Able Spacehand Rae Lamb permalink

Age Sex Str Dex End Int Edu Soc
79 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 5 (-1) 7 (0)
Interrupting, Naive, Open-Minded
 
Skills
Admin 0
Astrogation 0
Athletics 0
Diplomat 0
Drive (Hovercraft) 1
Electronics (Computer) 1
Engineer (M-drive) 1
Engineer (Power) 1
Flyer 0
Gun Combat (Slug) 1
Investigate 0
Jack-of-All-Trades 1
Language (Oynprith (Droyne)) 1
Language (Zdetl (Zhodani)) 1
Mechanic 1
Melee (Natural) 1
Persuade 0
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Recon 0
Stealth 0
Steward 0
Streetwise 0
Survival 3
Vacc Suit 2
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Citizen Corporate 1 1
Drifter Barbarian 1 4
Drifter Scavenger 1 2
Entertainer Performer 0 1
Navy Flight Able Spacehand 1 2
Merchant Merchant Marine Crewman 0 2
Retired 0 2
 
TermHistory
1Became a Intelligence at age 18
1Injured. Fully recovered. Owe 1,250 for medical bills.
2Became a Corporate at age 22
2You gain experience in a technical field as a computer operator or surveyor.
2Promoted to rank 1
3Voluntarily left Corporate
3Became a Barbarian at age 26
3run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4Switched to Scavenger at age 30
4Attacked by enemies and injured.
4Lightly injured, no permanent damage. Fully recovered.
4Gain Enemy if you don't already have one.
4Promoted to rank 1
5Continued as Scavenger at age 34
5run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6Became a Performer at age 38
6Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
7Voluntarily left Performer
7Returned to Barbarian at age 42
7Find Ancient Technology.
8Continued as Barbarian at age 46
8Promoted to rank 1
9Continued as Barbarian at age 50
9Find valuable salvage.
9Forced to muster out.
10Became a Flight at age 54
10Is now a Crewman
10Vessel participates in a notable military engagement.
10Promoted to Flight rank 1
10Is now a Able Spacehand
11Continued as Flight at age 58
11You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
12Became a Merchant Marine at age 62
12Is now a Crewman
12Embroiled in legal trouble.
13Aging Crisis. Owe 10,000 for medical bills.
13Continued as Merchant Marine at age 66
13A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
13Gain rebels as Enemy
14Aging Crisis. Owe 30,000 for medical bills.
14Retired at age 70
14A romantic relationship ends badly. Gain a Rival or Enemy.
15Aging Crisis. Owe 60,000 for medical bills.
15Victim of a crime
16Aging Crisis. Owe 50,000 for medical bills.