Sublieutenant Nathan Jordan
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
M |
5 (-1) |
5 (-1) |
5 (-1) |
2 (-2) |
5 (-1) |
7 (0) |
| Effervescent, Restless |
| Skills |
| Animals 0 |
| Athletics 0 |
| Drive 0 |
| Electronics 0 |
| Gun Combat 0 |
| Gun Combat 1 |
| Leadership 1 |
| Melee (Blade) 1 |
| Melee (Bludgeon) 1 |
| Recon 1 |
| Stealth 1 |
| Streetwise 0 |
| Survival 0 |
| Tactics (Military) 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
0 |
1 |
| Navy |
Line/Crew |
Sublieutenant |
2 / 0 |
1 |
| Agent |
Intelligence |
|
0 |
3 |
| Rogue |
Thief |
|
1 |
1 |
| Scout |
Surveyor |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 2 | Became a Line/Crew at age 22 |
| 2 | Is now a Crewman |
| 2 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 2 | Commissioned in Navy/Line/Crew |
| 2 | Is now a Ensign |
| 2 | Promoted to Line/Crew officer rank 2 |
| 2 | Is now a Sublieutenant |
| 3 | Voluntarily left Line/Crew |
| 3 | Became a Intelligence at age 26 |
| 3 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 4 | Continued as Intelligence at age 30 |
| 4 | Established a network of contacts. Gain 3 contacts. |
| 5 | Continued as Intelligence at age 34 |
| 5 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 6 | Became a Thief at age 38 |
| 6 | A crime lord considers you his protégé. |
| 6 | Promoted to rank 1 |
| 7 | Voluntarily left Thief |
| 7 | Became a Surveyor at age 42 |
| 7 | Psychologically damaged by your time in the scouts. |