Scout Francisco Herrera permalink

Age Sex Str Dex End Int Edu Soc
81 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0) 5 (-1)
Outgoing
 
Skills
Admin 1
Broker 1
Deception 1
Drive 0
Electronics (Remote Ops) 1
Engineer (M-drive) 1
Gun Combat 0
Mechanic 0
Medic 1
Navigation 1
Persuade 0
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Profession (Civil Engineering) 1
Science (Cybernetics) 1
Science (Economics) 1
Science (Linguistics) 1
Stealth 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker 0 2
Merchant Broker 1 2
Scout Courier Scout 2 4
Scout Explorer Scout 2 3
Retired 0 4
 
TermHistory
1Became a Worker at age 18
1A romantic relationship ends badly. Gain a Rival or Enemy.
2Continued as Worker at age 22
2You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
2Forced to muster out.
3Became a Broker at age 26
3Make an unexpected connection outside your normal circles. Gain a Contact.
3Promoted to rank 1
4Continued as Broker at age 30
4Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
5Became a Courier at age 34
5Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
5Gain 1 Contacts. Gain 3 Enemies.
5Promoted to rank 1
5Is now a Scout
6Continued as Courier at age 38
6Perform an exemplary service for the scouts.
6Promoted to rank 2
7Continued as Courier at age 42
7You survey an alien world.
8Continued as Courier at age 46
8When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
8Severely injured. Owe 2,500 for medical bills.
8Forced to muster out.
9Switched to Explorer at age 50
9You survey an alien world.
9Promoted to rank 1
10Aging Crisis. Owe 50,000 for medical bills.
10Continued as Explorer at age 54
10You survey an alien world.
10Promoted to rank 2
11Aging Crisis. Owe 30,000 for medical bills.
11Continued as Explorer at age 58
11Nearly killed. Owe 30,000 for medical bills.
12Aging Crisis. Owe 30,000 for medical bills.
12Retired at age 62
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 20,000 for medical bills.
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 30,000 for medical bills.
14A romantic relationship ends badly. Gain a Rival or Enemy.
15Aging Crisis. Owe 10,000 for medical bills.
15Gained a contact.
16Aging Crisis. Owe 10,000 for medical bills.