Crewman Art Brownhill permalink

Age Sex Str Dex End Int Edu Soc
63 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 8 (0) 7 (0)
Active, Low Confidence
 
Skills
Animals 0
Astrogation 0
Athletics (Endurance) 1
Carouse 0
Drive 0
Electronics (Remote Ops) 1
Flyer 0
Gun Combat 0
Mechanic 0
Pilot 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 0 1
Agent Corporate Agent 0 2
Drifter Wanderer 0 1
Navy Line/Crew Crewman 0 1
Drifter Scavenger 0 1
Merchant Merchant Marine Crewman 0 1
Retired 0 4
 
TermHistory
1Became a Courier at age 18
1Severely injured. Owe 5,000 for medical bills.
2Became a Corporate Agent at age 22
2You go above and beyond the call of duty.
3Continued as Corporate Agent at age 26
3Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
4Became a Wanderer at age 30
4Scarred. Fully recovered. Owe 10,000 for medical bills.
5Became a Line/Crew at age 34
5Is now a Crewman
5Severely injured. Fully recovered. Owe 5,000 for medical bills.
6Switched to Scavenger at age 38
6Scarred. Owe 2,500 for medical bills.
7Became a Merchant Marine at age 42
7Severely injured. Fully recovered. Owe 7,500 for medical bills.
8Aging Crisis. Owe 30,000 for medical bills.
8Retired at age 46
8Scarred. Fully recovered. Owe 10,000 for medical bills.
9Aging Crisis. Owe 20,000 for medical bills.
9A new romantic starts. Gain an Ally.
10Aging Crisis. Owe 50,000 for medical bills.
10A romantic relationship ends badly. Gain a Rival or Enemy.
11Aging Crisis. Owe 20,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 60,000 for medical bills.