| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | Become leader in social movement. |
| 1 | Gain an Ally and an Enemy. |
| 1 | Graduated at age 18. |
| 2 | Became a Cavalry at age 18 |
| 2 | Is now a Private |
| 2 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Switched to Infantry at age 22 |
| 3 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 4 | Became a Worker at age 26 |
| 4 | You befriend a superior in the corporation or the colony. |
| 5 | Continued as Worker at age 30 |
| 5 | Your business expands, your corporation grows, or the colony thrives. |
| 6 | Continued as Worker at age 34 |
| 6 | Advanced training in a specialist field. |
| 7 | Continued as Worker at age 38 |
| 7 | Good fortune |
| 8 | Aging Crisis. Owe 10,000 for medical bills. |
| 8 | Voluntarily left Worker |
| 8 | Retired at age 42 |
| 8 | A new romantic starts. Gain an Ally. |
| 9 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |