| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 60 |
F |
2 (-2) |
1 (-2) |
2 (-2) |
4 (-1) |
6 (0) |
9 (1) |
| Confident |
| Skills |
| Animals 0 |
| Athletics (Endurance) 1 |
| Broker 1 |
| Diplomat 1 |
| Drive (Walker) 1 |
| Electronics 0 |
| Investigate 0 |
| Language (Anglic (3rd Imperium)) 1 |
| Medic 0 |
| Profession 0 |
| Science 0 |
| Stealth 0 |
| Streetwise 3 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Scientist |
|
0 |
3 |
| Drifter |
Wanderer |
|
1 |
2 |
| Merchant |
Broker |
|
0 |
5 |
|
| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Win a prestigious prize for your work. |
| 2 | Continued as Scientist at age 22 |
| 2 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 3 | Continued as Scientist at age 26 |
| 3 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 3 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 4 | Became a Wanderer at age 30 |
| 4 | Find valuable salvage. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Wanderer at age 34 |
| 5 | Attacked by enemies that you easily defeat. |
| 5 | Gain Enemy if you don't already have one. |
| 6 | Voluntarily left Wanderer |
| 6 | Became a Broker at age 38 |
| 7 | Continued as Broker at age 42 |
| 7 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 8 | Continued as Broker at age 46 |
| 8 | Gained a contact. |
| 9 | Continued as Broker at age 50 |
| 9 | Embroiled in legal trouble. |
| 10 | Continued as Broker at age 54 |
| 10 | Gained a contact. |