| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Involved in the planning of an impressive heist. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Thief at age 22 |
| 2 | Crime pays off. Gain victim as Enemy. |
| 2 | Forced to muster out. |
| 3 | Entered University at age 26 |
| 3 | A new romantic starts. Gain an Ally. |
| 3 | Dropped out of university. |
| 4 | Continued as Thief at age 30 |
| 4 | Arrested |
| 5 | Became a Inmate at age 34 |
| 5 | You gain a new Rival among the inmates or guards. |
| 5 | Promoted to rank 1 |
| 6 | Switched to Fixer at age 38 |
| 6 | A guard takes a dislike to you. |
| 7 | Continued as Fixer at age 42 |
| 7 | Failed to escaped from prison. |
| 7 | Promoted to rank 1 |
| 8 | Returned to Inmate at age 46 |
| 8 | Joined a prison gang |
| 8 | Promoted to rank 2 |
| 9 | Switched to Thug at age 50 |
| 9 | Joined a prison gang |
| 9 | Promoted to rank 1 |
| 10 | Returned to Inmate at age 54 |
| 10 | Good Behaviour. |
| 10 | Promoted to rank 3 |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Returned to Fixer at age 58 |
| 11 | Scarred. Owe 5,000 for medical bills. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Continued as Fixer at age 62 |
| 12 | Disgraced. Word of your criminal past reaches your homeworld. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Returned to Inmate at age 66 |
| 13 | Hire a new lawyer. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Continued as Inmate at age 70 |
| 14 | Accused of assaulting a prison guard. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |