Marine Alice Moore permalink

Age Sex Str Dex End Int Edu Soc
67 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 10 (1) 7 (0)
Tough, Changeable
 
Skills
Animals 0
Deception 0
Drive 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Language 0
Medic 0
Recon 1
Science (Psionicology) 1
Stealth 2
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 1 3
Marine Ground Assault Marine 0 1
Rogue Thief 0 2
Citizen Colonist 0 1
Agent Law Enforcement Rookie 0 1
Retired 0 4
 
TermHistory
1Became a Wanderer at age 18
1Attempted a risky adventure and was wildly successful.
1Promoted to rank 1
2Continued as Wanderer at age 22
2Spend time with an alien race. Gain a contact.
3Continued as Wanderer at age 26
3Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
4Became a Ground Assault at age 30
4Is now a Marine
4Nearly killed. Fully recovered.
5Became a Thief at age 34
5Refuse to backstab a fellow rogue for personal gain. Gain an Ally
6Continued as Thief at age 38
6Refuse to backstab a fellow rogue for personal gain. Gain an Ally
7Voluntarily left Thief
7Became a Colonist at age 42
7Co-operate with investigation by the planetary authorities. The business or colony is shut down.
8Became a Law Enforcement at age 46
8Is now a Rookie
8Hard times caused by a lack of interstellar trade costs you your job.
9Aging Crisis. Owe 50,000 for medical bills.
9Retired at age 50
9A romantic relationship ends badly. Gain a Rival or Enemy.
10Gained a contact.
11Aging Crisis. Owe 10,000 for medical bills.
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 40,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 30,000 for medical bills.