Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
40 |
M |
10 (1) |
7 (0) |
6 (0) |
3 (-1) |
6 (0) |
7 (0) |
Solitary, Excellent |
Skills |
Admin 1 |
Advocate 0 |
Carouse 0 |
Drive (Walker) 1 |
Flyer (Airship) 1 |
Gun Combat (Energy) 1 |
Gun Combat (Slug) 1 |
Heavy Weapons (Artillery) 1 |
Heavy Weapons (Vehicle) 1 |
Melee (Blade) 2 |
Stealth 0 |
Streetwise 1 |
Survival 1 |
Vacc Suit 1 |
|
|
Career | Assignment | Title | Rank | Terms |
Army |
Cavalry |
Private |
0 |
1 |
Rogue |
Thief |
|
0 |
1 |
Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
Citizen |
Corporate |
Manager |
2 |
2 |
|
Term | History |
1 | Became a Cavalry at age 18 |
1 | Is now a Private |
1 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 | Gain rebels as Enemy |
2 | Became a Thief at age 22 |
2 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
3 | Became a Engineer/Gunner at age 26 |
3 | Is now a Crewman |
3 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
4 | Became a Corporate at age 30 |
4 | Your business expands, your corporation grows, or the colony thrives. |
4 | Promoted to rank 1 |
5 | Continued as Corporate at age 34 |
5 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
5 | Promoted to rank 2 |
5 | Is now a Manager |