| Term | History |
| 1 | Became a Ground Assault at age 18 |
| 1 | Is now a Marine |
| 1 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 2 | Became a Artist at age 22 |
| 2 | A new romantic starts. Gain an Ally. |
| 3 | Continued as Artist at age 26 |
| 3 | Nearly killed. Owe 10,000 for medical bills. |
| 4 | Became a Intelligence at age 30 |
| 4 | Established a network of contacts. Gain 2 contacts. |
| 5 | Continued as Intelligence at age 34 |
| 5 | Hard times caused by a lack of interstellar trade costs you your job. |
| 6 | Became a Barbarian at age 38 |
| 6 | Offered job by a patron. Now owe him a favor. |
| 7 | Became a Line/Crew at age 42 |
| 7 | Is now a Crewman |
| 7 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 8 | Switched to Wanderer at age 46 |
| 8 | Amnesia. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Wanderer at age 50 |
| 9 | Attacked by enemies and injured. |
| 9 | Severely injured. Owe 12,500 for medical bills. |
| 9 | Gain Enemy if you don't already have one. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Continued as Wanderer at age 54 |
| 10 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |