| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 43 |
F |
9 (1) |
9 (1) |
7 (0) |
8 (0) |
8 (0) |
6 (0) |
| Extreme |
| Skills |
| Animals 0 |
| Art (Instrument) 1 |
| Astrogation 1 |
| Carouse 2 |
| Deception 0 |
| Drive (Mole) 1 |
| Electronics (Computers) 1 |
| Mechanic 0 |
| Persuade 1 |
| Science (Psionicology) 1 |
| Steward 0 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Artist |
|
1 |
2 |
| Drifter |
Wanderer |
|
0 |
1 |
| Scout |
Courier |
Scout |
1 |
3 |
|
| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Artist at age 22 |
| 2 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 3 | Became a Wanderer at age 26 |
| 3 | Suffer from a life-threatening illness. |
| 4 | Became a Courier at age 30 |
| 4 | You spend a great deal of time on the fringes of Charted Space. |
| 4 | Gain a contact in an alien race. |
| 4 | Forced to continue current assignment |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Continued as Courier at age 34 |
| 5 | You survey an alien world. |
| 6 | Continued as Courier at age 38 |
| 6 | Spend several years jumping from world to world in your scout ship. |