| Term | History |
| 1 | Became a Army Support at age 18 |
| 1 | Is now a Private |
| 1 | Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
| 2 | Became a Law Enforcement at age 22 |
| 2 | Is now a Rookie |
| 2 | You go above and beyond the call of duty. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Corporal |
| 3 | Voluntarily left Law Enforcement |
| 3 | Switched to Cavalry at age 26 |
| 3 | Advanced training in a specialist field |
| 3 | Promoted to Cavalry rank 1 |
| 3 | Is now a Lance Corporal |
| 4 | Continued as Cavalry at age 30 |
| 4 | Thrown into a brutal ground war |
| 5 | Continued as Cavalry at age 34 |
| 5 | Assigned to an urbanised planet torn by war. |
| 5 | Promoted to Cavalry rank 2 |
| 5 | Is now a Corporal |
| 6 | Continued as Cavalry at age 38 |
| 6 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 7 | Became a Scientist at age 42 |
| 7 | Refused to perform research that goes against your conscience. |
| 8 | Continued as Scientist at age 46 |
| 8 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 8 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 8 | Lightly injured, no permanent damage. Fully recovered. |
| 8 | Gain an Enemy |
| 9 | Continued as Scientist at age 50 |
| 9 | Good fortune |
| 9 | Forced to muster out. |
| 10 | Became a Scavenger at age 54 |
| 10 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |