| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | Advanced training in a specialist field. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Field Researcher at age 22 |
| 2 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Field Researcher at age 26 |
| 3 | Agreed to perform research that goes against your conscience. Gain 3 Enemies. |
| 3 | Promoted to rank 3 |
| 4 | Continued as Field Researcher at age 30 |
| 4 | Win a prestigious prize for your work. |
| 4 | Forced to muster out. |
| 5 | Became a Colonist at age 34 |
| 5 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Colonist at age 38 |
| 6 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
| 7 | Became a Barbarian at age 42 |
| 7 | Find valuable salvage. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Barbarian at age 46 |
| 8 | Attacked by enemies and injured. |
| 8 | Lightly injured, no permanent damage. Fully recovered. |
| 8 | Gain Enemy if you don't already have one. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Warrior |
| 9 | Continued as Barbarian at age 50 |
| 9 | Severely injured. Fully recovered. Owe 6,250 for medical bills. |
| 10 | Continued as Barbarian at age 54 |
| 10 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 10 | Promoted to rank 3 |
| 11 | Continued as Barbarian at age 58 |
| 11 | You do not know what happened to you. There is a gap in your memory. |
| 11 | Promoted to rank 4 |
| 11 | Is now a Chieftain |
| 12 | Continued as Barbarian at age 62 |
| 12 | Severely injured. Fully recovered. Owe 7,500 for medical bills. |
| 13 | Switched to Scavenger at age 66 |
| 13 | Find valuable salvage. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |