Crewman Merrill McGuire permalink

Age Sex Str Dex End Int Edu Soc
79 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 8 (0)
Dismayed, Heart Broken, Feisty
 
Skills
Admin 0
Animals 0
Athletics (Strength) 1
Carouse 1
Deception 0
Drive (Mole) 2
Drive (Track) 1
Engineer (M-drive) 1
Flyer 0
Gun Combat 2
Gunner (Screen) 1
Gunner (Turret) 1
Leadership 1
Mechanic 2
Medic 0
Melee (Blade) 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 3
Profession (Hydroponics) 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Navy Flight Crewman 3 / 0 2
Navy Line/Crew Lieutenant 3 / 0 3
Citizen Worker 1 3
Drifter Wanderer 0 1
Agent Law Enforcement Rookie 0 1
Drifter Barbarian 0 2
Retired 0 3
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
2Switched to Line/Crew at age 22
2Advanced training in a specialist field
2Commissioned in Navy/Line/Crew
2Is now a Ensign
2Promoted to Line/Crew officer rank 2
2Is now a Sublieutenant
3Continued as Line/Crew at age 26
3Advanced training in a specialist field
3Promoted to Line/Crew officer rank 3
3Is now a Lieutenant
4Continued as Line/Crew at age 30
4You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
5Became a Worker at age 34
5You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
6Continued as Worker at age 38
6Your business expands, your corporation grows, or the colony thrives.
6Promoted to rank 1
7Continued as Worker at age 42
7A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
8Became a Wanderer at age 46
8Attacked by enemies that you easily defeat.
8Gain Enemy if you don't already have one.
9Voluntarily left Wanderer
9Became a Law Enforcement at age 50
9Is now a Rookie
9Refused a deal with criminal or other figure under investigation. Gain an Enemy
10Returned to Flight at age 54
10Scarred. Fully recovered. Owe 2,500 for medical bills.
11Switched to Barbarian at age 58
11Good fortune
12Aging Crisis. Owe 30,000 for medical bills.
12Continued as Barbarian at age 62
12Suffer from a life-threatening illness.
13Aging Crisis. Owe 20,000 for medical bills.
13Retired at age 66
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 40,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 50,000 for medical bills.
15A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16Aging Crisis. Owe 20,000 for medical bills.