Crewman Pearl Clark permalink

Age Sex Str Dex End Int Edu Soc
49 F 1 (-2) 6 (0) 1 (-2) 5 (-1) 5 (-1) 6 (0)
Realistic, Disciplined
 
Skills
Broker 0
Diplomat 0
Drive 0
Electronics (Comms) 1
Investigate 0
Medic 0
Recon 0
Science (Planetology) 1
Seafarer 0
Streetwise 0
CareerAssignmentTitleRankTerms
Scholar Scientist 0 2
Merchant Merchant Marine Crewman 0 1
Scholar Field Researcher 0 1
Drifter Wanderer 0 1
Retired 0 2
 
TermHistory
1Became a Scientist at age 18
1Refuse to join a cheat in some fashion.
2Continued as Scientist at age 22
2A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3Voluntarily left Scientist
3Became a Merchant Marine at age 26
3Is now a Crewman
3Imperial trade restrictions force you out of business.
4Switched to Field Researcher at age 30
4A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
4Injured. Fully recovered. Owe 1,250 for medical bills.
5Became a Wanderer at age 34
5Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
6Aging Crisis. Owe 10,000 for medical bills.
6Retired at age 38
6A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7A romantic relationship ends badly. Gain a Rival or Enemy.
8Aging Crisis. Owe 40,000 for medical bills.