Technician Myrtice Gardiner permalink

Age Sex Str Dex End Int Edu Soc
49 F 6 (0) 6 (0) 7 (0) 7 (0) 7 (0) 6 (0)
No Self Confidence, Tentative
 
Skills
Animals 0
Art 0
Athletics (Dexterity) 1
Drive (Wheel) 1
Gambler 1
Gun Combat 2
Gunner (Capital) 1
Leadership 1
Mechanic 5
Melee (Blade) 1
Profession (Belter) 1
Profession (Hydroponics) 1
Science (Philosophy) 1
Steward 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Sublieutenant 2 / 0 3
Citizen Worker Technician 3 3
 
EducationGraduated
University Failed
 
TermHistory
1Entered University at age 18
1Join a social movement.
1Dropped out of university.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2Commissioned in Navy/Engineer/Gunner
2Is now a Ensign
2Promoted to Engineer/Gunner officer rank 2
2Is now a Sublieutenant
3Continued as Engineer/Gunner at age 26
3You join a gambling circle on board.
4Continued as Engineer/Gunner at age 30
4Vessel participates in a notable military engagement.
4Forced to muster out.
5Became a Worker at age 34
5You are rewarded for your diligence or cunning.
5Promoted to rank 1
6Continued as Worker at age 38
6Advanced training in a specialist field.
6Promoted to rank 2
6Is now a Technician
7Continued as Worker at age 42
7You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
7Promoted to rank 3