Crewman Ocie Martin
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 32 |
M |
5 (-1) |
10 (1) |
4 (-1) |
8 (0) |
9 (1) |
3 (-1) |
| Elated, Amiable, Dissatisfied |
| Skills |
| Athletics 0 |
| Broker 0 |
| Drive 0 |
| Electronics 0 |
| Engineer (J-drive) 1 |
| Investigate 0 |
| Medic 0 |
| Persuade 0 |
| Pilot (Small Craft) 1 |
| Steward 0 |
| Streetwise 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
Crewman |
0 |
2 |
| Scholar |
Scientist |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Embroiled in legal trouble. |
| 2 | Continued as Merchant Marine at age 22 |
| 2 | A good deal ensures you are living the high life for a few years. |
| 3 | Voluntarily left Merchant Marine |
| 3 | Became a Scientist at age 26 |
| 3 | Assigned to work on a secret project for a patron or organisation. |