| Term | History |
| 1 | Became a Army Support at age 18 |
| 1 | Is now a Private |
| 1 | Assigned to an urbanised planet torn by war. |
| 1 | Attempt at commissioned failed. |
| 2 | Voluntarily left Army Support |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | Advanced training in a specialist field |
| 2 | Promoted to Engineer/Gunner rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | Abuse your position for profit |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | Lightly injured, no permanent damage. Fully recovered. |
| 5 | Became a Corporate at age 34 |
| 5 | Birth or Death involving a family member or close friend. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Corporate at age 38 |
| 6 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 7 | Became a Scientist at age 42 |
| 7 | Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 7 | Gain an Enemy |
| 8 | Continued as Scientist at age 46 |
| 8 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 9 | Continued as Scientist at age 50 |
| 9 | Refused to perform research that goes against your conscience. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Scientist at age 54 |
| 10 | Refuse to join a cheat in some fashion. |
| 11 | Continued as Scientist at age 58 |
| 11 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 11 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 12 | Returned to Corporate at age 62 |
| 12 | Your business expands, your corporation grows, or the colony thrives. |
| 12 | Promoted to rank 2 |
| 12 | Is now a Manager |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Continued as Corporate at age 66 |
| 13 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Retired at age 70 |
| 14 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |
| 15 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 16 | Aging Crisis. Owe 50,000 for medical bills. |