Field Agent Earl Twaddle permalink

Age Sex Str Dex End Int Edu Soc
65 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 11 (1) 7 (0)
Inefficient
 
Skills
Admin 0
Advocate 1
Athletics (Endurance) 1
Deception 1
Drive 0
Electronics (Remote Ops) 2
Flyer 0
Gun Combat 0
Investigate 1
Language 0
Persuade 1
Profession 0
Recon 1
Science (Cosmology) 1
Stealth 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence Field Agent 2 3
Merchant Free Trader 0 1
Drifter Barbarian 0 1
Retired 0 5
 
EducationGraduated
University Graduated
 
TermHistory
1Became a Intelligence at age 18
1Advanced training in a specialist field.
1Promoted to rank 1
1Is now a Agent
2Voluntarily left Intelligence
2Entered University at age 22
2A prank goes horribly wrong.
2Gain a Rival.
2Graduated at age 26.
3Continued as Intelligence at age 26
3A new romantic starts. Gain an Ally.
3Promoted to rank 2
3Is now a Field Agent
4Continued as Intelligence at age 30
4Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
5Became a Free Trader at age 34
5Your ship or starport is destroyed by criminals. Gain them as an Enemy.
6Became a Barbarian at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Aging Crisis. Owe 40,000 for medical bills.
7Retired at age 42
7A new romantic starts. Gain an Ally.
8Betrayal. Convert an Ally into a Rival or Enemy.
9Aging Crisis. Owe 30,000 for medical bills.
9Gained a contact.
10Aging Crisis. Owe 20,000 for medical bills.
10Good fortune
11Aging Crisis. Owe 40,000 for medical bills.
11Birth or Death involving a family member or close friend.
12Aging Crisis. Owe 40,000 for medical bills.