Crewman Charles Fallow permalink

Age Sex Str Dex End Int Edu Soc
52 M 1 (-2) 8 (0) 6 (0) 7 (0) 7 (0) 4 (-1)
Obscene
 
Skills
Athletics (Endurance) 1
Broker 1
Carouse 0
Deception 2
Drive (Track) 1
Electronics 0
Language (Zdetl (Zhodani)) 1
Persuade 1
Science (Sophontology) 1
Steward 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 3
Navy Line/Crew Crewman 0 1
Merchant Broker 1 4
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Imperial trade restrictions force you out of business.
2Became a Line/Crew at age 22
2You join a gambling circle on board.
2Attempt at commissioned failed.
3Voluntarily left Line/Crew
3Switched to Broker at age 26
3Promoted to rank 1
4Continued as Broker at age 30
4Make an unexpected connection outside your normal circles. Gain a Contact.
5Continued as Broker at age 34
5Moved to a new world.
6Continued as Broker at age 38
6Your ship or starport is destroyed by criminals. Gain them as an Enemy.
7Returned to Merchant Marine at age 42
7Betrayal. Convert an Ally into a Rival or Enemy.
8Continued as Merchant Marine at age 46
8Embroiled in legal trouble.