Rookie Dottie Gregory permalink

Age Sex Str Dex End Int Edu Soc
48 F 7 (0) 3 (-1) 1 (-2) 7 (0) 9 (1) 8 (0)
Neurotic, Expansive
 
Skills
Athletics (Dexterity) 1
Athletics (Strength) 1
Broker 1
Drive 1
Electronics 0
Flyer (Grav) 1
Flyer (Ornithopter) 1
Gun Combat 0
Gun Combat 1
Gunner (Screen) 1
Investigate 0
Mechanic 1
Pilot (Capital Ships) 2
Pilot (Small Craft) 1
Profession 0
Recon 0
Streetwise 0
Survival 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie 0 1
Navy Flight Crewman 0 1
Drifter Wanderer 0 2
Citizen Corporate 1 2
Agent Intelligence 0 1
 
EducationGraduated
Naval Academy Graduated
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1Hard times caused by a lack of interstellar trade costs you your job.
2Entered Naval Academy at age 22
2Expand the field of Drive, but gain a Rival in your former tutor.
2Graduated at age 22.
3Became a Flight at age 22
3Is now a Crewman
3During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
4Became a Wanderer at age 26
4Suffer from a life-threatening illness.
5Became a Corporate at age 30
5Advanced training in a specialist field.
5Promoted to rank 1
6Continued as Corporate at age 34
6Severely injured. Fully recovered. Owe 5,000 for medical bills.
7Returned to Wanderer at age 38
7Offered job by a patron. Now owe him a favor.
8Switched to Intelligence at age 42
8Severely injured. Fully recovered. Owe 12,500 for medical bills.