| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
M |
1 (-2) |
1 (-2) |
1 (-2) |
9 (1) |
4 (-1) |
6 (0) |
| Coy |
| Skills |
| Animals (Handling) 1 |
| Athletics (Dexterity) 2 |
| Deception 1 |
| Diplomat 0 |
| Drive (Mole) 1 |
| Electronics (Comms) 1 |
| Gunner (Capital) 1 |
| Investigate 0 |
| Mechanic 1 |
| Medic 0 |
| Melee (Unarmed) 2 |
| Profession (Hydroponics) 2 |
| Science (Psychology) 1 |
| Science (Robotics) 1 |
| Seafarer 0 |
| Stealth 1 |
| Streetwise 0 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Field Researcher |
|
1 |
2 |
| Drifter |
Barbarian |
|
1 |
1 |
| Rogue |
Thief |
|
0 |
3 |
| Drifter |
Scavenger |
|
2 |
3 |
|
| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | Assigned to work on a secret project for a patron or organisation. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Field Researcher at age 22 |
| 2 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 3 | Became a Barbarian at age 26 |
| 3 | Find valuable salvage. |
| 3 | Promoted to rank 1 |
| 4 | Voluntarily left Barbarian |
| 4 | Became a Thief at age 30 |
| 4 | You spend months in the dangerous criminal underworld. |
| 5 | Continued as Thief at age 34 |
| 5 | Involved in a feud with a rival criminal organization. |
| 5 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |
| 6 | Continued as Thief at age 38 |
| 6 | A job goes wrong, forcing you to flee off-planet. |
| 7 | Switched to Scavenger at age 42 |
| 7 | Attacked by enemies that you easily defeat. |
| 7 | Gain Enemy if you don't already have one. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Scavenger at age 46 |
| 8 | A new romantic starts. Gain an Ally. |
| 8 | Promoted to rank 2 |
| 9 | Continued as Scavenger at age 50 |
| 9 | Forced to muster out. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |