| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | Risk your fortune on a possibility lucrative deal and win. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Free Trader at age 22 |
| 2 | Given advanced training in a specialist field |
| 3 | Continued as Free Trader at age 26 |
| 3 | Befriend a useful ally in one sphere. Gain an Ally. |
| 4 | Continued as Free Trader at age 30 |
| 4 | Befriend a useful ally in one sphere. Gain an Ally. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Free Trader at age 34 |
| 5 | Befriend a useful ally in one sphere. Gain an Ally. |
| 5 | Promoted to rank 3 |
| 5 | Is now a Experienced Trader |
| 6 | Voluntarily left Free Trader |
| 6 | Became a Army Support at age 38 |
| 6 | Is now a Private |
| 6 | Gained a contact. |
| 7 | Continued as Army Support at age 42 |
| 7 | Given a special assignment or duty in your unit. |
| 8 | Continued as Army Support at age 46 |
| 8 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 9 | Became a Engineer/Gunner at age 50 |
| 9 | Is now a Crewman |
| 9 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 10 | Became a Scavenger at age 54 |
| 10 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 11 | Switched to Wanderer at age 58 |
| 11 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |