| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | You are rewarded for your diligence or cunning. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Worker at age 22 |
| 2 | Advanced training in a specialist field. |
| 3 | Continued as Worker at age 26 |
| 3 | You befriend a superior in the corporation or the colony. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Technician |
| 4 | Continued as Worker at age 30 |
| 4 | You gain experience in a technical field as a computer operator or surveyor. |
| 5 | Continued as Worker at age 34 |
| 5 | Good fortune |
| 5 | Forced to muster out. |
| 6 | Became a Performer at age 38 |
| 6 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 7 | Continued as Performer at age 42 |
| 7 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 8 | Switched to Corporate at age 46 |
| 8 | Severely injured. Fully recovered. Owe 3,750 for medical bills. |
| 9 | Switched to Colonist at age 50 |
| 9 | Advanced training in a specialist field. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Colonist at age 54 |
| 10 | You are rewarded for your diligence or cunning. |
| 10 | Promoted to rank 2 |
| 10 | Is now a Settler |
| 11 | Continued as Colonist at age 58 |
| 11 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 11 | Gain a criminal contact. |
| 11 | Promoted to rank 3 |
| 12 | Continued as Colonist at age 62 |
| 12 | Advanced training in a specialist field. |
| 12 | Promoted to rank 4 |
| 12 | Is now a Explorer |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |