Able Spacehand Myrtie Clark
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
F |
7 (0) |
1 (-2) |
2 (-2) |
10 (1) |
7 (0) |
12 (2) |
| Confused, Moody |
| Skills |
| Admin 1 |
| Athletics 0 |
| Carouse 0 |
| Deception 1 |
| Diplomat 1 |
| Drive 0 |
| Electronics (Remote Ops) 1 |
| Electronics (Sensors) 1 |
| Engineer (Power) 1 |
| Investigate 0 |
| Language (Anglic (3rd Imperium)) 1 |
| Mechanic 1 |
| Medic 0 |
| Melee (Blade) 1 |
| Recon 1 |
| Science (Chemistry) 1 |
| Science (Economics) 1 |
| Science (Psychology) 1 |
| Stealth 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Scientist |
|
1 |
5 |
| Rogue |
Thief |
|
2 |
3 |
| Navy |
Line/Crew |
Able Spacehand |
1 |
1 |
|
| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Your work is sabotaged by unknown parties. You may salvage what you can and give up. |
| 2 | Continued as Scientist at age 22 |
| 2 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Scientist at age 26 |
| 3 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 4 | Continued as Scientist at age 30 |
| 4 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 5 | Continued as Scientist at age 34 |
| 5 | Refused to perform research that goes against your conscience. |
| 5 | Forced to muster out. |
| 6 | Became a Thief at age 38 |
| 6 | Moved to a new world. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Thief at age 42 |
| 7 | You commit a legendary crime. |
| 7 | Promoted to rank 2 |
| 8 | Continued as Thief at age 46 |
| 8 | You spend months in the dangerous criminal underworld. |
| 8 | Forced to muster out. |
| 9 | Became a Line/Crew at age 50 |
| 9 | Is now a Crewman |
| 9 | Abuse your position for profit |
| 9 | Attempt at commissioned failed. |
| 9 | Promoted to Line/Crew rank 1 |
| 9 | Is now a Able Spacehand |