Admiral Sybil Cheyne permalink

Age Sex Str Dex End Int Edu Soc Psi
47 F 5 (-1) 5 (-1) 8 (0) 9 (1) 11 (1) 13 (2) 9 (1)
Self-Centered, Consistent, Proud
 
Skills
Admin 1
Astrogation 1
Athletics (Dexterity) 2
Electronics (Sensors) 1
Engineer (Life Support) 1
Flyer (Ornithopter) 1
Gun Combat 5
Gunner (Capital) 1
Gunner (Ortillery) 1
Gunner (Turret) 1
Language 0
Leadership 2
Mechanic 5
Medic 0
Melee (Blade) 1
Pilot (Capital Ships) 1
Science 0
Streetwise 0
Survival 0
Tactics (Military) 1
Telekinesis 0
Telepathy 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Flight Ensign 1 / 0 1
Psion Wild Talent 0 1
Navy Engineer/Gunner Admiral 6 / 0 5
 
EducationGraduated
Naval Academy Honors
 
TermHistory
1Entered Naval Academy at age 18
1Encounter a Psionic institute.
1Tested for psionic powers
1Graduated with honors at age 18.
2Became a Flight at age 18
2Is now a Crewman
2Commissioned in Navy/Flight
2Is now a Ensign
2Nearly killed. Fully recovered.
3Became a Wild Talent at age 22
3Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares.
4Switched to Engineer/Gunner at age 26
4Refuse to abuse your position for profit
4Promoted to Engineer/Gunner officer rank 2
4Is now a Sublieutenant
5Continued as Engineer/Gunner at age 30
5You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5Promoted to Engineer/Gunner officer rank 3
5Is now a Lieutenant
6Continued as Engineer/Gunner at age 34
6Vessel participates in a notable military engagement.
6Forced to continue current assignment
6Promoted to Engineer/Gunner officer rank 4
6Is now a Commander
7Continued as Engineer/Gunner at age 38
7Refuse to abuse your position for profit
7Promoted to Engineer/Gunner officer rank 5
7Is now a Captain
8Continued as Engineer/Gunner at age 42
8Good fortune
8Promoted to Engineer/Gunner officer rank 6
8Is now a Admiral