| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Find valuable salvage. |
| 2 | Continued as Wanderer at age 22 |
| 2 | Drafted into Army |
| 2 | Forced to muster out. |
| 3 | Became a Army Support at age 26 |
| 3 | Is now a Private |
| 3 | Thrown into a brutal ground war |
| 3 | Lost eye or limb. Owe 1,250 for medical bills. |
| 3 | Commissioned in Army/Army Support |
| 3 | Is now a Lieutenant |
| 4 | Continued as Army Support at age 30 |
| 4 | Assigned to an urbanised planet torn by war. |
| 4 | Promoted to Army Support officer rank 2 |
| 4 | Is now a Captain |
| 5 | Continued as Army Support at age 34 |
| 5 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
| 6 | Continued as Army Support at age 38 |
| 6 | Thrown into a brutal ground war |
| 6 | Promoted to Army Support officer rank 3 |
| 6 | Is now a Major |
| 7 | Continued as Army Support at age 42 |
| 7 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 8 | Became a Diplomat at age 46 |
| 8 | Is now a Intern |
| 8 | Inherit a gift from a rich relative. |
| 8 | Promoted to rank 1 |
| 8 | Is now a 3rd Secretary |
| 9 | Continued as Diplomat at age 50 |
| 9 | Join a successful conspiracy of nobles. |
| 9 | Promoted to rank 2 |
| 9 | Is now a 2nd Secretary |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Continued as Diplomat at age 54 |
| 10 | You make an alliance with a powerful and charismatic noble, who becomes an Ally. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Continued as Diplomat at age 58 |
| 11 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 11 | Promoted to rank 3 |
| 11 | Is now a 1st Secretary |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |