Petty Officer, 3rd class Myrtice Strachan permalink

Age Sex Str Dex End Int Edu Soc
57 F 1 (-2) 2 (-2) 1 (-2) 12 (2) 8 (0) 8 (0)
Mannerly, Afraid, Assertive
 
Skills
Animals 0
Art 0
Athletics 0
Broker 0
Drive 0
Electronics (Computers) 1
Flyer 0
Gun Combat 2
Gunner (Ortillery) 1
Mechanic 1
Recon 0
Science (History) 1
Seafarer 0
Stealth 1
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Navy Line/Crew Petty Officer, 3rd class 2 2
Merchant Merchant Marine Crewman 0 1
Drifter Wanderer 1 3
Retired 0 2
 
TermHistory
1Became a Colonist at age 18
1Injured. Fully recovered. Owe 1,250 for medical bills.
2Became a Line/Crew at age 22
2Is now a Crewman
2Vessel participates in a notable military engagement.
2Attempt at commissioned failed.
2Promoted to Line/Crew rank 1
2Is now a Able Spacehand
3Continued as Line/Crew at age 26
3You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3Promoted to Line/Crew rank 2
3Is now a Petty Officer, 3rd class
4Voluntarily left Line/Crew
4Became a Merchant Marine at age 30
4Is now a Crewman
4Your ship or starport is destroyed by criminals. Gain them as an Enemy.
5Became a Wanderer at age 34
5Spend time with an alien race. Gain a contact.
6Continued as Wanderer at age 38
6Attacked by enemies that you easily defeat.
6Gain Enemy if you don't already have one.
6Promoted to rank 1
7Continued as Wanderer at age 42
7Suffer from a life-threatening illness.
8Aging Crisis. Owe 30,000 for medical bills.
8Retired at age 46
8A new romantic starts. Gain an Ally.
9Aging Crisis. Owe 60,000 for medical bills.
9Good fortune
10Aging Crisis. Owe 60,000 for medical bills.