| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 43 |
F |
1 (-2) |
2 (-2) |
6 (0) |
7 (0) |
7 (0) |
6 (0) |
| Gives Up Easily |
| Skills |
| Drive 0 |
| Electronics 0 |
| Flyer 0 |
| Gun Combat 0 |
| Investigate 0 |
| Pilot (Capital Ships) 1 |
| Profession (Biologicals) 1 |
| Recon 0 |
| Science 0 |
| Streetwise 0 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
|
0 |
1 |
| Merchant |
Free Trader |
|
0 |
1 |
| Citizen |
Colonist |
|
0 |
1 |
| Drifter |
Scavenger |
|
0 |
3 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 2 | Became a Free Trader at age 22 |
| 2 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 2 | Gain rebels as Enemy |
| 3 | Became a Colonist at age 26 |
| 3 | Severely injured. Owe 5,000 for medical bills. |
| 4 | Became a Scavenger at age 30 |
| 4 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 5 | Continued as Scavenger at age 34 |
| 5 | A new romantic starts. Gain an Ally. |
| 6 | Continued as Scavenger at age 38 |
| 6 | Injured. Fully recovered. Owe 5,000 for medical bills. |