| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | A job goes wrong, forcing you to flee off-planet. |
| 2 | Entered Marine Academy at age 22 |
| 2 | Expand the field of Gun Combat, but gain a Rival in your former tutor. |
| 2 | Graduated with honors at age 22. |
| 3 | Became a Ground Assault at age 22 |
| 3 | Is now a Marine |
| 3 | Commissioned in Marine/Ground Assault |
| 3 | Is now a Lieutenant |
| 3 | On the front lines of a planetary assault and occupation. |
| 3 | Promoted to Ground Assault officer rank 2 |
| 3 | Is now a Captain |
| 4 | Continued as Ground Assault at age 26 |
| 4 | A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive. |
| 4 | Cover for the commander and gain an Ally. |
| 4 | Promoted to Ground Assault officer rank 3 |
| 4 | Is now a Force Commander |
| 5 | Voluntarily left Ground Assault |
| 5 | Became a Scavenger at age 30 |
| 5 | Severely injured. Owe 12,500 for medical bills. |
| 6 | Switched to Wanderer at age 34 |
| 6 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 7 | Voluntarily left Wanderer |
| 7 | Switched to Thief at age 38 |
| 7 | You spend months in the dangerous criminal underworld. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Thief at age 42 |
| 8 | A crime lord considers you his protégé. |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |
| 9 | Continued as Thief at age 46 |
| 9 | Involved in a gambling ring. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Continued as Thief at age 50 |
| 10 | Moved to a new world. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Continued as Thief at age 54 |
| 11 | Involved in the planning of an impressive heist. |
| 11 | Forced to muster out. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |