Senior Crewman Fitzhugh Wheeler permalink

Age Sex Str Dex End Int Edu Soc
53 M 6 (0) 4 (-1) 5 (-1) 11 (1) 1 (-2) 5 (-1)
Dreamer
 
Skills
Broker 1
Drive 0
Electronics 0
Flyer 0
Gun Combat (Energy) 1
Investigate 1
Mechanic 1
Persuade 0
Seafarer 0
Steward 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman 1 3
Scout Courier 0 2
Agent Law Enforcement Rookie 0 1
Scholar Physician 0 2
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Given advanced training in a specialist field
1Promoted to rank 1
1Is now a Senior Crewman
2Continued as Merchant Marine at age 22
2Given advanced training in a specialist field
3Continued as Merchant Marine at age 26
3A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
3Gain rebels as Enemy
4Became a Courier at age 30
4Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
4Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
4Gain 6 Contacts. Gain 3 Enemies.
5Continued as Courier at age 34
5Perform an exemplary service for the scouts.
5Forced to muster out.
6Became a Law Enforcement at age 38
6Is now a Rookie
6Accepted a deal with criminal or other figure under investigation.
7Became a Physician at age 42
7Advanced training in a specialist field.
8Continued as Physician at age 46
8Moved to a new world.
8Forced to muster out.