Brandy Lette permalink

Age Sex Str Dex End Int Edu Soc
57 F 2 (-2) 6 (0) 2 (-2) 6 (0) 6 (0) 9 (1)
Moody
 
Skills
Animals (Handling) 1
Art (Instrument) 1
Art (Visual Media) 1
Athletics (Endurance) 1
Carouse 2
Deception 0
Drive (Walker) 1
Flyer 0
Gun Combat 0
Investigate 0
Melee (Blade) 1
Melee (Unarmed) 1
Recon 1
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Agent Intelligence 0 2
Drifter Barbarian 1 4
Entertainer Artist 2 3
 
TermHistory
1Became a Intelligence at age 18
1Go undercover to investigate an enemy.
1Life ruined by a criminal gang. Gain the gang as an Enemy
2Continued as Intelligence at age 22
2Accepted a deal with criminal or other figure under investigation.
3Became a Barbarian at age 26
3Attempted a risky adventure and was injured.
3Injured. Fully recovered. Owe 5,000 for medical bills.
4Continued as Barbarian at age 30
4Attempted a risky adventure and was injured.
4Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
4Promoted to rank 1
5Continued as Barbarian at age 34
5Nearly killed. Owe 17,500 for medical bills.
6Became a Artist at age 38
6A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7Continued as Artist at age 42
7A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7Promoted to rank 1
8Continued as Artist at age 46
8Works is especially well received and popular, making you a minor celebrity
8Promoted to rank 2
9Voluntarily left Artist
9Returned to Barbarian at age 50
9run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.