4th Officer Jerry Green
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 59 |
M |
7 (0) |
1 (-2) |
1 (-2) |
4 (-1) |
5 (-1) |
5 (-1) |
| Indulgent |
| Skills |
| Deception 0 |
| Diplomat 1 |
| Drive (Mole) 1 |
| Electronics (Sensors) 1 |
| Flyer 0 |
| Gun Combat (Archaic) 1 |
| Jack-of-All-Trades 2 |
| Language (Anglic (3rd Imperium)) 1 |
| Mechanic 1 |
| Melee (Bludgeon) 1 |
| Persuade 1 |
| Pilot 0 |
| Profession (Belter) 1 |
| Profession (Biologicals) 1 |
| Recon 0 |
| Stealth 1 |
| Streetwise 2 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
2 |
3 |
| Scout |
Courier |
|
0 |
1 |
| Merchant |
Merchant Marine |
4th Officer |
2 |
3 |
| Citizen |
Worker |
Technician |
2 |
2 |
| Drifter |
Scavenger |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Severely injured. Owe 10,000 for medical bills. |
| 2 | Became a Courier at age 22 |
| 2 | Moved to a new world. |
| 3 | Voluntarily left Courier |
| 3 | Became a Merchant Marine at age 26 |
| 3 | Is now a Crewman |
| 3 | Befriend a useful ally in one sphere. Gain an Ally. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Senior Crewman |
| 4 | Continued as Merchant Marine at age 30 |
| 4 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 4 | Promoted to rank 2 |
| 4 | Is now a 4th Officer |
| 5 | Voluntarily left Merchant Marine |
| 5 | Became a Worker at age 34 |
| 5 | Your business expands, your corporation grows, or the colony thrives. |
| 5 | Forced to continue current assignment |
| 5 | Promoted to rank 1 |
| 6 | Continued as Worker at age 38 |
| 6 | You befriend a superior in the corporation or the colony. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Technician |
| 7 | Voluntarily left Worker |
| 7 | Switched to Scavenger at age 42 |
| 7 | You do not know what happened to you. There is a gap in your memory. |
| 8 | Returned to Merchant Marine at age 46 |
| 8 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 8 | Gain rebels as Enemy |
| 9 | Returned to Wanderer at age 50 |
| 9 | Promoted to rank 1 |
| 10 | Continued as Wanderer at age 54 |
| 10 | Promoted to rank 2 |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |