Crewman Myron Horton permalink

Age Sex Str Dex End Int Edu Soc
47 M 6 (0) 5 (-1) 2 (-2) 8 (0) 5 (-1) 10 (1)
Compulsive, Perverse
 
Skills
Art (Instrument) 2
Athletics (Strength) 1
Carouse 0
Deception 0
Drive 0
Flyer 0
Mechanic 1
Melee (Unarmed) 3
Persuade 1
Stealth 0
Steward 0
CareerAssignmentTitleRankTerms
Entertainer Performer 2 2
Prisoner Fixer 0 1
Prisoner Inmate 0 1
Prisoner Thug 1 1
Drifter Wanderer 0 1
Navy Line/Crew Crewman 0 1
 
TermHistory
1Became a Performer at age 18
1Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy
1Promoted to rank 1
2Continued as Performer at age 22
2Accused of a crime
2Promoted to rank 2
3Became a Fixer at age 26
3A guard takes a dislike to you.
4Switched to Inmate at age 30
4Disgraced. Word of your criminal past reaches your homeworld.
5Switched to Thug at age 34
5Hire a new lawyer.
5Promoted to rank 1
5Paroled from prison.
6Became a Wanderer at age 38
6run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7Became a Line/Crew at age 42
7Is now a Crewman
7You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.