| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
Psi |
| 49 |
F |
7 (0) |
7 (0) |
2 (-2) |
3 (-1) |
6 (0) |
3 (-1) |
None |
| Receptive |
| Skills |
| Admin 0 |
| Advocate 0 |
| Athletics 0 |
| Broker 1 |
| Diplomat 0 |
| Drive (Mole) 1 |
| Electronics 0 |
| Flyer (Rotor) 1 |
| Gun Combat 0 |
| Heavy Weapons 0 |
| Leadership 0 |
| Mechanic 0 |
| Profession 0 |
| Stealth 0 |
| Steward 1 |
| Streetwise 1 |
| Survival 1 |
| Tactics 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Corporate |
|
1 |
3 |
| Scout |
Courier |
|
0 |
4 |
| Education | Graduated |
| Marine Academy |
Failed |
|
| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 2 | Entered Marine Academy at age 22 |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 2 | Dropped out of military academy. |
| 3 | Continued as Corporate at age 22 |
| 3 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Corporate at age 26 |
| 4 | Encounter a Psionic institute. |
| 4 | Tested for psionic powers |
| 4 | Forced to muster out. |
| 5 | Became a Courier at age 30 |
| 5 | You spend a great deal of time on the fringes of Charted Space. |
| 5 | Nearly killed. Owe 22,500 for medical bills. |
| 6 | Continued as Courier at age 34 |
| 6 | A new romantic starts. Gain an Ally. |
| 7 | Continued as Courier at age 38 |
| 7 | You spend a great deal of time on the fringes of Charted Space. |
| 7 | Psychologically damaged by your time in the scouts. |
| 8 | Continued as Courier at age 42 |
| 8 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 8 | Gain 3 Contacts. Gain 1 Enemies. |