Scout Frank Carpenter permalink

Age Sex Str Dex End Int Edu Soc
79 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 4 (-1) 9 (1)
Disgusting, Optimistic
 
Skills
Astrogation 0
Broker 0
Diplomat 1
Drive 0
Electronics (Sensors) 1
Engineer (Power) 1
Gun Combat 0
Investigate 1
Language (Anglic (3rd Imperium)) 1
Mechanic 0
Medic 0
Persuade 1
Pilot 0
Profession 0
Recon 1
Science (Archaeology) 1
Science (Philosophy) 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 1 2
Scholar Scientist 1 5
Scout Courier Scout 1 2
Merchant Free Trader 1 1
Retired 0 5
 
TermHistory
1Became a Scavenger at age 18
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Became a Scientist at age 22
2A rival researcher blackens your name or steals your research. Gain a Rival.
3Continued as Scientist at age 26
3Advanced training in a specialist field.
4Continued as Scientist at age 30
4Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
4Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
4Gain an Enemy
4Promoted to rank 1
5Continued as Scientist at age 34
5Advanced training in a specialist field.
6Continued as Scientist at age 38
6Win a prestigious prize for your work.
6Forced to muster out.
7Became a Courier at age 42
7Spend several years jumping from world to world in your scout ship.
7Promoted to rank 1
7Is now a Scout
8Continued as Courier at age 46
8You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
9Returned to Scavenger at age 50
9Attacked by enemies and injured.
9Lightly injured, no permanent damage. Fully recovered.
9Gain Enemy if you don't already have one.
9Promoted to rank 1
10Voluntarily left Scavenger
10Became a Free Trader at age 54
10Bankrupted by a rival. Gain the other trader as a Rival.
10Promoted to rank 1
11Aging Crisis. Owe 30,000 for medical bills.
11Voluntarily left Free Trader
11Retired at age 58
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 20,000 for medical bills.
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 60,000 for medical bills.
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 30,000 for medical bills.
14Moved to a new world.
15Aging Crisis. Owe 10,000 for medical bills.
15A new romantic starts. Gain an Ally.
16Aging Crisis. Owe 30,000 for medical bills.