Scout Esther Learmonth
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
M |
1 (-2) |
3 (-1) |
5 (-1) |
7 (0) |
9 (1) |
6 (0) |
| Entertaining, Insulting |
| Skills |
| Astrogation 0 |
| Athletics (Strength) 1 |
| Carouse 1 |
| Drive (Walker) 1 |
| Flyer (Grav) 1 |
| Gun Combat (Archaic) 1 |
| Jack-of-all-Trades 1 |
| Language 0 |
| Mechanic 1 |
| Pilot (Small craft) 1 |
| Profession (Construction) 1 |
| Streetwise 1 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
Scout |
2 |
3 |
| Rogue |
Enforcer |
|
0 |
1 |
| Citizen |
Worker |
Technician |
2 |
2 |
|
| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Spend several years jumping from world to world in your scout ship. |
| 2 | Continued as Courier at age 22 |
| 2 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 2 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 2 | Gain 1 Contacts. Gain 2 Enemies. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Courier at age 26 |
| 3 | You spend a great deal of time on the fringes of Charted Space. |
| 3 | Gain a contact in an alien race. |
| 3 | Promoted to rank 2 |
| 4 | Voluntarily left Courier |
| 4 | Became a Enforcer at age 30 |
| 4 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 5 | Became a Worker at age 34 |
| 5 | Moved to a new world. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Worker at age 38 |
| 6 | Spent time maintaining and using heavy vehicles. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Technician |
| 7 | Aging Crisis. Owe 60,000 for medical bills. |