| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 41 |
F |
6 (0) |
5 (-1) |
5 (-1) |
9 (1) |
8 (0) |
5 (-1) |
| Moody, Afraid, Grouchy |
| Skills |
| Animals 0 |
| Art 0 |
| Drive 0 |
| Flyer 0 |
| Gun Combat (Archaic) 1 |
| Investigate 0 |
| Persuade 0 |
| Pilot (Capital Ships) 1 |
| Profession (Construction) 1 |
| Recon 1 |
| Streetwise 0 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
|
0 |
1 |
| Entertainer |
Performer |
|
0 |
1 |
| Drifter |
Scavenger |
|
1 |
3 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Accepted a deal with criminal or other figure under investigation. |
| 2 | Became a Performer at age 22 |
| 2 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 3 | Became a Scavenger at age 26 |
| 3 | Birth or Death involving a family member or close friend. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Scavenger at age 30 |
| 5 | Continued as Scavenger at age 34 |
| 5 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |