Crewman Bob Wade permalink

Age Sex Str Dex End Int Edu Soc Psi
60 M 6 (0) 4 (-1) 1 (-2) 8 (0) 1 (-2) 6 (0) None
Covetous
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Athletics (Strength) 1
Deception 1
Drive 0
Gun Combat 0
Investigate 0
Jack-of-All-Trades 3
Mechanic 0
Melee (Unarmed) 1
Pilot 0
Profession 0
Recon 2
Stealth 1
Steward 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 1 2
Merchant Merchant Marine Crewman 0 1
Citizen Colonist 0 1
Drifter Wanderer 3 4
Scholar Scientist 0 1
Rogue Enforcer 0 1
 
TermHistory
1Became a Scavenger at age 18
1Scarred. Owe 5,000 for medical bills.
2Became a Merchant Marine at age 22
2Is now a Crewman
2Imperial trade restrictions force you out of business.
3Became a Colonist at age 26
3Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
4Switched to Wanderer at age 30
4Attacked by enemies and injured.
4Scarred. Fully recovered. Owe 10,000 for medical bills.
4Gain Enemy if you don't already have one.
4Promoted to rank 1
5Continued as Wanderer at age 34
5Promoted to rank 2
6Continued as Wanderer at age 38
6Encounter a Psionic institute.
6Tested for psionic powers
6Promoted to rank 3
7Continued as Wanderer at age 42
7Nearly killed. Fully recovered. Owe 10,000 for medical bills.
8Became a Scientist at age 46
8An expedition or voyage goes wrong, leaving you stranded in the wilderness.
9Became a Enforcer at age 50
9Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
10Returned to Scavenger at age 54
10A romantic relationship ends badly. Gain a Rival or Enemy.
10Promoted to rank 1
11Aging Crisis. Owe 40,000 for medical bills.