| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Attacked by enemies and injured. |
| 1 | Nearly killed. Owe 40,000 for medical bills. |
| 1 | Gain Enemy if you don't already have one. |
| 1 | Forced to continue current assignment |
| 1 | Promoted to rank 1 |
| 2 | Continued as Barbarian at age 22 |
| 3 | Voluntarily left Barbarian |
| 3 | Became a Star Marine at age 26 |
| 3 | Is now a Marine |
| 3 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 4 | Became a Corporate at age 30 |
| 4 | You are rewarded for your diligence or cunning. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Corporate at age 34 |
| 5 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Manager |
| 6 | Continued as Corporate at age 38 |
| 6 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 7 | Switched to Colonist at age 42 |
| 7 | Severely injured. Owe 2,500 for medical bills. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Colonist at age 46 |
| 8 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Settler |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Continued as Colonist at age 50 |
| 9 | Hard times caused by a lack of interstellar trade costs you your job. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |