| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
M |
1 (-2) |
8 (0) |
4 (-1) |
7 (0) |
6 (0) |
6 (0) |
| Available, Moping, Malice |
| Skills |
| Admin 0 |
| Animals 0 |
| Athletics 0 |
| Deception 2 |
| Diplomat 0 |
| Drive 0 |
| Electronics (Comms) 1 |
| Gambler 1 |
| Gun Combat (Archaic) 1 |
| Melee (Bludgeon) 1 |
| Profession 0 |
| Recon 1 |
| Stealth 1 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
1 |
2 |
| Rogue |
Thief |
|
2 |
4 |
| Citizen |
Corporate |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Your business expands, your corporation grows, or the colony thrives. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 3 | Became a Thief at age 26 |
| 3 | You spend months in the dangerous criminal underworld. |
| 4 | Continued as Thief at age 30 |
| 4 | Involved in the planning of an impressive heist. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Thief at age 34 |
| 5 | You spend months in the dangerous criminal underworld. |
| 5 | Forced to continue current assignment |
| 5 | Promoted to rank 2 |
| 6 | Continued as Thief at age 38 |
| 6 | Involved in a gambling ring. |
| 6 | Forced to muster out. |
| 7 | Switched to Corporate at age 42 |
| 7 | Nearly killed. Fully recovered. Owe 11,250 for medical bills. |
| 8 | Aging Crisis. Owe 20,000 for medical bills. |