Field Agent Pleas Desmond permalink

Age Sex Str Dex End Int Edu Soc
51 M 7 (0) 4 (-1) 3 (-1) 11 (1) 5 (-1) 8 (0)
Possessive
 
Skills
Athletics (Endurance) 1
Carouse 0
Deception 1
Flyer 0
Gambler 1
Gun Combat 2
Gunner (Turret) 1
Investigate 1
Mechanic 1
Melee (Unarmed) 1
Persuade 1
Pilot (Spacecraft) 1
Recon 1
Science 0
Stealth 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand 1 4
Merchant Free Trader 1 1
Agent Corporate Agent Field Agent 2 2
Merchant Merchant Marine Crewman 0 1
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Severely injured. Owe 5,000 for medical bills.
2Continued as Line/Crew at age 22
2Advanced training in a specialist field
2Promoted to Line/Crew rank 1
2Is now a Able Spacehand
3Continued as Line/Crew at age 26
3Vessel participates in a diplomatic mission.
4Continued as Line/Crew at age 30
4You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4Forced to muster out.
5Became a Free Trader at age 34
5Promoted to rank 1
6Voluntarily left Free Trader
6Became a Corporate Agent at age 38
6Betrayal. Convert an Ally into a Rival or Enemy.
6Promoted to rank 1
6Is now a Agent
7Continued as Corporate Agent at age 42
7Gained a contact.
7Promoted to rank 2
7Is now a Field Agent
8Voluntarily left Corporate Agent
8Switched to Merchant Marine at age 46
8Is now a Crewman
8A series of bad deals and decisions force you into bankruptcy. You salvage what you can.