| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | Involved in the planning of an impressive heist. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Henchman |
| 2 | Voluntarily left Pirate |
| 2 | Became a Ground Assault at age 22 |
| 2 | Is now a Marine |
| 2 | Assigned to an assault on an enemy fortress. |
| 2 | Injured |
| 3 | Continued as Ground Assault at age 26 |
| 3 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 4 | Became a Line/Crew at age 30 |
| 4 | Is now a Crewman |
| 4 | Display heroism in battle, saving the whole ship. |
| 4 | Commissioned in Navy/Line/Crew |
| 4 | Is now a Ensign |
| 4 | Promoted to Line/Crew officer rank 2 |
| 4 | Is now a Sublieutenant |
| 5 | Continued as Line/Crew at age 34 |
| 5 | A new romantic starts. Gain an Ally. |
| 5 | Promoted to Line/Crew officer rank 3 |
| 5 | Is now a Lieutenant |
| 6 | Voluntarily left Line/Crew |
| 6 | Became a Law Enforcement at age 38 |
| 6 | Is now a Rookie |
| 6 | You go above and beyond the call of duty. |
| 6 | Forced to continue current assignment |
| 6 | Promoted to rank 1 |
| 6 | Is now a Corporal |
| 7 | Continued as Law Enforcement at age 42 |
| 7 | You go above and beyond the call of duty. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Sergeant |
| 8 | Voluntarily left Law Enforcement |
| 8 | Became a Scavenger at age 46 |
| 8 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 9 | Returned to Line/Crew at age 50 |
| 9 | Commanding officer takes an interest in your career. |
| 10 | Voluntarily left Line/Crew |
| 10 | Switched to Wanderer at age 54 |
| 10 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 11 | Continued as Wanderer at age 58 |
| 11 | Survived a risky adventure but gained nothing. |
| 11 | Forced to muster out. |