Ensign Damon Dendy
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
M |
8 (0) |
6 (0) |
4 (-1) |
9 (1) |
12 (2) |
9 (1) |
| Disorderly |
| Skills |
| Admin 2 |
| Advocate 0 |
| Astrogation 1 |
| Athletics 0 |
| Broker 1 |
| Diplomat 1 |
| Electronics 0 |
| Engineer (Power) 1 |
| Flyer (Airship) 1 |
| Flyer (Wing) 1 |
| Gunner (Capital) 1 |
| Gunner (Turret) 1 |
| Leadership 0 |
| Mechanic 2 |
| Medic 0 |
| Melee (Blade) 1 |
| Seafarer 0 |
| Streetwise 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Corporate |
Manager |
2 |
3 |
| Navy |
Line/Crew |
Ensign |
1 / 3 |
4 |
|
| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Corporate at age 22 |
| 2 | Gained a contact. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Manager |
| 3 | Continued as Corporate at age 26 |
| 3 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 4 | Became a Line/Crew at age 30 |
| 4 | Is now a Crewman |
| 4 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 4 | Promoted to Line/Crew rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Continued as Line/Crew at age 34 |
| 5 | Advanced training in a specialist field |
| 5 | Attempt at commissioned failed. |
| 5 | Promoted to Line/Crew rank 2 |
| 5 | Is now a Petty Officer, 3rd class |
| 6 | Continued as Line/Crew at age 38 |
| 6 | Vessel participates in a diplomatic mission. |
| 6 | Gain a contact. |
| 6 | Attempt at commissioned failed. |
| 6 | Promoted to Line/Crew rank 3 |
| 6 | Is now a Petty Officer, 2nd class |
| 7 | Continued as Line/Crew at age 42 |
| 7 | Advanced training in a specialist field |
| 7 | Commissioned in Navy/Line/Crew |
| 7 | Is now a Ensign |