Crewman Edith Gray permalink

Age Sex Str Dex End Int Edu Soc
57 F 3 (-1) 5 (-1) 1 (-2) 6 (0) 2 (-2) 8 (0)
Busy
 
Skills
Animals 0
Astrogation 0
Broker 0
Carouse 0
Deception 1
Drive (Hovercraft) 1
Electronics (Remote Ops) 1
Gun Combat (Archaic) 1
Language (Anglic (3rd Imperium)) 1
Mechanic 1
Melee 0
Persuade 1
Pilot 0
Profession (Belter) 1
Seafarer 0
Stealth 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 1
Navy Engineer/Gunner Crewman 0 1
Merchant Broker 0 1
Scout Surveyor 0 1
Drifter Scavenger 0 1
Merchant Free Trader 1 4
 
TermHistory
1Became a Barbarian at age 18
1run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Abuse your position for profit
2Attempt at commissioned failed.
3Voluntarily left Engineer/Gunner
3Became a Broker at age 26
3A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
3Gain rebels as Enemy
4Became a Surveyor at age 30
4Psychologically damaged by your time in the scouts.
5Switched to Scavenger at age 34
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Switched to Free Trader at age 38
6Make an unexpected connection outside your normal circles. Gain a Contact.
7Continued as Free Trader at age 42
7Betrayal. Convert an Ally into a Rival or Enemy.
7Forced to continue current assignment
7Promoted to rank 1
8Continued as Free Trader at age 46
8A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9Continued as Free Trader at age 50
9Make an unexpected connection outside your normal circles. Gain a Contact.
10Aging Crisis. Owe 60,000 for medical bills.