Settler Lauretta Holland permalink

Age Sex Str Dex End Int Edu Soc
48 F 5 (-1) 9 (1) 7 (0) 10 (1) 9 (1) 7 (0)
Silky, Opportunistic
 
Skills
Athletics (Strength) 1
Carouse 0
Deception 1
Drive (Mole) 1
Engineer (M-drive) 1
Flyer 0
Gun Combat 0
Investigate 0
Jack-of-all-Trades 1
Mechanic 1
Profession 0
Recon 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Agent 1 2
Citizen Colonist Settler 2 3
Navy Engineer/Gunner Petty Officer, 3rd class 2 2
 
TermHistory
1Became a Corporate Agent at age 18
1You go above and beyond the call of duty.
1Promoted to rank 1
1Is now a Agent
2Continued as Corporate Agent at age 22
2Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3Became a Colonist at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Promoted to rank 1
4Continued as Colonist at age 30
4Advanced training in a specialist field.
4Promoted to rank 2
4Is now a Settler
5Continued as Colonist at age 34
5Refused to co-operate with investigation by the planetary authorities. Gain an Ally
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6Vessel participates in a notable military engagement.
6Attempt at commissioned failed.
6Promoted to Engineer/Gunner rank 1
6Is now a Able Spacehand
7Continued as Engineer/Gunner at age 42
7Special assignment or duty on board ship.
7Promoted to Engineer/Gunner rank 2
7Is now a Petty Officer, 3rd class