Petty Officer, 3rd class Mat Holmes permalink

Age Sex Str Dex End Int Edu Soc
79 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 5 (-1)
Surly, Inefficient
 
Skills
Admin 1
Advocate 2
Art (Instrument) 1
Astrogation 1
Athletics (Dexterity) 1
Athletics (Endurance) 1
Athletics (Strength) 2
Electronics (Sensors) 1
Gunner (Capital) 1
Leadership 1
Mechanic 3
Persuade 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Profession 0
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Petty Officer, 3rd class 2 4
Noble Administrator Clerk 1 3
Scout Courier Scout 1 5
Retired 0 3
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Abuse your position for profit
1Attempt at commissioned failed.
1Promoted to Line/Crew rank 1
1Is now a Able Spacehand
2Continued as Line/Crew at age 22
2Advanced training in a specialist field
2Promoted to Line/Crew rank 2
2Is now a Petty Officer, 3rd class
3Continued as Line/Crew at age 26
3Gained a contact.
4Continued as Line/Crew at age 30
4Special assignment or duty on board ship.
4Forced to muster out.
5Became a Administrator at age 34
5Is now a Assistant
5Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival.
6Continued as Administrator at age 38
6time as a ruler or playboy gives you a wide range of experiences.
6Promoted to rank 1
6Is now a Clerk
7Continued as Administrator at age 42
7Refuse to join a conspiracy of nobles. Gain an Enemy.
8Voluntarily left Administrator
8Became a Courier at age 46
8You survey an alien world.
9Continued as Courier at age 50
9When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
9Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
9Gain 1 Contacts. Gain 3 Enemies.
10Continued as Courier at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
11Continued as Courier at age 58
11Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
11Promoted to rank 1
11Is now a Scout
12Continued as Courier at age 62
12You spend a great deal of time on the fringes of Charted Space.
12Psychologically damaged by your time in the scouts.
12Forced to muster out.
13Aging Crisis. Owe 60,000 for medical bills.
13Retired at age 66
13Gained a contact.
14Aging Crisis. Owe 40,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 10,000 for medical bills.
15Victim of a crime
16Aging Crisis. Owe 50,000 for medical bills.