| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | Perform an exemplary service for the scouts. |
| 2 | Voluntarily left Surveyor |
| 2 | Became a Colonist at age 22 |
| 2 | Your business expands, your corporation grows, or the colony thrives. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Colonist at age 26 |
| 3 | Spent time maintaining and using heavy vehicles. |
| 4 | Voluntarily left Colonist |
| 4 | Became a Scavenger at age 30 |
| 4 | Attacked by enemies that you easily defeat. |
| 4 | Gain Enemy if you don't already have one. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Scavenger at age 34 |
| 5 | Suffer from a life-threatening illness. |
| 6 | Became a Artist at age 38 |
| 6 | Encounter a Psionic institute. |
| 6 | Tested for psionic powers |
| 6 | Promoted to rank 1 |
| 7 | Continued as Artist at age 42 |
| 7 | Gain a patron in the arts. Gain an Ally |
| 7 | Promoted to rank 2 |
| 8 | Continued as Artist at age 46 |
| 8 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 8 | Forced to muster out. |
| 9 | Switched to Courier at age 50 |
| 9 | You spend a great deal of time on the fringes of Charted Space. |
| 9 | Severely injured. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Continued as Courier at age 54 |
| 10 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |