Crewman Johnny Commins permalink

Age Sex Str Dex End Int Edu Soc
47 M 1 (-2) 3 (-1) 1 (-2) 2 (-2) 3 (-1) 10 (1)
Goofy
 
Skills
Deception 0
Drive (Track) 1
Drive (Wheel) 1
Electronics 0
Flyer (Airship) 1
Gunner (Capital) 1
Profession (Civil Engineering) 1
Recon 0
Stealth 0
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 3
Citizen Colonist 1 2
Navy Line/Crew Crewman 0 1
Retired 0 1
 
TermHistory
1Became a Wanderer at age 18
1Injured. Fully recovered. Owe 5,000 for medical bills.
2Became a Colonist at age 22
2Spent time maintaining and using heavy vehicles.
2Promoted to rank 1
3Continued as Colonist at age 26
3Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
4Returned to Wanderer at age 30
4Find valuable salvage.
5Continued as Wanderer at age 34
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Became a Line/Crew at age 38
6Is now a Crewman
6Scarred. Fully recovered. Owe 2,500 for medical bills.
7Aging Crisis. Owe 40,000 for medical bills.
7Retired at age 42
7A romantic relationship ends badly. Gain a Rival or Enemy.
8Aging Crisis. Owe 30,000 for medical bills.