Able Spacehand Larkin Cheyne permalink

Age Sex Str Dex End Int Edu Soc
81 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 4 (-1) 1 (-2)
Caustic
 
Skills
Advocate 1
Animals (Training) 1
Athletics (Dexterity) 2
Diplomat 1
Drive (Hovercraft) 1
Electronics (Computer) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Capital) 1
Heavy Weapons (Artillery) 1
Heavy Weapons (Man Portable) 1
Mechanic 2
Profession (Biologicals) 1
Stealth 0
Streetwise 0
Survival 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Infantry Private 0 1
Scout Courier 0 6
Navy Line/Crew Able Spacehand 1 2
Drifter Wanderer 0 1
Citizen Corporate 1 2
Retired 0 3
 
TermHistory
1Became a Infantry at age 18
1Is now a Private
1Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy.
2Became a Courier at age 22
2Moved to a new world.
3Continued as Courier at age 26
3Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
3Lightly injured, no permanent damage. Fully recovered.
4Continued as Courier at age 30
4Contact with Government.
5Continued as Courier at age 34
5You survey an alien world.
6Continued as Courier at age 38
6Serve as the courier for an important message from the Imperium.
7Continued as Courier at age 42
7When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
7You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
7Forced to muster out.
8Became a Line/Crew at age 46
8Is now a Crewman
8During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
9Became a Wanderer at age 50
9You do not know what happened to you. There is a gap in your memory.
10Returned to Line/Crew at age 54
10Commanding officer takes an interest in your career.
10Promoted to Line/Crew rank 1
10Is now a Able Spacehand
11Voluntarily left Line/Crew
11Became a Corporate at age 58
11Political upheaval strikes your homeworld, and you are caught up in the revolution.
11Promoted to rank 1
12Continued as Corporate at age 62
12Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
13Aging Crisis. Owe 60,000 for medical bills.
13Retired at age 66
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 40,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 50,000 for medical bills.
15A romantic relationship ends badly. Gain a Rival or Enemy.
16Aging Crisis. Owe 60,000 for medical bills.