Force Commander Carter Hislop permalink

Age Sex Str Dex End Int Edu Soc
79 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 8 (0) 11 (1)
Intelligent, Educated, Thick Skinned
 
Skills
Drive (Mole) 1
Electronics (Comms) 1
Engineer (J-drive) 2
Engineer (Power) 1
Explosives 1
Flyer (Grav) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons (Man Portable) 1
Heavy Weapons (Vehicle) 1
Leadership 1
Mechanic 0
Medic 0
Melee (Blade) 1
Pilot (Small Craft) 1
Profession (Hydroponics) 1
Science 0
Seafarer 0
Stealth 2
Streetwise 1
Tactics (Military) 1
Tactics (Naval) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Marine Marine Support Force Commander 3 / 1 4
Citizen Worker Technician 2 3
Scout Explorer 0 1
Retired 0 7
 
TermHistory
1Became a Marine Support at age 18
1Is now a Marine
1Commanding officer takes an interest in your career.
1Promoted to Marine Support rank 1
1Is now a Lance Corporal
2Continued as Marine Support at age 22
2A new romantic starts. Gain an Ally.
2Commissioned in Marine/Marine Support
2Is now a Lieutenant
2Promoted to Marine Support officer rank 2
2Is now a Captain
3Continued as Marine Support at age 26
3Advanced training in a specialist field
3Promoted to Marine Support officer rank 3
3Is now a Force Commander
4Continued as Marine Support at age 30
4A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4Forced to muster out.
5Became a Worker at age 34
5You befriend a superior in the corporation or the colony.
5Promoted to rank 1
6Continued as Worker at age 38
6You gain experience in a technical field as a computer operator or surveyor.
6Promoted to rank 2
6Is now a Technician
7Continued as Worker at age 42
7Spent time maintaining and using heavy vehicles.
7Forced to muster out.
8Became a Explorer at age 46
8Scarred. Fully recovered. Owe 2,500 for medical bills.
9Aging Crisis. Owe 50,000 for medical bills.
9Retired at age 50
9Moved to a new world.
10Aging Crisis. Owe 50,000 for medical bills.
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 10,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 20,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 20,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 50,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 50,000 for medical bills.
15Accused of a crime
16Aging Crisis. Owe 20,000 for medical bills.