Crewman Lillie Hunter permalink

Age Sex Str Dex End Int Edu Soc
44 F 10 (1) 6 (0) 5 (-1) 4 (-1) 4 (-1) 5 (-1)
Fine
 
Skills
Athletics (Dexterity) 1
Broker 0
Carouse 1
Deception 0
Drive (Mole) 1
Drive (Walker) 1
Flyer 0
Gambler 1
Gun Combat 0
Mechanic 0
Recon 0
Stealth 1
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Rogue Thief 1 2
Merchant Merchant Marine Crewman 0 3
Citizen Colonist 1 1
 
TermHistory
1Became a Thief at age 18
1Backstab a fellow rogue for personal gain.
1Promoted to rank 1
2Continued as Thief at age 22
2A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
3Became a Merchant Marine at age 26
3Is now a Crewman
3Given advanced training in a specialist field
4Continued as Merchant Marine at age 30
4Your ship or starport is destroyed by criminals. Gain them as an Enemy.
5Continued as Merchant Marine at age 34
5Make an unexpected connection outside your normal circles. Gain a Contact.
5Forced to muster out.
6Became a Colonist at age 38
6You rise to a position of power in your colony or corporation.
6Forced to continue current assignment
6Promoted to rank 1