| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Involved in a gambling ring. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Enforcer at age 22 |
| 2 | Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
| 2 | Promoted to rank 2 |
| 3 | Voluntarily left Enforcer |
| 3 | Became a Merchant Marine at age 26 |
| 3 | Is now a Crewman |
| 3 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 4 | Became a Explorer at age 30 |
| 4 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 4 | Psychologically damaged by your time in the scouts. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Continued as Explorer at age 34 |
| 5 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 5 | Gain 4 Contacts. Gain 2 Enemies. |
| 6 | Became a Cavalry at age 38 |
| 6 | Is now a Private |
| 6 | Moved to a new world. |
| 6 | Commissioned in Army/Cavalry |
| 6 | Is now a Lieutenant |
| 6 | Promoted to Cavalry officer rank 2 |
| 6 | Is now a Captain |
| 7 | Continued as Cavalry at age 42 |
| 7 | Scarred. Fully recovered. |
| 8 | Became a Engineer/Gunner at age 46 |
| 8 | Is now a Crewman |
| 8 | Display heroism in battle, saving the whole ship. |
| 8 | Commissioned in Navy/Engineer/Gunner |
| 8 | Is now a Ensign |
| 8 | Promoted to Engineer/Gunner officer rank 2 |
| 8 | Is now a Sublieutenant |
| 9 | Continued as Engineer/Gunner at age 50 |
| 9 | You join a gambling circle on board. |
| 9 | Promoted to Engineer/Gunner officer rank 3 |
| 9 | Is now a Lieutenant |
| 10 | Voluntarily left Engineer/Gunner |
| 10 | Switched to Line/Crew at age 54 |
| 10 | You join a gambling circle on board. |
| 11 | Continued as Line/Crew at age 58 |
| 11 | Advanced training in a specialist field |