Crewman Lera Carr permalink

Age Sex Str Dex End Int Edu Soc
47 F 6 (0) 5 (-1) 11 (1) 7 (0) 5 (-1) 9 (1)
Eloquent
 
Skills
Astrogation 0
Athletics (Strength) 1
Diplomat 1
Electronics 0
Gun Combat (Slug) 1
Mechanic 2
Melee (Bludgeon) 1
Pilot (Spacecraft) 1
Profession 0
Recon 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 1 1
Scout Courier 0 3
Navy Line/Crew Crewman 0 1
Rogue Thief 0 2
 
TermHistory
1Became a Scavenger at age 18
1Offered job by a patron. Now owe him a favor.
1Promoted to rank 1
2Became a Courier at age 22
2Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
2Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
2Gain 1 Contacts. Gain 1 Enemies.
3Continued as Courier at age 26
3Perform an exemplary service for the scouts.
4Continued as Courier at age 30
4You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
5Became a Line/Crew at age 34
5Is now a Crewman
5Vessel participates in a diplomatic mission.
5Forced to muster out.
6Became a Thief at age 38
6You spend months in the dangerous criminal underworld.
7Continued as Thief at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.