Able Spacehand Velma May permalink

Age Sex Str Dex End Int Edu Soc
43 F 6 (0) 5 (-1) 4 (-1) 10 (1) 5 (-1) 5 (-1)
Irreverent, Dependent
 
Skills
Athletics (Endurance) 1
Deception 0
Electronics 0
Flyer 0
Gun Combat 0
Mechanic 2
Persuade 0
Pilot (Spacecraft) 1
Recon 1
Stealth 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Rogue Thief 0 1
Navy Engineer/Gunner Able Spacehand 1 3
Merchant Merchant Marine Crewman 0 1
Merchant Broker 0 1
 
TermHistory
1Became a Thief at age 18
1A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Advanced training in a specialist field
3Continued as Engineer/Gunner at age 26
3Gained a contact.
3Forced to continue current assignment
3Promoted to Engineer/Gunner rank 1
3Is now a Able Spacehand
4Continued as Engineer/Gunner at age 30
4During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
5Became a Merchant Marine at age 34
5Is now a Crewman
5Bankrupted by a rival. Gain the other trader as a Rival.
6Switched to Broker at age 38
6Bankrupted by a rival. Gain the other trader as a Rival.