Master Chief Kirk Heriot permalink

Age Sex Str Dex End Int Edu Soc
81 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 7 (0) 6 (0)
Fair, Quirky
 
Skills
Admin 1
Animals 0
Astrogation 1
Athletics (Endurance) 1
Athletics (Strength) 1
Diplomat 1
Drive 0
Engineer (J-drive) 1
Engineer (Life Support) 1
Gun Combat 8
Gunner (Capital) 1
Gunner (Ortillery) 1
Gunner (Turret) 1
Mechanic 2
Pilot (Small Craft) 1
Steward 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Flight Petty Officer, 3rd class 2 3
Navy Engineer/Gunner Master Chief 10 10
Retired 0 2
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1Commanding officer takes an interest in your career.
1Promoted to Flight rank 1
1Is now a Able Spacehand
2Continued as Flight at age 22
2Vessel participates in a diplomatic mission.
2Promoted to Flight rank 2
2Is now a Petty Officer, 3rd class
3Continued as Flight at age 26
3Injured. Fully recovered.
4Switched to Engineer/Gunner at age 30
4You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4Promoted to Engineer/Gunner rank 3
4Is now a Petty Officer, 2nd class
5Continued as Engineer/Gunner at age 34
5A romantic relationship ends badly. Gain a Rival or Enemy.
5Promoted to Engineer/Gunner rank 4
5Is now a Petty Officer, 1st class
6Continued as Engineer/Gunner at age 38
6Betrayal. Convert an Ally into a Rival or Enemy.
7Continued as Engineer/Gunner at age 42
7A romantic relationship ends badly. Gain a Rival or Enemy.
7Promoted to Engineer/Gunner rank 5
7Is now a Chief Petty Officer
8Continued as Engineer/Gunner at age 46
8Special assignment or duty on board ship.
8Promoted to Engineer/Gunner rank 6
8Is now a Master Chief
9Continued as Engineer/Gunner at age 50
9You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
9Promoted to Engineer/Gunner rank 7
10Continued as Engineer/Gunner at age 54
10Vessel participates in a diplomatic mission.
10Gain a contact.
10Promoted to Engineer/Gunner rank 8
11Continued as Engineer/Gunner at age 58
11Vessel participates in a diplomatic mission.
11Promoted to Engineer/Gunner rank 9
12Continued as Engineer/Gunner at age 62
12You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
12Promoted to Engineer/Gunner rank 10
13Aging Crisis. Owe 40,000 for medical bills.
13Continued as Engineer/Gunner at age 66
13Advanced training in a specialist field
13Forced to muster out.
14Aging Crisis. Owe 60,000 for medical bills.
14Retired at age 70
14Birth or Death involving a family member or close friend.
15Aging Crisis. Owe 60,000 for medical bills.
15A romantic relationship ends badly. Gain a Rival or Enemy.
16Aging Crisis. Owe 10,000 for medical bills.