| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Scarred. Fully recovered. |
| 2 | Became a Courier at age 22 |
| 2 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 2 | Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
| 3 | Continued as Courier at age 26 |
| 3 | Gained a contact. |
| 4 | Continued as Courier at age 30 |
| 4 | Perform an exemplary service for the scouts. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Continued as Courier at age 34 |
| 5 | Spend several years jumping from world to world in your scout ship. |
| 5 | Forced to muster out. |
| 6 | Became a Scientist at age 38 |
| 6 | Refuse to join a cheat in some fashion. |
| 7 | Continued as Scientist at age 42 |
| 7 | Lost eye or limb. Owe 2,500 for medical bills. |
| 8 | Aging Crisis. Owe 30,000 for medical bills. |
| 8 | Continued as Scientist at age 46 |
| 8 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Continued as Scientist at age 50 |
| 9 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 9 | Forced to continue current assignment |
| 9 | Promoted to rank 1 |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Continued as Scientist at age 54 |
| 10 | Assigned to work on a secret project for a patron or organisation. |
| 10 | Forced to muster out. |
| 11 | Retired at age 58 |
| 11 | Good fortune |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |