Able Spacehand Jeanette Coleman
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 39 |
F |
8 (0) |
5 (-1) |
8 (0) |
8 (0) |
9 (1) |
7 (0) |
| Gives Up Easily |
| Skills |
| Admin 0 |
| Art (Holography) 1 |
| Art (Instrument) 1 |
| Art (Write) 1 |
| Athletics (Endurance) 1 |
| Carouse 0 |
| Deception 1 |
| Drive 0 |
| Electronics (Computers) 1 |
| Engineer (M-drive) 1 |
| Gambler 1 |
| Mechanic 1 |
| Medic 0 |
| Persuade 0 |
| Stealth 1 |
| Steward 1 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Artist |
|
2 |
3 |
| Navy |
Flight |
Able Spacehand |
1 |
2 |
|
| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 1 | Promoted to rank 1 |
| 2 | Continued as Artist at age 22 |
| 2 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Artist at age 26 |
| 3 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 4 | Became a Flight at age 30 |
| 4 | Is now a Crewman |
| 4 | You join a gambling circle on board. |
| 5 | Continued as Flight at age 34 |
| 5 | You join a gambling circle on board. |
| 5 | Promoted to Flight rank 1 |
| 5 | Is now a Able Spacehand |