| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 2 | Became a Barbarian at age 22 |
| 2 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Barbarian at age 26 |
| 3 | Promoted to rank 2 |
| 3 | Is now a Warrior |
| 4 | Continued as Barbarian at age 30 |
| 4 | Attacked by enemies and injured. |
| 4 | Nearly killed. Owe 10,000 for medical bills. |
| 4 | Gain Enemy if you don't already have one. |
| 4 | Promoted to rank 3 |
| 5 | Continued as Barbarian at age 34 |
| 5 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 6 | Switched to Wanderer at age 38 |
| 6 | Drafted into Law Enforcement |
| 7 | Became a Law Enforcement at age 42 |
| 7 | Is now a Rookie |
| 7 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 8 | Continued as Law Enforcement at age 46 |
| 8 | Go undercover to investigate an enemy. |
| 8 | Arrested |
| 8 | Promoted to rank 1 |
| 8 | Is now a Corporal |
| 9 | Aging Crisis. Owe 40,000 for medical bills. |
| 9 | Became a Inmate at age 50 |
| 9 | Vocational Training. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Switched to Fixer at age 54 |
| 10 | Defeated a prison gang. Gain an Enemy. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Switched to Thug at age 58 |
| 11 | A guard takes a dislike to you. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |