Hallie Edwards permalink

Age Sex Str Dex End Int Edu Soc
65 F 1 (-2) 6 (0) 2 (-2) 7 (0) 9 (1) 3 (-1)
Close, Annoyed
 
Skills
Animals 0
Art (Instrument) 1
Astrogation 1
Athletics 0
Carouse 1
Drive (Walker) 1
Electronics (Sensors) 1
Gambler 2
Gunner (Screen) 1
Jack-of-all-Trades 1
Recon 1
Science 0
Stealth 2
Steward 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Entertainer Performer 0 1
Rogue Thief 2 3
Entertainer Journalist 0 2
Merchant Free Trader 0 2
Retired 0 2
 
TermHistory
1Became a Colonist at age 18
1A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
2Became a Performer at age 22
2You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
3Became a Thief at age 26
3Find Ancient Technology.
3Promoted to rank 1
4Continued as Thief at age 30
4Involved in the planning of an impressive heist.
4Promoted to rank 2
5Continued as Thief at age 34
5A job goes wrong, forcing you to flee off-planet.
6Switched to Journalist at age 38
6One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
7Continued as Journalist at age 42
7Public opinion turns on you.
8Became a Free Trader at age 46
8Risk your fortune on a possibility lucrative deal and win.
9Aging Crisis. Owe 20,000 for medical bills.
9Continued as Free Trader at age 50
9Bankrupted by a rival. Gain the other trader as a Rival.
10Retired at age 54
10Moved to a new world.
11Aging Crisis. Owe 10,000 for medical bills.
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 20,000 for medical bills.