Crewman Dorothea Griffin
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
F |
6 (0) |
2 (-2) |
3 (-1) |
8 (0) |
9 (1) |
4 (-1) |
| Proper, Leader |
| Skills |
| Admin 1 |
| Advocate 1 |
| Athletics (Endurance) 1 |
| Broker 2 |
| Diplomat 0 |
| Drive 0 |
| Electronics 0 |
| Investigate 0 |
| Language (Vilani (1st Imperium)) 1 |
| Mechanic 0 |
| Medic 1 |
| Persuade 0 |
| Profession (Belter) 1 |
| Science (Sophontology) 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Scientist |
|
1 |
4 |
| Drifter |
Scavenger |
|
0 |
1 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Merchant |
Broker |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Win a prestigious prize for your work. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Scientist at age 22 |
| 2 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 2 | Your work is sabotaged by unknown parties. You may salvage what you can and give up. |
| 2 | Gain an Enemy |
| 3 | Continued as Scientist at age 26 |
| 3 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 4 | Continued as Scientist at age 30 |
| 4 | Good fortune |
| 4 | Forced to muster out. |
| 5 | Became a Scavenger at age 34 |
| 6 | Voluntarily left Scavenger |
| 6 | Became a Engineer/Gunner at age 38 |
| 6 | Is now a Crewman |
| 6 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 7 | Became a Broker at age 42 |
| 7 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 8 | Continued as Broker at age 46 |
| 8 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 8 | Promoted to rank 1 |