| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 1 | Gain 2 Contacts. Gain 3 Enemies. |
| 2 | Became a Thief at age 22 |
| 2 | Backstab a fellow rogue for personal gain. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Thief at age 26 |
| 3 | Involved in a feud with a rival criminal organization. |
| 3 | Lightly injured, no permanent damage. Fully recovered. |
| 3 | Promoted to rank 2 |
| 4 | Voluntarily left Thief |
| 4 | Became a Line/Crew at age 30 |
| 4 | Is now a Crewman |
| 4 | Advanced training in a specialist field |
| 4 | Forced to muster out. |
| 5 | Returned to Explorer at age 34 |
| 5 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 6 | Became a Barbarian at age 38 |
| 6 | Suffer from a life-threatening illness. |
| 7 | Switched to Flight at age 42 |
| 7 | Vessel participates in a notable military engagement. |
| 8 | Continued as Flight at age 46 |
| 8 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 9 | Switched to Scavenger at age 50 |
| 9 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Birth or Death involving a family member or close friend. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |