| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Perform an exemplary service for the scouts. |
| 2 | Continued as Courier at age 22 |
| 2 | Spend several years jumping from world to world in your scout ship. |
| 2 | Forced to muster out. |
| 3 | Became a Colonist at age 26 |
| 3 | Hard times caused by a lack of interstellar trade costs you your job. |
| 4 | Became a Physician at age 30 |
| 4 | Make a breakthrough in your field. |
| 5 | Continued as Physician at age 34 |
| 5 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 5 | Severely injured. Fully recovered. Owe 7,500 for medical bills. |
| 6 | Became a Scavenger at age 38 |
| 6 | You do not know what happened to you. There is a gap in your memory. |
| 7 | Became a Artist at age 42 |
| 7 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 7 | Forced to muster out. |
| 8 | Switched to Wanderer at age 46 |
| 8 | Spend time with an alien race. Gain a contact. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Wanderer at age 50 |
| 9 | Lightly injured, no permanent damage. Fully recovered. |
| 10 | Became a Flight at age 54 |
| 10 | Is now a Crewman |
| 10 | Vessel participates in a diplomatic mission. |
| 10 | Gain a contact. |
| 10 | Attempt at commissioned failed. |
| 10 | Promoted to Flight rank 1 |
| 10 | Is now a Able Spacehand |
| 11 | Continued as Flight at age 58 |
| 11 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |