Crewman Dorothea Griffin permalink

Age Sex Str Dex End Int Edu Soc
52 F 6 (0) 2 (-2) 3 (-1) 8 (0) 9 (1) 4 (-1)
Proper, Leader
 
Skills
Admin 1
Advocate 1
Athletics (Endurance) 1
Broker 2
Diplomat 0
Drive 0
Electronics 0
Investigate 0
Language (Vilani (1st Imperium)) 1
Mechanic 0
Medic 1
Persuade 0
Profession (Belter) 1
Science (Sophontology) 1
CareerAssignmentTitleRankTerms
Scholar Scientist 1 4
Drifter Scavenger 0 1
Navy Engineer/Gunner Crewman 0 1
Merchant Broker 1 2
 
TermHistory
1Became a Scientist at age 18
1Win a prestigious prize for your work.
1Promoted to rank 1
2Continued as Scientist at age 22
2Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
2Your work is sabotaged by unknown parties. You may salvage what you can and give up.
2Gain an Enemy
3Continued as Scientist at age 26
3Entangled in a bureaucratic or legal morass that distracts you from your work.
4Continued as Scientist at age 30
4Good fortune
4Forced to muster out.
5Became a Scavenger at age 34
6Voluntarily left Scavenger
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
7Became a Broker at age 42
7Severely injured. Fully recovered. Owe 5,000 for medical bills.
8Continued as Broker at age 46
8Make an unexpected connection outside your normal circles. Gain a Contact.
8Promoted to rank 1