| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
Psi |
| 49 |
F |
3 (-1) |
9 (1) |
7 (0) |
3 (-1) |
10 (1) |
6 (0) |
7 (0) |
| Merciful, Philanthropic |
| Skills |
| Animals (Training) 2 |
| Astrogation 0 |
| Athletics 0 |
| Carouse 0 |
| Clairvoyance 0 |
| Deception 1 |
| Drive 0 |
| Electronics 0 |
| Investigate 1 |
| Jack-of-all-Trades 1 |
| Language 0 |
| Medic 1 |
| Pilot (Small Craft) 1 |
| Profession (Polymers) 1 |
| Recon 0 |
| Survival 0 |
| Telepathy 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
1 |
2 |
| Drifter |
Scavenger |
|
1 |
2 |
| Agent |
Corporate Agent |
|
0 |
2 |
| Education | Graduated |
| University |
Graduated |
|
| Term | History |
| 1 | Entered University at age 18 |
| 1 | Contacted by an underground psionic group |
| 1 | Graduated at age 22. |
| 2 | Became a Colonist at age 22 |
| 2 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Colonist at age 26 |
| 3 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 3 | Tested for psionic powers |
| 4 | Became a Scavenger at age 30 |
| 4 | Birth or Death involving a family member or close friend. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Scavenger at age 34 |
| 5 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 6 | Became a Corporate Agent at age 38 |
| 6 | Established a network of contacts. Gain 2 contacts. |
| 7 | Continued as Corporate Agent at age 42 |
| 7 | Scarred. Fully recovered. Owe 2,500 for medical bills. |