Field Agent Etha Kelley permalink

Age Sex Str Dex End Int Edu Soc
80 F 1 (-2) 1 (-2) 1 (-2) 11 (1) 3 (-1) 2 (-2)
Successful
 
Skills
Deception 1
Drive (Hovercraft) 1
Drive (Mole) 1
Drive (Wheel) 1
Flyer (Grav) 1
Gun Combat (Slug) 1
Investigate 1
Jack-of-All-Trades 1
Medic 0
Pilot (Small Craft) 1
Recon 3
Streetwise 2
CareerAssignmentTitleRankTerms
Agent Corporate Agent Field Agent 3 5
Agent Intelligence 0 1
Entertainer Performer 0 1
Drifter Wanderer 0 4
Retired 0 4
 
TermHistory
1Became a Corporate Agent at age 18
1Given specialist training in vehicles.
1Promoted to rank 1
1Is now a Agent
2Continued as Corporate Agent at age 22
2Advanced training in a specialist field.
2Promoted to rank 2
2Is now a Field Agent
3Continued as Corporate Agent at age 26
3Advanced training in a specialist field.
3Promoted to rank 3
4Continued as Corporate Agent at age 30
4Established a network of contacts. Gain 2 contacts.
5Continued as Corporate Agent at age 34
5Go undercover to investigate an enemy.
5Scarred. Fully recovered. Owe 2,500 for medical bills.
5Forced to muster out.
6Switched to Intelligence at age 38
6Life ruined by a criminal gang. Gain the gang as an Enemy
7Became a Performer at age 42
7An investigation, tour, project or expedition goes wrong, stranding you far from home.
8Became a Wanderer at age 46
8Survived a risky adventure but gained nothing.
9Continued as Wanderer at age 50
9Attacked by enemies and injured.
9Injured. Fully recovered. Owe 5,000 for medical bills.
9Gain Enemy if you don't already have one.
10Aging Crisis. Owe 30,000 for medical bills.
10Continued as Wanderer at age 54
10Attacked by enemies and injured.
10Scarred. Fully recovered. Owe 5,000 for medical bills.
10Gain Enemy if you don't already have one.
11Aging Crisis. Owe 60,000 for medical bills.
11Continued as Wanderer at age 58
11Nearly killed. Owe 22,500 for medical bills.
12Aging Crisis. Owe 20,000 for medical bills.
12Retired at age 62
12Moved to a new world.
13Aging Crisis. Owe 10,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 20,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 20,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 20,000 for medical bills.