Director Herman Cole permalink

Age Sex Str Dex End Int Edu Soc
47 M 2 (-2) 4 (-1) 9 (1) 5 (-1) 11 (1) 7 (0)
Worldly, Clean, Serious
 
Skills
Admin 1
Advocate 1
Art 0
Athletics 0
Broker 0
Carouse 1
Deception 1
Diplomat 3
Drive (Hovercraft) 1
Drive (Wheel) 1
Electronics (Computer) 1
Flyer (Rotor) 1
Gun Combat 1
Heavy Weapons (Artillery) 1
Leadership 0
Mechanic 2
Persuade 1
Profession (Polymers) 1
Science (Psionicology) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Corporate Director 6 6
Navy Line/Crew Able Spacehand 1 1
 
TermHistory
1Became a Corporate at age 18
1You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
1Promoted to rank 1
2Continued as Corporate at age 22
2Advanced training in a specialist field.
2Promoted to rank 2
2Is now a Manager
3Continued as Corporate at age 26
3Political upheaval strikes your homeworld, and you are caught up in the revolution.
3Promoted to rank 3
4Continued as Corporate at age 30
4Advanced training in a specialist field.
4Promoted to rank 4
4Is now a Senior Manager
5Continued as Corporate at age 34
5Advanced training in a specialist field.
5Promoted to rank 5
6Continued as Corporate at age 38
6You befriend a superior in the corporation or the colony.
6Promoted to rank 6
6Is now a Director
6Forced to muster out.
7Became a Line/Crew at age 42
7Is now a Crewman
7You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
7Promoted to Line/Crew rank 1
7Is now a Able Spacehand