Crewman Green Harris permalink

Age Sex Str Dex End Int Edu Soc
48 M 9 (1) 9 (1) 5 (-1) 9 (1) 5 (-1) 5 (-1)
Fleeting, Calculating
 
Skills
Admin 1
Athletics 0
Broker 0
Deception 0
Diplomat 1
Drive 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Engineer (Power) 1
Gunner (Capital) 1
Investigate 1
Medic 0
Persuade 1
Recon 0
Science (Cosmology) 1
Science (Cybernetics) 1
Science (Economics) 1
Science (Robotics) 1
Science (Sophontology) 1
Stealth 0
Steward 1
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Merchant Free Trader 1 1
Scholar Scientist 3 4
Merchant Merchant Marine Crewman 0 1
 
TermHistory
1Became a Wanderer at age 18
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Became a Free Trader at age 22
2Promoted to rank 1
3Voluntarily left Free Trader
3Became a Scientist at age 26
3Advanced training in a specialist field.
3Promoted to rank 1
4Continued as Scientist at age 30
4Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
4A disaster or war strikes.
4The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy.
4Gain an Enemy
4Promoted to rank 2
5Continued as Scientist at age 34
5Entangled in a bureaucratic or legal morass that distracts you from your work.
5Promoted to rank 3
6Continued as Scientist at age 38
6Refuse to join a cheat in some fashion.
7Voluntarily left Scientist
7Switched to Merchant Marine at age 42
7Is now a Crewman
7Imperial trade restrictions force you out of business.