Dominic Day permalink

Age Sex Str Dex End Int Edu Soc Psi
65 M 1 (-2) 1 (-2) 7 (0) 10 (1) 4 (-1) 6 (0) 2 (-2)
Ethical, Gullible, Irreverent
 
Skills
Admin 1
Advocate 1
Diplomat 1
Drive (Track) 1
Electronics (Computers) 1
Engineer (M-drive) 1
Investigate 0
Medic 0
Persuade 1
Profession 0
Science (Biology) 1
Science (Planetology) 1
Seafarer 0
Stealth 0
Streetwise 1
CareerAssignmentTitleRankTerms
Scholar Scientist 2 7
Drifter Wanderer 0 2
Retired 0 2
 
TermHistory
1Became a Scientist at age 18
1Assigned to work on a secret project for a patron or organisation.
2Continued as Scientist at age 22
2Make a breakthrough in your field.
2Promoted to rank 1
3Continued as Scientist at age 26
3A rival researcher blackens your name or steals your research. Gain a Rival.
4Continued as Scientist at age 30
4Entangled in a bureaucratic or legal morass that distracts you from your work.
4Promoted to rank 2
5Continued as Scientist at age 34
5Make a breakthrough in your field.
6Continued as Scientist at age 38
6Entangled in a bureaucratic or legal morass that distracts you from your work.
7Continued as Scientist at age 42
7Make a breakthrough in your field.
7Forced to muster out.
8Became a Wanderer at age 46
8Encounter a Psionic institute.
8Tested for psionic powers
9Aging Crisis. Owe 10,000 for medical bills.
9Continued as Wanderer at age 50
9run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10Retired at age 54
10Birth or Death involving a family member or close friend.
11Aging Crisis. Owe 30,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 60,000 for medical bills.