Lieutenant Cecil Armstrong permalink

Age Sex Str Dex End Int Edu Soc
79 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 5 (-1) 6 (0)
Blames Others
 
Skills
Admin 0
Advocate 0
Astrogation 1
Broker 0
Deception 1
Diplomat 1
Drive (Mole) 1
Drive (Track) 1
Electronics 0
Engineer (Life Support) 1
Flyer (Grav) 1
Gunner (Turret) 1
Leadership 1
Mechanic 1
Medic 0
Melee (Blade) 1
Melee (Unarmed) 1
Profession (Belter) 1
Steward 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Corporate 0 1
Navy Line/Crew Sublieutenant 2 / 0 1
Navy Engineer/Gunner Lieutenant 3 / 0 1
Citizen Worker Technician 3 5
Scout Courier 0 2
Retired 0 5
 
TermHistory
1Became a Corporate at age 18
1Co-operate with investigation by the planetary authorities. The business or colony is shut down.
2Became a Line/Crew at age 22
2Is now a Crewman
2Commanding officer takes an interest in your career.
2Commissioned in Navy/Line/Crew
2Is now a Ensign
2Promoted to Line/Crew officer rank 2
2Is now a Sublieutenant
3Voluntarily left Line/Crew
3Switched to Engineer/Gunner at age 26
3A new romantic starts. Gain an Ally.
3Promoted to Engineer/Gunner officer rank 3
3Is now a Lieutenant
4Voluntarily left Engineer/Gunner
4Switched to Worker at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Promoted to rank 1
5Continued as Worker at age 34
5You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Promoted to rank 2
5Is now a Technician
6Continued as Worker at age 38
6You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
6Gain a criminal contact.
6Promoted to rank 3
7Continued as Worker at age 42
7Spent time maintaining and using heavy vehicles.
8Continued as Worker at age 46
8You gain experience in a technical field as a computer operator or surveyor.
8Forced to muster out.
9Became a Courier at age 50
9Serve as the courier for an important message from the Imperium.
10Continued as Courier at age 54
10Psychologically damaged by your time in the scouts.
11Aging Crisis. Owe 40,000 for medical bills.
11Retired at age 58
11Birth or Death involving a family member or close friend.
12Aging Crisis. Owe 20,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 50,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 40,000 for medical bills.
14Victim of a crime
15Aging Crisis. Owe 20,000 for medical bills.
15A romantic relationship ends badly. Gain a Rival or Enemy.
16Aging Crisis. Owe 30,000 for medical bills.