Settler Elizabeth Wright
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 41 |
F |
2 (-2) |
2 (-2) |
5 (-1) |
9 (1) |
5 (-1) |
8 (0) |
| Retiring, Insensitive |
| Skills |
| Animals 0 |
| Athletics (Dexterity) 1 |
| Diplomat 1 |
| Drive 0 |
| Mechanic 0 |
| Melee (Bludgeon) 1 |
| Melee (Natural) 1 |
| Persuade 0 |
| Recon 0 |
| Seafarer 0 |
| Streetwise 1 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
Settler |
2 |
3 |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Scout |
Courier |
Scout |
1 |
1 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | You befriend a superior in the corporation or the colony. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Settler |
| 3 | Continued as Colonist at age 26 |
| 3 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 4 | Became a Merchant Marine at age 30 |
| 4 | Is now a Crewman |
| 4 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 5 | Became a Courier at age 34 |
| 5 | Perform an exemplary service for the scouts. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Scout |