| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
F |
4 (-1) |
8 (0) |
3 (-1) |
10 (1) |
8 (0) |
9 (1) |
| Sincere, Insecure, Shifty |
| Skills |
| Admin 1 |
| Advocate 1 |
| Athletics (Dexterity) 1 |
| Athletics (Strength) 1 |
| Carouse 0 |
| Deception 0 |
| Electronics (Computers) 1 |
| Gambler 1 |
| Gun Combat 0 |
| Investigate 1 |
| Persuade 1 |
| Recon 0 |
| Science (Economics) 1 |
| Science (Sophontology) 2 |
| Stealth 0 |
| Streetwise 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Enforcer |
|
1 |
2 |
| Scholar |
Scientist |
|
3 |
4 |
|
| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Involved in a gambling ring. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Enforcer at age 22 |
| 2 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 3 | Became a Scientist at age 26 |
| 3 | A disaster or war strikes. |
| 3 | Lightly injured, no permanent damage. Fully recovered. |
| 3 | The planetary government interferes with your research for political or religious reasons. You continue working secretely. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Scientist at age 30 |
| 4 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Scientist at age 34 |
| 5 | Advanced training in a specialist field. |
| 6 | Continued as Scientist at age 38 |
| 6 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 6 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 6 | Promoted to rank 3 |