| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 2 | Became a Cavalry at age 22 |
| 2 | Is now a Private |
| 2 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 3 | Became a Enforcer at age 26 |
| 3 | Involved in the planning of an impressive heist. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Enforcer at age 30 |
| 4 | Lightly injured, no permanent damage. Fully recovered. |
| 5 | Switched to Free Trader at age 34 |
| 5 | Risk your fortune on a possibility lucrative deal and win. |
| 6 | Continued as Free Trader at age 38 |
| 6 | Embroiled in legal trouble. |
| 7 | Continued as Free Trader at age 42 |
| 7 | A good deal ensures you are living the high life for a few years. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Free Trader at age 46 |
| 8 | Risk your fortune on a possibility lucrative deal and win. |
| 8 | Forced to muster out. |
| 9 | Became a Wanderer at age 50 |
| 9 | Find an Alien Artifact. |
| 10 | Continued as Wanderer at age 54 |
| 10 | Severely injured. Fully recovered. Owe 25,000 for medical bills. |
| 11 | Became a Performer at age 58 |
| 11 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 11 | Promoted to rank 1 |
| 12 | Voluntarily left Performer |
| 12 | Returned to Merchant Marine at age 62 |
| 12 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Continued as Merchant Marine at age 66 |
| 13 | Risk your fortune on a possibility lucrative deal and win. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |