Sublieutenant Ellis McKerras
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 36 |
M |
7 (0) |
10 (1) |
4 (-1) |
11 (1) |
7 (0) |
5 (-1) |
| Fantastic |
| Skills |
| Animals 0 |
| Art 1 |
| Athletics 0 |
| Gun Combat 3 |
| Gunner (Ortillery) 1 |
| Leadership 1 |
| Mechanic 1 |
| Melee (Blade) 1 |
| Persuade 1 |
| Streetwise 2 |
| Vacc Suit 3 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Engineer/Gunner |
Sublieutenant |
2 / 0 |
2 |
| Merchant |
Free Trader |
|
2 |
2 |
|
| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 1 | Commissioned in Navy/Engineer/Gunner |
| 1 | Is now a Ensign |
| 1 | Promoted to Engineer/Gunner officer rank 2 |
| 1 | Is now a Sublieutenant |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 3 | Became a Free Trader at age 26 |
| 3 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Free Trader at age 30 |
| 4 | Given advanced training in a specialist field |
| 4 | Promoted to rank 2 |