| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Amnesia. |
| 1 | Forced to continue current assignment |
| 1 | Promoted to rank 1 |
| 2 | Continued as Wanderer at age 22 |
| 2 | Attempted a risky adventure and was wildly successful. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Wanderer at age 26 |
| 3 | Lightly injured, no permanent damage. Fully recovered. |
| 4 | Became a Line/Crew at age 30 |
| 4 | Is now a Crewman |
| 4 | Advanced training in a specialist field |
| 4 | Promoted to Line/Crew rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Voluntarily left Line/Crew |
| 5 | Became a Physician at age 34 |
| 5 | Refuse to join a cheat in some fashion. |
| 6 | Continued as Physician at age 38 |
| 6 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 6 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 7 | Continued as Physician at age 42 |
| 7 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 7 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 7 | Gain an Enemy |
| 7 | Forced to muster out. |
| 8 | Switched to Scavenger at age 46 |
| 8 | Suffer from a life-threatening illness. |
| 9 | Switched to Flight at age 50 |
| 9 | Moved to a new world. |
| 9 | Promoted to Flight rank 2 |
| 9 | Is now a Petty Officer, 3rd class |
| 10 | Continued as Flight at age 54 |
| 10 | Severely injured. Fully recovered. |
| 11 | Returned to Scavenger at age 58 |
| 11 | Forced to muster out. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |