| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Performer at age 22 |
| 2 | Gained a contact. |
| 3 | Continued as Performer at age 26 |
| 3 | Refused to criticise a questionable political leader on your homeworld. |
| 3 | Promoted to rank 2 |
| 4 | Voluntarily left Performer |
| 4 | Became a Explorer at age 30 |
| 4 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 4 | Gain 6 Contacts. Gain 3 Enemies. |
| 5 | Became a Intelligence at age 34 |
| 5 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 6 | Became a Wanderer at age 38 |
| 6 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 7 | Switched to Surveyor at age 42 |
| 7 | Nearly killed. Owe 25,000 for medical bills. |
| 8 | Became a Line/Crew at age 46 |
| 8 | Is now a Crewman |
| 8 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 8 | Commissioned in Navy/Line/Crew |
| 8 | Is now a Ensign |
| 9 | Continued as Line/Crew at age 50 |
| 9 | Vessel participates in a diplomatic mission. |
| 9 | Promoted to Line/Crew officer rank 2 |
| 9 | Is now a Sublieutenant |
| 10 | Continued as Line/Crew at age 54 |
| 10 | You join a gambling circle on board. |
| 10 | Promoted to Line/Crew officer rank 3 |
| 10 | Is now a Lieutenant |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Continued as Line/Crew at age 58 |
| 11 | Lost eye or limb. Fully recovered. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |