| Term | History |
| 1 | Became a Cavalry at age 18 |
| 1 | Is now a Private |
| 1 | Forced out after co-operating with military investigation in commanding officer's illegal activity. |
| 2 | Became a Scientist at age 22 |
| 2 | Assigned to work on a secret project for a patron or organisation. |
| 3 | Continued as Scientist at age 26 |
| 3 | Your work is sabotaged by unknown parties. You may salvage what you can and give up. |
| 4 | Became a Flight at age 30 |
| 4 | Is now a Crewman |
| 4 | Find an Alien Artifact. |
| 4 | Attempt at commissioned failed. |
| 4 | Promoted to Flight rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Continued as Flight at age 34 |
| 5 | You join a gambling circle on board. |
| 5 | Promoted to Flight rank 2 |
| 5 | Is now a Petty Officer, 3rd class |
| 6 | Continued as Flight at age 38 |
| 6 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 7 | Became a Wanderer at age 42 |
| 7 | Promoted to rank 1 |
| 8 | Continued as Wanderer at age 46 |
| 8 | You do not know what happened to you. There is a gap in your memory. |
| 9 | Became a Courier at age 50 |
| 9 | Gained a contact. |
| 10 | Continued as Courier at age 54 |
| 10 | You discover a world, item or information of worth to the Imperium. |
| 10 | Promoted to rank 1 |
| 10 | Is now a Scout |
| 11 | Continued as Courier at age 58 |
| 11 | Gained a contact. |
| 11 | Promoted to rank 2 |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Continued as Courier at age 62 |
| 12 | Psychologically damaged by your time in the scouts. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Birth or Death involving a family member or close friend. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | A new romantic starts. Gain an Ally. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |