Explorer Zack Morgan permalink

Age Sex Str Dex End Int Edu Soc
53 M 7 (0) 7 (0) 8 (0) 11 (1) 6 (0) 7 (0)
Fidgety, Needy
 
Skills
Animals (Training) 1
Broker 1
Carouse 1
Deception 1
Diplomat 1
Drive 0
Electronics 0
Jack-of-all-Trades 2
Language 0
Mechanic 1
Melee (Bludgeon) 1
Melee (Natural) 1
Navigation 1
Persuade 0
Science 0
Steward 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman 1 1
Citizen Colonist Explorer 4 5
Drifter Wanderer 0 2
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Risk your fortune on a possibility lucrative deal and win.
1Promoted to rank 1
1Is now a Senior Crewman
2Voluntarily left Merchant Marine
2Became a Colonist at age 22
2Advanced training in a specialist field.
2Promoted to rank 1
3Continued as Colonist at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Promoted to rank 2
3Is now a Settler
4Continued as Colonist at age 30
4You befriend a superior in the corporation or the colony.
4Promoted to rank 3
5Continued as Colonist at age 34
5Advanced training in a specialist field.
5Promoted to rank 4
5Is now a Explorer
6Continued as Colonist at age 38
6Severely injured. Fully recovered. Owe 3,750 for medical bills.
6Forced to muster out.
7Became a Wanderer at age 42
7Find valuable salvage.
8Continued as Wanderer at age 46
8Severely injured. Fully recovered. Owe 2,500 for medical bills.