| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
M |
2 (-2) |
3 (-1) |
2 (-2) |
6 (0) |
7 (0) |
6 (0) |
| Respectful, Equable, Well Grounded |
| Skills |
| Art 0 |
| Athletics 0 |
| Carouse 0 |
| Deception 1 |
| Drive (Track) 2 |
| Drive (Walker) 1 |
| Drive (Wheel) 1 |
| Gun Combat 0 |
| Jack-of-All-Trades 2 |
| Mechanic 0 |
| Persuade 0 |
| Seafarer 0 |
| Steward 0 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Artist |
|
0 |
2 |
| Drifter |
Barbarian |
|
0 |
2 |
| Drifter |
Wanderer |
|
1 |
3 |
| Drifter |
Scavenger |
|
0 |
1 |
| Citizen |
Colonist |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | You are forced out because of censorship or controversy. What truth did you get too close to? |
| 2 | Became a Barbarian at age 22 |
| 2 | Nearly killed. Owe 12,500 for medical bills. |
| 3 | Returned to Artist at age 26 |
| 3 | Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
| 3 | Forced to muster out. |
| 4 | Switched to Wanderer at age 30 |
| 4 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 5 | Continued as Wanderer at age 34 |
| 5 | Attempted a risky adventure and was wildly successful. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Wanderer at age 38 |
| 6 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 7 | Returned to Barbarian at age 42 |
| 7 | Severely injured. Owe 7,500 for medical bills. |
| 8 | Switched to Scavenger at age 46 |
| 8 | Suffer from a life-threatening illness. |
| 9 | Became a Colonist at age 50 |
| 9 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 9 | Promoted to rank 1 |