Able Spacehand Pedro Castillo
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 64 |
M |
1 (-2) |
2 (-2) |
3 (-1) |
2 (-2) |
8 (0) |
7 (0) |
| Gullible, Hardy |
| Skills |
| Advocate 1 |
| Animals 0 |
| Art 0 |
| Astrogation 1 |
| Carouse 0 |
| Deception 1 |
| Drive (Wheel) 1 |
| Engineer (Life Support) 1 |
| Mechanic 1 |
| Persuade 0 |
| Pilot (Small Craft) 1 |
| Profession 0 |
| Stealth 2 |
| Steward 0 |
| Streetwise 2 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Artist |
|
0 |
1 |
| Navy |
Engineer/Gunner |
Able Spacehand |
1 |
1 |
| Navy |
Line/Crew |
|
1 |
1 |
| Merchant |
Merchant Marine |
Crewman |
0 |
4 |
| Drifter |
Wanderer |
|
2 |
4 |
|
| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | You are forced out because of censorship or controversy. What truth did you get too close to? |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | Moved to a new world. |
| 2 | Promoted to Engineer/Gunner rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Voluntarily left Engineer/Gunner |
| 3 | Switched to Line/Crew at age 26 |
| 3 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 4 | Became a Merchant Marine at age 30 |
| 4 | Is now a Crewman |
| 4 | Embroiled in legal trouble. |
| 5 | Continued as Merchant Marine at age 34 |
| 5 | Gained a contact. |
| 6 | Continued as Merchant Marine at age 38 |
| 6 | A good deal ensures you are living the high life for a few years. |
| 7 | Continued as Merchant Marine at age 42 |
| 7 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 7 | Gain rebels as Enemy |
| 8 | Became a Wanderer at age 46 |
| 8 | Attacked by enemies and injured. |
| 8 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |
| 8 | Gain Enemy if you don't already have one. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Wanderer at age 50 |
| 9 | Find Ancient Technology. |
| 9 | Promoted to rank 2 |
| 10 | Continued as Wanderer at age 54 |
| 10 | Attacked by enemies that you easily defeat. |
| 10 | Gain Enemy if you don't already have one. |
| 11 | Continued as Wanderer at age 58 |
| 11 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |