Scout Denver Fergusson
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
M |
2 (-2) |
3 (-1) |
5 (-1) |
3 (-1) |
10 (1) |
8 (0) |
| Thick Skinned, Innocent, Sensitive |
| Skills |
| Advocate 1 |
| Animals 0 |
| Astrogation 1 |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 1 |
| Athletics (Strength) 1 |
| Carouse 0 |
| Deception 0 |
| Electronics (Comms) 2 |
| Gambler 1 |
| Gun Combat (Slug) 1 |
| Investigate 2 |
| Jack-of-all-Trades 1 |
| Language 0 |
| Mechanic 1 |
| Medic 1 |
| Melee (Unarmed) 1 |
| Pilot 0 |
| Recon 1 |
| Science (Xenology) 1 |
| Stealth 2 |
| Streetwise 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Thief |
|
4 |
5 |
| Army |
Cavalry |
Private |
0 |
1 |
| Scout |
Explorer |
Scout |
2 |
3 |
|
| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Involved in a feud with a rival criminal organization. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Thief at age 22 |
| 2 | You spend months in the dangerous criminal underworld. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Thief at age 26 |
| 3 | Involved in the planning of an impressive heist. |
| 4 | Continued as Thief at age 30 |
| 4 | Involved in a gambling ring. |
| 4 | Promoted to rank 3 |
| 5 | Continued as Thief at age 34 |
| 5 | Involved in the planning of an impressive heist. |
| 5 | Promoted to rank 4 |
| 6 | Voluntarily left Thief |
| 6 | Became a Cavalry at age 38 |
| 6 | Is now a Private |
| 6 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 7 | Became a Explorer at age 42 |
| 7 | Moved to a new world. |
| 8 | Continued as Explorer at age 46 |
| 8 | Perform an exemplary service for the scouts. |
| 8 | Forced to continue current assignment |
| 8 | Promoted to rank 1 |
| 8 | Is now a Scout |
| 9 | Continued as Explorer at age 50 |
| 9 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 9 | Promoted to rank 2 |