Crewman Margie Burton permalink

Age Sex Str Dex End Int Edu Soc
60 F 1 (-2) 8 (0) 6 (0) 7 (0) 11 (1) 3 (-1)
Argumentative, Ossified, Retiring
 
Skills
Admin 0
Athletics (Endurance) 1
Athletics (Strength) 1
Deception 0
Diplomat 0
Drive 0
Electronics (Comms) 1
Gunner (Ortillery) 1
Profession (Polymers) 1
Recon 0
Seafarer 0
Stealth 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 4
Navy Flight Crewman 0 1
Scholar Field Researcher 0 1
Drifter Scavenger 0 1
Agent Law Enforcement Rookie 0 2
Navy Engineer/Gunner 0 1
 
TermHistory
1Became a Wanderer at age 18
1Attempted a risky adventure and was injured.
1Severely injured. Fully recovered. Owe 15,000 for medical bills.
2Continued as Wanderer at age 22
2Victim of a crime
3Continued as Wanderer at age 26
3You do not know what happened to you. There is a gap in your memory.
4Became a Flight at age 30
4Is now a Crewman
4During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
5Became a Field Researcher at age 34
5Refused to perform research that goes against your conscience.
6Voluntarily left Field Researcher
6Returned to Wanderer at age 38
6Suffer from a life-threatening illness.
7Switched to Scavenger at age 42
7Drafted into Law Enforcement
8Became a Law Enforcement at age 46
8Is now a Rookie
8A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9Continued as Law Enforcement at age 50
9Life ruined by a criminal gang. Gain the gang as an Enemy
10Switched to Engineer/Gunner at age 54
10You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.