Able Spacehand Augusta Keiler permalink

Age Sex Str Dex End Int Edu Soc
40 F 4 (-1) 2 (-2) 7 (0) 8 (0) 12 (2) 4 (-1)
Profane
 
Skills
Astrogation 1
Athletics (Endurance) 1
Athletics (Strength) 1
Electronics (Remote Ops) 1
Investigate 0
Mechanic 3
Profession 0
Science (Archaeology) 1
Stealth 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 1
Scholar Field Researcher 0 2
Drifter Barbarian 0 1
Rogue Thief 0 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Voluntarily left Engineer/Gunner
2Became a Field Researcher at age 22
2A disaster or war strikes.
2Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
2The planetary government interferes with your research for political or religious reasons. You continue working secretely.
3Continued as Field Researcher at age 26
3An expedition or voyage goes wrong, leaving you stranded in the wilderness.
4Became a Barbarian at age 30
4run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5Became a Thief at age 34
5Gained a contact.