| Term | History |
| 1 | Became a Flight at age 18 |
| 1 | Is now a Crewman |
| 1 | Nearly killed. |
| 2 | Became a Broker at age 22 |
| 2 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 3 | Continued as Broker at age 26 |
| 4 | Continued as Broker at age 30 |
| 4 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 4 | Gain rebels as Enemy |
| 5 | Became a Scavenger at age 34 |
| 5 | Lightly injured, no permanent damage. Fully recovered. |
| 6 | Switched to Wanderer at age 38 |
| 6 | Find an Alien Artifact. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Wanderer at age 42 |
| 7 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 8 | Switched to Barbarian at age 46 |
| 8 | Lightly injured, no permanent damage. Fully recovered. |
| 9 | Switched to Engineer/Gunner at age 50 |
| 9 | Vessel participates in a notable military engagement. |
| 9 | Attempt at commissioned failed. |
| 9 | Promoted to Engineer/Gunner rank 1 |
| 9 | Is now a Able Spacehand |
| 10 | Continued as Engineer/Gunner at age 54 |
| 10 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 11 | Switched to Merchant Marine at age 58 |
| 11 | Is now a Crewman |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Continued as Merchant Marine at age 62 |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Continued as Merchant Marine at age 66 |
| 13 | A good deal ensures you are living the high life for a few years. |
| 13 | Promoted to rank 1 |
| 13 | Is now a Senior Crewman |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Continued as Merchant Marine at age 70 |
| 14 | Smuggle illegal items onto a planet. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |