Lieutenant Frank Meredeth permalink

Age Sex Str Dex End Int Edu Soc
79 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 5 (-1) 8 (0)
Strict, Huffy, Energetic
 
Skills
Animals 0
Astrogation 1
Athletics (Dexterity) 2
Athletics (Strength) 1
Drive 0
Electronics (Computers) 1
Engineer (Life Support) 2
Flyer (Airship) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 2
Investigate 1
Jack-of-All-Trades 1
Mechanic 0
Recon 1
Science (Psionicology) 1
Streetwise 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Lieutenant 4 5
Scout Courier Scout 1 7
Retired 0 3
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1An investigation takes on a dangerous turn.
1Promoted to rank 1
1Is now a Corporal
2Continued as Law Enforcement at age 22
2You go above and beyond the call of duty.
2Promoted to rank 2
2Is now a Sergeant
3Continued as Law Enforcement at age 26
3Befriended by a senior agent.
3Promoted to rank 3
3Is now a Detective
4Continued as Law Enforcement at age 30
4Go undercover to investigate an enemy.
4Hard times caused by a lack of interstellar trade costs you your job.
4Promoted to rank 4
4Is now a Lieutenant
5Continued as Law Enforcement at age 34
5Nearly killed. Fully recovered. Owe 6,250 for medical bills.
6Became a Courier at age 38
6When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
6Nearly killed. Owe 30,000 for medical bills.
7Continued as Courier at age 42
7You spend a great deal of time on the fringes of Charted Space.
7Gain a contact in an alien race.
8Continued as Courier at age 46
8Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
8Psychologically damaged by your time in the scouts.
9Continued as Courier at age 50
9Spend several years jumping from world to world in your scout ship.
10Continued as Courier at age 54
10Perform an exemplary service for the scouts.
11Aging Crisis. Owe 10,000 for medical bills.
11Continued as Courier at age 58
11When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
11Promoted to rank 1
11Is now a Scout
12Aging Crisis. Owe 50,000 for medical bills.
12Continued as Courier at age 62
12You survey an alien world.
12Forced to muster out.
13Aging Crisis. Owe 60,000 for medical bills.
13Retired at age 66
13A romantic relationship ends badly. Gain a Rival or Enemy.
14Aging Crisis. Owe 20,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 50,000 for medical bills.
15Good fortune
16Aging Crisis. Owe 60,000 for medical bills.