Henchman Hampton Hopkins permalink

Age Sex Str Dex End Int Edu Soc
47 M 7 (0) 4 (-1) 6 (0) 8 (0) 3 (-1) 10 (1)
Straight Laced, Uncaring, Exacting
 
Skills
Athletics 0
Broker 0
Carouse 0
Deception 1
Diplomat 0
Gun Combat 0
Gunner (Screen) 1
Investigate 1
Medic 1
Melee (Unarmed) 1
Recon 2
Stealth 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Rogue Pirate Henchman 1 2
Drifter Wanderer 2 3
Merchant Merchant Marine Crewman 0 1
Scholar Physician 1 1
 
TermHistory
1Became a Pirate at age 18
1Is now a Lackey
1You spend months in the dangerous criminal underworld.
1Promoted to rank 1
1Is now a Henchman
2Continued as Pirate at age 22
2A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
3Became a Wanderer at age 26
3Attacked by enemies and injured.
3Scarred. Fully recovered. Owe 5,000 for medical bills.
3Gain Enemy if you don't already have one.
3Promoted to rank 1
4Continued as Wanderer at age 30
4Good fortune
4Promoted to rank 2
5Continued as Wanderer at age 34
5run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6Became a Merchant Marine at age 38
6Is now a Crewman
6Imperial trade restrictions force you out of business.
7Became a Physician at age 42
7A romantic relationship ends badly. Gain a Rival or Enemy.
7Promoted to rank 1