Crewman Myrle Steward permalink

Age Sex Str Dex End Int Edu Soc Psi
68 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 8 (0) 8 (0)
Selective, Disparaging, Furious
 
Skills
Astrogation 0
Carouse 1
Electronics (Sensors) 1
Flyer 0
Gun Combat 0
Mechanic 0
Medic 0
Pilot 0
Science (Cybernetics) 1
Science (Linguistics) 1
Seafarer 0
Steward 1
Survival 1
Telepathy 0
Teleportation 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 0 1
Navy Line/Crew Crewman 0 1
Entertainer Performer 1 3
Scholar Scientist 1 2
Retired 0 5
 
TermHistory
1Became a Courier at age 18
1Injured.
2Became a Line/Crew at age 22
2Is now a Crewman
2Injured. Fully recovered.
3Became a Performer at age 26
3Encounter a Psionic institute.
3Tested for psionic powers
4Continued as Performer at age 30
4Gain a patron in the arts. Gain an Ally
4Promoted to rank 1
5Continued as Performer at age 34
5An investigation, tour, project or expedition goes wrong, stranding you far from home.
6Became a Scientist at age 38
6Advanced training in a specialist field.
6Promoted to rank 1
7Continued as Scientist at age 42
7Gained a contact.
8Aging Crisis. Owe 30,000 for medical bills.
8Voluntarily left Scientist
8Retired at age 46
8Gained a contact.
9Aging Crisis. Owe 10,000 for medical bills.
9Good fortune
10Aging Crisis. Owe 30,000 for medical bills.
10Birth or Death involving a family member or close friend.
11Aging Crisis. Owe 10,000 for medical bills.
11Birth or Death involving a family member or close friend.
12Aging Crisis. Owe 60,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 20,000 for medical bills.