Able Spacehand Zora Harris permalink

Age Sex Str Dex End Int Edu Soc
39 F 3 (-1) 10 (1) 9 (1) 11 (1) 8 (0) 7 (0)
Venomous, Neat, Secretive
 
Skills
Carouse 0
Deception 1
Engineer (Life Support) 1
Gambler 1
Gun Combat 1
Gunner (Turret) 2
Mechanic 1
Navigation 2
Pilot (Small Craft) 3
Seafarer 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 4
Entertainer Artist 0 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Advanced training in a specialist field
2Continued as Engineer/Gunner at age 22
2You join a gambling circle on board.
3Continued as Engineer/Gunner at age 26
3You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3Promoted to Engineer/Gunner rank 1
3Is now a Able Spacehand
4Continued as Engineer/Gunner at age 30
4You join a gambling circle on board.
4Forced to muster out.
5Became a Artist at age 34
5An investigation, tour, project or expedition goes wrong, stranding you far from home.