Lieutenant Reed Martin
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 29 |
M |
8 (0) |
7 (0) |
7 (0) |
7 (0) |
9 (1) |
11 (1) |
| Faithful, Unappreciative |
| Skills |
| Admin 1 |
| Carouse 0 |
| Electronics (Comms) 1 |
| Gunner (Screen) 1 |
| Gunner (Turret) 1 |
| Language 0 |
| Leadership 1 |
| Mechanic 2 |
| Medic 0 |
| Melee (Blade) 1 |
| Pilot (Small Craft) 1 |
| Pilot (Spacecraft) 1 |
| Science 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Line/Crew |
Lieutenant |
3 / 0 |
2 |
|
| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Advanced training in a specialist field |
| 1 | Commissioned in Navy/Line/Crew |
| 1 | Is now a Ensign |
| 1 | Promoted to Line/Crew officer rank 2 |
| 1 | Is now a Sublieutenant |
| 2 | Continued as Line/Crew at age 22 |
| 2 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 2 | Forced to continue current assignment |
| 2 | Promoted to Line/Crew officer rank 3 |
| 2 | Is now a Lieutenant |