Major Andrew Ronald permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 7 (0) 8 (0)
Overbearing
 
Skills
Admin 1
Animals 0
Athletics (Strength) 1
Carouse 0
Deception 1
Diplomat 1
Flyer (Rotor) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Investigate 1
Jack-of-all-Trades 1
Leadership 1
Medic 1
Melee (Bludgeon) 1
Persuade 1
Seafarer 0
Stealth 1
Streetwise 1
Survival 1
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 1 2
Army Army Support Major 3 / 0 5
Agent Intelligence Field Agent 2 3
Retired 0 5
 
TermHistory
1Became a Barbarian at age 18
1Contact with Government.
1Promoted to rank 1
2Continued as Barbarian at age 22
2Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
3Became a Army Support at age 26
3Is now a Private
3Surrounded and outnumbered by the enemy, you hold out until relief arrives.
3Commissioned in Army/Army Support
3Is now a Lieutenant
4Continued as Army Support at age 30
4Thrown into a brutal ground war
4Severely injured.
5Continued as Army Support at age 34
5A new romantic starts. Gain an Ally.
5Promoted to Army Support officer rank 2
5Is now a Captain
6Continued as Army Support at age 38
6Surrounded and outnumbered by the enemy, you hold out until relief arrives.
6Promoted to Army Support officer rank 3
6Is now a Major
7Continued as Army Support at age 42
7Surrounded and outnumbered by the enemy, you hold out until relief arrives.
7Forced to muster out.
8Became a Intelligence at age 46
8Go undercover to investigate an enemy.
8Spent time maintaining and using heavy vehicles.
8Promoted to rank 1
8Is now a Agent
9Continued as Intelligence at age 50
9Gained a contact.
9Promoted to rank 2
9Is now a Field Agent
10Aging Crisis. Owe 30,000 for medical bills.
10Continued as Intelligence at age 54
10Severely injured. Fully recovered.
11Aging Crisis. Owe 60,000 for medical bills.
11Retired at age 58
11Gained a contact.
12Aging Crisis. Owe 30,000 for medical bills.
12Scarred. Fully recovered. Owe 10,000 for medical bills.
13Aging Crisis. Owe 20,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 60,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 10,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 50,000 for medical bills.