| Term | History |
| 1 | Became a Diplomat at age 18 |
| 1 | Is now a Intern |
| 1 | Gained a contact. |
| 1 | Promoted to rank 1 |
| 1 | Is now a 3rd Secretary |
| 2 | Voluntarily left Diplomat |
| 2 | Became a Merchant Marine at age 22 |
| 2 | Is now a Crewman |
| 2 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | Good fortune |
| 4 | Continued as Merchant Marine at age 30 |
| 4 | Embroiled in legal trouble. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Senior Crewman |
| 5 | Continued as Merchant Marine at age 34 |
| 5 | A good deal ensures you are living the high life for a few years. |
| 5 | Promoted to rank 2 |
| 5 | Is now a 4th Officer |
| 6 | Voluntarily left Merchant Marine |
| 6 | Became a Corporate at age 38 |
| 6 | Your business expands, your corporation grows, or the colony thrives. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Corporate at age 42 |
| 7 | Advanced training in a specialist field. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Manager |
| 8 | Continued as Corporate at age 46 |
| 8 | You are rewarded for your diligence or cunning. |
| 8 | Promoted to rank 3 |
| 9 | Continued as Corporate at age 50 |
| 9 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 9 | Gain a criminal contact. |
| 9 | Promoted to rank 4 |
| 9 | Is now a Senior Manager |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Continued as Corporate at age 54 |
| 10 | You befriend a superior in the corporation or the colony. |
| 10 | Promoted to rank 5 |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Voluntarily left Corporate |
| 11 | Retired at age 58 |
| 11 | Birth or Death involving a family member or close friend. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Victim of a crime |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | A new romantic starts. Gain an Ally. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |
| 15 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 16 | Aging Crisis. Owe 30,000 for medical bills. |