| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Refused to criticise a questionable political leader on your homeworld. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Artist at age 22 |
| 2 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Artist at age 26 |
| 3 | Public opinion turns on you. |
| 4 | Became a Merchant Marine at age 30 |
| 4 | Is now a Crewman |
| 4 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 5 | Became a Wanderer at age 34 |
| 5 | A new romantic starts. Gain an Ally. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Wanderer at age 38 |
| 6 | Suffer from a life-threatening illness. |
| 7 | Became a Surveyor at age 42 |
| 7 | Good fortune |
| 7 | Promoted to rank 1 |
| 7 | Is now a Scout |
| 8 | Continued as Surveyor at age 46 |
| 8 | Spend several years jumping from world to world in your scout ship. |
| 9 | Continued as Surveyor at age 50 |
| 9 | Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
| 10 | Became a Intelligence at age 54 |
| 10 | You go above and beyond the call of duty. |
| 10 | Promoted to rank 1 |
| 10 | Is now a Agent |
| 11 | Continued as Intelligence at age 58 |
| 11 | Rewarded for a successful mission. |
| 11 | Promoted to rank 2 |
| 11 | Is now a Field Agent |
| 12 | Continued as Intelligence at age 62 |
| 12 | Given specialist training in vehicles. |
| 12 | Promoted to rank 3 |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Continued as Intelligence at age 66 |
| 13 | Established a network of contacts. Gain 3 contacts. |
| 13 | Promoted to rank 4 |
| 13 | Is now a Special Agent |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |