Scout Fairy Mason permalink

Age Sex Str Dex End Int Edu Soc
79 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 7 (0) 8 (0)
Delightful
 
Skills
Admin 2
Advocate 1
Astrogation 0
Deception 1
Drive (Walker) 1
Electronics 1
Electronics (Remote Ops) 2
Electronics (Sensors) 1
Engineer (M-drive) 1
Gun Combat 0
Investigate 1
Mechanic 1
Medic 1
Pilot 0
Profession (Civil Engineering) 1
Science (Cosmology) 1
Science (Genetics) 1
Science (Philosophy) 1
Science (Physics) 1
Science (Planetology) 1
Seafarer 0
Steward 1
Survival 1
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout 1 3
Noble Diplomat 3rd Secretary 1 3
Scholar Scientist 0 2
Merchant Merchant Marine Crewman 0 2
Scholar Physician 4 5
 
TermHistory
1Became a Courier at age 18
1When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
1You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
2Continued as Courier at age 22
2Spend several years jumping from world to world in your scout ship.
2Promoted to rank 1
2Is now a Scout
3Continued as Courier at age 26
3When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
3Injured. Fully recovered. Owe 2,500 for medical bills.
4Voluntarily left Courier
4Became a Diplomat at age 30
4Is now a Intern
4Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival.
4Promoted to rank 1
4Is now a 3rd Secretary
5Continued as Diplomat at age 34
5Inherit a gift from a rich relative.
6Continued as Diplomat at age 38
6Join a successful conspiracy of nobles.
7Voluntarily left Diplomat
7Became a Scientist at age 42
7Assigned to work on a secret project for a patron or organisation.
8Continued as Scientist at age 46
8Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
8A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
8Injured. Fully recovered. Owe 2,500 for medical bills.
8Gain an Enemy
8Forced to muster out.
9Became a Merchant Marine at age 50
9Is now a Crewman
10Continued as Merchant Marine at age 54
10Bankrupted by a rival. Gain the other trader as a Rival.
11Switched to Physician at age 58
11Betrayal. Convert an Ally into a Rival or Enemy.
11Promoted to rank 1
12Continued as Physician at age 62
12A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
12Injured. Fully recovered. Owe 1,250 for medical bills.
13Continued as Physician at age 66
13Advanced training in a specialist field.
13Promoted to rank 2
14Aging Crisis. Owe 20,000 for medical bills.
14Continued as Physician at age 70
14Make a breakthrough in your field.
14Promoted to rank 3
15Aging Crisis. Owe 30,000 for medical bills.
15Continued as Physician at age 74
15Advanced training in a specialist field.
15Promoted to rank 4
16Aging Crisis. Owe 40,000 for medical bills.