Crewman Ernie Sherris permalink

Age Sex Str Dex End Int Edu Soc
51 M 3 (-1) 4 (-1) 4 (-1) 2 (-2) 7 (0) 11 (1)
Stingy, Guilt Ridden
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Drive (Track) 1
Gun Combat 0
Investigate 0
Jack-of-All-Trades 1
Mechanic 0
Medic 0
Pilot 0
Seafarer 0
Stealth 1
Streetwise 1
Survival 1
Tactics 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Surveyor 0 1
Navy Engineer/Gunner Crewman 0 1
Navy Line/Crew 0 1
Drifter Barbarian 1 3
Drifter Wanderer 0 1
Agent Law Enforcement Rookie 0 1
 
TermHistory
1Became a Surveyor at age 18
1Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
1Gain 4 Contacts. Gain 3 Enemies.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3Switched to Line/Crew at age 26
3Severely injured.
4Became a Barbarian at age 30
4Promoted to rank 1
5Continued as Barbarian at age 34
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Switched to Wanderer at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Returned to Barbarian at age 42
7Drafted into Law Enforcement
8Became a Law Enforcement at age 46
8Is now a Rookie
8An investigation takes on a dangerous turn.