Settler Atha Fullmore permalink

Age Sex Str Dex End Int Edu Soc
59 F 1 (-2) 3 (-1) 4 (-1) 11 (1) 9 (1) 9 (1)
Formal, Outrageous
Athletics (Strength) 1
Broker 1
Carouse 1
Deception 0
Drive 0
Electronics (Comms) 1
Gunner (Capital) 1
Jack-of-All-Trades 1
Medic 2
Melee (Bludgeon) 1
Persuade 1
Profession 0
Science (Biology) 1
Steward 0
Survival 2
Vacc Suit 2
Merchant Broker 1 3
Citizen Colonist Settler 2 3
Scout Explorer 0 1
Rogue Pirate Henchman 1 2
Scholar Physician 1 1
1Became a Broker at age 18
1Embroiled in legal trouble.
2Continued as Broker at age 22
2Promoted to rank 1
3Continued as Broker at age 26
3Make an unexpected connection outside your normal circles. Gain a Contact.
3Forced to muster out.
4Became a Colonist at age 30
4You are rewarded for your diligence or cunning.
4Promoted to rank 1
5Continued as Colonist at age 34
5Good fortune
5Promoted to rank 2
5Is now a Settler
6Continued as Colonist at age 38
6Life ruined by a criminal gang. Gain the gang as an Enemy
7Became a Explorer at age 42
7You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
8Became a Pirate at age 46
8Is now a Lackey
8You spend months in the dangerous criminal underworld.
8Promoted to rank 1
8Is now a Henchman
9Continued as Pirate at age 50
9Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
10Became a Physician at age 54
10Assigned to work on a secret project for a patron or organisation.
10Promoted to rank 1
11Aging Crisis. Owe 40,000 for medical bills.