| Term | History |
| 1 | Became a Infantry at age 18 |
| 1 | Is now a Private |
| 1 | Thrown into a brutal ground war |
| 1 | Attempt at commissioned failed. |
| 1 | Promoted to Infantry rank 1 |
| 1 | Is now a Lance Corporal |
| 2 | Continued as Infantry at age 22 |
| 2 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
| 2 | Promoted to Infantry rank 2 |
| 2 | Is now a Corporal |
| 3 | Continued as Infantry at age 26 |
| 3 | Display heroism in battle. |
| 3 | Commissioned in Army/Infantry |
| 3 | Is now a Lieutenant |
| 3 | Promoted to Infantry officer rank 2 |
| 3 | Is now a Captain |
| 4 | Voluntarily left Infantry |
| 4 | Became a Performer at age 30 |
| 4 | Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
| 5 | Voluntarily left Performer |
| 5 | Became a Field Researcher at age 34 |
| 5 | Your work is sabotaged by unknown parties. You start again from scratch. |
| 6 | Continued as Field Researcher at age 38 |
| 6 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 7 | Became a Scavenger at age 42 |
| 7 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 8 | Became a Engineer/Gunner at age 46 |
| 8 | Is now a Crewman |
| 8 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 8 | Promoted to Engineer/Gunner rank 1 |
| 8 | Is now a Able Spacehand |