| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | You are forced out because of censorship or controversy. What truth did you get too close to? |
| 2 | Became a Scavenger at age 22 |
| 2 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 3 | Entered Marine Academy at age 26 |
| 3 | Birth or Death involving a family member or close friend. |
| 3 | Dropped out of military academy. |
| 4 | Continued as Scavenger at age 26 |
| 4 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Scavenger at age 30 |
| 5 | Find valuable salvage. |
| 6 | Voluntarily left Scavenger |
| 6 | Became a Flight at age 34 |
| 6 | Is now a Crewman |
| 6 | Vessel participates in a diplomatic mission. |
| 6 | Gain a contact. |
| 6 | Promoted to Flight rank 1 |
| 6 | Is now a Able Spacehand |
| 7 | Continued as Flight at age 38 |
| 7 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 7 | Promoted to Flight rank 2 |
| 7 | Is now a Petty Officer, 3rd class |
| 8 | Continued as Flight at age 42 |
| 8 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 9 | Switched to Engineer/Gunner at age 46 |
| 9 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 9 | Promoted to Engineer/Gunner rank 3 |
| 9 | Is now a Petty Officer, 2nd class |
| 10 | Voluntarily left Engineer/Gunner |
| 10 | Returned to Performer at age 50 |
| 10 | Join homeworld’s celebrity circles |
| 11 | Continued as Performer at age 54 |
| 11 | Gain a patron in the arts. Gain an Ally |
| 11 | Promoted to rank 1 |
| 12 | Continued as Performer at age 58 |
| 12 | Join homeworld’s celebrity circles |
| 12 | Forced to muster out. |