| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | Psychologically damaged by your time in the scouts. |
| 2 | Became a Wanderer at age 22 |
| 2 | Find Ancient Technology. |
| 2 | Forced to continue current assignment |
| 2 | Promoted to rank 1 |
| 3 | Continued as Wanderer at age 26 |
| 3 | Attacked by enemies and injured. |
| 3 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Gain Enemy if you don't already have one. |
| 4 | Continued as Wanderer at age 30 |
| 4 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 5 | Became a Scientist at age 34 |
| 5 | Agreed to perform research that goes against your conscience. Gain 1 Enemies. |
| 6 | Continued as Scientist at age 38 |
| 6 | Advanced training in a specialist field. |
| 7 | Continued as Scientist at age 42 |
| 7 | Gained a contact. |
| 8 | Aging Crisis. Owe 10,000 for medical bills. |
| 8 | Continued as Scientist at age 46 |
| 8 | Make a breakthrough in your field. |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Continued as Scientist at age 50 |
| 9 | Advanced training in a specialist field. |
| 9 | Forced to muster out. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |