Scout Electa Dunn permalink

Age Sex Str Dex End Int Edu Soc
65 F 3 (-1) 1 (-2) 1 (-2) 4 (-1) 6 (0) 8 (0)
Shiftless, Addict
 
Skills
Art 0
Astrogation 2
Athletics (Dexterity) 1
Deception 1
Diplomat 0
Drive 0
Electronics 0
Investigate 0
Mechanic 0
Medic 1
Melee (Unarmed) 2
Persuade 1
Science 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Scientist 0 2
Entertainer Journalist 0 1
Scout Courier Scout 2 3
Agent Corporate Agent Agent 1 1
Prisoner Fixer 1 2
Prisoner Thug 0 1
Prisoner Inmate 0 1
 
TermHistory
1Became a Scientist at age 18
1Refuse to join a cheat in some fashion.
2Continued as Scientist at age 22
2Refuse to join a cheat in some fashion.
3Voluntarily left Scientist
3Became a Journalist at age 26
3Nearly killed. Owe 6,250 for medical bills.
4Became a Courier at age 30
4You discover a world, item or information of worth to the Imperium.
4Promoted to rank 1
4Is now a Scout
5Continued as Courier at age 34
5A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5Promoted to rank 2
6Continued as Courier at age 38
6Psychologically damaged by your time in the scouts.
7Became a Corporate Agent at age 42
7Go undercover to investigate an enemy.
7Arrested
7Promoted to rank 1
7Is now a Agent
8Became a Fixer at age 46
8Accused of assaulting a prison guard.
9Switched to Thug at age 50
9Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
10Switched to Inmate at age 54
10Defeated a prison gang. Gain an Enemy.
11Aging Crisis. Owe 50,000 for medical bills.
11Returned to Fixer at age 58
11Joined a prison gang
11Promoted to rank 1
12Aging Crisis. Owe 50,000 for medical bills.