Crewman Sandra Hudson permalink

Age Sex Str Dex End Int Edu Soc
36 F 7 (0) 9 (1) 1 (-2) 7 (0) 5 (-1) 7 (0)
Weak, Nut, Irreverent
 
Skills
Athletics (Strength) 1
Broker 0
Carouse 0
Drive 0
Flyer 0
Gun Combat 0
Investigate 0
Pilot (Capital Ships) 1
Profession 0
Recon 0
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Navy Engineer/Gunner Crewman 0 1
Merchant Merchant Marine Crewman 0 1
Citizen Colonist 1 1
 
TermHistory
1Became a Intelligence at age 18
1Severely injured. Fully recovered. Owe 2,500 for medical bills.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
3Became a Merchant Marine at age 26
3A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
4Became a Colonist at age 30
4You rise to a position of power in your colony or corporation.
4Promoted to rank 1
5Aging Crisis. Owe 60,000 for medical bills.