Crewman Keith Little permalink

Age Sex Str Dex End Int Edu Soc
61 M 1 (-2) 6 (0) 1 (-2) 10 (1) 6 (0) 9 (1)
Close, Touchy, Strident
 
Skills
Animals 0
Astrogation 0
Athletics (Dexterity) 1
Drive 0
Electronics (Computers) 1
Gun Combat 0
Language 0
Mechanic 2
Medic 1
Pilot (Spacecraft) 1
Profession (Polymers) 1
Science (Chemistry) 1
Science (History) 1
Science (Psychology) 1
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 0 1
Scholar Scientist 2 3
Merchant Merchant Marine Crewman 0 2
Drifter Wanderer 0 1
Scholar Field Researcher 0 1
Drifter Scavenger 1 2
 
TermHistory
1Became a Courier at age 18
1Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
1Gain 2 Contacts. Gain 1 Enemies.
2Became a Scientist at age 22
2Refused to perform research that goes against your conscience.
2Promoted to rank 1
3Continued as Scientist at age 26
3Agreed to perform research that goes against your conscience. Gain 2 Enemies.
3Promoted to rank 2
4Continued as Scientist at age 30
4An expedition or voyage goes wrong, leaving you stranded in the wilderness.
5Became a Merchant Marine at age 34
5Is now a Crewman
6Continued as Merchant Marine at age 38
6A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
6Gain rebels as Enemy
7Became a Wanderer at age 42
7Suffer from a life-threatening illness.
8Switched to Field Researcher at age 46
8A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
8Lightly injured, no permanent damage. Fully recovered.
9Switched to Scavenger at age 50
9Attempted a risky adventure and was injured.
9Nearly killed. Fully recovered. Owe 17,500 for medical bills.
9Promoted to rank 1
10Continued as Scavenger at age 54
10Suffer from a life-threatening illness.