Commander Manuel Miller permalink

Age Sex Str Dex End Int Edu Soc
79 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 6 (0)
Sullen
 
Skills
Astrogation 1
Athletics (Endurance) 1
Athletics (Strength) 1
Deception 1
Drive 0
Electronics (Computers) 1
Engineer (Life Support) 1
Flyer (Airship) 1
Gun Combat 1
Gunner (Capital) 1
Gunner (Ortillery) 1
Leadership 1
Mechanic 0
Medic 0
Melee (Blade) 1
Pilot (Small Craft) 2
Pilot (Spacecraft) 2
Science 0
Survival 0
Tactics (Military) 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Line/Crew Commander 4 / 0 5
Scout Surveyor 0 2
Drifter Wanderer 0 1
Scholar Field Researcher 0 1
Retired 0 6
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Birth or Death involving a family member or close friend.
1Commissioned in Navy/Line/Crew
1Is now a Ensign
2Continued as Line/Crew at age 22
2Vessel participates in a notable military engagement.
2Promoted to Line/Crew officer rank 2
2Is now a Sublieutenant
3Continued as Line/Crew at age 26
3You join a gambling circle on board.
3Promoted to Line/Crew officer rank 3
3Is now a Lieutenant
4Continued as Line/Crew at age 30
4Special assignment or duty on board ship.
4Promoted to Line/Crew officer rank 4
4Is now a Commander
5Continued as Line/Crew at age 34
5Vessel participates in a notable military engagement.
5Forced to muster out.
6Became a Surveyor at age 38
6Spend several years jumping from world to world in your scout ship.
7Continued as Surveyor at age 42
7You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
8Became a Wanderer at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Became a Field Researcher at age 50
9An expedition or voyage goes wrong, leaving you stranded in the wilderness.
10Aging Crisis. Owe 10,000 for medical bills.
10Retired at age 54
10Moved to a new world.
11Gained a contact.
12Aging Crisis. Owe 30,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 30,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 50,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 10,000 for medical bills.
15A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16Aging Crisis. Owe 20,000 for medical bills.