| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
M |
8 (0) |
5 (-1) |
4 (-1) |
8 (0) |
8 (0) |
6 (0) |
| Selective, Effervescent |
| Skills |
| Animals 0 |
| Athletics (Strength) 1 |
| Broker 0 |
| Drive 0 |
| Electronics 0 |
| Investigate 1 |
| Melee (Unarmed) 1 |
| Persuade 0 |
| Pilot 0 |
| Recon 1 |
| Science (Xenology) 1 |
| Seafarer 0 |
| Steward 0 |
| Streetwise 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Free Trader |
|
0 |
1 |
| Scholar |
Field Researcher |
|
1 |
2 |
| Drifter |
Wanderer |
|
1 |
3 |
| Scout |
Courier |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | Imperial trade restrictions force you out of business. |
| 2 | Became a Field Researcher at age 22 |
| 2 | Refused to perform research that goes against your conscience. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Field Researcher at age 26 |
| 3 | Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
| 4 | Became a Wanderer at age 30 |
| 4 | Find valuable salvage. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Wanderer at age 34 |
| 5 | Attacked by enemies that you easily defeat. |
| 5 | Gain Enemy if you don't already have one. |
| 6 | Continued as Wanderer at age 38 |
| 6 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 7 | Became a Courier at age 42 |
| 7 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |