Corporal Lionel Miller
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
M |
3 (-1) |
4 (-1) |
7 (0) |
9 (1) |
9 (1) |
5 (-1) |
| Witty, Alluring, Irritable |
| Skills |
| Art 0 |
| Astrogation 0 |
| Athletics 0 |
| Drive 0 |
| Explosives 1 |
| Flyer (Ornithopter) 1 |
| Flyer (Rotor) 1 |
| Gun Combat 0 |
| Mechanic 2 |
| Pilot 0 |
| Stealth 1 |
| Steward 0 |
| Streetwise 1 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
|
0 |
1 |
| Agent |
Law Enforcement |
Corporal |
1 |
2 |
| Merchant |
Merchant Marine |
Senior Crewman |
1 |
2 |
| Agent |
Corporate Agent |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Psychologically damaged by your time in the scouts. |
| 2 | Became a Law Enforcement at age 22 |
| 2 | Is now a Rookie |
| 2 | Given specialist training in vehicles. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Corporal |
| 3 | Continued as Law Enforcement at age 26 |
| 3 | Hard times caused by a lack of interstellar trade costs you your job. |
| 4 | Became a Merchant Marine at age 30 |
| 4 | Is now a Crewman |
| 4 | Gained a contact. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Senior Crewman |
| 5 | Continued as Merchant Marine at age 34 |
| 5 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 6 | Switched to Corporate Agent at age 38 |
| 6 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |