Crewman Orval Keogh permalink

Age Sex Str Dex End Int Edu Soc Psi
57 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 3 (-1) 9 (1) None
Imaginative
 
Skills
Art 0
Athletics (Endurance) 1
Carouse 0
Deception 0
Drive (Track) 1
Electronics (Computers) 1
Engineer (J-drive) 1
Gambler 1
Gun Combat 1
Mechanic 0
Melee (Unarmed) 1
Persuade 0
Recon 0
Science 0
Steward 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Artist 0 1
Entertainer Journalist 0 1
Merchant Merchant Marine Crewman 0 1
Citizen Worker 1 2
Drifter Scavenger 0 1
Navy Flight Crewman 0 1
Drifter Wanderer 0 2
 
TermHistory
1Became a Artist at age 18
1Public opinion turns on you.
2Switched to Journalist at age 22
2Public opinion turns on you.
3Became a Merchant Marine at age 26
3Is now a Crewman
4Voluntarily left Merchant Marine
4Became a Worker at age 30
4Advanced training in a specialist field.
4Promoted to rank 1
5Continued as Worker at age 34
5Life ruined by a criminal gang. Gain the gang as an Enemy
6Became a Scavenger at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Became a Flight at age 42
7Nearly killed. Fully recovered.
8Switched to Wanderer at age 46
8Betrayal. Convert an Ally into a Rival or Enemy.
9Aging Crisis. Owe 40,000 for medical bills.
9Continued as Wanderer at age 50
9Encounter a Psionic institute.
9Tested for psionic powers
9Forced to muster out.
10Aging Crisis. Owe 40,000 for medical bills.