Settler May Sweet permalink

Age Sex Str Dex End Int Edu Soc
47 M 6 (0) 3 (-1) 9 (1) 7 (0) 5 (-1) 5 (-1)
Negative, Deferential, Weary
 
Skills
Animals 0
Athletics 0
Carouse 0
Diplomat 1
Drive (Wheel) 1
Electronics 0
Engineer (Life Support) 1
Gambler 1
Jack-of-all-Trades 1
Language 0
Mechanic 1
Melee (Natural) 1
Pilot (Spacecraft) 1
Profession (Biologicals) 1
Recon 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler 3 4
Merchant Merchant Marine Senior Crewman 1 2
Scout Explorer 0 1
 
TermHistory
1Became a Colonist at age 18
1You befriend a superior in the corporation or the colony.
1Promoted to rank 1
2Continued as Colonist at age 22
2You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
2Gain a criminal contact.
2Promoted to rank 2
2Is now a Settler
3Continued as Colonist at age 26
3Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
4Became a Merchant Marine at age 30
4Is now a Crewman
4A romantic relationship ends badly. Gain a Rival or Enemy.
4Promoted to rank 1
4Is now a Senior Crewman
5Continued as Merchant Marine at age 34
5Your ship or starport is destroyed by criminals. Gain them as an Enemy.
6Became a Explorer at age 38
6Injured. Fully recovered. Owe 5,000 for medical bills.
7Returned to Colonist at age 42
7Political upheaval strikes your homeworld, and you are caught up in the revolution.
7Promoted to rank 3
7Is now a Settler