Petty Officer, 2nd class Sally Fabble permalink

Age Sex Str Dex End Int Edu Soc
65 F 4 (-1) 1 (-2) 1 (-2) 7 (0) 4 (-1) 13 (2)
Determined
 
Skills
Art 0
Athletics (Endurance) 1
Deception 1
Diplomat 1
Drive 0
Flyer (Grav) 1
Gun Combat 0
Investigate 0
Language 0
Mechanic 1
Pilot (Capital Ships) 2
Pilot (Small Craft) 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Petty Officer, 2nd class 3 6
Agent Intelligence 0 1
Scout Explorer 0 1
Drifter Wanderer 0 1
Retired 0 2
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You join a gambling circle on board.
2Continued as Engineer/Gunner at age 22
2Good fortune
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
4Became a Intelligence at age 30
4Nearly killed. Fully recovered. Owe 17,500 for medical bills.
5Returned to Engineer/Gunner at age 34
5You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5Attempt at commissioned failed.
5Promoted to Engineer/Gunner rank 2
5Is now a Petty Officer, 3rd class
6Continued as Engineer/Gunner at age 38
6Commanding officer takes an interest in your career.
6Promoted to Engineer/Gunner rank 3
6Is now a Petty Officer, 2nd class
7Continued as Engineer/Gunner at age 42
7You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
8Became a Explorer at age 46
8You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
9Became a Wanderer at age 50
9Suffer from a life-threatening illness.
10Aging Crisis. Owe 30,000 for medical bills.
10Retired at age 54
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 10,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 60,000 for medical bills.