Technician Eduardo McIntire
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
M |
4 (-1) |
6 (0) |
7 (0) |
8 (0) |
10 (1) |
11 (1) |
| Fanciful |
| Skills |
| Athletics (Strength) 1 |
| Drive (Track) 1 |
| Electronics 0 |
| Engineer (M-drive) 1 |
| Flyer (Wing) 1 |
| Gun Combat 0 |
| Mechanic 0 |
| Profession (Belter) 1 |
| Profession (Biologicals) 1 |
| Science 0 |
| Seafarer (Ocean Ships) 1 |
| Streetwise 0 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Worker |
Technician |
2 |
2 |
| Agent |
Intelligence |
|
0 |
1 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Scout |
Explorer |
Scout |
2 |
3 |
|
| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | Advanced training in a specialist field. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Worker at age 22 |
| 2 | Advanced training in a specialist field. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Technician |
| 3 | Voluntarily left Worker |
| 3 | Became a Intelligence at age 26 |
| 3 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 4 | Became a Engineer/Gunner at age 30 |
| 4 | Is now a Crewman |
| 4 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 5 | Became a Explorer at age 34 |
| 5 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Scout |
| 6 | Continued as Explorer at age 38 |
| 6 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 6 | Severely injured. Owe 10,000 for medical bills. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Explorer at age 42 |
| 7 | Perform an exemplary service for the scouts. |