Petty Officer, 2nd class Quincy McPherson permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 6 (0) 2 (-2)
Empathetic, Insolent
 
Skills
Admin 1
Athletics (Dexterity) 1
Athletics (Endurance) 2
Athletics (Strength) 1
Carouse 0
Deception 1
Electronics 0
Flyer (Wing) 1
Gun Combat (Slug) 1
Gun Combat 2
Investigate 2
Language (Oynprith (Droyne)) 1
Mechanic 1
Melee (Natural) 1
Persuade 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Recon 0
Streetwise 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Petty Officer, 2nd class 3 4
Agent Law Enforcement Sergeant 2 4
Merchant Free Trader 2 2
Retired 0 5
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1Commanding officer takes an interest in your career.
1Promoted to Flight rank 1
1Is now a Able Spacehand
2Continued as Flight at age 22
2A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2Promoted to Flight rank 2
2Is now a Petty Officer, 3rd class
3Voluntarily left Flight
3Became a Law Enforcement at age 26
3Is now a Rookie
3A romantic relationship ends badly. Gain a Rival or Enemy.
3Promoted to rank 1
3Is now a Corporal
4Continued as Law Enforcement at age 30
4You go above and beyond the call of duty.
4Promoted to rank 2
4Is now a Sergeant
5Continued as Law Enforcement at age 34
5Rewarded for a successful mission.
6Continued as Law Enforcement at age 38
6Hard times caused by a lack of interstellar trade costs you your job.
7Became a Free Trader at age 42
7Betrayal. Convert an Ally into a Rival or Enemy.
7Promoted to rank 1
8Continued as Free Trader at age 46
8Given advanced training in a specialist field
8Promoted to rank 2
9Voluntarily left Free Trader
9Returned to Flight at age 50
9Gained a contact.
9Promoted to Flight rank 3
9Is now a Petty Officer, 2nd class
10Continued as Flight at age 54
10Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
11Aging Crisis. Owe 10,000 for medical bills.
11Retired at age 58
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 30,000 for medical bills.
12Birth or Death involving a family member or close friend.
13Aging Crisis. Owe 30,000 for medical bills.
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 10,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 30,000 for medical bills.
15Moved to a new world.
16Aging Crisis. Owe 30,000 for medical bills.