Settler Elisha Fillanes permalink

Age Sex Str Dex End Int Edu Soc
60 M 2 (-2) 5 (-1) 1 (-2) 6 (0) 9 (1) 10 (1)
Paces, Panicky
 
Skills
Animals 0
Athletics (Strength) 1
Carouse 0
Diplomat 1
Flyer 0
Gun Combat (Archaic) 1
Jack-of-all-Trades 2
Medic 1
Melee 0
Profession 0
Science (Archaeology) 2
Science (Cosmology) 1
Seafarer 0
Stealth 0
Steward 1
Streetwise 1
Survival 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 1 3
Citizen Colonist Settler 2 3
Scout Courier Scout 2 4
 
TermHistory
1Became a Barbarian at age 18
1Contact with Government.
1Promoted to rank 1
2Continued as Barbarian at age 22
2Attacked by enemies that you easily defeat.
2Gain Enemy if you don't already have one.
3Continued as Barbarian at age 26
3run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4Became a Colonist at age 30
4Your business expands, your corporation grows, or the colony thrives.
4Promoted to rank 1
5Continued as Colonist at age 34
5You befriend a superior in the corporation or the colony.
5Promoted to rank 2
5Is now a Settler
6Continued as Colonist at age 38
6Co-operate with investigation by the planetary authorities. The business or colony is shut down.
7Became a Courier at age 42
7Perform an exemplary service for the scouts.
7Promoted to rank 1
7Is now a Scout
8Continued as Courier at age 46
8A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9Continued as Courier at age 50
9You survey an alien world.
10Continued as Courier at age 54
10You spend a great deal of time on the fringes of Charted Space.
10Gain a contact in an alien race.
10Promoted to rank 2