Agent Bernie McKerras permalink

Age Sex Str Dex End Int Edu Soc
57 M 1 (-2) 6 (0) 1 (-2) 13 (2) 6 (0) 7 (0)
Irresolute
 
Skills
Admin 1
Broker 0
Deception 1
Drive 0
Electronics (Comms) 2
Gunner (Turret) 2
Investigate 0
Mechanic 1
Medic 0
Melee (Blade) 1
Persuade 2
Recon 1
Steward 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 2 4
Merchant Merchant Marine Crewman 0 1
Agent Intelligence Agent 1 2
Navy Engineer/Gunner Ensign 1 / 0 2
 
TermHistory
1Became a Free Trader at age 18
1Good fortune
2Continued as Free Trader at age 22
2Given advanced training in a specialist field
2Promoted to rank 1
3Continued as Free Trader at age 26
3Your business or ship thrives.
3Promoted to rank 2
4Continued as Free Trader at age 30
4Make an unexpected connection outside your normal circles. Gain a Contact.
4Forced to muster out.
5Switched to Merchant Marine at age 34
5Is now a Crewman
5Your ship or starport is destroyed by criminals. Gain them as an Enemy.
6Became a Intelligence at age 38
6Uncover a major conspiracy against your employers.
6Promoted to rank 1
6Is now a Agent
7Continued as Intelligence at age 42
7Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
8Became a Engineer/Gunner at age 46
8Is now a Crewman
8Abuse your position for profit
8Commissioned in Navy/Engineer/Gunner
8Is now a Ensign
9Aging Crisis. Owe 10,000 for medical bills.
9Continued as Engineer/Gunner at age 50
9Good fortune
10Aging Crisis. Owe 10,000 for medical bills.