Crewman Clem Grant permalink

Age Sex Str Dex End Int Edu Soc
81 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 4 (-1) 7 (0)
Handsome
 
Skills
Art (Instrument) 1
Athletics (Endurance) 1
Carouse 1
Deception 1
Diplomat 0
Drive 0
Electronics 0
Gun Combat 0
Investigate 0
Jack-of-all-Trades 1
Medic 0
Profession 0
Science 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 0 1
Entertainer Performer 2 4
Merchant Merchant Marine Crewman 0 1
Scout Surveyor 0 1
Retired 0 8
 
TermHistory
1Became a Field Researcher at age 18
1An expedition or voyage goes wrong, leaving you stranded in the wilderness.
2Became a Performer at age 22
2Contact with Government.
2Promoted to rank 1
3Continued as Performer at age 26
3An investigation, tour, project or expedition goes wrong, stranding you far from home.
3Promoted to rank 2
4Continued as Performer at age 30
4Refused to criticise a questionable political leader on your homeworld.
5Continued as Performer at age 34
5An investigation, tour, project or expedition goes wrong, stranding you far from home.
6Became a Merchant Marine at age 38
6Is now a Crewman
6Your ship or starport is destroyed by criminals. Gain them as an Enemy.
7Became a Surveyor at age 42
7Nearly killed. Owe 35,000 for medical bills.
8Aging Crisis. Owe 10,000 for medical bills.
8Retired at age 46
8Severely injured. Owe 10,000 for medical bills.
9Aging Crisis. Owe 60,000 for medical bills.
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Aging Crisis. Owe 20,000 for medical bills.
10Birth or Death involving a family member or close friend.
11Aging Crisis. Owe 30,000 for medical bills.
11Victim of a crime
12Aging Crisis. Owe 60,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 60,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 10,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 30,000 for medical bills.
15Moved to a new world.
16Aging Crisis. Owe 60,000 for medical bills.