| Term | History |
| 1 | Became a Dilettante at age 18 |
| 1 | Is now a Wastrel |
| 1 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 2 | Voluntarily left Dilettante |
| 2 | Became a Performer at age 22 |
| 2 | Expose or are involved in a scandal of some sort. |
| 2 | Promoted to rank 1 |
| 3 | Voluntarily left Performer |
| 3 | Became a Army Support at age 26 |
| 3 | Is now a Private |
| 3 | Moved to a new world. |
| 3 | Promoted to Army Support rank 1 |
| 3 | Is now a Lance Corporal |
| 4 | Continued as Army Support at age 30 |
| 4 | Assigned to a peacekeeping role. |
| 4 | Attempt at commissioned failed. |
| 5 | Continued as Army Support at age 34 |
| 5 | Commanding officer takes an interest in your career. |
| 5 | Commissioned in Army/Army Support |
| 5 | Is now a Lieutenant |
| 5 | Promoted to Army Support officer rank 2 |
| 5 | Is now a Captain |
| 6 | Voluntarily left Army Support |
| 6 | Became a Courier at age 38 |
| 6 | You spend a great deal of time on the fringes of Charted Space. |
| 6 | Lightly injured, no permanent damage. Fully recovered. |
| 7 | Continued as Courier at age 42 |
| 7 | Spend several years jumping from world to world in your scout ship. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Scout |
| 8 | Continued as Courier at age 46 |
| 8 | You spend a great deal of time on the fringes of Charted Space. |
| 8 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 8 | Gain 3 Contacts. Gain 1 Enemies. |
| 8 | Forced to muster out. |
| 9 | Switched to Artist at age 50 |
| 9 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 10 | Became a Scavenger at age 54 |
| 10 | You do not know what happened to you. There is a gap in your memory. |
| 11 | Switched to Wanderer at age 58 |
| 11 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Good fortune |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |
| 15 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 16 | Aging Crisis. Owe 40,000 for medical bills. |