Technician Myrtice Gardiner
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
F |
6 (0) |
6 (0) |
7 (0) |
7 (0) |
7 (0) |
6 (0) |
| No Self Confidence, Tentative |
| Skills |
| Animals 0 |
| Art 0 |
| Athletics (Dexterity) 1 |
| Drive (Wheel) 1 |
| Gambler 1 |
| Gun Combat 2 |
| Gunner (Capital) 1 |
| Leadership 1 |
| Mechanic 5 |
| Melee (Blade) 1 |
| Profession (Belter) 1 |
| Profession (Hydroponics) 1 |
| Science (Philosophy) 1 |
| Steward 1 |
| Streetwise 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Engineer/Gunner |
Sublieutenant |
2 / 0 |
3 |
| Citizen |
Worker |
Technician |
3 |
3 |
| Education | Graduated |
| University |
Failed |
|
| Term | History |
| 1 | Entered University at age 18 |
| 1 | Join a social movement. |
| 1 | Dropped out of university. |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 2 | Commissioned in Navy/Engineer/Gunner |
| 2 | Is now a Ensign |
| 2 | Promoted to Engineer/Gunner officer rank 2 |
| 2 | Is now a Sublieutenant |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | You join a gambling circle on board. |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | Vessel participates in a notable military engagement. |
| 4 | Forced to muster out. |
| 5 | Became a Worker at age 34 |
| 5 | You are rewarded for your diligence or cunning. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Worker at age 38 |
| 6 | Advanced training in a specialist field. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Technician |
| 7 | Continued as Worker at age 42 |
| 7 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 7 | Promoted to rank 3 |