Crewman Morris Turner permalink

Age Sex Str Dex End Int Edu Soc
47 M 1 (-2) 4 (-1) 7 (0) 8 (0) 5 (-1) 3 (-1)
Aspiring
 
Skills
Art (Holography) 1
Art (Instrument) 1
Athletics 0
Carouse 1
Deception 1
Gambler 2
Gun Combat 1
Gunner (Turret) 1
Language 0
Mechanic 1
Melee (Bludgeon) 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 2
Recon 1
Stealth 1
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Navy Flight Crewman 0 2
Entertainer Artist 2 2
Rogue Thief 2 3
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1Betrayal. Convert an Ally into a Rival or Enemy.
2Continued as Flight at age 22
2Vessel participates in a diplomatic mission.
2Gain a contact.
2Forced to muster out.
3Became a Artist at age 26
3One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
3Promoted to rank 1
4Continued as Artist at age 30
4Gain a patron in the arts. Gain an Ally
4Promoted to rank 2
5Voluntarily left Artist
5Became a Thief at age 34
5You spend months in the dangerous criminal underworld.
6Continued as Thief at age 38
6Victim of a crime
6Promoted to rank 1
7Continued as Thief at age 42
7Crime pays off. Gain victim as Enemy.
7Promoted to rank 2