Master Technician Jar Nagle permalink

Age Sex Str Dex End Int Edu Soc
47 M 10 (1) 6 (0) 9 (1) 3 (-1) 10 (1) 4 (-1)
Spendthrift
 
Skills
Art (Instrument) 1
Carouse 1
Deception 1
Drive (Hovercraft) 1
Electronics (Comms) 1
Electronics (Computers) 1
Engineer (M-drive) 1
Gambler 3
Language 0
Mechanic 1
Profession (Belter) 1
Profession (Hydroponics) 1
Profession (Polymers) 1
Science (Xenology) 1
Seafarer 0
CareerAssignmentTitleRankTerms
Citizen Worker Master Technician 6 7
 
TermHistory
1Became a Worker at age 18
1Severely injured. Fully recovered. Owe 1,250 for medical bills.
1Promoted to rank 1
2Continued as Worker at age 22
2Betrayal. Convert an Ally into a Rival or Enemy.
2Promoted to rank 2
2Is now a Technician
3Continued as Worker at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Promoted to rank 3
4Continued as Worker at age 30
4You befriend a superior in the corporation or the colony.
4Promoted to rank 4
4Is now a Craftsman
5Continued as Worker at age 34
5Your business expands, your corporation grows, or the colony thrives.
5Promoted to rank 5
6Continued as Worker at age 38
6You befriend a superior in the corporation or the colony.
6Forced to continue current assignment
6Promoted to rank 6
6Is now a Master Technician
7Continued as Worker at age 42
7Good fortune
7Forced to muster out.