| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 2 | Became a Broker at age 22 |
| 2 | Promoted to rank 1 |
| 3 | Continued as Broker at age 26 |
| 3 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 4 | Continued as Broker at age 30 |
| 4 | Befriend a useful ally in one sphere. Gain an Ally. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Broker at age 34 |
| 5 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 6 | Became a Flight at age 38 |
| 6 | Is now a Crewman |
| 6 | Special assignment or duty on board ship. |
| 6 | Attempt at commissioned failed. |
| 6 | Promoted to Flight rank 1 |
| 6 | Is now a Able Spacehand |
| 7 | Continued as Flight at age 42 |
| 7 | Vessel participates in a diplomatic mission. |
| 8 | Voluntarily left Flight |
| 8 | Became a Courier at age 46 |
| 8 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 8 | Psychologically damaged by your time in the scouts. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Scout |
| 9 | Continued as Courier at age 50 |
| 9 | Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
| 10 | Became a Corporate at age 54 |
| 10 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Good fortune |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |
| 15 | Moved to a new world. |
| 16 | Aging Crisis. Owe 20,000 for medical bills. |