Able Spacehand Edgar Knight permalink

Age Sex Str Dex End Int Edu Soc
44 M 5 (-1) 5 (-1) 3 (-1) 7 (0) 6 (0) 8 (0)
Fun Loving, Formal
 
Skills
Athletics (Endurance) 1
Gun Combat 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Language (Vilani (1st Imperium)) 1
Mechanic 2
Medic 0
Pilot (Capital Ships) 1
Science (Genetics) 1
Seafarer 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 1
Navy Engineer/Gunner Able Spacehand 1 2
Scholar Field Researcher 1 2
Navy Flight 1 1
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Scarred. Owe 1,250 for medical bills.
2Switched to Engineer/Gunner at age 22
2Refuse to abuse your position for profit
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
4Became a Field Researcher at age 30
4Make a breakthrough in your field.
4Promoted to rank 1
5Continued as Field Researcher at age 34
5An expedition or voyage goes wrong, leaving you stranded in the wilderness.
6Switched to Flight at age 38
6You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.