| Term | History |
| 1 | Became a Wanderer at age 18 |
| 2 | Voluntarily left Wanderer |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | You join a gambling circle on board. |
| 2 | Promoted to Engineer/Gunner rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | Vessel participates in a diplomatic mission. |
| 3 | Promoted to Engineer/Gunner rank 2 |
| 3 | Is now a Petty Officer, 3rd class |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 4 | Promoted to Engineer/Gunner rank 3 |
| 4 | Is now a Petty Officer, 2nd class |
| 5 | Voluntarily left Engineer/Gunner |
| 5 | Became a Marine Support at age 34 |
| 5 | Is now a Marine |
| 5 | Assigned to a black ops mission. |
| 5 | Promoted to Marine Support rank 1 |
| 5 | Is now a Lance Corporal |
| 6 | Continued as Marine Support at age 38 |
| 6 | A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive. |
| 6 | Cover for the commander and gain an Ally. |
| 6 | Promoted to Marine Support rank 2 |
| 6 | Is now a Corporal |
| 7 | Continued as Marine Support at age 42 |
| 7 | On the front lines of a planetary assault and occupation. |
| 8 | Continued as Marine Support at age 46 |
| 8 | Assigned to an assault on an enemy fortress. |
| 8 | Injured |
| 8 | Forced to muster out. |
| 9 | Became a Scientist at age 50 |
| 9 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 9 | Nearly killed. Owe 12,500 for medical bills. |
| 10 | Returned to Engineer/Gunner at age 54 |
| 10 | Vessel participates in a diplomatic mission. |
| 10 | Gain a contact. |
| 10 | Promoted to Engineer/Gunner rank 4 |
| 10 | Is now a Petty Officer, 1st class |
| 11 | Continued as Engineer/Gunner at age 58 |
| 11 | Vessel participates in a diplomatic mission. |
| 11 | Gain a contact. |
| 11 | Forced to muster out. |