Special Agent Hiram Johnston permalink

Age Sex Str Dex End Int Edu Soc
47 M 9 (1) 3 (-1) 4 (-1) 9 (1) 9 (1) 7 (0)
Meek
 
Skills
Animals 0
Athletics (Strength) 1
Carouse 0
Deception 2
Diplomat 1
Drive 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Explosives 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Ortillery) 1
Investigate 2
Jack-of-all-Trades 2
Melee (Natural) 1
Recon 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Special Agent 4 4
Scout Surveyor Scout 1 3
 
TermHistory
1Became a Corporate Agent at age 18
1Go undercover to investigate an enemy.
1A job goes wrong, forcing you to flee off-planet.
1Promoted to rank 1
1Is now a Agent
2Continued as Corporate Agent at age 22
2An investigation takes on a dangerous turn.
2Promoted to rank 2
2Is now a Field Agent
3Continued as Corporate Agent at age 26
3Befriended by a senior agent.
3Promoted to rank 3
4Continued as Corporate Agent at age 30
4Advanced training in a specialist field.
4Promoted to rank 4
4Is now a Special Agent
5Voluntarily left Corporate Agent
5Became a Surveyor at age 34
5Spend several years jumping from world to world in your scout ship.
6Continued as Surveyor at age 38
6When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
6Promoted to rank 1
6Is now a Scout
7Continued as Surveyor at age 42
7You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.