Craftsman Julie Saxon permalink

Age Sex Str Dex End Int Edu Soc
55 F 7 (0) 3 (-1) 5 (-1) 16 (3) 10 (1) 6 (0)
Harsh, Coy, Threatening
Animals 0
Carouse 0
Deception 0
Diplomat 1
Drive (Hovercraft) 1
Drive (Wheel) 1
Electronics (Sensors) 2
Mechanic 1
Medic 1
Melee 0
Profession (Construction) 1
Profession (Polymers) 1
Science 0
Seafarer 0
Stealth 0
Streetwise 1
Survival 1
Drifter Barbarian 0 2
Entertainer Journalist 0 1
Citizen Worker Craftsman 4 6
1Became a Barbarian at age 18
1Attempted a risky adventure and was injured.
1Severely injured
2Continued as Barbarian at age 22
2Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
3Became a Journalist at age 26
3Public opinion turns on you.
4Became a Worker at age 30
4Gained a contact.
4Promoted to rank 1
5Continued as Worker at age 34
5Spent time maintaining and using heavy vehicles.
5Promoted to rank 2
5Is now a Technician
6Continued as Worker at age 38
6You rise to a position of power in your colony or corporation.
6Promoted to rank 3
7Continued as Worker at age 42
7You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
8Continued as Worker at age 46
8Co-operate with investigation by the planetary authorities. The business or colony is shut down.
9Continued as Worker at age 50
9Spent time maintaining and using heavy vehicles.
9Promoted to rank 4
9Is now a Craftsman