Settler Katharine Mulvahil
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
F |
5 (-1) |
5 (-1) |
3 (-1) |
7 (0) |
8 (0) |
6 (0) |
| Manipulative |
| Skills |
| Admin 0 |
| Animals (Training) 1 |
| Athletics (Strength) 3 |
| Carouse 1 |
| Drive 0 |
| Electronics 0 |
| Flyer (Airship) 1 |
| Jack-of-all-Trades 1 |
| Mechanic 1 |
| Recon 0 |
| Streetwise 0 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
Settler |
2 |
4 |
| Agent |
Corporate Agent |
|
0 |
2 |
| Navy |
Engineer/Gunner |
Able Spacehand |
1 |
1 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Advanced training in a specialist field. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | You are rewarded for your diligence or cunning. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Settler |
| 3 | Continued as Colonist at age 26 |
| 3 | Your business expands, your corporation grows, or the colony thrives. |
| 4 | Continued as Colonist at age 30 |
| 4 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 5 | Became a Corporate Agent at age 34 |
| 5 | Established a network of contacts. Gain 3 contacts. |
| 6 | Continued as Corporate Agent at age 38 |
| 6 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 7 | Became a Engineer/Gunner at age 42 |
| 7 | Is now a Crewman |
| 7 | Refuse to abuse your position for profit |
| 7 | Promoted to Engineer/Gunner rank 1 |
| 7 | Is now a Able Spacehand |