Scout Norris Simmons permalink

Age Sex Str Dex End Int Edu Soc
67 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 5 (-1) 5 (-1)
Accomplished
 
Skills
Astrogation 1
Broker 1
Drive 0
Electronics (Remote Ops) 1
Gambler 1
Gun Combat 0
Gunner (Capital) 1
Gunner (Turret) 1
Mechanic 4
Persuade 1
Pilot 0
Profession 0
Science (Archaeology) 1
Seafarer 0
Survival 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Scout Explorer Scout 1 3
Navy Engineer/Gunner Able Spacehand 1 3
Navy Line/Crew 1 2
Merchant Free Trader 1 2
Merchant Merchant Marine Crewman 0 1
Drifter Scavenger 0 1
 
TermHistory
1Became a Explorer at age 18
1You survey an alien world.
1Promoted to rank 1
1Is now a Scout
2Continued as Explorer at age 22
2Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
2Gain 3 Contacts. Gain 2 Enemies.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3Advanced training in a specialist field
3Promoted to Engineer/Gunner rank 1
3Is now a Able Spacehand
4Continued as Engineer/Gunner at age 30
4Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
5Switched to Line/Crew at age 34
5Advanced training in a specialist field
6Continued as Line/Crew at age 38
6Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
7Returned to Engineer/Gunner at age 42
7Advanced training in a specialist field
7Forced to muster out.
8Returned to Explorer at age 46
8You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
9Became a Free Trader at age 50
9Promoted to rank 1
10Continued as Free Trader at age 54
10A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
11Switched to Merchant Marine at age 58
11Is now a Crewman
12Voluntarily left Merchant Marine
12Became a Scavenger at age 62
12run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
13Aging Crisis. Owe 40,000 for medical bills.