| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
M |
5 (-1) |
7 (0) |
7 (0) |
3 (-1) |
7 (0) |
5 (-1) |
| Popular, Despicable |
| Skills |
| Athletics (Dexterity) 1 |
| Deception 1 |
| Diplomat 0 |
| Drive (Wheel) 1 |
| Electronics 0 |
| Engineer (Life Support) 1 |
| Investigate 1 |
| Jack-of-All-Trades 1 |
| Language (Anglic (3rd Imperium)) 1 |
| Medic 0 |
| Profession 0 |
| Science 0 |
| Stealth 2 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Field Researcher |
|
0 |
3 |
| Drifter |
Wanderer |
|
3 |
4 |
|
| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | Assigned to work on a secret project for a patron or organisation. |
| 2 | Continued as Field Researcher at age 22 |
| 2 | Win a prestigious prize for your work. |
| 3 | Continued as Field Researcher at age 26 |
| 3 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 4 | Became a Wanderer at age 30 |
| 4 | Promoted to rank 1 |
| 5 | Continued as Wanderer at age 34 |
| 5 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 6 | Continued as Wanderer at age 38 |
| 6 | Amnesia. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Wanderer at age 42 |
| 7 | Attacked by enemies that you easily defeat. |
| 7 | Gain Enemy if you don't already have one. |
| 7 | Promoted to rank 3 |