Sublieutenant Terry Snyder permalink

Age Sex Str Dex End Int Edu Soc
41 M 4 (-1) 6 (0) 8 (0) 3 (-1) 5 (-1) 8 (0)
Obnoxious, Bright
 
Skills
Astrogation 0
Athletics (Endurance) 2
Carouse 0
Engineer (Power) 1
Gun Combat 0
Jack-of-all-Trades 1
Language 0
Leadership 1
Mechanic 0
Melee (Blade) 1
Pilot 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 0 3
Navy Engineer/Gunner Sublieutenant 2 / 0 2
 
TermHistory
1Became a Courier at age 18
1When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
1Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
1Gain 3 Contacts. Gain 2 Enemies.
2Continued as Courier at age 22
2You spend a great deal of time on the fringes of Charted Space.
2Gain a contact in an alien race.
3Continued as Courier at age 26
3Lightly injured, no permanent damage. Fully recovered.
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4Commissioned in Navy/Engineer/Gunner
4Is now a Ensign
4Promoted to Engineer/Gunner officer rank 2
4Is now a Sublieutenant
5Continued as Engineer/Gunner at age 34
5You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.