Reginald Miller permalink

Age Sex Str Dex End Int Edu Soc
64 M 6 (0) 6 (0) 1 (-2) 7 (0) 9 (1) 5 (-1)
Courteous
 
Skills
Animals 0
Astrogation 0
Carouse 1
Drive 0
Electronics 0
Engineer (Life Support) 1
Flyer 0
Gun Combat 0
Mechanic 0
Medic 0
Melee (Unarmed) 2
Persuade 0
Pilot 0
Recon 1
Science (Archaeology) 1
Science (Chemistry) 1
Science (Cosmology) 1
Stealth 0
Streetwise 1
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 0 2
Prisoner Thug 1 1
Drifter Barbarian 1 3
Rogue Enforcer 0 1
Citizen Worker 1 1
Scout Explorer 0 2
Drifter Wanderer 1 1
 
TermHistory
1Became a Courier at age 18
1Perform an exemplary service for the scouts.
2Continued as Courier at age 22
2Accused of a crime
3Became a Thug at age 26
3Parole hearing.
3Promoted to rank 1
3Paroled from prison.
4Became a Barbarian at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Became a Enforcer at age 34
5Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
6Became a Worker at age 38
6You rise to a position of power in your colony or corporation.
6Promoted to rank 1
7Voluntarily left Worker
7Switched to Explorer at age 42
7You survey an alien world.
8Continued as Explorer at age 46
8You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
9Returned to Barbarian at age 50
9Find valuable salvage.
9Promoted to rank 1
10Continued as Barbarian at age 54
10You do not know what happened to you. There is a gap in your memory.
11Switched to Wanderer at age 58
11Find valuable salvage.
11Promoted to rank 1
12Aging Crisis. Owe 60,000 for medical bills.