Commander Curley Jackson permalink

Age Sex Str Dex End Int Edu Soc
77 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 1 (-2) 7 (0)
Lackadaisical, Animated, Educated
 
Skills
Athletics (Dexterity) 1
Broker 0
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Gun Combat 4
Gunner (Ortillery) 1
Heavy Weapons (Artillery) 1
Leadership 1
Mechanic 1
Medic 0
Melee (Blade) 1
Melee (Unarmed) 1
Pilot (Capital Ships) 1
Pilot (Small craft) 1
Stealth 1
Tactics (Military) 1
Tactics (Naval) 3
CareerAssignmentTitleRankTerms
Navy Line/Crew Commander 4 / 0 4
Army Army Support Private 0 2
Marine Star Marine Marine 0 1
Navy Flight 4 / 0 1
Citizen Corporate 0 1
Retired 0 5
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Commanding officer takes an interest in your career.
1Commissioned in Navy/Line/Crew
1Is now a Ensign
1Promoted to Line/Crew officer rank 2
1Is now a Sublieutenant
2Continued as Line/Crew at age 22
2Display heroism in battle, saving the whole ship.
2Promoted to Line/Crew officer rank 3
2Is now a Lieutenant
3Continued as Line/Crew at age 26
3Advanced training in a specialist field
4Continued as Line/Crew at age 30
4You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
4Promoted to Line/Crew officer rank 4
4Is now a Commander
5Voluntarily left Line/Crew
5Became a Army Support at age 34
5Is now a Private
5Assigned to an urbanised planet torn by war.
5Attempt at commissioned failed.
6Continued as Army Support at age 38
6Given a special assignment or duty in your unit.
6Forced to muster out.
7Became a Star Marine at age 42
7Is now a Marine
7Severely injured. Fully recovered. Owe 1,250 for medical bills.
8Switched to Flight at age 46
8Special assignment or duty on board ship.
9Voluntarily left Flight
9Became a Corporate at age 50
9A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
10Aging Crisis. Owe 30,000 for medical bills.
10Retired at age 54
10Good fortune
11Aging Crisis. Owe 50,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 30,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 20,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 10,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 40,000 for medical bills.