| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
F |
8 (0) |
9 (1) |
2 (-2) |
9 (1) |
5 (-1) |
8 (0) |
| Adventurous, Garrulous |
| Skills |
| Admin 1 |
| Advocate 0 |
| Animals 0 |
| Athletics 0 |
| Deception 0 |
| Electronics (Sensors) 1 |
| Gun Combat 0 |
| Language 0 |
| Melee (Natural) 1 |
| Melee (Unarmed) 1 |
| Recon 0 |
| Science 0 |
| Stealth 2 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Thief |
|
1 |
2 |
| Citizen |
Worker |
|
0 |
1 |
| Drifter |
Barbarian |
|
0 |
1 |
| Citizen |
Corporate |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | You spend months in the dangerous criminal underworld. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Thief at age 22 |
| 2 | Crime pays off. Gain victim as Enemy. |
| 3 | Voluntarily left Thief |
| 3 | Became a Worker at age 26 |
| 3 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 4 | Became a Barbarian at age 30 |
| 4 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 5 | Switched to Corporate at age 34 |
| 5 | A new romantic starts. Gain an Ally. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Corporate at age 38 |
| 6 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 6 | Gain a criminal contact. |