| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Gained a contact. |
| 2 | Voluntarily left Scientist |
| 2 | Became a Enforcer at age 22 |
| 2 | Involved in the planning of an impressive heist. |
| 3 | Continued as Enforcer at age 26 |
| 3 | Involved in a gambling ring. |
| 3 | Promoted to rank 1 |
| 4 | Voluntarily left Enforcer |
| 4 | Became a Surveyor at age 30 |
| 4 | Good fortune |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Continued as Surveyor at age 34 |
| 5 | You survey an alien world. |
| 6 | Continued as Surveyor at age 38 |
| 6 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 6 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 6 | Gain 6 Contacts. Gain 3 Enemies. |
| 7 | Continued as Surveyor at age 42 |
| 7 | Psychologically damaged by your time in the scouts. |
| 8 | Voluntarily left Surveyor |
| 8 | Became a Performer at age 46 |
| 8 | Invited to take part in a controversial event or exhibition that injures your social standing. |
| 9 | Continued as Performer at age 50 |
| 9 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 10 | Continued as Performer at age 54 |
| 10 | Refused to criticise a questionable political leader on your homeworld. |
| 10 | Promoted to rank 1 |
| 11 | Continued as Performer at age 58 |
| 11 | Gain a patron in the arts. Gain an Ally |
| 11 | Promoted to rank 2 |
| 12 | Continued as Performer at age 62 |
| 12 | Severely injured. Fully recovered. Owe 3,750 for medical bills. |
| 13 | Continued as Performer at age 66 |
| 13 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Retired at age 70 |
| 14 | Moved to a new world. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |
| 15 | A new romantic starts. Gain an Ally. |
| 16 | Aging Crisis. Owe 60,000 for medical bills. |