Crewman Valeria McLean permalink

Age Sex Str Dex End Int Edu Soc
56 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 8 (0) 7 (0)
Finicky, Reclusive
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Deception 0
Diplomat 0
Engineer (J-drive) 1
Gun Combat (Energy) 1
Gun Combat 1
Mechanic 3
Melee (Unarmed) 1
Profession 0
Recon 0
Science (Xenology) 1
Seafarer 0
Stealth 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Rogue Pirate Lackey 0 1
Marine Marine Support Marine 0 1
Drifter Scavenger 0 2
Scholar Scientist 1 1
Agent Intelligence 0 1
Drifter Wanderer 0 1
Retired 0 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
2Became a Pirate at age 22
2Is now a Lackey
2Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
3Became a Marine Support at age 26
3Is now a Marine
3A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy.
4Became a Scavenger at age 30
4Birth or Death involving a family member or close friend.
5Continued as Scavenger at age 34
5Lightly injured, no permanent damage. Fully recovered.
6Became a Scientist at age 38
6Gained a contact.
6Promoted to rank 1
7Voluntarily left Scientist
7Became a Intelligence at age 42
7Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
8Switched to Wanderer at age 46
8Injured. Fully recovered. Owe 5,000 for medical bills.
9Aging Crisis. Owe 20,000 for medical bills.
9Retired at age 50
9Birth or Death involving a family member or close friend.