4th Officer Derrick Armstrong permalink

Age Sex Str Dex End Int Edu Soc Psi
71 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 9 (1) 9 (1) 5 (-1)
Lovely, Sisterly
 
Skills
Admin 1
Advocate 2
Astrogation 0
Broker 1
Deception 1
Drive (Hovercraft) 1
Electronics (Computers) 1
Gambler 1
Gun Combat 0
Language 0
Mechanic 1
Medic 0
Melee (Blade) 1
Persuade 0
Pilot 0
Profession 0
Science (Archaeology) 1
Stealth 1
Streetwise 1
Survival 1
Teleportation 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 1 2
Marine Ground Assault Marine 0 1
Scholar Field Researcher 1 3
Agent Corporate Agent Agent 1 1
Merchant Merchant Marine 4th Officer 2 4
Retired 0 2
 
TermHistory
1Became a Scavenger at age 18
1Encounter a Psionic institute.
1Tested for psionic powers
1Promoted to rank 1
2Continued as Scavenger at age 22
2Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
3Became a Ground Assault at age 26
3Is now a Marine
3You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
4Became a Field Researcher at age 30
4A rival researcher blackens your name or steals your research. Gain a Rival.
5Continued as Field Researcher at age 34
5Advanced training in a specialist field.
5Promoted to rank 1
6Continued as Field Researcher at age 38
6Your work is sabotaged by unknown parties. You may salvage what you can and give up.
7Became a Corporate Agent at age 42
7Rewarded for a successful mission.
7Promoted to rank 1
7Is now a Agent
8Voluntarily left Corporate Agent
8Became a Merchant Marine at age 46
8Is now a Crewman
8A good deal ensures you are living the high life for a few years.
8Promoted to rank 1
8Is now a Senior Crewman
9Continued as Merchant Marine at age 50
9Risk your fortune on a possibility lucrative deal and win.
9Promoted to rank 2
9Is now a 4th Officer
10Continued as Merchant Marine at age 54
10A good deal ensures you are living the high life for a few years.
11Aging Crisis. Owe 40,000 for medical bills.
11Continued as Merchant Marine at age 58
11Given advanced training in a specialist field
11Forced to muster out.
12Aging Crisis. Owe 30,000 for medical bills.
12Retired at age 62
12Lost eye or limb. Owe 5,000 for medical bills.
13Aging Crisis. Owe 40,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 50,000 for medical bills.