Crewman Louella Abberton permalink

Age Sex Str Dex End Int Edu Soc
49 F 6 (0) 6 (0) 7 (0) 2 (-2) 10 (1) 8 (0)
Self-Giving, Philanthropic
 
Skills
Animals 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Drive (Mole) 1
Electronics (Computers) 1
Mechanic 1
Recon 0
Science (Chemistry) 1
Steward 0
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Citizen Colonist 1 3
Merchant Merchant Marine Crewman 0 2
Navy Engineer/Gunner Crewman 0 1
Scholar Field Researcher 1 1
 
TermHistory
1Became a Colonist at age 18
1A new romantic starts. Gain an Ally.
1Promoted to rank 1
2Continued as Colonist at age 22
2You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Continued as Colonist at age 26
3Lightly injured, no permanent damage. Fully recovered.
4Became a Merchant Marine at age 30
4Is now a Crewman
4Given advanced training in a specialist field
5Continued as Merchant Marine at age 34
5Victim of a crime
5Forced to muster out.
6Became a Engineer/Gunner at age 38
6You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
7Became a Field Researcher at age 42
7Make a breakthrough in your field.
7Promoted to rank 1