| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | You discover a world, item or information of worth to the Imperium. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Courier at age 22 |
| 2 | Good fortune |
| 3 | Continued as Courier at age 26 |
| 3 | Moved to a new world. |
| 4 | Continued as Courier at age 30 |
| 4 | Spend several years jumping from world to world in your scout ship. |
| 5 | Voluntarily left Courier |
| 5 | Became a Law Enforcement at age 34 |
| 5 | Is now a Rookie |
| 5 | Hard times caused by a lack of interstellar trade costs you your job. |
| 6 | Switched to Intelligence at age 38 |
| 6 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |
| 7 | Became a Journalist at age 42 |
| 7 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 8 | Switched to Corporate Agent at age 46 |
| 8 | Go undercover to investigate an enemy. |
| 8 | Hard times caused by a lack of interstellar trade costs you your job. |
| 9 | Continued as Corporate Agent at age 50 |
| 9 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 10 | Became a Barbarian at age 54 |
| 10 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 11 | Returned to Courier at age 58 |
| 11 | Lightly injured, no permanent damage. Fully recovered. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Accused of a crime |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |
| 15 | Victim of a crime |
| 16 | Aging Crisis. Owe 10,000 for medical bills. |