1 |
| Persuade 0 |
| Pilot (Small Craft) 1 |
| Steward 0 |
| Streetwise 1 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
3rd Officer |
3 |
4 |
| Drifter |
Wanderer |
|
0 |
1 |
| Navy |
Line/Crew |
Ensign |
1 / 0 |
1 |
|
| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | A new romantic starts. Gain an Ally. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Senior Crewman |
| 2 | Continued as Merchant Marine at age 22 |
| 2 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 2 | Promoted to rank 2 |
| 2 | Is now a 4th Officer |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | Imperial trade restrictions force you out of business. |
| 4 | Became a Wanderer at age 30 |
| 4 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 5 | Became a Line/Crew at age 34 |
| 5 | Is now a Crewman |
| 5 | Vessel participates in a diplomatic mission. |
| 5 | Gain a contact. |
| 5 | Commissioned in Navy/Line/Crew |
| 5 | Is now a Ensign |
| 6 | Voluntarily left Line/Crew |
| 6 | Returned to Merchant Marine at age 38 |
| 6 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 6 | Promoted to rank 3 |
| 6 | Is now a 3rd Officer |