Crewman Alphonse Hunniford permalink

Age Sex Str Dex End Int Edu Soc
43 M 8 (0) 2 (-2) 6 (0) 8 (0) 10 (1) 10 (1)
Keen, Wary, Anxious
 
Skills
Athletics 0
Broker 0
Carouse 0
Drive 0
Electronics 0
Gunner (Turret) 1
Language 0
Persuade 0
Recon 1
Stealth 1
Steward 0
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 0 2
Drifter Wanderer 1 3
Navy Engineer/Gunner Crewman 0 1
 
TermHistory
1Became a Free Trader at age 18
1Lightly injured, no permanent damage. Fully recovered.
2Continued as Free Trader at age 22
2Imperial trade restrictions force you out of business.
3Became a Wanderer at age 26
3Attempted a risky adventure and was injured.
3Lost eye or limb. Owe 2,500 for medical bills.
3Promoted to rank 1
4Continued as Wanderer at age 30
4Find Ancient Technology.
5Continued as Wanderer at age 34
5run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6Severely injured. Fully recovered. Owe 6,250 for medical bills.