| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
Psi |
| 40 |
M |
2 (-2) |
4 (-1) |
7 (0) |
7 (0) |
7 (0) |
6 (0) |
7 (0) |
| Versatile, Flamboyant, Tight |
| Skills |
| Astrogation 1 |
| Awareness 0 |
| Carouse 0 |
| Clairvoyance 0 |
| Drive (Wheel) 1 |
| Gun Combat 0 |
| Language 0 |
| Mechanic 1 |
| Pilot 0 |
| Profession (Polymers) 1 |
| Recon 1 |
| Seafarer 0 |
| Telekinesis 0 |
| Telepathy 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Scavenger |
|
2 |
3 |
| Citizen |
Colonist |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Encounter a Psionic institute. |
| 1 | Tested for psionic powers |
| 1 | Promoted to rank 1 |
| 2 | Continued as Scavenger at age 22 |
| 2 | Survived a risky adventure but gained nothing. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Scavenger at age 26 |
| 3 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 4 | Became a Colonist at age 30 |
| 4 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 4 | Gain a criminal contact. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Colonist at age 34 |
| 5 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 5 | Gain a criminal contact. |