Able Spacehand Jessie Bennett permalink

Age Sex Str Dex End Int Edu Soc
57 M 6 (0) 6 (0) 4 (-1) 5 (-1) 7 (0) 3 (-1)
Close, Bold
 
Skills
Athletics (Strength) 2
Broker 0
Gambler 1
Gun Combat 1
Gunner (Capital) 1
Jack-of-all-Trades 1
Mechanic 1
Melee (Natural) 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Seafarer 0
Steward 0
Streetwise 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand 1 3
Merchant Free Trader 0 1
Entertainer Performer 1 2
Merchant Merchant Marine Senior Crewman 1 3
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Abuse your position for profit
1Attempt at commissioned failed.
1Promoted to Line/Crew rank 1
1Is now a Able Spacehand
2Continued as Line/Crew at age 22
2You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
3Became a Free Trader at age 26
3Your ship or starport is destroyed by criminals. Gain them as an Enemy.
4Became a Performer at age 30
4Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
4Promoted to rank 1
5Continued as Performer at age 34
5An investigation, tour, project or expedition goes wrong, stranding you far from home.
6Switched to Merchant Marine at age 38
6Is now a Crewman
6A good deal ensures you are living the high life for a few years.
6Promoted to rank 1
6Is now a Senior Crewman
7Continued as Merchant Marine at age 42
8Continued as Merchant Marine at age 46
8A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
9Returned to Line/Crew at age 50
9Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.