Crewman Fate Dods permalink

Age Sex Str Dex End Int Edu Soc
61 M 1 (-2) 3 (-1) 1 (-2) 7 (0) 8 (0) 7 (0)
Stately, Kittenish, Splendid
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 1
Athletics (Strength) 2
Deception 1
Drive (Hovercraft) 1
Investigate 0
Melee (Unarmed) 2
Recon 1
Stealth 2
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 4 6
Navy Engineer/Gunner Crewman 0 1
Agent Law Enforcement Rookie 0 1
Retired 0 2
 
TermHistory
1Became a Wanderer at age 18
1Gained a contact.
2Continued as Wanderer at age 22
2Promoted to rank 1
3Continued as Wanderer at age 26
3Betrayal. Convert an Ally into a Rival or Enemy.
3Promoted to rank 2
4Continued as Wanderer at age 30
4Contact with Government.
4Forced to continue current assignment
4Promoted to rank 3
5Continued as Wanderer at age 34
5Victim of a crime
5Promoted to rank 4
6Continued as Wanderer at age 38
6Nearly killed. Owe 5,000 for medical bills.
7Became a Engineer/Gunner at age 42
7Is now a Crewman
7Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
8Became a Law Enforcement at age 46
8Is now a Rookie
8Scarred. Fully recovered. Owe 2,500 for medical bills.
9Aging Crisis. Owe 50,000 for medical bills.
9Retired at age 50
9Moved to a new world.
10Aging Crisis. Owe 40,000 for medical bills.
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 10,000 for medical bills.