Manager Juan Head permalink

Age Sex Str Dex End Int Edu Soc
77 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 4 (-1)
Disinterested, Bashful
 
Skills
Admin 1
Advocate 0
Animals 0
Art 0
Broker 0
Carouse 2
Diplomat 1
Electronics 0
Explosives 1
Flyer 0
Gambler 1
Leadership 0
Mechanic 1
Melee (Blade) 3
Melee (Natural) 1
Melee (Unarmed) 1
Pilot (Small craft) 1
Science (Genetics) 1
Seafarer (Sails) 1
Steward 1
Survival 1
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Corporate Manager 3 5
Scout Courier 0 3
Drifter Barbarian 1 3
Retired 0 3
 
TermHistory
1Became a Corporate at age 18
1Advanced training in a specialist field.
2Continued as Corporate at age 22
2Political upheaval strikes your homeworld, and you are caught up in the revolution.
2Promoted to rank 1
3Continued as Corporate at age 26
3Your business expands, your corporation grows, or the colony thrives.
3Promoted to rank 2
3Is now a Manager
4Continued as Corporate at age 30
4You befriend a superior in the corporation or the colony.
4Promoted to rank 3
5Continued as Corporate at age 34
5Refused to co-operate with investigation by the planetary authorities. Gain an Ally
6Became a Courier at age 38
6Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
6Gain 2 Contacts. Gain 1 Enemies.
7Continued as Courier at age 42
7You survey an alien world.
8Continued as Courier at age 46
8You spend a great deal of time on the fringes of Charted Space.
8Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
8Gain 4 Contacts. Gain 1 Enemies.
9Voluntarily left Courier
9Became a Barbarian at age 50
9Attempted a risky adventure and was injured.
9Severely injured. Fully recovered. Owe 15,000 for medical bills.
9Promoted to rank 1
10Continued as Barbarian at age 54
11Aging Crisis. Owe 40,000 for medical bills.
11Continued as Barbarian at age 58
11run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12Aging Crisis. Owe 20,000 for medical bills.
12Retired at age 62
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 50,000 for medical bills.
13Lightly injured, no permanent damage. Fully recovered.
14Aging Crisis. Owe 30,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 60,000 for medical bills.