| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
F |
5 (-1) |
6 (0) |
5 (-1) |
10 (1) |
3 (-1) |
9 (1) |
| Giving, Changeable |
| Skills |
| Art 0 |
| Astrogation 0 |
| Athletics 0 |
| Diplomat 1 |
| Electronics (Sensors) 1 |
| Engineer (J-drive) 1 |
| Gun Combat 0 |
| Mechanic 0 |
| Pilot (Small craft) 1 |
| Pilot (Spacecraft) 1 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Explorer |
|
0 |
1 |
| Scout |
Courier |
|
0 |
6 |
|
| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Spend several years jumping from world to world in your scout ship. |
| 2 | Voluntarily left Explorer |
| 2 | Switched to Courier at age 22 |
| 2 | Perform an exemplary service for the scouts. |
| 3 | Continued as Courier at age 26 |
| 3 | Serve as the courier for an important message from the Imperium. |
| 4 | Continued as Courier at age 30 |
| 4 | Perform an exemplary service for the scouts. |
| 5 | Continued as Courier at age 34 |
| 5 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 6 | Continued as Courier at age 38 |
| 6 | You spend a great deal of time on the fringes of Charted Space. |
| 6 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 7 | Continued as Courier at age 42 |
| 7 | Gained a contact. |