Petty Officer, 3rd class Allan Murphy permalink

Age Sex Str Dex End Int Edu Soc
63 M 1 (-2) 3 (-1) 1 (-2) 6 (0) 5 (-1) 4 (-1)
Unhappy
 
Skills
Advocate 1
Carouse 0
Drive (Track) 1
Electronics (Remote Ops) 1
Engineer 0
Gambler 1
Leadership 0
Mechanic 4
Pilot (Capital Ships) 1
Profession 0
Recon 0
Science (Robotics) 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker 1 1
Citizen Corporate 0 2
Navy Line/Crew Petty Officer, 3rd class 2 6
Citizen Colonist 0 1
Retired 0 1
 
TermHistory
1Became a Worker at age 18
1You befriend a superior in the corporation or the colony.
1Promoted to rank 1
2Voluntarily left Worker
2Switched to Corporate at age 22
2You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Continued as Corporate at age 26
3Lightly injured, no permanent damage. Fully recovered.
4Became a Line/Crew at age 30
4Is now a Crewman
4Good fortune
5Continued as Line/Crew at age 34
5Vessel participates in a diplomatic mission.
5Gain a contact.
5Promoted to Line/Crew rank 1
5Is now a Able Spacehand
6Continued as Line/Crew at age 38
6You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
6Promoted to Line/Crew rank 2
6Is now a Petty Officer, 3rd class
7Continued as Line/Crew at age 42
7You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8Continued as Line/Crew at age 46
8Advanced training in a specialist field
9Continued as Line/Crew at age 50
9You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
10Switched to Colonist at age 54
10Hard times caused by a lack of interstellar trade costs you your job.
11Aging Crisis. Owe 10,000 for medical bills.
11Retired at age 58
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 20,000 for medical bills.