| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
F |
2 (-2) |
6 (0) |
2 (-2) |
8 (0) |
4 (-1) |
5 (-1) |
| Clean, Ambitious, Pacifistic |
| Skills |
| Advocate 1 |
| Astrogation 1 |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 1 |
| Athletics (Strength) 1 |
| Carouse 0 |
| Deception 1 |
| Diplomat 0 |
| Electronics (Computer) 1 |
| Electronics (Computers) 1 |
| Gun Combat 1 |
| Gunner (Capital) 1 |
| Gunner (Ortillery) 2 |
| Gunner (Turret) 1 |
| Mechanic 1 |
| Pilot (Capital Ships) 1 |
| Pilot (Small Craft) 1 |
| Pilot (Spacecraft) 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Line/Crew |
Crewman |
0 |
2 |
| Citizen |
Corporate |
|
1 |
3 |
| Scout |
Courier |
Scout |
1 |
1 |
| Education | Graduated |
| Naval Academy |
Failed |
|
| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | Widely recognized. |
| 1 | Dropped out of military academy. |
| 2 | Became a Line/Crew at age 18 |
| 2 | Is now a Crewman |
| 2 | Vessel participates in a notable military engagement. |
| 3 | Continued as Line/Crew at age 22 |
| 3 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 4 | Became a Corporate at age 26 |
| 4 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 5 | Continued as Corporate at age 30 |
| 5 | You gain experience in a technical field as a computer operator or surveyor. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Corporate at age 34 |
| 6 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 7 | Became a Courier at age 38 |
| 7 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Scout |