Settler Milton Gordon permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 1 (-2) 3 (-1)
Matter-Of-Fact, Matronly
 
Skills
Advocate 1
Animals (Veterinary) 1
Athletics 0
Broker 1
Carouse 1
Diplomat 1
Drive 0
Electronics (Sensors) 1
Engineer (M-drive) 1
Flyer (Grav) 1
Gambler 2
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Heavy Weapons (Vehicle) 1
Leadership 1
Mechanic 1
Melee (Bludgeon) 1
Melee (Unarmed) 1
Recon 2
Seafarer 0
Steward 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler 3 3
Citizen Corporate 1 2
Army Cavalry Lance Sergeant 3 4
Retired 0 6
 
TermHistory
1Became a Colonist at age 18
1You befriend a superior in the corporation or the colony.
1Promoted to rank 1
2Continued as Colonist at age 22
2Political upheaval strikes your homeworld, and you are caught up in the revolution.
2Promoted to rank 2
2Is now a Settler
3Continued as Colonist at age 26
3Spent time maintaining and using heavy vehicles.
3Promoted to rank 3
4Voluntarily left Colonist
4Switched to Corporate at age 30
4Your business expands, your corporation grows, or the colony thrives.
4Promoted to rank 1
5Continued as Corporate at age 34
5Hard times caused by a lack of interstellar trade costs you your job.
6Became a Cavalry at age 38
6Is now a Private
6Thrown into a brutal ground war
6Attempt at commissioned failed.
6Promoted to Cavalry rank 1
6Is now a Lance Corporal
7Continued as Cavalry at age 42
7Assigned to a planet with a hostile or wild environment.
7Promoted to Cavalry rank 2
7Is now a Corporal
8Continued as Cavalry at age 46
8Betrayal. Convert an Ally into a Rival or Enemy.
8Promoted to Cavalry rank 3
8Is now a Lance Sergeant
9Continued as Cavalry at age 50
9Lost eye or limb. Fully recovered.
10Aging Crisis. Owe 20,000 for medical bills.
10Retired at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 10,000 for medical bills.
11Accused of a crime
12Aging Crisis. Owe 60,000 for medical bills.
12Accused of a crime
13Aging Crisis. Owe 40,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 10,000 for medical bills.
14A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15Aging Crisis. Owe 30,000 for medical bills.
15Gained a contact.
16Aging Crisis. Owe 10,000 for medical bills.