Crewman Anna Mathew
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 31 |
M |
7 (0) |
7 (0) |
4 (-1) |
7 (0) |
3 (-1) |
5 (-1) |
| Popular, Lazy |
| Skills |
| Athletics (Endurance) 1 |
| Deception 0 |
| Drive 0 |
| Electronics 0 |
| Engineer (Life Support) 1 |
| Recon 0 |
| Stealth 0 |
| Streetwise 0 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
0 |
1 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Navy |
Line/Crew |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 3 | Switched to Line/Crew at age 26 |
| 3 | Vessel participates in a notable military engagement. |