1st Officer Albert Clark permalink

Age Sex Str Dex End Int Edu Soc
61 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 11 (1) 10 (1)
Foolish, Impulsive, Temperamental
 
Skills
Advocate 2
Athletics (Dexterity) 1
Broker 1
Deception 0
Drive 0
Electronics (Remote Ops) 2
Gun Combat 0
Gunner (Screen) 1
Heavy Weapons (Artillery) 1
Language (Oynprith (Droyne)) 1
Leadership 1
Mechanic 2
Melee (Blade) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Recon 0
Seafarer 0
Stealth 1
Steward 2
Streetwise 0
Survival 0
Tactics (Naval) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Navy Engineer/Gunner Crewman 0 1
Marine Ground Assault Lieutenant 1 / 0 1
Merchant Merchant Marine 1st Officer 5 5
Navy Line/Crew Ensign 1 / 1 2
 
EducationGraduated
Marine Academy Honors
 
TermHistory
1Became a Wanderer at age 18
1Lightly injured, no permanent damage. Fully recovered.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3Entered Marine Academy at age 26
3Gained a contact.
3Graduated with honors at age 26.
4Became a Ground Assault at age 26
4Is now a Marine
4Commissioned in Marine/Ground Assault
4Is now a Lieutenant
4A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy.
5Became a Merchant Marine at age 30
5Is now a Crewman
5Smuggle illegal items onto a planet.
5Promoted to rank 1
5Is now a Senior Crewman
6Continued as Merchant Marine at age 34
6Make an unexpected connection outside your normal circles. Gain a Contact.
6Promoted to rank 2
6Is now a 4th Officer
7Continued as Merchant Marine at age 38
7Promoted to rank 3
7Is now a 3rd Officer
8Continued as Merchant Marine at age 42
8A good deal ensures you are living the high life for a few years.
8Promoted to rank 4
8Is now a 2nd Officer
9Continued as Merchant Marine at age 46
9Refuse to smuggle illegal items onto a planet. Gain an Enemy.
9Promoted to rank 5
9Is now a 1st Officer
10Voluntarily left Merchant Marine
10Switched to Line/Crew at age 50
10Abuse your position for profit
10Attempt at commissioned failed.
10Promoted to Line/Crew rank 1
10Is now a Able Spacehand
11Aging Crisis. Owe 50,000 for medical bills.
11Continued as Line/Crew at age 54
11Vessel participates in a notable military engagement.
11Commissioned in Navy/Line/Crew
11Is now a Ensign
12Aging Crisis. Owe 40,000 for medical bills.