Manager Dallas Palmer
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
M |
5 (-1) |
2 (-2) |
6 (0) |
7 (0) |
7 (0) |
4 (-1) |
| Lordly, Extreme |
| Skills |
| Admin 1 |
| Advocate 0 |
| Broker 0 |
| Deception 1 |
| Diplomat 0 |
| Drive (Mole) 1 |
| Electronics 0 |
| Engineer (M-drive) 1 |
| Flyer (Grav) 1 |
| Flyer (Ornithopter) 1 |
| Gambler 1 |
| Gun Combat 1 |
| Jack-of-all-Trades 1 |
| Leadership 0 |
| Mechanic 1 |
| Profession 0 |
| Science 0 |
| Steward 2 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Corporate |
Manager |
2 |
2 |
| Citizen |
Colonist |
Settler |
2 |
3 |
| Navy |
Engineer/Gunner |
Able Spacehand |
1 |
2 |
| Scout |
Explorer |
|
0 |
2 |
|
| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | Advanced training in a specialist field. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Corporate at age 22 |
| 2 | A new romantic starts. Gain an Ally. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Manager |
| 3 | Voluntarily left Corporate |
| 3 | Switched to Colonist at age 26 |
| 3 | Advanced training in a specialist field. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Colonist at age 30 |
| 4 | Advanced training in a specialist field. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Settler |
| 5 | Continued as Colonist at age 34 |
| 5 | Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
| 6 | Became a Engineer/Gunner at age 38 |
| 6 | Is now a Crewman |
| 6 | You join a gambling circle on board. |
| 6 | Promoted to Engineer/Gunner rank 1 |
| 6 | Is now a Able Spacehand |
| 7 | Continued as Engineer/Gunner at age 42 |
| 7 | Lost eye or limb. Fully recovered. |
| 8 | Became a Explorer at age 46 |
| 8 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 9 | Continued as Explorer at age 50 |
| 9 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |