Ensign Marshall Fitzsimons permalink

Age Sex Str Dex End Int Edu Soc
48 M 4 (-1) 2 (-2) 9 (1) 5 (-1) 10 (1) 7 (0)
Busy, Venomous, Courageous
 
Skills
Animals 0
Diplomat 1
Flyer 0
Gun Combat 1
Gunner (Ortillery) 1
Gunner (Turret) 1
Mechanic 1
Melee (Blade) 1
Melee (Unarmed) 1
Pilot 0
Recon 2
Science 0
Seafarer (Ocean Ships) 1
Streetwise 1
Survival 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Line/Crew Ensign 1 / 0 2
Drifter Wanderer 1 1
Agent Law Enforcement Corporal 1 2
Scout Explorer Scout 1 2
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Special assignment or duty on board ship.
1Commissioned in Navy/Line/Crew
1Is now a Ensign
2Continued as Line/Crew at age 22
2During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
3Became a Wanderer at age 26
3Drafted into Law Enforcement
3Promoted to rank 1
4Became a Law Enforcement at age 30
4Is now a Rookie
4Befriended by a senior agent.
4Promoted to rank 1
4Is now a Corporal
5Continued as Law Enforcement at age 34
5Given specialist training in vehicles.
5Forced to muster out.
6Became a Explorer at age 38
6Serve as the courier for an important message from the Imperium.
6Promoted to rank 1
6Is now a Scout
7Continued as Explorer at age 42
7Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
7Gain 3 Contacts. Gain 3 Enemies.