Ensign Marshall Fitzsimons
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
M |
4 (-1) |
2 (-2) |
9 (1) |
5 (-1) |
10 (1) |
7 (0) |
| Busy, Venomous, Courageous |
| Skills |
| Animals 0 |
| Diplomat 1 |
| Flyer 0 |
| Gun Combat 1 |
| Gunner (Ortillery) 1 |
| Gunner (Turret) 1 |
| Mechanic 1 |
| Melee (Blade) 1 |
| Melee (Unarmed) 1 |
| Pilot 0 |
| Recon 2 |
| Science 0 |
| Seafarer (Ocean Ships) 1 |
| Streetwise 1 |
| Survival 0 |
| Vacc Suit 3 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Line/Crew |
Ensign |
1 / 0 |
2 |
| Drifter |
Wanderer |
|
1 |
1 |
| Agent |
Law Enforcement |
Corporal |
1 |
2 |
| Scout |
Explorer |
Scout |
1 |
2 |
|
| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Special assignment or duty on board ship. |
| 1 | Commissioned in Navy/Line/Crew |
| 1 | Is now a Ensign |
| 2 | Continued as Line/Crew at age 22 |
| 2 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 3 | Became a Wanderer at age 26 |
| 3 | Drafted into Law Enforcement |
| 3 | Promoted to rank 1 |
| 4 | Became a Law Enforcement at age 30 |
| 4 | Is now a Rookie |
| 4 | Befriended by a senior agent. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Corporal |
| 5 | Continued as Law Enforcement at age 34 |
| 5 | Given specialist training in vehicles. |
| 5 | Forced to muster out. |
| 6 | Became a Explorer at age 38 |
| 6 | Serve as the courier for an important message from the Imperium. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Continued as Explorer at age 42 |
| 7 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 7 | Gain 3 Contacts. Gain 3 Enemies. |