Able Spacehand Carl Armstrong permalink

Age Sex Str Dex End Int Edu Soc
65 M 1 (-2) 1 (-2) 4 (-1) 4 (-1) 3 (-1) 6 (0)
Modern, Unhelpful
 
Skills
Astrogation 1
Athletics (Dexterity) 1
Athletics (Strength) 1
Electronics 0
Engineer (M-drive) 1
Gun Combat 0
Investigate 2
Jack-of-All-Trades 1
Language (Oynprith (Droyne)) 1
Mechanic 1
Medic 0
Pilot 0
Recon 1
Science (Linguistics) 1
Steward 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 0 2
Citizen Colonist 0 1
Scholar Physician 0 2
Drifter Scavenger 0 1
Entertainer Artist 0 1
Drifter Wanderer 1 2
Navy Flight Able Spacehand 1 2
 
TermHistory
1Became a Courier at age 18
1Perform an exemplary service for the scouts.
2Continued as Courier at age 22
2Spend several years jumping from world to world in your scout ship.
2Forced to muster out.
3Became a Colonist at age 26
3Hard times caused by a lack of interstellar trade costs you your job.
4Became a Physician at age 30
4Make a breakthrough in your field.
5Continued as Physician at age 34
5A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
5Severely injured. Fully recovered. Owe 7,500 for medical bills.
6Became a Scavenger at age 38
6You do not know what happened to you. There is a gap in your memory.
7Became a Artist at age 42
7Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy
7Forced to muster out.
8Switched to Wanderer at age 46
8Spend time with an alien race. Gain a contact.
8Promoted to rank 1
9Continued as Wanderer at age 50
9Lightly injured, no permanent damage. Fully recovered.
10Became a Flight at age 54
10Is now a Crewman
10Vessel participates in a diplomatic mission.
10Gain a contact.
10Attempt at commissioned failed.
10Promoted to Flight rank 1
10Is now a Able Spacehand
11Continued as Flight at age 58
11Injured. Fully recovered. Owe 1,250 for medical bills.
12Aging Crisis. Owe 60,000 for medical bills.