| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Spend several years jumping from world to world in your scout ship. |
| 2 | Continued as Courier at age 22 |
| 2 | Spend several years jumping from world to world in your scout ship. |
| 3 | Continued as Courier at age 26 |
| 3 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 4 | Became a Intelligence at age 30 |
| 4 | Nearly killed. Owe 17,500 for medical bills. |
| 5 | Became a Artist at age 34 |
| 5 | Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
| 6 | Continued as Artist at age 38 |
| 6 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Artist at age 42 |
| 7 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 8 | Continued as Artist at age 46 |
| 8 | You are forced out because of censorship or controversy. What truth did you get too close to? |
| 9 | Became a Scavenger at age 50 |
| 9 | Severely injured. Owe 10,000 for medical bills. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Moved to a new world. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Good fortune |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |