Manager Miller Ward permalink

Age Sex Str Dex End Int Edu Soc
60 M 3 (-1) 1 (-2) 2 (-2) 10 (1) 3 (-1) 9 (1)
Egotistic, Unsympathetic, Harsh
 
Skills
Admin 1
Advocate 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Broker 2
Deception 1
Diplomat 0
Drive 0
Electronics 0
Engineer (Life Support) 1
Flyer (Rotor) 1
Gambler 1
Gun Combat (Energy) 1
Gunner (Screen) 1
Leadership 0
Melee (Unarmed) 1
Seafarer 0
Steward 1
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate Manager 3 4
Drifter Wanderer 0 1
Drifter Scavenger 0 1
Rogue Pirate Henchman 1 2
Prisoner Inmate 0 1
Prisoner Thug 1 1
 
TermHistory
1Became a Corporate at age 18
1Birth or Death involving a family member or close friend.
1Promoted to rank 1
2Continued as Corporate at age 22
2You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
2Promoted to rank 2
2Is now a Manager
3Continued as Corporate at age 26
3You gain experience in a technical field as a computer operator or surveyor.
3Promoted to rank 3
4Continued as Corporate at age 30
4Advanced training in a specialist field.
4Forced to muster out.
5Became a Wanderer at age 34
5You do not know what happened to you. There is a gap in your memory.
6Switched to Scavenger at age 38
6Find valuable salvage.
7Voluntarily left Scavenger
7Became a Pirate at age 42
7Is now a Lackey
7Betrayal. Convert an Ally into a Rival or Enemy.
7Forced to continue current assignment
7Promoted to rank 1
7Is now a Henchman
8Continued as Pirate at age 46
8Arrested
9Became a Inmate at age 50
9Offended a prison gang you tried to join. Gain an Enemy.
10Switched to Thug at age 54
10Assigned to difficult or backbreaking labour.
10Promoted to rank 1
10Paroled from prison.