Term | History |
1 | Became a Intelligence at age 18 |
1 | A new romantic starts. Gain an Ally. |
2 | Continued as Intelligence at age 22 |
2 | Injured. Fully recovered. Owe 2,500 for medical bills. |
3 | Became a Field Researcher at age 26 |
3 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
3 | Injured. Fully recovered. Owe 1,250 for medical bills. |
4 | Became a Scavenger at age 30 |
4 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 | Returned to Field Researcher at age 34 |
5 | Work leads to a considerable breakthrough. |
5 | Promoted to rank 1 |
6 | Continued as Field Researcher at age 38 |
6 | Refused to perform research that goes against your conscience. |
6 | Promoted to rank 2 |
7 | Continued as Field Researcher at age 42 |
7 | A romantic relationship ends badly. Gain a Rival or Enemy. |
8 | Continued as Field Researcher at age 46 |
8 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
8 | Promoted to rank 3 |
9 | Aging Crisis. Owe 30,000 for medical bills. |
9 | Continued as Field Researcher at age 50 |
9 | Your work is sabotaged by unknown parties. You may salvage what you can and give up. |
10 | Aging Crisis. Owe 30,000 for medical bills. |
10 | Retired at age 54 |
10 | Gained a contact. |
11 | Aging Crisis. Owe 60,000 for medical bills. |