Able Spacehand Madie Jack permalink

Age Sex Str Dex End Int Edu Soc
49 F 8 (0) 1 (-2) 10 (1) 6 (0) 9 (1) 8 (0)
Unbending, Short, Complacent
 
Skills
Animals 0
Art 0
Astrogation 0
Diplomat 0
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Flyer (Airship) 1
Gun Combat 0
Gunner (Capital) 1
Jack-of-All-Trades 1
Mechanic 1
Melee (Unarmed) 1
Pilot 0
Profession (Belter) 1
Recon 2
Science (Philosophy) 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 2 3
Agent Intelligence 0 2
Navy Line/Crew Able Spacehand 1 1
Citizen Corporate 1 1
 
TermHistory
1Became a Scavenger at age 18
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
1Promoted to rank 1
2Continued as Scavenger at age 22
2Spend time with an alien race. Gain a contact.
3Continued as Scavenger at age 26
3Offered job by a patron. Now owe him a favor.
3Promoted to rank 2
4Became a Intelligence at age 30
4Rewarded for a successful mission.
5Continued as Intelligence at age 34
5Hard times caused by a lack of interstellar trade costs you your job.
6Became a Line/Crew at age 38
6Is now a Crewman
6You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
6Promoted to Line/Crew rank 1
6Is now a Able Spacehand
7Voluntarily left Line/Crew
7Became a Corporate at age 42
7Spent time maintaining and using heavy vehicles.
7Promoted to rank 1