Crewman Rush Kirkham
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
Psi |
| 48 |
M |
7 (0) |
1 (-2) |
5 (-1) |
9 (1) |
7 (0) |
7 (0) |
5 (-1) |
| Impolite, Resentful, Touchy |
| Skills |
| Art 0 |
| Broker 0 |
| Diplomat 0 |
| Drive 0 |
| Electronics 0 |
| Engineer (M-drive) 1 |
| Investigate 0 |
| Language (Oynprith (Droyne)) 1 |
| Mechanic 1 |
| Medic 0 |
| Pilot (Small Craft) 2 |
| Science (Psionicology) 1 |
| Seafarer 0 |
| Steward 1 |
| Streetwise 1 |
| Telepathy 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Field Researcher |
|
1 |
2 |
| Entertainer |
Performer |
|
0 |
2 |
| Navy |
Flight |
Crewman |
0 |
1 |
| Navy |
Engineer/Gunner |
|
0 |
1 |
| Citizen |
Corporate |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | Refuse to join a cheat in some fashion. |
| 1 | Forced to continue current assignment |
| 1 | Promoted to rank 1 |
| 2 | Continued as Field Researcher at age 22 |
| 2 | Assigned to work on a secret project for a patron or organisation. |
| 3 | Voluntarily left Field Researcher |
| 3 | Became a Performer at age 26 |
| 3 | Encounter a Psionic institute. |
| 3 | Tested for psionic powers |
| 4 | Continued as Performer at age 30 |
| 4 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 5 | Became a Flight at age 34 |
| 5 | Is now a Crewman |
| 5 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 6 | Switched to Engineer/Gunner at age 38 |
| 6 | Moved to a new world. |
| 7 | Voluntarily left Engineer/Gunner |
| 7 | Became a Corporate at age 42 |
| 7 | You are rewarded for your diligence or cunning. |
| 7 | Promoted to rank 1 |
| 8 | Aging Crisis. Owe 30,000 for medical bills. |