Rookie Duke Babington permalink

Age Sex Str Dex End Int Edu Soc
49 M 5 (-1) 3 (-1) 4 (-1) 8 (0) 8 (0) 7 (0)
Fun, Dogmatic
 
Skills
Advocate 0
Art (Write) 1
Athletics (Dexterity) 1
Broker 1
Carouse 1
Drive (Hovercraft) 1
Drive (Track) 1
Flyer 0
Gun Combat 0
Investigate 0
Language 0
Navigation 1
Recon 0
Science 0
Streetwise 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie 0 1
Navy Engineer/Gunner Crewman 0 1
Citizen Corporate 1 4
Rogue Thief 0 1
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1Refused a deal with criminal or other figure under investigation. Gain an Enemy
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
3Became a Corporate at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Gain a criminal contact.
4Continued as Corporate at age 30
4Nearly killed. Fully recovered. Owe 35,000 for medical bills.
5Became a Thief at age 34
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Returned to Corporate at age 38
6Advanced training in a specialist field.
6Promoted to rank 1
7Continued as Corporate at age 42
7You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
7Forced to muster out.