Captain Dollie Fisher
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
F |
8 (0) |
1 (-2) |
5 (-1) |
8 (0) |
4 (-1) |
7 (0) |
| Predictable, Passive, Limited |
| Skills |
| Astrogation 1 |
| Drive (Wheel) 1 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Energy) 1 |
| Heavy Weapons (Artillery) 1 |
| Heavy Weapons (Man Portable) 1 |
| Heavy Weapons (Vehicle) 1 |
| Leadership 1 |
| Persuade 0 |
| Recon 2 |
| Science 0 |
| Streetwise 1 |
| Survival 1 |
| Tactics (Military) 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Army |
Army Support |
Captain |
2 / 0 |
2 |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Scout |
Courier |
Scout |
1 |
4 |
|
| Term | History |
| 1 | Became a Army Support at age 18 |
| 1 | Is now a Private |
| 1 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
| 1 | Commissioned in Army/Army Support |
| 1 | Is now a Lieutenant |
| 1 | Promoted to Army Support officer rank 2 |
| 1 | Is now a Captain |
| 2 | Continued as Army Support at age 22 |
| 2 | Advanced training in a specialist field |
| 3 | Voluntarily left Army Support |
| 3 | Became a Merchant Marine at age 26 |
| 3 | Is now a Crewman |
| 3 | Imperial trade restrictions force you out of business. |
| 4 | Became a Courier at age 30 |
| 4 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 5 | Continued as Courier at age 34 |
| 5 | You spend a great deal of time on the fringes of Charted Space. |
| 5 | Psychologically damaged by your time in the scouts. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Scout |
| 6 | Continued as Courier at age 38 |
| 6 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 6 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 7 | Continued as Courier at age 42 |
| 7 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 7 | Forced to muster out. |