Crewman George Snyder permalink

Age Sex Str Dex End Int Edu Soc
49 F 3 (-1) 2 (-2) 1 (-2) 4 (-1) 7 (0) 8 (0)
Unsystematic
 
Skills
Art 0
Deception 2
Electronics 0
Flyer 0
Gun Combat (Slug) 1
Gun Combat 1
Gunner (Capital) 2
Gunner (Turret) 1
Mechanic 2
Medic 0
Profession (Biologicals) 1
Recon 1
Seafarer 0
Stealth 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 1
Marine Ground Assault Marine 0 1
Drifter Wanderer 1 2
Citizen Corporate 0 1
Drifter Barbarian 0 2
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
2Became a Ground Assault at age 22
2Is now a Marine
2Scarred. Owe 1,250 for medical bills.
3Became a Wanderer at age 26
3Birth or Death involving a family member or close friend.
3Forced to continue current assignment
3Promoted to rank 1
4Continued as Wanderer at age 30
4Suffer from a life-threatening illness.
5Became a Corporate at age 34
5Life ruined by a criminal gang. Gain the gang as an Enemy
6Switched to Barbarian at age 38
6Attempted a risky adventure and was wildly successful.
7Aging Crisis. Owe 30,000 for medical bills.
7Continued as Barbarian at age 42
7You do not know what happened to you. There is a gap in your memory.
8Aging Crisis. Owe 50,000 for medical bills.