Ensign Henry Harrington permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 12 (2) 2 (-2) 7 (0)
Bad
 
Skills
Art (Holography) 1
Athletics (Dexterity) 1
Athletics (Endurance) 1
Carouse 0
Deception 2
Drive (Mole) 2
Drive (Track) 1
Engineer (Life Support) 1
Gun Combat 1
Gunner (Ortillery) 1
Investigate 1
Mechanic 2
Melee (Blade) 1
Persuade 2
Pilot (Capital Ships) 2
Pilot (Small Craft) 1
Profession (Construction) 1
Science 0
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Ensign 1 / 0 3
Citizen Worker 1 3
Merchant Broker 0 1
Navy Engineer/Gunner 1 / 0 1
Entertainer Artist 3 4
Retired 0 3
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Commanding officer takes an interest in your career.
1Commissioned in Navy/Line/Crew
1Is now a Ensign
2Continued as Line/Crew at age 22
2Birth or Death involving a family member or close friend.
3Continued as Line/Crew at age 26
3You join a gambling circle on board.
3Forced to muster out.
4Became a Worker at age 30
4You are rewarded for your diligence or cunning.
4Promoted to rank 1
5Continued as Worker at age 34
5Moved to a new world.
6Continued as Worker at age 38
6Life ruined by a criminal gang. Gain the gang as an Enemy
6Forced to muster out.
7Became a Broker at age 42
7Bankrupted by a rival. Gain the other trader as a Rival.
8Switched to Engineer/Gunner at age 46
8Betrayal. Convert an Ally into a Rival or Enemy.
8Forced to muster out.
9Became a Artist at age 50
9Gained a contact.
9Promoted to rank 1
10Continued as Artist at age 54
10Works is especially well received and popular, making you a minor celebrity
10Promoted to rank 2
11Aging Crisis. Owe 50,000 for medical bills.
11Continued as Artist at age 58
11Betrayal. Convert an Ally into a Rival or Enemy.
11Promoted to rank 3
12Aging Crisis. Owe 60,000 for medical bills.
12Continued as Artist at age 62
12You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
13Aging Crisis. Owe 60,000 for medical bills.
13Retired at age 66
13A romantic relationship ends badly. Gain a Rival or Enemy.
14Aging Crisis. Owe 60,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 60,000 for medical bills.
15A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16Aging Crisis. Owe 30,000 for medical bills.