Scout Larry Barnett permalink

Age Sex Str Dex End Int Edu Soc
77 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 7 (0) 5 (-1)
Rawboned
 
Skills
Admin 0
Advocate 0
Astrogation 1
Broker 0
Carouse 0
Diplomat 1
Drive (Walker) 1
Electronics (Sensors) 1
Flyer 0
Gunner (Ortillery) 1
Leadership 0
Mechanic 1
Melee (Unarmed) 1
Pilot (Spacecraft) 1
Recon 1
Science (Cosmology) 1
Steward 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate 1 2
Scout Courier Scout 1 3
Navy Line/Crew Able Spacehand 1 1
Drifter Scavenger 0 1
Entertainer Artist 0 1
Drifter Wanderer 0 1
Retired 0 5
 
TermHistory
1Became a Corporate at age 18
1Spent time maintaining and using heavy vehicles.
1Forced to continue current assignment
1Promoted to rank 1
2Continued as Corporate at age 22
2Nearly killed. Owe 15,000 for medical bills.
3Became a Courier at age 26
3Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
3Nearly killed. Owe 12,500 for medical bills.
3Promoted to rank 1
3Is now a Scout
4Continued as Courier at age 30
4When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
4You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
5Continued as Courier at age 34
5You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
6Became a Line/Crew at age 38
6Is now a Crewman
6Lightly injured, no permanent damage. Fully recovered.
6Promoted to Line/Crew rank 1
6Is now a Able Spacehand
7Voluntarily left Line/Crew
7Became a Scavenger at age 42
8Voluntarily left Scavenger
8Became a Artist at age 46
8You are forced out because of censorship or controversy. What truth did you get too close to?
9Switched to Wanderer at age 50
9run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10Aging Crisis. Owe 20,000 for medical bills.
10Retired at age 54
10Spend time with an alien race. Gain a contact.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 10,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 40,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 30,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 60,000 for medical bills.