Able Spacehand Donna McDermot permalink

Age Sex Str Dex End Int Edu Soc
60 F 1 (-2) 1 (-2) 4 (-1) 6 (0) 4 (-1) 8 (0)
Belligerent, Repugnant, Smiling
 
Skills
Art 0
Athletics (Endurance) 1
Carouse 1
Deception 2
Diplomat 0
Drive 0
Gambler 1
Investigate 0
Mechanic 2
Persuade 1
Stealth 1
Steward 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Performer 2 5
Noble Diplomat Intern 0 1
Entertainer Artist 0 1
Merchant Merchant Marine Crewman 0 1
Scholar Field Researcher 0 1
Navy Line/Crew Able Spacehand 1 1
 
TermHistory
1Became a Performer at age 18
1Gain a patron in the arts. Gain an Ally
2Continued as Performer at age 22
2Gain a patron in the arts. Gain an Ally
2Promoted to rank 1
3Continued as Performer at age 26
3Refused to criticise a questionable political leader on your homeworld.
3Promoted to rank 2
4Continued as Performer at age 30
4Join homeworld’s celebrity circles
5Continued as Performer at age 34
5You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
6Became a Diplomat at age 38
6Is now a Intern
6Severely injured. Fully recovered. Owe 7,500 for medical bills.
7Switched to Artist at age 42
7Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
8Became a Merchant Marine at age 46
8Is now a Crewman
8Injured. Fully recovered. Owe 2,500 for medical bills.
9Became a Field Researcher at age 50
9An expedition or voyage goes wrong, leaving you stranded in the wilderness.
10Became a Line/Crew at age 54
10You join a gambling circle on board.
10Promoted to Line/Crew rank 1
10Is now a Able Spacehand
11Aging Crisis. Owe 10,000 for medical bills.