| Term | History |
| 1 | Entered University at age 18 |
| 1 | Study Gunner (Capital) as a hobby. |
| 1 | Graduated at age 22. |
| 2 | Became a Field Researcher at age 22 |
| 2 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 3 | Continued as Field Researcher at age 26 |
| 3 | Advanced training in a specialist field. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Field Researcher at age 30 |
| 4 | Assigned to work on a secret project for a patron or organisation. |
| 4 | Forced to muster out. |
| 5 | Became a Cavalry at age 34 |
| 5 | Is now a Private |
| 5 | Assigned to a planet with a hostile or wild environment. |
| 5 | Commissioned in Army/Cavalry |
| 5 | Is now a Lieutenant |
| 5 | Promoted to Cavalry officer rank 2 |
| 5 | Is now a Captain |
| 6 | Continued as Cavalry at age 38 |
| 6 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 7 | Became a Explorer at age 42 |
| 7 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Scout |
| 8 | Continued as Explorer at age 46 |
| 8 | Psychologically damaged by your time in the scouts. |
| 9 | Became a Scavenger at age 50 |
| 9 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 10 | Became a Free Trader at age 54 |
| 10 | Gained a contact. |
| 10 | Promoted to rank 1 |
| 11 | Continued as Free Trader at age 58 |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Continued as Free Trader at age 62 |
| 12 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Birth or Death involving a family member or close friend. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |