Petty Officer, 3rd class George Norman
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
F |
4 (-1) |
2 (-2) |
4 (-1) |
7 (0) |
8 (0) |
5 (-1) |
| Loves Challenge |
| Skills |
| Admin 0 |
| Art 0 |
| Astrogation 1 |
| Athletics (Dexterity) 1 |
| Electronics 0 |
| Engineer (Power) 1 |
| Explosives 1 |
| Gun Combat 0 |
| Gunner (Turret) 1 |
| Mechanic 1 |
| Pilot (Capital Ships) 1 |
| Profession 0 |
| Survival 0 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Explorer |
Scout |
1 |
2 |
| Rogue |
Enforcer |
|
0 |
1 |
| Entertainer |
Performer |
|
0 |
1 |
| Navy |
Engineer/Gunner |
Petty Officer, 3rd class |
2 |
3 |
|
| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Serve as the courier for an important message from the Imperium. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Explorer at age 22 |
| 2 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Became a Enforcer at age 26 |
| 3 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 4 | Became a Performer at age 30 |
| 4 | Severely injured. Owe 12,500 for medical bills. |
| 5 | Became a Engineer/Gunner at age 34 |
| 5 | Is now a Crewman |
| 5 | Abuse your position for profit |
| 6 | Continued as Engineer/Gunner at age 38 |
| 6 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 6 | Promoted to Engineer/Gunner rank 1 |
| 6 | Is now a Able Spacehand |
| 7 | Continued as Engineer/Gunner at age 42 |
| 7 | Vessel participates in a notable military engagement. |
| 7 | Promoted to Engineer/Gunner rank 2 |
| 7 | Is now a Petty Officer, 3rd class |