| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 59 |
M |
1 (-2) |
2 (-2) |
2 (-2) |
7 (0) |
7 (0) |
11 (1) |
| Sloppy, Flashy, Immature |
| Skills |
| Admin 1 |
| Art (Perform) 1 |
| Art (Write) 1 |
| Athletics 0 |
| Carouse 2 |
| Deception 0 |
| Diplomat 1 |
| Drive (Hovercraft) 1 |
| Drive (Track) 1 |
| Electronics (Computers) 1 |
| Investigate 1 |
| Mechanic 0 |
| Medic 1 |
| Persuade 2 |
| Pilot (Capital Ships) 1 |
| Science (Economics) 1 |
| Steward 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Artist |
|
3 |
4 |
| Agent |
Intelligence |
|
0 |
1 |
| Drifter |
Barbarian |
|
0 |
1 |
| Scholar |
Scientist |
|
3 |
4 |
|
| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Gain a patron in the arts. Gain an Ally |
| 1 | Promoted to rank 1 |
| 2 | Continued as Artist at age 22 |
| 2 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 2 | Promoted to rank 2 |
| 3 | Voluntarily left Artist |
| 3 | Became a Intelligence at age 26 |
| 3 | Severely injured. Owe 5,000 for medical bills. |
| 4 | Returned to Artist at age 30 |
| 4 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 4 | Promoted to rank 3 |
| 5 | Continued as Artist at age 34 |
| 5 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 6 | Became a Barbarian at age 38 |
| 6 | Nearly killed. Owe 22,500 for medical bills. |
| 7 | Became a Scientist at age 42 |
| 7 | Win a prestigious prize for your work. |
| 7 | Forced to continue current assignment |
| 7 | Promoted to rank 1 |
| 8 | Continued as Scientist at age 46 |
| 8 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 8 | Promoted to rank 2 |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Continued as Scientist at age 50 |
| 9 | Win a prestigious prize for your work. |
| 10 | Continued as Scientist at age 54 |
| 10 | Victim of a crime |
| 10 | Promoted to rank 3 |