Hiram Cochran permalink

Age Sex Str Dex End Int Edu Soc
52 M 2 (-2) 5 (-1) 4 (-1) 6 (0) 6 (0) 9 (1)
Prudent
 
Skills
Admin 1
Animals 0
Athletics (Endurance) 1
Drive (Hovercraft) 1
Electronics (Computers) 3
Medic 0
Persuade 1
Profession 0
Recon 1
Science (Sophontology) 1
Science (Xenology) 1
Survival 2
CareerAssignmentTitleRankTerms
Citizen Colonist 0 2
Rogue Enforcer 1 1
Scholar Scientist 2 3
Drifter Barbarian 1 2
 
TermHistory
1Became a Colonist at age 18
1Moved to a new world.
2Continued as Colonist at age 22
2Co-operate with investigation by the planetary authorities. The business or colony is shut down.
3Became a Enforcer at age 26
3Crime pays off. Gain victim as Enemy.
3Promoted to rank 1
4Voluntarily left Enforcer
4Became a Scientist at age 30
4Advanced training in a specialist field.
4Promoted to rank 1
5Continued as Scientist at age 34
5Win a prestigious prize for your work.
5Forced to continue current assignment
5Promoted to rank 2
6Continued as Scientist at age 38
6Entangled in a bureaucratic or legal morass that distracts you from your work.
7Voluntarily left Scientist
7Became a Barbarian at age 42
7Find an Alien Artifact.
8Continued as Barbarian at age 46
8Find valuable salvage.
8Promoted to rank 1