| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
| 2 | Entered Marine Academy at age 22 |
| 2 | War breaks out, triggering a mandatory draft. |
| 2 | Fled from the draft. |
| 2 | Dropped out of military academy. |
| 3 | Became a Scavenger at age 22 |
| 3 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 4 | Switched to Worker at age 26 |
| 4 | Spent time maintaining and using heavy vehicles. |
| 5 | Continued as Worker at age 30 |
| 5 | Your business expands, your corporation grows, or the colony thrives. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Worker at age 34 |
| 6 | You rise to a position of power in your colony or corporation. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Technician |
| 7 | Continued as Worker at age 38 |
| 7 | You gain experience in a technical field as a computer operator or surveyor. |
| 7 | Forced to muster out. |
| 8 | Switched to Wanderer at age 42 |
| 8 | Attempted a risky adventure and was wildly successful. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Wanderer at age 46 |
| 9 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Retired at age 50 |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Birth or Death involving a family member or close friend. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Victim of a crime |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Accused of a crime |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |