Crewman Patrick Moreno permalink

Age Sex Str Dex End Int Edu Soc
49 M 4 (-1) 2 (-2) 7 (0) 6 (0) 8 (0) 8 (0)
Coy
 
Skills
Admin 1
Animals 0
Athletics 0
Broker 1
Deception 1
Drive (Track) 1
Electronics 0
Engineer (M-drive) 1
Gun Combat (Archaic) 1
Gun Combat 1
Language 0
Persuade 1
Recon 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Navy Engineer/Gunner Crewman 0 1
Merchant Broker 1 4
Army Cavalry Private 0 1
 
TermHistory
1Became a Colonist at age 18
1A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3Became a Broker at age 26
3A romantic relationship ends badly. Gain a Rival or Enemy.
3Promoted to rank 1
4Continued as Broker at age 30
4Betrayal. Convert an Ally into a Rival or Enemy.
5Continued as Broker at age 34
5Given advanced training in a specialist field
6Continued as Broker at age 38
6Forced to muster out.
7Became a Cavalry at age 42
7Is now a Private
7Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy.