| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 59 |
M |
3 (-1) |
3 (-1) |
1 (-2) |
8 (0) |
7 (0) |
6 (0) |
| Slovenly |
| Skills |
| Admin 1 |
| Athletics (Strength) 1 |
| Broker 1 |
| Carouse 0 |
| Deception 2 |
| Diplomat 0 |
| Drive 0 |
| Electronics (Comms) 1 |
| Electronics (Sensors) 1 |
| Gambler 1 |
| Mechanic 0 |
| Medic 0 |
| Persuade 0 |
| Science (Chemistry) 1 |
| Science (Psionicology) 1 |
| Steward 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Broker |
|
1 |
3 |
| Drifter |
Barbarian |
|
0 |
1 |
| Navy |
Line/Crew |
Crewman |
0 |
1 |
| Scholar |
Scientist |
|
1 |
5 |
|
| Term | History |
| 1 | Became a Broker at age 18 |
| 1 | Given advanced training in a specialist field |
| 2 | Continued as Broker at age 22 |
| 2 | Embroiled in legal trouble. |
| 3 | Continued as Broker at age 26 |
| 3 | Risk your fortune on a possibility lucrative deal and win. |
| 3 | Promoted to rank 1 |
| 4 | Voluntarily left Broker |
| 4 | Became a Barbarian at age 30 |
| 4 | Survived a risky adventure but gained nothing. |
| 5 | Voluntarily left Barbarian |
| 5 | Became a Line/Crew at age 34 |
| 5 | Is now a Crewman |
| 5 | Injured. Fully recovered. |
| 6 | Became a Scientist at age 38 |
| 6 | Assigned to work on a secret project for a patron or organisation. |
| 7 | Continued as Scientist at age 42 |
| 7 | Advanced training in a specialist field. |
| 8 | Continued as Scientist at age 46 |
| 8 | Win a prestigious prize for your work. |
| 9 | Continued as Scientist at age 50 |
| 9 | Refuse to join a cheat in some fashion. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Scientist at age 54 |
| 10 | A rival researcher blackens your name or steals your research. Gain a Rival. |