| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 2 | Continued as Explorer at age 22 |
| 2 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 2 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 3 | Continued as Explorer at age 26 |
| 3 | Gained a contact. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Scout |
| 4 | Continued as Explorer at age 30 |
| 4 | Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
| 5 | Became a Marine Support at age 34 |
| 5 | Is now a Marine |
| 5 | Advanced training in a specialist field |
| 5 | Commissioned in Marine/Marine Support |
| 5 | Is now a Lieutenant |
| 6 | Continued as Marine Support at age 38 |
| 6 | Assigned to a black ops mission. |
| 6 | Promoted to Marine Support officer rank 2 |
| 6 | Is now a Captain |
| 7 | Continued as Marine Support at age 42 |
| 7 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 8 | Became a Diplomat at age 46 |
| 8 | Is now a Intern |
| 8 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 9 | Became a Merchant Marine at age 50 |
| 9 | Is now a Crewman |
| 9 | Embroiled in legal trouble. |
| 10 | Continued as Merchant Marine at age 54 |
| 10 | A new romantic starts. Gain an Ally. |
| 10 | Promoted to rank 1 |
| 10 | Is now a Senior Crewman |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Voluntarily left Merchant Marine |
| 11 | Retired at age 58 |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |