| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Abuse your position for profit |
| 1 | Promoted to Line/Crew rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Voluntarily left Line/Crew |
| 2 | Became a Explorer at age 22 |
| 2 | You survey an alien world. |
| 3 | Continued as Explorer at age 26 |
| 3 | Scarred. Owe 5,000 for medical bills. |
| 4 | Switched to Courier at age 30 |
| 4 | Perform an exemplary service for the scouts. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Voluntarily left Courier |
| 5 | Switched to Engineer/Gunner at age 34 |
| 5 | Advanced training in a specialist field |
| 5 | Promoted to Engineer/Gunner rank 2 |
| 5 | Is now a Petty Officer, 3rd class |
| 6 | Aging Crisis. Owe 50,000 for medical bills. |
| 6 | Continued as Engineer/Gunner at age 38 |
| 6 | Vessel participates in a notable military engagement. |
| 7 | Continued as Engineer/Gunner at age 42 |
| 7 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 7 | Promoted to Engineer/Gunner rank 3 |
| 7 | Is now a Petty Officer, 2nd class |
| 8 | Aging Crisis. Owe 20,000 for medical bills. |
| 8 | Continued as Engineer/Gunner at age 46 |
| 8 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 9 | Retired at age 50 |
| 9 | Gained a contact. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Moved to a new world. |