Senior Crewman Gertie Alexander permalink

Age Sex Str Dex End Int Edu Soc
64 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 4 (-1)
Unreceptive, Engaging, Dignified
 
Skills
Athletics (Endurance) 1
Broker 0
Diplomat 1
Drive 0
Electronics 0
Engineer (J-drive) 1
Flyer 0
Gun Combat 1
Mechanic 1
Medic 0
Persuade 0
Pilot (Capital Ships) 1
Profession 0
Science (Economics) 1
Science (Psychology) 1
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 0 1
Scholar Scientist 1 3
Navy Flight Crewman 0 1
Merchant Merchant Marine Senior Crewman 1 2
Retired 0 4
 
TermHistory
1Became a Free Trader at age 18
1Imperial trade restrictions force you out of business.
2Became a Scientist at age 22
2Make a breakthrough in your field.
2Promoted to rank 1
3Continued as Scientist at age 26
3Win a prestigious prize for your work.
4Continued as Scientist at age 30
4An expedition or voyage goes wrong, leaving you stranded in the wilderness.
5Became a Flight at age 34
5Is now a Crewman
5You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6Switched to Merchant Marine at age 38
6Moved to a new world.
6Promoted to rank 1
6Is now a Senior Crewman
7Continued as Merchant Marine at age 42
7Your ship or starport is destroyed by criminals. Gain them as an Enemy.
8Aging Crisis. Owe 60,000 for medical bills.
8Retired at age 46
8Moved to a new world.
9Aging Crisis. Owe 60,000 for medical bills.
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 30,000 for medical bills.
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 10,000 for medical bills.
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 10,000 for medical bills.