| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | You spend months in the dangerous criminal underworld. |
| 1 | Forced to continue current assignment |
| 1 | Promoted to rank 1 |
| 2 | Continued as Enforcer at age 22 |
| 2 | A job goes wrong, forcing you to flee off-planet. |
| 3 | Became a Scavenger at age 26 |
| 3 | You do not know what happened to you. There is a gap in your memory. |
| 4 | Became a Explorer at age 30 |
| 4 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 5 | Continued as Explorer at age 34 |
| 5 | Serve as the courier for an important message from the Imperium. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Scout |
| 6 | Continued as Explorer at age 38 |
| 6 | Injured. |
| 7 | Became a Free Trader at age 42 |
| 7 | Moved to a new world. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Free Trader at age 46 |
| 8 | Risk your fortune on a possibility lucrative deal and win. |
| 8 | Promoted to rank 2 |
| 9 | Continued as Free Trader at age 50 |
| 9 | Embroiled in legal trouble. |
| 9 | Promoted to rank 3 |
| 9 | Is now a Experienced Trader |
| 10 | Continued as Free Trader at age 54 |
| 10 | Risk your fortune on a possibility lucrative deal and win. |
| 10 | Promoted to rank 4 |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Continued as Free Trader at age 58 |
| 11 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 11 | Gain rebels as Enemy |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Birth or Death involving a family member or close friend. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |
| 15 | Gained a contact. |
| 16 | Aging Crisis. Owe 40,000 for medical bills. |