| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
M |
8 (0) |
11 (1) |
8 (0) |
2 (-2) |
12 (2) |
9 (1) |
| Ossified |
| Skills |
| Art 0 |
| Athletics 0 |
| Broker 0 |
| Deception 1 |
| Drive 0 |
| Electronics 0 |
| Gunner (Turret) 1 |
| Investigate 1 |
| Language 0 |
| Medic 2 |
| Persuade 0 |
| Recon 0 |
| Seafarer 0 |
| Steward 0 |
| Streetwise 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Agent |
Corporate Agent |
Agent |
1 |
2 |
| Rogue |
Pirate |
Lackey |
0 |
1 |
| Citizen |
Colonist |
|
0 |
1 |
| Scholar |
Physician |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 2 | Became a Corporate Agent at age 22 |
| 2 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Agent |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | An investigation takes on a dangerous turn. |
| 3 | Accepted a deal with criminal or other figure under investigation. |
| 3 | Forced to muster out. |
| 4 | Became a Pirate at age 30 |
| 4 | Is now a Lackey |
| 4 | A job goes wrong, forcing you to flee off-planet. |
| 5 | Became a Colonist at age 34 |
| 5 | Lightly injured, no permanent damage. Fully recovered. |
| 6 | Became a Physician at age 38 |
| 6 | Make a breakthrough in your field. |
| 6 | Promoted to rank 1 |