| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Uncover a major conspiracy against your employers. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | Advanced training in a specialist field. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Field Agent |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | Advanced training in a specialist field. |
| 3 | Forced to muster out. |
| 4 | Became a Ground Assault at age 30 |
| 4 | Is now a Marine |
| 4 | On the front lines of a planetary assault and occupation. |
| 5 | Continued as Ground Assault at age 34 |
| 5 | Advanced training in a specialist field |
| 5 | Promoted to Ground Assault rank 1 |
| 5 | Is now a Lance Corporal |
| 6 | Voluntarily left Ground Assault |
| 6 | Switched to Intelligence at age 38 |
| 6 | Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
| 7 | Became a Artist at age 42 |
| 7 | Invited to take part in a controversial event or exhibition that injures your social standing. |
| 7 | Promoted to rank 1 |
| 8 | Aging Crisis. Owe 10,000 for medical bills. |
| 8 | Continued as Artist at age 46 |
| 8 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | Good fortune |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Moved to a new world. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |
| 15 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 16 | Aging Crisis. Owe 10,000 for medical bills. |