Crewman Luis Bennett permalink

Age Sex Str Dex End Int Edu Soc
57 M 1 (-2) 7 (0) 9 (1) 5 (-1) 5 (-1) 2 (-2)
Possessive, Daring
 
Skills
Carouse 1
Deception 1
Drive 0
Flyer 0
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Investigate 0
Mechanic 2
Recon 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent 0 2
Merchant Broker 0 2
Navy Line/Crew Crewman 0 3
Army Cavalry Private 0 2
 
TermHistory
1Became a Corporate Agent at age 18
1Hard times caused by a lack of interstellar trade costs you your job.
2Became a Broker at age 22
2Befriend a useful ally in one sphere. Gain an Ally.
3Continued as Broker at age 26
3A good deal ensures you are living the high life for a few years.
4Voluntarily left Broker
4Became a Line/Crew at age 30
4Is now a Crewman
4A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5Continued as Line/Crew at age 34
5Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
6Continued as Line/Crew at age 38
6You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
7Returned to Corporate Agent at age 42
7Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
8Became a Cavalry at age 46
8Is now a Private
8Advanced training in a specialist field
9Aging Crisis. Owe 50,000 for medical bills.
9Continued as Cavalry at age 50
9Thrown into a brutal ground war
9Scarred. Fully recovered.
9Forced to muster out.
10Aging Crisis. Owe 20,000 for medical bills.