| Term | History |
| 1 | Became a Flight at age 18 |
| 1 | Is now a Crewman |
| 1 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 2 | Became a Colonist at age 22 |
| 2 | You are rewarded for your diligence or cunning. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Colonist at age 26 |
| 3 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 4 | Became a Diplomat at age 30 |
| 4 | Is now a Intern |
| 4 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 4 | Promoted to rank 1 |
| 4 | Is now a 3rd Secretary |
| 5 | Continued as Diplomat at age 34 |
| 5 | A disaster or war strikes. |
| 5 | Scarred. Owe 1,250 for medical bills. |
| 6 | Switched to Dilettante at age 38 |
| 6 | Is now a Wastrel |
| 6 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 6 | Forced to continue current assignment |
| 6 | Promoted to rank 1 |
| 7 | Continued as Dilettante at age 42 |
| 7 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 8 | Voluntarily left Dilettante |
| 8 | Became a Free Trader at age 46 |
| 8 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 9 | Returned to Diplomat at age 50 |
| 9 | Inherit a gift from a rich relative. |
| 9 | Promoted to rank 2 |
| 9 | Is now a 2nd Secretary |
| 10 | Continued as Diplomat at age 54 |
| 10 | Join a conspiracy of nobles that were caught. |
| 10 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 10 | Forced to muster out. |
| 11 | Switched to Engineer/Gunner at age 58 |
| 11 | Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |