Craftsman Miriam Griffin
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
F |
9 (1) |
7 (0) |
9 (1) |
7 (0) |
4 (-1) |
8 (0) |
| Promiscuous, Dramatic, Solitary |
| Skills |
| Art 0 |
| Athletics 0 |
| Carouse 1 |
| Deception 0 |
| Drive (Hovercraft) 2 |
| Engineer (M-drive) 1 |
| Explosives 1 |
| Flyer (Grav) 1 |
| Gun Combat 0 |
| Jack-of-All-Trades 1 |
| Mechanic 1 |
| Profession (Belter) 1 |
| Profession (Construction) 1 |
| Profession (Hydroponics) 1 |
| Recon 0 |
| Science (Psychology) 1 |
| Stealth 0 |
| Steward 1 |
| Streetwise 0 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Pirate |
Lackey |
0 |
1 |
| Citizen |
Worker |
Craftsman |
5 |
6 |
|
| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 2 | Became a Worker at age 22 |
| 2 | Advanced training in a specialist field. |
| 3 | Continued as Worker at age 26 |
| 3 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Worker at age 30 |
| 4 | You befriend a superior in the corporation or the colony. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Technician |
| 5 | Continued as Worker at age 34 |
| 5 | Your business expands, your corporation grows, or the colony thrives. |
| 5 | Promoted to rank 3 |
| 6 | Continued as Worker at age 38 |
| 6 | You rise to a position of power in your colony or corporation. |
| 6 | Promoted to rank 4 |
| 6 | Is now a Craftsman |
| 7 | Continued as Worker at age 42 |
| 7 | You are rewarded for your diligence or cunning. |
| 7 | Promoted to rank 5 |