| Term | History |
| 1 | Became a Cavalry at age 18 |
| 1 | Is now a Private |
| 1 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 1 | Gain rebels as Enemy |
| 2 | Became a Colonist at age 22 |
| 2 | Hard times caused by a lack of interstellar trade costs you your job. |
| 3 | Became a Thief at age 26 |
| 3 | Involved in a feud with a rival criminal organization. |
| 4 | Continued as Thief at age 30 |
| 4 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 5 | Continued as Thief at age 34 |
| 5 | Severely injured. Owe 5,000 for medical bills. |
| 6 | Switched to Pirate at age 38 |
| 6 | Is now a Lackey |
| 6 | Arrested and charged. |
| 6 | Failed to defend self. Gain an Enemy and go to prison. |
| 7 | Became a Thug at age 42 |
| 7 | Assigned to difficult or backbreaking labour. |
| 7 | Promoted to rank 1 |
| 7 | Paroled from prison. |
| 8 | Switched to Corporate at age 46 |
| 8 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 9 | Continued as Corporate at age 50 |
| 9 | Your business expands, your corporation grows, or the colony thrives. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Continued as Corporate at age 54 |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Continued as Corporate at age 58 |
| 11 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 11 | Promoted to rank 1 |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Continued as Corporate at age 62 |
| 12 | Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |