| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
F |
1 (-2) |
1 (-2) |
5 (-1) |
5 (-1) |
10 (1) |
5 (-1) |
| Temperate, Useful |
| Skills |
| Admin 0 |
| Advocate 1 |
| Art 0 |
| Astrogation 0 |
| Athletics 0 |
| Deception 1 |
| Electronics (Computers) 1 |
| Gun Combat (Energy) 1 |
| Language 0 |
| Mechanic 2 |
| Recon 0 |
| Stealth 0 |
| Steward 1 |
| Streetwise 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Thief |
|
0 |
1 |
| Drifter |
Scavenger |
|
0 |
2 |
| Citizen |
Colonist |
|
1 |
2 |
| Merchant |
Broker |
|
0 |
3 |
| Retired |
|
|
0 |
1 |
|
| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Involved in the planning of an impressive heist. |
| 1 | Forced to muster out. |
| 2 | Became a Scavenger at age 22 |
| 2 | Contact with Government. |
| 3 | Continued as Scavenger at age 26 |
| 3 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 4 | Became a Colonist at age 30 |
| 4 | Spent time maintaining and using heavy vehicles. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Colonist at age 34 |
| 5 | Lightly injured, no permanent damage. Fully recovered. |
| 6 | Became a Broker at age 38 |
| 6 | A good deal ensures you are living the high life for a few years. |
| 7 | Aging Crisis. Owe 50,000 for medical bills. |
| 7 | Continued as Broker at age 42 |
| 7 | Embroiled in legal trouble. |
| 8 | Aging Crisis. Owe 20,000 for medical bills. |
| 8 | Continued as Broker at age 46 |
| 8 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 8 | Forced to muster out. |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | Good fortune |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |