Field Agent Erna Mcarthy permalink

Age Sex Str Dex End Int Edu Soc
80 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 7 (0)
Unfriendly
 
Skills
Animals 0
Astrogation 1
Athletics (Endurance) 1
Athletics (Strength) 1
Deception 1
Diplomat 1
Drive (Mole) 2
Flyer 0
Gun Combat (Energy) 1
Investigate 1
Mechanic 1
Pilot (Spacecraft) 1
Recon 2
Science (Philosophy) 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout 2 4
Agent Intelligence Field Agent 3 3
Scout Surveyor 0 2
Scholar Field Researcher 0 1
Merchant Free Trader 0 1
Retired 0 4
 
TermHistory
1Became a Courier at age 18
1Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
1Psychologically damaged by your time in the scouts.
1Promoted to rank 1
1Is now a Scout
2Continued as Courier at age 22
2You survey an alien world.
2Promoted to rank 2
3Continued as Courier at age 26
3When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
3You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
4Continued as Courier at age 30
4Severely injured. Fully recovered. Owe 7,500 for medical bills.
5Became a Intelligence at age 34
5Befriended by a senior agent.
5Promoted to rank 1
5Is now a Agent
6Continued as Intelligence at age 38
6Given specialist training in vehicles.
6Promoted to rank 2
6Is now a Field Agent
7Continued as Intelligence at age 42
7Gained a contact.
7Promoted to rank 3
8Voluntarily left Intelligence
8Switched to Surveyor at age 46
8You spend a great deal of time on the fringes of Charted Space.
8Gain a contact in an alien race.
9Continued as Surveyor at age 50
9You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
10Became a Field Researcher at age 54
10An expedition or voyage goes wrong, leaving you stranded in the wilderness.
11Became a Free Trader at age 58
11Your ship or starport is destroyed by criminals. Gain them as an Enemy.
12Aging Crisis. Owe 50,000 for medical bills.
12Retired at age 62
12Good fortune
13Aging Crisis. Owe 30,000 for medical bills.
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 10,000 for medical bills.
14Birth or Death involving a family member or close friend.
15Aging Crisis. Owe 30,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 10,000 for medical bills.