Ingrate Earnest Moore permalink

Age Sex Str Dex End Int Edu Soc
81 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 5 (-1) 7 (0)
Taciturn, Supercilious, Savage
 
Skills
Admin 2
Advocate 0
Art (Perform) 1
Astrogation 0
Carouse 1
Deception 1
Diplomat 1
Drive 0
Electronics (Computers) 1
Gambler 1
Gun Combat (Energy) 1
Investigate 0
Leadership 1
Medic 1
Melee (Natural) 1
Melee (Unarmed) 1
Persuade 1
Stealth 0
Survival 0
CareerAssignmentTitleRankTerms
Noble Dilettante Ingrate 2 3
Army Army Support Captain 2 / 0 2
Scout Courier 0 2
Noble Diplomat 3rd Secretary 1 2
Drifter Barbarian 0 1
Retired 0 5
 
TermHistory
1Became a Dilettante at age 18
1Is now a Wastrel
1You make an alliance with a powerful and charismatic noble, who becomes an Ally.
1Promoted to rank 1
2Continued as Dilettante at age 22
2time as a ruler or playboy gives you a wide range of experiences.
2Promoted to rank 2
2Is now a Ingrate
3Continued as Dilettante at age 26
3Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival.
3Forced to muster out.
4Became a Army Support at age 30
4Is now a Private
4Thrown into a brutal ground war
4Lost eye or limb. Fully recovered.
4Commissioned in Army/Army Support
4Is now a Lieutenant
5Continued as Army Support at age 34
5Thrown into a brutal ground war
5Severely injured. Fully recovered. Owe 3,750 for medical bills.
5Promoted to Army Support officer rank 2
5Is now a Captain
6Voluntarily left Army Support
6Became a Courier at age 38
6Perform an exemplary service for the scouts.
7Continued as Courier at age 42
7You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
8Switched to Diplomat at age 46
8Is now a Intern
8Good fortune
8Promoted to rank 1
8Is now a 3rd Secretary
9Continued as Diplomat at age 50
9Scarred. Owe 1,250 for medical bills.
10Became a Barbarian at age 54
10Injured. Fully recovered. Owe 2,500 for medical bills.
11Aging Crisis. Owe 60,000 for medical bills.
11Retired at age 58
11Betrayal. Convert an Ally into a Rival or Enemy.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 60,000 for medical bills.
13A romantic relationship ends badly. Gain a Rival or Enemy.
14Aging Crisis. Owe 60,000 for medical bills.
14A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15Aging Crisis. Owe 20,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 50,000 for medical bills.