| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | A good deal ensures you are living the high life for a few years. |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Free Trader |
| 2 | Became a Surveyor at age 22 |
| 2 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 2 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 2 | Gain 6 Contacts. Gain 1 Enemies. |
| 3 | Continued as Surveyor at age 26 |
| 3 | Gained a contact. |
| 4 | Continued as Surveyor at age 30 |
| 4 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 4 | Gain 3 Contacts. Gain 2 Enemies. |
| 5 | Became a Line/Crew at age 34 |
| 5 | Is now a Crewman |
| 5 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 5 | Commissioned in Navy/Line/Crew |
| 5 | Is now a Ensign |
| 5 | Promoted to Line/Crew officer rank 2 |
| 5 | Is now a Sublieutenant |
| 6 | Voluntarily left Line/Crew |
| 6 | Became a Scavenger at age 38 |
| 6 | Suffer from a life-threatening illness. |
| 7 | Returned to Free Trader at age 42 |
| 7 | Moved to a new world. |
| 7 | Forced to continue current assignment |
| 7 | Promoted to rank 2 |
| 8 | Continued as Free Trader at age 46 |
| 8 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 8 | Gain rebels as Enemy |
| 9 | Returned to Line/Crew at age 50 |
| 9 | Gained a contact. |
| 9 | Promoted to Line/Crew officer rank 3 |
| 9 | Is now a Lieutenant |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Continued as Line/Crew at age 54 |
| 10 | Advanced training in a specialist field |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |