Sergeant Julius Edye permalink

Age Sex Str Dex End Int Edu Soc
52 M 5 (-1) 2 (-2) 6 (0) 4 (-1) 4 (-1) 6 (0)
Thrifty
 
Skills
Advocate 1
Broker 0
Drive (Track) 1
Drive (Walker) 1
Electronics 0
Gun Combat (Archaic) 1
Investigate 0
Language (Oynprith (Droyne)) 1
Mechanic 0
Melee 0
Persuade 0
Recon 1
Seafarer 0
Steward 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Agent Intelligence 0 1
Entertainer Artist 0 1
Drifter Wanderer 0 1
Agent Law Enforcement Sergeant 2 3
Drifter Barbarian 0 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
2Became a Intelligence at age 22
2Life ruined by a criminal gang. Gain the gang as an Enemy
3Became a Artist at age 26
3Gain a patron in the arts. Gain an Ally
4Voluntarily left Artist
4Became a Wanderer at age 30
4Injured. Fully recovered. Owe 5,000 for medical bills.
5Switched to Law Enforcement at age 34
5Is now a Rookie
5Gained a contact.
5Promoted to rank 1
5Is now a Corporal
6Continued as Law Enforcement at age 38
6Go undercover to investigate an enemy.
6Severely injured. Fully recovered. Owe 7,500 for medical bills.
6Promoted to rank 2
6Is now a Sergeant
7Continued as Law Enforcement at age 42
7Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
8Switched to Barbarian at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.