Field Agent Ruel Brooks permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 12 (2)
Deceitful, Nasty
 
Skills
Admin 2
Advocate 1
Broker 0
Deception 1
Diplomat 1
Drive (Mole) 1
Electronics (Comms) 2
Electronics (Computer) 1
Electronics (Remote Ops) 2
Engineer (Power) 2
Flyer 0
Gun Combat 0
Investigate 1
Language (Zdetl (Zhodani)) 1
Mechanic 1
Pilot (Spacecraft) 1
Recon 0
Science (Psychology) 1
Seafarer (Ocean Ships) 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Field Agent 2 2
Navy Flight Crewman 0 1
Citizen Corporate Manager 2 2
Scout Courier Scout 2 7
Retired 0 2
 
TermHistory
1Became a Corporate Agent at age 18
1A romantic relationship ends badly. Gain a Rival or Enemy.
1Promoted to rank 1
1Is now a Agent
2Continued as Corporate Agent at age 22
2Go undercover to investigate an enemy.
2You are rewarded for your diligence or cunning.
2Promoted to rank 2
2Is now a Field Agent
3Voluntarily left Corporate Agent
3Became a Flight at age 26
3Is now a Crewman
3You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
4Became a Corporate at age 30
4Political upheaval strikes your homeworld, and you are caught up in the revolution.
4Promoted to rank 1
5Continued as Corporate at age 34
5A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5Promoted to rank 2
5Is now a Manager
6Voluntarily left Corporate
6Became a Courier at age 38
6Moved to a new world.
6Promoted to rank 1
6Is now a Scout
7Continued as Courier at age 42
7When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
7Psychologically damaged by your time in the scouts.
8Continued as Courier at age 46
8Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
9Aging Crisis. Owe 30,000 for medical bills.
9Continued as Courier at age 50
9You spend a great deal of time on the fringes of Charted Space.
9You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
10Aging Crisis. Owe 50,000 for medical bills.
10Continued as Courier at age 54
10You spend a great deal of time on the fringes of Charted Space.
10Psychologically damaged by your time in the scouts.
11Aging Crisis. Owe 60,000 for medical bills.
11Continued as Courier at age 58
11Your ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
11Forced to continue current assignment
11Promoted to rank 2
12Aging Crisis. Owe 40,000 for medical bills.
12Continued as Courier at age 62
12Injured. Fully recovered. Owe 2,500 for medical bills.
13Aging Crisis. Owe 10,000 for medical bills.
13Retired at age 66
13Spend time with an alien race. Gain a contact.
14Aging Crisis. Owe 30,000 for medical bills.
14Birth or Death involving a family member or close friend.
15Aging Crisis. Owe 30,000 for medical bills.