Field Agent Duke Elliott permalink

Age Sex Str Dex End Int Edu Soc
65 M 7 (0) 1 (-2) 1 (-2) 12 (2) 4 (-1) 4 (-1)
Restless, Responsive, Sultry
 
Skills
Admin 0
Animals 0
Art 0
Athletics (Endurance) 1
Deception 1
Drive (Walker) 1
Electronics (Computers) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Investigate 1
Jack-of-All-Trades 1
Melee (Unarmed) 1
Pilot (Spacecraft) 1
Recon 0
Stealth 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Citizen Colonist 0 1
Drifter Barbarian 1 3
Agent Corporate Agent Field Agent 3 5
Agent Intelligence 0 1
 
TermHistory
1Became a Wanderer at age 18
1Suffer from a life-threatening illness.
2Became a Colonist at age 22
2A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
3Switched to Barbarian at age 26
3Attempted a risky adventure and was wildly successful.
3Promoted to rank 1
4Continued as Barbarian at age 30
4run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5Became a Corporate Agent at age 34
5An investigation takes on a dangerous turn.
5Nearly killed. Owe 8,750 for medical bills.
6Continued as Corporate Agent at age 38
6A romantic relationship ends badly. Gain a Rival or Enemy.
6Promoted to rank 1
6Is now a Agent
7Voluntarily left Corporate Agent
7Returned to Barbarian at age 42
7Injured. Fully recovered. Owe 5,000 for medical bills.
8Returned to Corporate Agent at age 46
8Given specialist training in vehicles.
8Promoted to rank 2
8Is now a Field Agent
9Continued as Corporate Agent at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.
9Promoted to rank 3
10Continued as Corporate Agent at age 54
10Established a network of contacts. Gain 2 contacts.
10Forced to muster out.
11Switched to Intelligence at age 58
11Nearly killed. Fully recovered. Owe 20,000 for medical bills.
12Aging Crisis. Owe 60,000 for medical bills.