Scout Jeremiah Nevil
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
M |
3 (-1) |
4 (-1) |
4 (-1) |
5 (-1) |
8 (0) |
4 (-1) |
| Rigid, Giggly, Action Oriented |
| Skills |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 1 |
| Drive 0 |
| Explosives 1 |
| Flyer 0 |
| Gun Combat (Archaic) 2 |
| Gun Combat (Energy) 1 |
| Heavy Weapons (Artillery) 1 |
| Heavy Weapons (Vehicle) 1 |
| Language 0 |
| Mechanic 1 |
| Medic 1 |
| Recon 1 |
| Science (Robotics) 1 |
| Survival 1 |
| Vacc Suit 3 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Army |
Infantry |
Private |
0 |
1 |
| Scout |
Surveyor |
Scout |
2 |
4 |
| Scholar |
Field Researcher |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Infantry at age 18 |
| 1 | Is now a Private |
| 1 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 1 | Gain rebels as Enemy |
| 2 | Became a Surveyor at age 22 |
| 2 | Spend several years jumping from world to world in your scout ship. |
| 3 | Continued as Surveyor at age 26 |
| 3 | You survey an alien world. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Scout |
| 4 | Continued as Surveyor at age 30 |
| 4 | Serve as the courier for an important message from the Imperium. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Surveyor at age 34 |
| 5 | Psychologically damaged by your time in the scouts. |
| 6 | Became a Field Researcher at age 38 |
| 6 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |