Craftsman Charles Shelton permalink

Age Sex Str Dex End Int Edu Soc
63 M 1 (-2) 1 (-2) 5 (-1) 6 (0) 10 (1) 7 (0)
Decent, Mistrusting
 
Skills
Art (Instrument) 1
Carouse 0
Diplomat 1
Drive (Walker) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (Power) 1
Language (Zdetl (Zhodani)) 1
Mechanic 2
Melee (Unarmed) 1
Persuade 1
Pilot 0
Profession (Construction) 1
Profession (Polymers) 1
Science (Biology) 1
Science (Xenology) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker Craftsman 5 7
Drifter Scavenger 0 2
Scout Courier 0 1
Retired 0 1
 
TermHistory
1Became a Worker at age 18
1You gain experience in a technical field as a computer operator or surveyor.
1Promoted to rank 1
2Continued as Worker at age 22
2Advanced training in a specialist field.
2Promoted to rank 2
2Is now a Technician
3Continued as Worker at age 26
3Political upheaval strikes your homeworld, and you are caught up in the revolution.
4Continued as Worker at age 30
4Advanced training in a specialist field.
4Promoted to rank 3
5Continued as Worker at age 34
5You rise to a position of power in your colony or corporation.
5Promoted to rank 4
5Is now a Craftsman
6Continued as Worker at age 38
6Your business expands, your corporation grows, or the colony thrives.
6Promoted to rank 5
7Continued as Worker at age 42
7Your business expands, your corporation grows, or the colony thrives.
7Forced to muster out.
8Became a Scavenger at age 46
9Continued as Scavenger at age 50
9Injured. Fully recovered. Owe 5,000 for medical bills.
10Became a Courier at age 54
10Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
10Gain 6 Contacts. Gain 2 Enemies.
11Aging Crisis. Owe 40,000 for medical bills.
11Retired at age 58
11Moved to a new world.
12Aging Crisis. Owe 10,000 for medical bills.