Crewman Aurora Murphy permalink

Age Sex Str Dex End Int Edu Soc
51 F 4 (-1) 4 (-1) 1 (-2) 8 (0) 10 (1) 7 (0)
Unruly, Tall
 
Skills
Admin 0
Advocate 1
Diplomat 0
Drive (Track) 1
Electronics (Computers) 1
Engineer (J-drive) 2
Gun Combat 1
Investigate 0
Language (Zdetl (Zhodani)) 1
Mechanic 1
Medic 0
Profession 0
Science (Economics) 1
Science (History) 1
Science (Philosophy) 1
Science (Robotics) 1
Science (Xenology) 1
Survival 0
CareerAssignmentTitleRankTerms
Scholar Scientist 2 7
Navy Engineer/Gunner Crewman 0 1
 
TermHistory
1Became a Scientist at age 18
1Refuse to join a cheat in some fashion.
1Promoted to rank 1
2Continued as Scientist at age 22
2Advanced training in a specialist field.
3Continued as Scientist at age 26
3A new romantic starts. Gain an Ally.
4Continued as Scientist at age 30
4Agreed to perform research that goes against your conscience. Gain 2 Enemies.
5Continued as Scientist at age 34
5Win a prestigious prize for your work.
6Continued as Scientist at age 38
6Gained a contact.
6Promoted to rank 2
7Continued as Scientist at age 42
7Severely injured. Fully recovered. Owe 6,250 for medical bills.
8Became a Engineer/Gunner at age 46
8Is now a Crewman
8You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
9Aging Crisis. Owe 30,000 for medical bills.