Crewman Hattie Costigan permalink

Age Sex Str Dex End Int Edu Soc
60 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 2 (-2) 5 (-1)
Vulnerable, Tardy, Evasive
 
Skills
Athletics 0
Drive 0
Electronics (Sensors) 1
Engineer 0
Explosives 1
Gun Combat 0
Heavy Weapons 0
Mechanic 0
Melee (Natural) 1
Pilot (Small Craft) 1
Profession (Polymers) 1
Science 0
Seafarer 0
Stealth 0
Tactics 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Citizen Worker 0 4
Navy Line/Crew Crewman 0 2
Retired 0 4
 
EducationGraduated
Marine Academy Failed
 
TermHistory
1Became a Worker at age 18
1Scarred. Fully recovered. Owe 5,000 for medical bills.
2Continued as Worker at age 22
2A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2Forced to muster out.
3Entered Marine Academy at age 26
3Made lifelong friends. Gain 2 Allies.
3Dropped out of military academy.
4Continued as Worker at age 26
4Political upheaval strikes your homeworld, and you are caught up in the revolution.
5Continued as Worker at age 30
5Lightly injured, no permanent damage. Fully recovered.
6Became a Line/Crew at age 34
6Is now a Crewman
6Vessel participates in a notable military engagement.
7Continued as Line/Crew at age 38
7Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
8Aging Crisis. Owe 10,000 for medical bills.
8Retired at age 42
8Good fortune
9Good fortune
10Aging Crisis. Owe 50,000 for medical bills.
10Good fortune
11Aging Crisis. Owe 40,000 for medical bills.
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 30,000 for medical bills.