Technician Eduardo McIntire permalink

Age Sex Str Dex End Int Edu Soc
48 M 4 (-1) 6 (0) 7 (0) 8 (0) 10 (1) 11 (1)
Fanciful
 
Skills
Athletics (Strength) 1
Drive (Track) 1
Electronics 0
Engineer (M-drive) 1
Flyer (Wing) 1
Gun Combat 0
Mechanic 0
Profession (Belter) 1
Profession (Biologicals) 1
Science 0
Seafarer (Ocean Ships) 1
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker Technician 2 2
Agent Intelligence 0 1
Navy Engineer/Gunner Crewman 0 1
Scout Explorer Scout 2 3
 
TermHistory
1Became a Worker at age 18
1Advanced training in a specialist field.
1Promoted to rank 1
2Continued as Worker at age 22
2Advanced training in a specialist field.
2Promoted to rank 2
2Is now a Technician
3Voluntarily left Worker
3Became a Intelligence at age 26
3Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
5Became a Explorer at age 34
5A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5Promoted to rank 1
5Is now a Scout
6Continued as Explorer at age 38
6Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
6Severely injured. Owe 10,000 for medical bills.
6Promoted to rank 2
7Continued as Explorer at age 42
7Perform an exemplary service for the scouts.