Able Spacehand Harry Washington permalink

Age Sex Str Dex End Int Edu Soc
51 F 1 (-2) 6 (0) 4 (-1) 4 (-1) 7 (0) 9 (1)
Simian, Downtrodden
 
Skills
Art 0
Athletics 0
Carouse 0
Deception 2
Diplomat 1
Drive 0
Gambler 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Jack-of-all-Trades 1
Mechanic 1
Melee (Blade) 1
Persuade 1
Profession 0
Steward 0
Streetwise 1
CareerAssignmentTitleRankTerms
Entertainer Performer 1 2
Navy Engineer/Gunner Able Spacehand 1 2
Rogue Pirate Henchman 1 3
Noble Dilettante Wastrel 1 1
 
TermHistory
1Became a Performer at age 18
1Gained a contact.
1Promoted to rank 1
2Continued as Performer at age 22
2An investigation, tour, project or expedition goes wrong, stranding you far from home.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3Promoted to Engineer/Gunner rank 1
3Is now a Able Spacehand
4Continued as Engineer/Gunner at age 30
4Lightly injured, no permanent damage. Fully recovered.
5Became a Pirate at age 34
5Is now a Lackey
5You spend months in the dangerous criminal underworld.
5Promoted to rank 1
5Is now a Henchman
6Continued as Pirate at age 38
6Arrested and charged.
6Hired a lawyer to beat the charges.
7Continued as Pirate at age 42
7Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
8Voluntarily left Pirate
8Became a Dilettante at age 46
8Is now a Wastrel
8You manipulate and charm your way through high society. Gain a Rival and an Ally.
8Promoted to rank 1