| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Nearly killed. |
| 2 | Became a Scientist at age 22 |
| 2 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 2 | Severely injured. Owe 6,250 for medical bills. |
| 3 | Entered Marine Academy at age 26 |
| 3 | Study Electronics (Comms) as a hobby. |
| 3 | Dropped out of military academy. |
| 4 | Continued as Scientist at age 26 |
| 4 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 5 | Continued as Scientist at age 30 |
| 5 | Advanced training in a specialist field. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Scientist at age 34 |
| 6 | Advanced training in a specialist field. |
| 7 | Continued as Scientist at age 38 |
| 7 | Assigned to work on a secret project for a patron or organisation. |
| 7 | Forced to muster out. |
| 8 | Became a Broker at age 42 |
| 9 | Continued as Broker at age 46 |
| 9 | Imperial trade restrictions force you out of business. |
| 10 | Became a Wanderer at age 50 |
| 10 | Find an Alien Artifact. |
| 10 | Promoted to rank 1 |
| 11 | Continued as Wanderer at age 54 |
| 11 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 12 | Switched to Barbarian at age 58 |
| 12 | Attempted a risky adventure and was injured. |
| 12 | Nearly killed. Owe 20,000 for medical bills. |
| 12 | Promoted to rank 1 |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Continued as Barbarian at age 62 |
| 13 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |