Settler Cloyd Holmes
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
M |
3 (-1) |
6 (0) |
7 (0) |
7 (0) |
9 (1) |
6 (0) |
| Thankful, Gaudy |
| Skills |
| Athletics (Dexterity) 1 |
| Deception 1 |
| Drive (Track) 2 |
| Drive (Wheel) 1 |
| Electronics 0 |
| Engineer (M-drive) 1 |
| Flyer 0 |
| Gun Combat 0 |
| Language 0 |
| Mechanic 0 |
| Profession 0 |
| Science 0 |
| Streetwise 1 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Worker |
|
0 |
1 |
| Scout |
Courier |
|
0 |
3 |
| Citizen |
Colonist |
Settler |
3 |
3 |
|
| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | Your business expands, your corporation grows, or the colony thrives. |
| 2 | Voluntarily left Worker |
| 2 | Became a Courier at age 22 |
| 2 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 3 | Continued as Courier at age 26 |
| 3 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 3 | Nearly killed. Owe 10,000 for medical bills. |
| 4 | Continued as Courier at age 30 |
| 4 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 5 | Switched to Colonist at age 34 |
| 5 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 5 | Gain a criminal contact. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Colonist at age 38 |
| 6 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Settler |
| 7 | Continued as Colonist at age 42 |
| 7 | Gained a contact. |
| 7 | Promoted to rank 3 |