Lieutenant Jenny Kennedy
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
F |
4 (-1) |
5 (-1) |
6 (0) |
9 (1) |
7 (0) |
7 (0) |
| Awful |
| Skills |
| Athletics (Dexterity) 1 |
| Deception 0 |
| Drive 0 |
| Electronics (Comms) 1 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Slug) 3 |
| Gunner (Capital) 1 |
| Melee (Bludgeon) 1 |
| Profession 0 |
| Recon 0 |
| Stealth 0 |
| Streetwise 1 |
| Survival 0 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Pirate |
Lieutenant |
4 |
5 |
| Navy |
Flight |
Crewman |
0 |
1 |
| Citizen |
Colonist |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | Involved in the planning of an impressive heist. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Henchman |
| 2 | Continued as Pirate at age 22 |
| 2 | Good fortune |
| 2 | Promoted to rank 2 |
| 2 | Is now a Corporal |
| 3 | Continued as Pirate at age 26 |
| 3 | You commit a legendary crime. |
| 3 | Promoted to rank 3 |
| 3 | Is now a Sergeant |
| 4 | Continued as Pirate at age 30 |
| 4 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 4 | Forced to continue current assignment |
| 4 | Promoted to rank 4 |
| 4 | Is now a Lieutenant |
| 5 | Continued as Pirate at age 34 |
| 5 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 6 | Became a Flight at age 38 |
| 6 | Is now a Crewman |
| 6 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 7 | Became a Colonist at age 42 |
| 7 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |