Petty Officer, 3rd class Florrie Reed
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 51 |
F |
7 (0) |
1 (-2) |
4 (-1) |
4 (-1) |
11 (1) |
4 (-1) |
| Cowering, Stimulating, Immodest |
| Skills |
| Animals 0 |
| Athletics 0 |
| Carouse 1 |
| Drive 0 |
| Electronics (Remote Ops) 1 |
| Flyer 0 |
| Gun Combat (Archaic) 1 |
| Mechanic 1 |
| Profession 0 |
| Recon 0 |
| Science (Cybernetics) 1 |
| Streetwise 0 |
| Survival 0 |
| Vacc Suit 3 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
0 |
1 |
| Agent |
Law Enforcement |
Rookie |
0 |
1 |
| Citizen |
Worker |
|
0 |
1 |
| Scout |
Explorer |
Scout |
1 |
2 |
| Navy |
Engineer/Gunner |
Petty Officer, 3rd class |
2 |
3 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Lightly injured, no permanent damage. Fully recovered. |
| 2 | Became a Law Enforcement at age 22 |
| 2 | Is now a Rookie |
| 2 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 3 | Switched to Worker at age 26 |
| 3 | Hard times caused by a lack of interstellar trade costs you your job. |
| 4 | Became a Explorer at age 30 |
| 4 | You discover a world, item or information of worth to the Imperium. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Continued as Explorer at age 34 |
| 5 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 6 | Became a Engineer/Gunner at age 38 |
| 6 | Is now a Crewman |
| 6 | Refuse to abuse your position for profit |
| 6 | Promoted to Engineer/Gunner rank 1 |
| 6 | Is now a Able Spacehand |
| 7 | Continued as Engineer/Gunner at age 42 |
| 7 | Lightly injured, no permanent damage. Fully recovered. |
| 7 | Promoted to Engineer/Gunner rank 2 |
| 7 | Is now a Petty Officer, 3rd class |
| 8 | Continued as Engineer/Gunner at age 46 |
| 8 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |