Sean Fleming permalink

Age Sex Str Dex End Int Edu Soc
57 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 3 (-1) 11 (1)
Mistrusting, Ignorant
 
Skills
Admin 0
Art (Holography) 1
Art (Perform) 1
Art (Visual Media) 1
Athletics (Endurance) 1
Carouse 1
Deception 2
Drive (Walker) 1
Electronics 0
Jack-of-all-Trades 1
Persuade 0
Pilot (Spacecraft) 1
Science (Biology) 1
Science (Chemistry) 1
Science (Economics) 1
Science (Psychology) 1
Seafarer 0
Steward 0
CareerAssignmentTitleRankTerms
Entertainer Performer 1 3
Entertainer Artist 2 3
Scholar Scientist 1 2
Retired 0 1
 
TermHistory
1Became a Performer at age 18
1Go on a tour of the sector, visiting several worlds. Gain 2 Contacts.
2Continued as Performer at age 22
2Gain a patron in the arts. Gain an Ally
2Promoted to rank 1
3Continued as Performer at age 26
3A new romantic starts. Gain an Ally.
3Forced to muster out.
4Switched to Artist at age 30
4Gain a patron in the arts. Gain an Ally
4Promoted to rank 1
5Continued as Artist at age 34
5Spend time with an alien race. Gain a contact.
5Promoted to rank 2
6Continued as Artist at age 38
6An investigation, tour, project or expedition goes wrong, stranding you far from home.
7Became a Scientist at age 42
7Advanced training in a specialist field.
7Promoted to rank 1
8Aging Crisis. Owe 10,000 for medical bills.
8Continued as Scientist at age 46
8An expedition or voyage goes wrong, leaving you stranded in the wilderness.
9Aging Crisis. Owe 50,000 for medical bills.
9Retired at age 50
9Moved to a new world.
10Aging Crisis. Owe 50,000 for medical bills.