| Term | History |
| 1 | Became a Physician at age 18 |
| 1 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 1 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 1 | Gain an Enemy |
| 2 | Continued as Physician at age 22 |
| 2 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 3 | Continued as Physician at age 26 |
| 3 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 4 | Became a Wanderer at age 30 |
| 4 | Severely injured. Owe 12,500 for medical bills. |
| 5 | Became a Explorer at age 34 |
| 5 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 5 | Gain 3 Contacts. Gain 2 Enemies. |
| 6 | Switched to Barbarian at age 38 |
| 6 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 7 | Returned to Wanderer at age 42 |
| 7 | Offered job by a patron. Now owe him a favor. |
| 7 | Promoted to rank 1 |
| 8 | Became a Worker at age 46 |
| 8 | Spent time maintaining and using heavy vehicles. |
| 9 | Continued as Worker at age 50 |
| 9 | Your business expands, your corporation grows, or the colony thrives. |
| 9 | Promoted to rank 1 |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Continued as Worker at age 54 |
| 10 | Advanced training in a specialist field. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |