Petty Officer, 2nd class Emory Purcell
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
M |
7 (0) |
3 (-1) |
3 (-1) |
9 (1) |
10 (1) |
7 (0) |
| Punctual |
| Skills |
| Admin 1 |
| Carouse 0 |
| Deception 1 |
| Drive (Hovercraft) 1 |
| Drive (Walker) 1 |
| Drive (Wheel) 1 |
| Engineer (Power) 1 |
| Gun Combat (Archaic) 1 |
| Gunner (Ortillery) 1 |
| Heavy Weapons (Artillery) 1 |
| Heavy Weapons (Vehicle) 1 |
| Language 0 |
| Mechanic 2 |
| Melee (Bludgeon) 1 |
| Melee (Unarmed) 1 |
| Navigation 1 |
| Pilot (Capital Ships) 1 |
| Recon 1 |
| Steward 1 |
| Survival 0 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Army |
Infantry |
Lance Corporal |
1 |
2 |
| Navy |
Engineer/Gunner |
Petty Officer, 2nd class |
3 |
4 |
| Drifter |
Wanderer |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Infantry at age 18 |
| 1 | Is now a Private |
| 1 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
| 1 | Attempt at commissioned failed. |
| 1 | Promoted to Infantry rank 1 |
| 1 | Is now a Lance Corporal |
| 2 | Continued as Infantry at age 22 |
| 2 | Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
| 3 | Became a Engineer/Gunner at age 26 |
| 3 | Is now a Crewman |
| 3 | Vessel participates in a notable military engagement. |
| 3 | Attempt at commissioned failed. |
| 3 | Promoted to Engineer/Gunner rank 1 |
| 3 | Is now a Able Spacehand |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | Vessel participates in a diplomatic mission. |
| 4 | Promoted to Engineer/Gunner rank 2 |
| 4 | Is now a Petty Officer, 3rd class |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | You join a gambling circle on board. |
| 5 | Promoted to Engineer/Gunner rank 3 |
| 5 | Is now a Petty Officer, 2nd class |
| 6 | Continued as Engineer/Gunner at age 38 |
| 6 | Vessel participates in a notable military engagement. |
| 6 | Forced to muster out. |
| 7 | Became a Wanderer at age 42 |
| 7 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |