Sublieutenant Birtha Meyer permalink

Age Sex Str Dex End Int Edu Soc
49 F 6 (0) 3 (-1) 10 (1) 5 (-1) 8 (0) 2 (-2)
Glorious, Weak
 
Skills
Admin 1
Advocate 0
Art 0
Astrogation 0
Broker 0
Diplomat 0
Drive (Hovercraft) 2
Drive (Walker) 1
Electronics 0
Engineer (J-drive) 1
Flyer 0
Gunner (Capital) 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Pilot (Capital Ships) 1
Science 0
Survival 0
CareerAssignmentTitleRankTerms
Citizen Corporate 1 2
Agent Intelligence 0 1
Entertainer Artist 0 1
Citizen Colonist 0 1
Drifter Scavenger 0 1
Navy Flight Sublieutenant 2 / 0 1
 
TermHistory
1Became a Corporate at age 18
1Spent time maintaining and using heavy vehicles.
1Promoted to rank 1
2Continued as Corporate at age 22
2Hard times caused by a lack of interstellar trade costs you your job.
3Became a Intelligence at age 26
3Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4Became a Artist at age 30
4An investigation, tour, project or expedition goes wrong, stranding you far from home.
5Switched to Colonist at age 34
5Refused to co-operate with investigation by the planetary authorities. Gain an Ally
6Became a Scavenger at age 38
6run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7Became a Flight at age 42
7Is now a Crewman
7Vessel participates in a notable military engagement.
7Commissioned in Navy/Flight
7Is now a Ensign
7Promoted to Flight officer rank 2
7Is now a Sublieutenant