| Term | History |
| 1 | Became a Diplomat at age 18 |
| 1 | Is now a Intern |
| 1 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 1 | Promoted to rank 1 |
| 1 | Is now a 3rd Secretary |
| 2 | Continued as Diplomat at age 22 |
| 2 | Join a successful conspiracy of nobles. |
| 2 | Promoted to rank 2 |
| 2 | Is now a 2nd Secretary |
| 3 | Continued as Diplomat at age 26 |
| 3 | An assassin attempts to end your life. |
| 3 | Scarred. Owe 1,250 for medical bills. |
| 3 | Forced to continue current assignment |
| 3 | Promoted to rank 3 |
| 3 | Is now a 1st Secretary |
| 4 | Continued as Diplomat at age 30 |
| 4 | Inherit a gift from a rich relative. |
| 4 | Promoted to rank 4 |
| 4 | Is now a Counsellor |
| 5 | Voluntarily left Diplomat |
| 5 | Became a Wanderer at age 34 |
| 5 | Suffer from a life-threatening illness. |
| 6 | Switched to Barbarian at age 38 |
| 6 | You do not know what happened to you. There is a gap in your memory. |
| 7 | Switched to Scavenger at age 42 |
| 7 | Nearly killed. Owe 20,000 for medical bills. |
| 8 | Became a Engineer/Gunner at age 46 |
| 8 | Is now a Crewman |
| 8 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | A new romantic starts. Gain an Ally. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Good fortune |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |