Petty Officer, 2nd class Duke Price permalink

Age Sex Str Dex End Int Edu Soc
49 M 3 (-1) 5 (-1) 4 (-1) 10 (1) 12 (2) 9 (1)
Furtive, Ill-Bred
 
Skills
Admin 1
Animals 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Athletics (Strength) 1
Deception 1
Drive (Track) 1
Electronics (Remote Ops) 2
Engineer (Power) 1
Gambler 1
Gun Combat (Energy) 1
Gun Combat 1
Gunner (Screen) 2
Mechanic 2
Medic 0
Pilot (Capital Ships) 1
Profession 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 2
Citizen Colonist 0 1
Navy Line/Crew Petty Officer, 2nd class 3 4
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You join a gambling circle on board.
1Attempt at commissioned failed.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
3Became a Colonist at age 26
3Injured. Fully recovered. Owe 1,250 for medical bills.
4Switched to Line/Crew at age 30
4Good fortune
5Continued as Line/Crew at age 34
5You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5Promoted to Line/Crew rank 2
5Is now a Petty Officer, 3rd class
6Continued as Line/Crew at age 38
6Vessel participates in a notable military engagement.
7Continued as Line/Crew at age 42
7You join a gambling circle on board.
7Promoted to Line/Crew rank 3
7Is now a Petty Officer, 2nd class