Crewman Retta Barnett permalink

Age Sex Str Dex End Int Edu Soc
40 F 4 (-1) 9 (1) 3 (-1) 8 (0) 7 (0) 2 (-2)
Secretive, Irritating, Competent
 
Skills
Animals 0
Carouse 0
Deception 0
Drive 0
Flyer 0
Gunner (Turret) 1
Pilot 0
Recon 0
Science (Cybernetics) 1
Science (Linguistics) 1
Stealth 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 2
Scholar Scientist 0 1
Navy Flight Crewman 0 1
Scout Courier 0 1
 
TermHistory
1Became a Wanderer at age 18
1Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
2Became a Scientist at age 22
2Agreed to perform research that goes against your conscience. Gain 3 Enemies.
3Voluntarily left Scientist
3Returned to Wanderer at age 26
3Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
4Became a Flight at age 30
4Is now a Crewman
4Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5Became a Courier at age 34
5A new romantic starts. Gain an Ally.