| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
M |
6 (0) |
4 (-1) |
8 (0) |
9 (1) |
5 (-1) |
5 (-1) |
| Needs Social Approval, Thrilled |
| Skills |
| Advocate 1 |
| Athletics 0 |
| Broker 1 |
| Deception 1 |
| Diplomat 1 |
| Drive 0 |
| Electronics (Computers) 1 |
| Flyer 0 |
| Melee (Natural) 1 |
| Persuade 1 |
| Stealth 1 |
| Steward 0 |
| Streetwise 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Broker |
|
1 |
2 |
| Rogue |
Enforcer |
|
2 |
3 |
| Scholar |
Field Researcher |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Broker at age 18 |
| 2 | Continued as Broker at age 22 |
| 2 | Given advanced training in a specialist field |
| 2 | Promoted to rank 1 |
| 3 | Voluntarily left Broker |
| 3 | Became a Enforcer at age 26 |
| 3 | You spend months in the dangerous criminal underworld. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Enforcer at age 30 |
| 4 | You commit a legendary crime. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Enforcer at age 34 |
| 5 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 6 | Became a Field Researcher at age 38 |
| 6 | Entangled in a bureaucratic or legal morass that distracts you from your work. |