Technician Franklin McMillan permalink

Age Sex Str Dex End Int Edu Soc
57 M 5 (-1) 2 (-2) 4 (-1) 9 (1) 7 (0) 9 (1)
Possessive, Ill-Bred, Unsystematic
 
Skills
Animals 0
Athletics 0
Carouse 1
Deception 0
Electronics (Comms) 1
Electronics (Sensors) 2
Explosives 1
Flyer (Grav) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Mechanic 0
Melee (Bludgeon) 1
Persuade 1
Profession (Biologicals) 1
Recon 0
Stealth 1
Steward 1
Streetwise 2
CareerAssignmentTitleRankTerms
Rogue Enforcer 3 5
Citizen Worker Technician 2 4
 
TermHistory
1Became a Enforcer at age 18
1Involved in the planning of an impressive heist.
1Promoted to rank 1
2Continued as Enforcer at age 22
2A crime lord considers you his protégé.
2Promoted to rank 2
3Continued as Enforcer at age 26
3Crime pays off. Gain victim as Enemy.
4Continued as Enforcer at age 30
4Crime pays off. Gain victim as Enemy.
4Promoted to rank 3
5Continued as Enforcer at age 34
5Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
6Became a Worker at age 38
6You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
7Continued as Worker at age 42
7You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
7Gain a criminal contact.
7Promoted to rank 1
8Continued as Worker at age 46
8Advanced training in a specialist field.
9Continued as Worker at age 50
9Your business expands, your corporation grows, or the colony thrives.
9Forced to continue current assignment
9Promoted to rank 2
9Is now a Technician