| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 1 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 1 | Gain 5 Contacts. Gain 3 Enemies. |
| 2 | Voluntarily left Surveyor |
| 2 | Became a Line/Crew at age 22 |
| 2 | Is now a Crewman |
| 2 | Advanced training in a specialist field |
| 3 | Voluntarily left Line/Crew |
| 3 | Became a Barbarian at age 26 |
| 3 | Attempted a risky adventure and was wildly successful. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Barbarian at age 30 |
| 4 | Suffer from a life-threatening illness. |
| 5 | Became a Field Researcher at age 34 |
| 5 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 5 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 5 | Gain an Enemy |
| 6 | Continued as Field Researcher at age 38 |
| 6 | Make a breakthrough in your field. |
| 7 | Continued as Field Researcher at age 42 |
| 7 | Refused to perform research that goes against your conscience. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Field Researcher at age 46 |
| 8 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 9 | Became a Enforcer at age 50 |
| 9 | You spend months in the dangerous criminal underworld. |
| 9 | Promoted to rank 1 |
| 10 | Voluntarily left Enforcer |
| 10 | Switched to Scavenger at age 54 |
| 10 | Attempted a risky adventure and was sent to prison. |
| 11 | Became a Fixer at age 58 |
| 11 | Special Duty. |
| 11 | Promoted to rank 1 |
| 11 | Paroled from prison. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |