Captain Furman Dickman permalink

Age Sex Str Dex End Int Edu Soc
59 M 1 (-2) 1 (-2) 2 (-2) 2 (-2) 4 (-1) 6 (0)
Hateful, Independent
 
Skills
Athletics (Dexterity) 1
Deception 0
Diplomat 1
Drive 0
Electronics 0
Gun Combat (Slug) 2
Heavy Weapons (Artillery) 1
Leadership 1
Mechanic 0
Melee (Blade) 1
Melee (Unarmed) 1
Recon 0
Stealth 0
Streetwise 1
Survival 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Scholar Scientist 0 1
Army Army Support Captain 2 / 0 2
Drifter Scavenger 1 3
Retired 0 3
 
TermHistory
1Became a Wanderer at age 18
1You do not know what happened to you. There is a gap in your memory.
2Became a Scientist at age 22
2Entangled in a bureaucratic or legal morass that distracts you from your work.
3Voluntarily left Scientist
3Became a Army Support at age 26
3Is now a Private
3Given a special assignment or duty in your unit.
3Commissioned in Army/Army Support
3Is now a Lieutenant
3Promoted to Army Support officer rank 2
3Is now a Captain
4Continued as Army Support at age 30
4Advanced training in a specialist field
4Forced to muster out.
5Switched to Scavenger at age 34
5Moved to a new world.
6Continued as Scavenger at age 38
6Promoted to rank 1
7Aging Crisis. Owe 50,000 for medical bills.
7Continued as Scavenger at age 42
7Find an Alien Artifact.
7Forced to muster out.
8Aging Crisis. Owe 10,000 for medical bills.
8Retired at age 46
8Gained a contact.
9Aging Crisis. Owe 60,000 for medical bills.
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 60,000 for medical bills.
10Moved to a new world.
11Aging Crisis. Owe 40,000 for medical bills.