| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 2 | Entered Army Academy at age 22 |
| 2 | Join a social movement. |
| 2 | Dropped out of military academy. |
| 3 | Continued as Merchant Marine at age 22 |
| 3 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Senior Crewman |
| 4 | Continued as Merchant Marine at age 26 |
| 4 | Imperial trade restrictions force you out of business. |
| 5 | Became a Surveyor at age 30 |
| 5 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 5 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 6 | Continued as Surveyor at age 34 |
| 6 | Spend several years jumping from world to world in your scout ship. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Continued as Surveyor at age 38 |
| 7 | Perform an exemplary service for the scouts. |
| 8 | Continued as Surveyor at age 42 |
| 8 | Severely injured. Fully recovered. Owe 15,000 for medical bills. |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Retired at age 46 |
| 9 | Moved to a new world. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Birth or Death involving a family member or close friend. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |