| Term | History |
| 1 | Became a Flight at age 18 |
| 1 | Is now a Crewman |
| 1 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 2 | Switched to Engineer/Gunner at age 22 |
| 2 | Nearly killed. Fully recovered. |
| 3 | Became a Journalist at age 26 |
| 3 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 3 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 3 | Promoted to rank 1 |
| 3 | Is now a Freelancer |
| 4 | Continued as Journalist at age 30 |
| 4 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 5 | Became a Colonist at age 34 |
| 5 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 6 | Became a Barbarian at age 38 |
| 6 | Suffer from a life-threatening illness. |
| 7 | Became a Enforcer at age 42 |
| 7 | Arrested |
| 8 | Became a Inmate at age 46 |
| 8 | A guard takes a dislike to you. |
| 9 | Switched to Fixer at age 50 |
| 9 | You are moved to a lower security prison. |
| 10 | Continued as Fixer at age 54 |
| 10 | A guard takes a dislike to you. |
| 11 | Continued as Fixer at age 58 |
| 11 | Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
| 12 | Switched to Thug at age 62 |
| 12 | Disgraced. Word of your criminal past reaches your homeworld. |
| 13 | Continued as Thug at age 66 |
| 13 | The warden takes an interest in your case. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | Returned to Inmate at age 70 |
| 14 | A guard takes a dislike to you. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |
| 15 | Returned to Fixer at age 74 |
| 15 | Accused of assaulting a prison guard. |
| 16 | Aging Crisis. Owe 50,000 for medical bills. |