Petty Officer, 3rd class Lee Fitget
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
F |
8 (0) |
3 (-1) |
8 (0) |
4 (-1) |
4 (-1) |
3 (-1) |
| Self-Conscious, Sexy, Hardy |
| Skills |
| Admin 0 |
| Athletics (Strength) 1 |
| Carouse 1 |
| Deception 1 |
| Engineer (M-drive) 1 |
| Gun Combat 0 |
| Gunner (Screen) 2 |
| Gunner (Turret) 1 |
| Mechanic 1 |
| Pilot (Capital Ships) 1 |
| Pilot (Small craft) 1 |
| Pilot (Spacecraft) 1 |
| Profession 0 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Engineer/Gunner |
Petty Officer, 3rd class |
2 |
2 |
| Scout |
Surveyor |
Scout |
1 |
2 |
| Agent |
Corporate Agent |
|
0 |
2 |
| Citizen |
Colonist |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | You join a gambling circle on board. |
| 1 | Promoted to Engineer/Gunner rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 2 | Promoted to Engineer/Gunner rank 2 |
| 2 | Is now a Petty Officer, 3rd class |
| 3 | Voluntarily left Engineer/Gunner |
| 3 | Became a Surveyor at age 26 |
| 3 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 3 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 3 | Gain 1 Contacts. Gain 2 Enemies. |
| 4 | Continued as Surveyor at age 30 |
| 4 | Your ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Became a Corporate Agent at age 34 |
| 5 | Advanced training in a specialist field. |
| 6 | Continued as Corporate Agent at age 38 |
| 6 | Hard times caused by a lack of interstellar trade costs you your job. |
| 7 | Became a Colonist at age 42 |
| 7 | Lightly injured, no permanent damage. Fully recovered. |