4th Officer Evert Franklin
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 32 |
M |
10 (1) |
8 (0) |
6 (0) |
9 (1) |
7 (0) |
10 (1) |
| Protective |
| Skills |
| Astrogation 1 |
| Athletics (Strength) 1 |
| Flyer 0 |
| Gambler 1 |
| Gunner (Ortillery) 1 |
| Mechanic 2 |
| Medic 0 |
| Persuade 1 |
| Pilot (Capital Ships) 2 |
| Profession 0 |
| Streetwise 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Flight |
Able Spacehand |
1 |
1 |
| Merchant |
Merchant Marine |
4th Officer |
2 |
2 |
|
| Term | History |
| 1 | Became a Flight at age 18 |
| 1 | Is now a Crewman |
| 1 | You join a gambling circle on board. |
| 1 | Promoted to Flight rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Voluntarily left Flight |
| 2 | Became a Merchant Marine at age 22 |
| 2 | Is now a Crewman |
| 2 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Senior Crewman |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 3 | Promoted to rank 2 |
| 3 | Is now a 4th Officer |