Manager Archibald Williams
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
M |
8 (0) |
5 (-1) |
5 (-1) |
8 (0) |
9 (1) |
11 (1) |
| Inflexible, Limited, Wise |
| Skills |
| Admin 1 |
| Advocate 0 |
| Astrogation 0 |
| Broker 0 |
| Diplomat 0 |
| Electronics (Computer) 1 |
| Flyer (Rotor) 1 |
| Gambler 1 |
| Language 0 |
| Leadership 0 |
| Melee (Blade) 1 |
| Seafarer 0 |
| Stealth 1 |
| Streetwise 0 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Corporate |
Manager |
2 |
2 |
| Drifter |
Scavenger |
|
1 |
2 |
| Navy |
Line/Crew |
Ensign |
1 / 0 |
3 |
|
| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 1 | Gain a criminal contact. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Corporate at age 22 |
| 2 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 2 | Gain a criminal contact. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Manager |
| 3 | Voluntarily left Corporate |
| 3 | Became a Scavenger at age 26 |
| 3 | Survived a risky adventure but gained nothing. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Scavenger at age 30 |
| 4 | Severely injured. Owe 10,000 for medical bills. |
| 5 | Became a Line/Crew at age 34 |
| 5 | Is now a Crewman |
| 5 | Lightly injured, no permanent damage. Fully recovered. |
| 5 | Commissioned in Navy/Line/Crew |
| 5 | Is now a Ensign |
| 6 | Continued as Line/Crew at age 38 |
| 6 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 7 | Continued as Line/Crew at age 42 |
| 7 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |