Crewman Leonore Morrissy permalink

Age Sex Str Dex End Int Edu Soc
63 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 4 (-1) 5 (-1)
Spiteful
 
Skills
Carouse 0
Drive (Track) 1
Drive (Wheel) 1
Electronics 0
Flyer 0
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Investigate 1
Recon 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent 0 1
Navy Flight Crewman 0 1
Agent Intelligence 0 2
Merchant Merchant Marine Crewman 0 2
Army Cavalry Private 0 1
Retired 0 4
 
TermHistory
1Became a Corporate Agent at age 18
1Life ruined by a criminal gang. Gain the gang as an Enemy
2Became a Flight at age 22
2Is now a Crewman
2During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
3Switched to Intelligence at age 26
3Established a network of contacts. Gain 2 contacts.
4Continued as Intelligence at age 30
4Life ruined by a criminal gang. Gain the gang as an Enemy
5Became a Merchant Marine at age 34
6Continued as Merchant Marine at age 38
6A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
6Gain rebels as Enemy
7Became a Cavalry at age 42
7Is now a Private
7Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy.
8Aging Crisis. Owe 40,000 for medical bills.
8Retired at age 46
8A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9Aging Crisis. Owe 30,000 for medical bills.
9A new romantic starts. Gain an Ally.
10Aging Crisis. Owe 20,000 for medical bills.
10Moved to a new world.
11Aging Crisis. Owe 10,000 for medical bills.
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 50,000 for medical bills.