Private Philip Clubb permalink

Age Sex Str Dex End Int Edu Soc
61 M 4 (-1) 5 (-1) 1 (-2) 5 (-1) 5 (-1) 10 (1)
Deep
 
Skills
Athletics 0
Deception 0
Diplomat 1
Drive (Hovercraft) 1
Gun Combat (Archaic) 2
Melee (Unarmed) 1
Pilot 0
Recon 1
Seafarer (Personal) 1
Stealth 1
Streetwise 1
Survival 3
CareerAssignmentTitleRankTerms
Rogue Enforcer 0 1
Army Army Support Private 0 1
Drifter Wanderer 0 2
Drifter Barbarian 1 4
Prisoner Inmate 1 1
Scout Explorer 0 1
 
TermHistory
1Became a Enforcer at age 18
1Nearly killed. Owe 45,000 for medical bills.
2Became a Army Support at age 22
2Is now a Private
2Given a special assignment or duty in your unit.
3Voluntarily left Army Support
3Became a Wanderer at age 26
4Continued as Wanderer at age 30
4run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5Switched to Barbarian at age 34
5Contact with Government.
6Continued as Barbarian at age 38
6Attempted a risky adventure and was sent to prison.
6Promoted to rank 1
7Became a Inmate at age 42
7Hire a new lawyer.
7Promoted to rank 1
7Paroled from prison.
8Became a Explorer at age 46
8You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
9Returned to Barbarian at age 50
9Survived a risky adventure but gained nothing.
10Continued as Barbarian at age 54
10Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
11Aging Crisis. Owe 10,000 for medical bills.