| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
F |
1 (-2) |
5 (-1) |
4 (-1) |
12 (2) |
5 (-1) |
6 (0) |
| Narcissistic, Resourceful |
| Skills |
| Advocate 0 |
| Art 0 |
| Diplomat 0 |
| Drive 0 |
| Flyer 0 |
| Gun Combat 0 |
| Investigate 0 |
| Mechanic 0 |
| Medic 0 |
| Melee (Unarmed) 1 |
| Recon 0 |
| Science (Sophontology) 1 |
| Streetwise 2 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Corporate Agent |
|
0 |
1 |
| Entertainer |
Artist |
|
0 |
1 |
| Merchant |
Free Trader |
|
0 |
1 |
| Citizen |
Corporate |
|
1 |
2 |
| Scholar |
Field Researcher |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
| 2 | Became a Artist at age 22 |
| 2 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 3 | Became a Free Trader at age 26 |
| 3 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 4 | Became a Corporate at age 30 |
| 4 | Moved to a new world. |
| 4 | Forced to continue current assignment |
| 4 | Promoted to rank 1 |
| 5 | Continued as Corporate at age 34 |
| 5 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 6 | Became a Field Researcher at age 38 |
| 6 | Work leads to a considerable breakthrough. |
| 6 | Forced to continue current assignment |
| 6 | Promoted to rank 1 |
| 7 | Continued as Field Researcher at age 42 |
| 7 | Your work is sabotaged by unknown parties. You may salvage what you can and give up. |
| 8 | Aging Crisis. Owe 50,000 for medical bills. |