Private Merlin Kelly permalink

Age Sex Str Dex End Int Edu Soc
47 M 3 (-1) 7 (0) 7 (0) 5 (-1) 2 (-2) 4 (-1)
Contented
 
Skills
Astrogation 0
Athletics (Dexterity) 2
Athletics (Endurance) 1
Carouse 1
Deception 1
Drive (Wheel) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Mechanic 2
Melee (Unarmed) 1
Streetwise 0
CareerAssignmentTitleRankTerms
Army Infantry Private 0 1
Agent Corporate Agent 0 1
Scout Courier 0 2
Scout Explorer 0 1
Drifter Barbarian 0 2
 
TermHistory
1Became a Infantry at age 18
1Is now a Private
1Assigned to a peacekeeping role.
1Forced to muster out.
2Became a Corporate Agent at age 22
2Victim of a crime
2Forced to muster out.
3Became a Courier at age 26
3Spend several years jumping from world to world in your scout ship.
4Continued as Courier at age 30
4You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
5Switched to Explorer at age 34
5Lightly injured, no permanent damage. Fully recovered.
6Became a Barbarian at age 38
6Attacked by enemies and injured.
6Severely injured. Owe 15,000 for medical bills.
6Gain Enemy if you don't already have one.
7Continued as Barbarian at age 42
7Gained a contact.