Able Spacehand Armando Stanley permalink

Age Sex Str Dex End Int Edu Soc
43 M 6 (0) 7 (0) 6 (0) 8 (0) 11 (1) 6 (0)
Gruff
 
Skills
Deception 0
Diplomat 1
Drive 0
Electronics (Comms) 1
Flyer 0
Gunner (Screen) 1
Language (Oynprith (Droyne)) 1
Mechanic 1
Melee (Unarmed) 1
Recon 1
Seafarer 0
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 1 2
Navy Line/Crew Able Spacehand 1 3
Merchant Free Trader 0 1
 
TermHistory
1Became a Wanderer at age 18
1Attacked by enemies and injured.
1Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
1Gain Enemy if you don't already have one.
1Promoted to rank 1
2Continued as Wanderer at age 22
2run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3Became a Line/Crew at age 26
3Is now a Crewman
3Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
3Promoted to Line/Crew rank 1
3Is now a Able Spacehand
4Continued as Line/Crew at age 30
4Vessel participates in a diplomatic mission.
5Continued as Line/Crew at age 34
5Vessel participates in a diplomatic mission.
5Forced to muster out.
6Became a Free Trader at age 38
6Imperial trade restrictions force you out of business.