| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 2 | Became a Surveyor at age 22 |
| 2 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 2 | Psychologically damaged by your time in the scouts. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Surveyor at age 26 |
| 3 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 4 | Became a Colonist at age 30 |
| 4 | Hard times caused by a lack of interstellar trade costs you your job. |
| 5 | Became a Free Trader at age 34 |
| 5 | Embroiled in legal trouble. |
| 6 | Continued as Free Trader at age 38 |
| 6 | Embroiled in legal trouble. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Free Trader at age 42 |
| 7 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 8 | Returned to Scavenger at age 46 |
| 9 | Continued as Scavenger at age 50 |
| 9 | Find valuable salvage. |
| 10 | Continued as Scavenger at age 54 |
| 10 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |
| 11 | Became a Enforcer at age 58 |
| 11 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 11 | Promoted to rank 1 |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Continued as Enforcer at age 62 |
| 12 | You spend months in the dangerous criminal underworld. |
| 12 | Forced to muster out. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |