Evelyn Frazier permalink

Age Sex Str Dex End Int Edu Soc
55 F 5 (-1) 1 (-2) 2 (-2) 10 (1) 4 (-1) 1 (-2)
Thrifty
 
Skills
Art (Holography) 1
Carouse 1
Diplomat 0
Drive 0
Electronics 0
Investigate 0
Jack-of-all-Trades 1
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Persuade 1
Science (Psychology) 1
Steward 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 0 2
Entertainer Artist 1 2
Scout Courier 0 3
Agent Intelligence 0 1
Drifter Wanderer 1 1
 
TermHistory
1Became a Field Researcher at age 18
1A disaster or war strikes.
1Injured. Fully recovered. Owe 2,500 for medical bills.
1The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy.
2Continued as Field Researcher at age 22
2A rival researcher blackens your name or steals your research. Gain a Rival.
3Voluntarily left Field Researcher
3Became a Artist at age 26
3Go on a tour of the sector, visiting several worlds. Gain 2 Contacts.
3Promoted to rank 1
4Continued as Artist at age 30
4Public opinion turns on you.
5Became a Courier at age 34
5Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
6Continued as Courier at age 38
6When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
6You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
7Continued as Courier at age 42
7Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
7Gain 2 Contacts. Gain 3 Enemies.
8Became a Intelligence at age 46
8Life ruined by a criminal gang. Gain the gang as an Enemy
9Became a Wanderer at age 50
9Gained a contact.
9Promoted to rank 1
10Aging Crisis. Owe 60,000 for medical bills.