Crewman Parker Casey permalink

Age Sex Str Dex End Int Edu Soc
76 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 3 (-1) 1 (-2)
Hostile
 
Skills
Art 0
Athletics (Dexterity) 1
Broker 1
Carouse 0
Deception 0
Drive 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 2
Gunner (Screen) 1
Melee (Blade) 1
Persuade 1
Profession 0
Recon 3
Stealth 1
Steward 0
Streetwise 1
CareerAssignmentTitleRankTerms
Entertainer Artist 0 1
Navy Engineer/Gunner Crewman 0 1
Merchant Broker 1 2
Drifter Wanderer 2 3
Army Infantry Private 0 4
Retired 0 3
 
TermHistory
1Became a Artist at age 18
1Public opinion turns on you.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
3Became a Broker at age 26
3Your business or ship thrives.
3Promoted to rank 1
4Continued as Broker at age 30
4Bankrupted by a rival. Gain the other trader as a Rival.
5Became a Wanderer at age 34
5Find Ancient Technology.
5Promoted to rank 1
6Continued as Wanderer at age 38
6Contact with Government.
7Continued as Wanderer at age 42
7Drafted into Army
7Promoted to rank 2
8Became a Infantry at age 46
8Is now a Private
8Thrown into a brutal ground war
8Lost eye or limb. Owe 1,250 for medical bills.
9Continued as Infantry at age 50
9Assigned to an urbanised planet torn by war.
10Continued as Infantry at age 54
10Gained a contact.
11Aging Crisis. Owe 30,000 for medical bills.
11Continued as Infantry at age 58
11Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy.
12Aging Crisis. Owe 10,000 for medical bills.
12Retired at age 62
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 30,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 20,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 10,000 for medical bills.