Assistant Director Mable Howell permalink

Age Sex Str Dex End Int Edu Soc
77 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 6 (0) 5 (-1)
Lunatic
 
Skills
Advocate 1
Broker 1
Carouse 0
Deception 1
Drive (Track) 2
Electronics (Comms) 2
Electronics (Sensors) 1
Flyer (Rotor) 1
Gun Combat (Archaic) 2
Gun Combat (Energy) 1
Investigate 1
Jack-of-All-Trades 1
Language (Zdetl (Zhodani)) 1
Melee (Blade) 2
Persuade 0
Pilot (Capital Ships) 1
Profession (Construction) 1
Recon 0
Science (Cosmology) 1
Seafarer (Sails) 1
Steward 1
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 0 2
Citizen Colonist Settler 2 3
Drifter Barbarian 1 2
Agent Intelligence Assistant Director 5 6
Retired 0 1
 
TermHistory
1Became a Free Trader at age 18
2Continued as Free Trader at age 22
2A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
2Gain rebels as Enemy
3Became a Colonist at age 26
3Your business expands, your corporation grows, or the colony thrives.
3Promoted to rank 1
4Continued as Colonist at age 30
4A new romantic starts. Gain an Ally.
4Promoted to rank 2
4Is now a Settler
5Continued as Colonist at age 34
5You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Gain a criminal contact.
5Forced to muster out.
6Became a Barbarian at age 38
6Attacked by enemies and injured.
6Lightly injured, no permanent damage. Fully recovered.
6Gain Enemy if you don't already have one.
6Promoted to rank 1
7Continued as Barbarian at age 42
7Suffer from a life-threatening illness.
8Became a Intelligence at age 46
8A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
8Promoted to rank 1
8Is now a Agent
9Continued as Intelligence at age 50
9Go undercover to investigate an enemy.
9Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Promoted to rank 2
9Is now a Field Agent
10Aging Crisis. Owe 30,000 for medical bills.
10Continued as Intelligence at age 54
10An investigation takes on a dangerous turn.
10Refused a deal with criminal or other figure under investigation. Gain an Enemy
10Forced to continue current assignment
10Promoted to rank 3
11Aging Crisis. Owe 40,000 for medical bills.
11Continued as Intelligence at age 58
11Go undercover to investigate an enemy.
11Life ruined by a criminal gang. Gain the gang as an Enemy
11Promoted to rank 4
11Is now a Special Agent
12Aging Crisis. Owe 20,000 for medical bills.
12Continued as Intelligence at age 62
12You go above and beyond the call of duty.
12Promoted to rank 5
12Is now a Assistant Director
13Aging Crisis. Owe 30,000 for medical bills.
13Continued as Intelligence at age 66
13Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
14Aging Crisis. Owe 40,000 for medical bills.
14Retired at age 70
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 50,000 for medical bills.