| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | Dropped out of military academy. |
| 2 | Became a Thief at age 18 |
| 2 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 3 | Became a Army Support at age 22 |
| 3 | Is now a Private |
| 3 | Thrown into a brutal ground war |
| 3 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Attempt at commissioned failed. |
| 3 | Promoted to Army Support rank 1 |
| 3 | Is now a Lance Corporal |
| 4 | Continued as Army Support at age 26 |
| 4 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
| 4 | Promoted to Army Support rank 2 |
| 4 | Is now a Corporal |
| 5 | Voluntarily left Army Support |
| 5 | Became a Engineer/Gunner at age 30 |
| 5 | Is now a Crewman |
| 5 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 5 | Promoted to Engineer/Gunner rank 1 |
| 5 | Is now a Able Spacehand |
| 6 | Continued as Engineer/Gunner at age 34 |
| 6 | Injured. Fully recovered. |
| 7 | Became a Wanderer at age 38 |
| 7 | Attacked by enemies that you easily defeat. |
| 7 | Gain Enemy if you don't already have one. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Wanderer at age 42 |
| 8 | Find valuable salvage. |
| 9 | Voluntarily left Wanderer |
| 9 | Became a Worker at age 46 |
| 9 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Worker at age 50 |
| 10 | Advanced training in a specialist field. |
| 10 | Forced to continue current assignment |
| 10 | Promoted to rank 2 |
| 10 | Is now a Technician |