Henchman Patsy Day permalink

Age Sex Str Dex End Int Edu Soc
75 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 12 (2) 5 (-1)
Miserly, Aristocratic
 
Skills
Admin 0
Animals 0
Astrogation 1
Athletics (Dexterity) 1
Carouse 1
Deception 1
Drive (Wheel) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat 1
Language (Oynprith (Droyne)) 1
Mechanic 1
Melee (Unarmed) 1
Pilot (Small Craft) 1
Profession (Belter) 1
Recon 0
Seafarer 0
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Rogue Pirate Henchman 1 2
Drifter Scavenger 4 4
Army Infantry Private 0 1
Navy Flight Crewman 0 1
Navy Engineer/Gunner Able Spacehand 1 2
Retired 0 4
 
TermHistory
1Became a Pirate at age 18
1Is now a Lackey
1You spend months in the dangerous criminal underworld.
1Promoted to rank 1
1Is now a Henchman
2Continued as Pirate at age 22
2A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
3Became a Scavenger at age 26
3Offered job by a patron. Now owe him a favor.
3Promoted to rank 1
4Became a Infantry at age 30
4Is now a Private
4Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
5Became a Flight at age 34
5Is now a Crewman
5Scarred. Fully recovered.
6Switched to Engineer/Gunner at age 38
6You join a gambling circle on board.
6Promoted to Engineer/Gunner rank 1
6Is now a Able Spacehand
7Continued as Engineer/Gunner at age 42
7Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
8Returned to Scavenger at age 46
8Attempted a risky adventure and was wildly successful.
8Promoted to rank 2
9Aging Crisis. Owe 30,000 for medical bills.
9Continued as Scavenger at age 50
9Good fortune
9Promoted to rank 3
10Aging Crisis. Owe 60,000 for medical bills.
10Continued as Scavenger at age 54
10Offered job by a patron. Now owe him a favor.
10Promoted to rank 4
11Aging Crisis. Owe 30,000 for medical bills.
11Retired at age 58
11A romantic relationship ends badly. Gain a Rival or Enemy.
12Aging Crisis. Owe 40,000 for medical bills.
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 60,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 30,000 for medical bills.
14A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15Aging Crisis. Owe 40,000 for medical bills.