Technician Marcus Conray permalink

Age Sex Str Dex End Int Edu Soc
61 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 3 (-1) 5 (-1)
Cutthroat, Worried, Lackadaisical
 
Skills
Animals 0
Athletics (Endurance) 1
Carouse 1
Drive (Hovercraft) 1
Drive (Mole) 1
Drive (Walker) 1
Electronics (Comms) 1
Flyer (Ornithopter) 1
Gambler 1
Jack-of-all-Trades 1
Jack-of-All-Trades 1
Melee (Natural) 1
Persuade 1
Profession (Biologicals) 1
Profession (Hydroponics) 1
Recon 0
Seafarer 0
Steward 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler 2 3
Citizen Worker Technician 3 6
Retired 0 1
 
TermHistory
1Became a Colonist at age 18
1You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
1Gain a criminal contact.
1Promoted to rank 1
2Continued as Colonist at age 22
2Your business expands, your corporation grows, or the colony thrives.
2Promoted to rank 2
2Is now a Settler
3Continued as Colonist at age 26
3Life ruined by a criminal gang. Gain the gang as an Enemy
4Switched to Worker at age 30
4Hard times caused by a lack of interstellar trade costs you your job.
4Forced to continue current assignment
4Promoted to rank 1
5Continued as Worker at age 34
5You are rewarded for your diligence or cunning.
5Promoted to rank 2
5Is now a Technician
6Continued as Worker at age 38
6Political upheaval strikes your homeworld, and you are caught up in the revolution.
7Continued as Worker at age 42
7Betrayal. Convert an Ally into a Rival or Enemy.
7Promoted to rank 3
8Continued as Worker at age 46
8Spent time maintaining and using heavy vehicles.
9Aging Crisis. Owe 60,000 for medical bills.
9Continued as Worker at age 50
9Advanced training in a specialist field.
9Forced to muster out.
10Aging Crisis. Owe 10,000 for medical bills.
10Retired at age 54
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 40,000 for medical bills.