Crewman Caroline Smith permalink

Age Sex Str Dex End Int Edu Soc
44 F 8 (0) 4 (-1) 12 (2) 6 (0) 7 (0) 6 (0)
Sheepish, Self-Confident, Unforgiving
 
Skills
Astrogation 0
Broker 0
Gun Combat 0
Investigate 1
Language 0
Mechanic 1
Pilot 0
Science 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 0 2
Merchant Merchant Marine Crewman 0 2
Navy Engineer/Gunner Crewman 0 1
Agent Corporate Agent 0 1
 
TermHistory
1Became a Explorer at age 18
1Perform an exemplary service for the scouts.
2Continued as Explorer at age 22
2Psychologically damaged by your time in the scouts.
3Became a Merchant Marine at age 26
3Is now a Crewman
3Betrayal. Convert an Ally into a Rival or Enemy.
4Continued as Merchant Marine at age 30
4Severely injured. Fully recovered. Owe 5,000 for medical bills.
5Became a Engineer/Gunner at age 34
5You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6Became a Corporate Agent at age 38
6Befriended by a senior agent.