| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Works is especially well received and popular, making you a minor celebrity |
| 1 | Promoted to rank 1 |
| 2 | Continued as Artist at age 22 |
| 2 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 2 | Promoted to rank 2 |
| 3 | Voluntarily left Artist |
| 3 | Became a Pirate at age 26 |
| 3 | Is now a Lackey |
| 3 | Involved in the planning of an impressive heist. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Henchman |
| 4 | Continued as Pirate at age 30 |
| 4 | You spend months in the dangerous criminal underworld. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Corporal |
| 5 | Continued as Pirate at age 34 |
| 5 | You spend months in the dangerous criminal underworld. |
| 6 | Continued as Pirate at age 38 |
| 6 | Involved in a gambling ring. |
| 6 | Promoted to rank 3 |
| 6 | Is now a Sergeant |
| 7 | Voluntarily left Pirate |
| 7 | Became a Field Researcher at age 42 |
| 7 | Gained a contact. |
| 8 | Continued as Field Researcher at age 46 |
| 8 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 8 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 9 | Switched to Enforcer at age 50 |
| 9 | Crime pays off. Gain victim as Enemy. |
| 10 | Continued as Enforcer at age 54 |
| 10 | Arrested and charged. |
| 10 | Failed to defend self. Gain an Enemy and go to prison. |
| 10 | Promoted to rank 1 |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Became a Fixer at age 58 |
| 11 | Joined a prison gang |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Switched to Thug at age 62 |
| 12 | Vocational Training. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |