Able Spacehand Melvin Campbell permalink

Age Sex Str Dex End Int Edu Soc
64 M 1 (-2) 1 (-2) 2 (-2) 5 (-1) 5 (-1) 9 (1)
Calculating
 
Skills
Athletics (Dexterity) 2
Deception 0
Electronics (Comms) 1
Gun Combat 0
Gun Combat 2
Mechanic 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Recon 1
Stealth 1
Steward 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 3
Rogue Thief 1 2
Navy Flight 1 1
Scout Surveyor 0 1
Drifter Scavenger 0 1
Retired 0 3
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Vessel participates in a diplomatic mission.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2Severely injured. Fully recovered. Owe 5,000 for medical bills.
3Became a Thief at age 26
3Nearly killed. Owe 12,500 for medical bills.
4Continued as Thief at age 30
4Involved in the planning of an impressive heist.
4Promoted to rank 1
5Voluntarily left Thief
5Switched to Flight at age 34
5During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
6Became a Surveyor at age 38
6Lightly injured, no permanent damage. Fully recovered.
7Returned to Engineer/Gunner at age 42
7You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
8Became a Scavenger at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Aging Crisis. Owe 20,000 for medical bills.
9Retired at age 50
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10A romantic relationship ends badly. Gain a Rival or Enemy.
11Aging Crisis. Owe 40,000 for medical bills.
11Injured. Fully recovered. Owe 5,000 for medical bills.
12Aging Crisis. Owe 60,000 for medical bills.