Marine Issac Miller permalink

Age Sex Str Dex End Int Edu Soc
77 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 7 (0) 6 (0)
Resilient
 
Skills
Animals 0
Astrogation 1
Athletics (Dexterity) 1
Athletics (Endurance) 1
Broker 0
Carouse 1
Drive (Wheel) 1
Electronics (Comms) 1
Engineer (Life Support) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Mechanic 0
Persuade 2
Pilot (Spacecraft) 1
Recon 0
Stealth 1
Steward 0
Streetwise 3
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 2 3
Marine Marine Support Marine 0 1
Rogue Pirate Lackey 0 1
Drifter Wanderer 1 3
Scout Surveyor 0 3
Retired 0 3
 
TermHistory
1Became a Free Trader at age 18
1Befriend a useful ally in one sphere. Gain an Ally.
1Promoted to rank 1
2Continued as Free Trader at age 22
2Birth or Death involving a family member or close friend.
2Promoted to rank 2
3Continued as Free Trader at age 26
3A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
3Gain rebels as Enemy
4Became a Marine Support at age 30
4Is now a Marine
4Nearly killed. Owe 8,750 for medical bills.
5Became a Pirate at age 34
5Is now a Lackey
5Involved in a gambling ring.
6Voluntarily left Pirate
6Became a Wanderer at age 38
6Attacked by enemies that you easily defeat.
6Gain Enemy if you don't already have one.
6Promoted to rank 1
7Continued as Wanderer at age 42
8Continued as Wanderer at age 46
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9Became a Surveyor at age 50
9You spend a great deal of time on the fringes of Charted Space.
9You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
10Continued as Surveyor at age 54
10When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
11Continued as Surveyor at age 58
11You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
12Aging Crisis. Owe 20,000 for medical bills.
12Retired at age 62
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 60,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 30,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 30,000 for medical bills.