| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | Psychologically damaged by your time in the scouts. |
| 2 | Became a Cavalry at age 22 |
| 2 | Is now a Private |
| 2 | Thrown into a brutal ground war |
| 3 | Continued as Cavalry at age 26 |
| 3 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 4 | Became a Corporate Agent at age 30 |
| 4 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 5 | Became a Dilettante at age 34 |
| 5 | Is now a Wastrel |
| 5 | Inherit a gift from a rich relative. |
| 6 | Continued as Dilettante at age 38 |
| 6 | Moved to a new world. |
| 7 | Continued as Dilettante at age 42 |
| 7 | Inherit a gift from a rich relative. |
| 8 | Voluntarily left Dilettante |
| 8 | Became a Scavenger at age 46 |
| 8 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 9 | Switched to Barbarian at age 50 |
| 9 | Lightly injured, no permanent damage. Fully recovered. |
| 10 | Returned to Corporate Agent at age 54 |
| 10 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |