Crewman Manuel Pettitt
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
M |
1 (-2) |
4 (-1) |
5 (-1) |
8 (0) |
3 (-1) |
6 (0) |
| Tight, Approachable, Irresponsible |
| Skills |
| Animals 0 |
| Art 0 |
| Astrogation 1 |
| Athletics (Endurance) 1 |
| Broker 0 |
| Diplomat 0 |
| Drive (Walker) 1 |
| Electronics (Computers) 1 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Slug) 1 |
| Gun Combat 1 |
| Gunner (Capital) 1 |
| Investigate 1 |
| Mechanic 1 |
| Melee (Unarmed) 1 |
| Persuade 0 |
| Pilot (Spacecraft) 1 |
| Science (Chemistry) 1 |
| Seafarer (Sail) 1 |
| Steward 0 |
| Survival 1 |
| Vacc Suit 4 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Drifter |
Scavenger |
|
1 |
2 |
| Marine |
Star Marine |
Marine |
0 |
1 |
| Scholar |
Field Researcher |
|
3 |
3 |
| Education | Graduated |
| Naval Academy |
Failed |
|
| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 2 | Became a Scavenger at age 22 |
| 2 | Suffer from a life-threatening illness. |
| 2 | Promoted to rank 1 |
| 3 | Voluntarily left Scavenger |
| 3 | Entered Naval Academy at age 26 |
| 3 | Join a social movement. |
| 3 | Dropped out of military academy. |
| 4 | Continued as Scavenger at age 26 |
| 4 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 5 | Became a Star Marine at age 30 |
| 5 | Is now a Marine |
| 5 | Assigned to an assault on an enemy fortress. |
| 5 | Injured |
| 5 | Forced to muster out. |
| 6 | Became a Field Researcher at age 34 |
| 6 | Advanced training in a specialist field. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Field Researcher at age 38 |
| 7 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 7 | Promoted to rank 2 |
| 8 | Continued as Field Researcher at age 42 |
| 8 | A new romantic starts. Gain an Ally. |
| 8 | Promoted to rank 3 |
| 9 | Aging Crisis. Owe 40,000 for medical bills. |