Agent George Dwyer permalink

Age Sex Str Dex End Int Edu Soc
69 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 7 (0) 11 (1)
Consistent
 
Skills
Advocate 2
Athletics (Endurance) 1
Deception 1
Drive 0
Electronics 0
Flyer 0
Gambler 1
Gun Combat 0
Investigate 0
Jack-of-All-Trades 1
Mechanic 0
Melee (Unarmed) 5
Persuade 1
Profession (Civil Engineering) 1
Profession (Hydroponics) 1
Profession (Polymers) 1
Recon 0
Stealth 1
Streetwise 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Agent 1 3
Prisoner Inmate 0 3
Prisoner Thug 3 4
Prisoner Fixer 0 2
 
TermHistory
1Became a Corporate Agent at age 18
1Established a network of contacts. Gain 3 contacts.
2Continued as Corporate Agent at age 22
2Uncover a major conspiracy against your employers.
2Promoted to rank 1
2Is now a Agent
3Continued as Corporate Agent at age 26
3Go undercover to investigate an enemy.
3Arrested
4Became a Inmate at age 30
4Accused of assaulting a prison guard.
5Switched to Thug at age 34
5Joined a prison gang
5Promoted to rank 1
6Continued as Thug at age 38
6Joined a prison gang
6Promoted to rank 2
7Returned to Inmate at age 42
7A guard takes a dislike to you.
8Returned to Thug at age 46
8Hire a new lawyer.
8Promoted to rank 3
9Aging Crisis. Owe 40,000 for medical bills.
9Switched to Fixer at age 50
9Scarred. Fully recovered. Owe 10,000 for medical bills.
10Aging Crisis. Owe 40,000 for medical bills.
10Returned to Inmate at age 54
10Disgraced. Word of your criminal past reaches your homeworld.
11Aging Crisis. Owe 60,000 for medical bills.
11Returned to Fixer at age 58
11Accused of assaulting a prison guard.
12Aging Crisis. Owe 30,000 for medical bills.
12Returned to Thug at age 62
12Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
13Aging Crisis. Owe 20,000 for medical bills.