Crewman Ardella Day
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
F |
11 (1) |
5 (-1) |
3 (-1) |
7 (0) |
9 (1) |
8 (0) |
| Satisfied |
| Skills |
| Athletics (Dexterity) 1 |
| Deception 1 |
| Diplomat 0 |
| Drive 0 |
| Electronics 0 |
| Engineer (J-drive) 1 |
| Engineer (Power) 1 |
| Flyer 0 |
| Gunner (Ortillery) 1 |
| Investigate 0 |
| Mechanic 1 |
| Medic 0 |
| Science (History) 1 |
| Streetwise 0 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Scientist |
|
1 |
1 |
| Scout |
Surveyor |
|
0 |
1 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
3 |
| Rogue |
Thief |
|
0 |
1 |
| Drifter |
Scavenger |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Advanced training in a specialist field. |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Scientist |
| 2 | Became a Surveyor at age 22 |
| 2 | Psychologically damaged by your time in the scouts. |
| 3 | Became a Engineer/Gunner at age 26 |
| 3 | Is now a Crewman |
| 3 | Vessel participates in a notable military engagement. |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 5 | Became a Thief at age 34 |
| 5 | A job goes wrong, forcing you to flee off-planet. |
| 6 | Became a Scavenger at age 38 |
| 6 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 7 | Returned to Engineer/Gunner at age 42 |
| 7 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |