Crewman Cody Bates permalink

Age Sex Str Dex End Int Edu Soc
57 M 1 (-2) 3 (-1) 1 (-2) 6 (0) 8 (0) 8 (0)
Civilised, Enchanting
 
Skills
Animals 0
Astrogation 0
Athletics 0
Deception 0
Drive 0
Mechanic 0
Melee (Blade) 1
Persuade 0
Pilot (Small Craft) 1
Profession 0
Recon 0
Seafarer 0
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Entertainer Artist 0 1
Merchant Free Trader 0 1
Scout Explorer 0 1
Scout Surveyor 0 1
Drifter Barbarian 0 1
Navy Engineer/Gunner Crewman 0 1
Retired 0 2
 
TermHistory
1Became a Wanderer at age 18
1You do not know what happened to you. There is a gap in your memory.
2Became a Artist at age 22
2You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
3Became a Free Trader at age 26
3Bankrupted by a rival. Gain the other trader as a Rival.
4Became a Explorer at age 30
4Nearly killed. Owe 22,500 for medical bills.
5Switched to Surveyor at age 34
5Psychologically damaged by your time in the scouts.
6Switched to Barbarian at age 38
6Nearly killed. Fully recovered. Owe 50,000 for medical bills.
7Became a Engineer/Gunner at age 42
7Is now a Crewman
7Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
8Aging Crisis. Owe 60,000 for medical bills.
8Retired at age 46
8Lightly injured, no permanent damage. Fully recovered.
9A new romantic starts. Gain an Ally.
10Aging Crisis. Owe 10,000 for medical bills.