| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
M |
3 (-1) |
5 (-1) |
6 (0) |
8 (0) |
11 (1) |
5 (-1) |
| Dogmatic, Fleeting |
| Skills |
| Admin 0 |
| Art (Instrument) 1 |
| Carouse 0 |
| Deception 1 |
| Drive 0 |
| Electronics (Computers) 1 |
| Electronics (Sensors) 1 |
| Gunner (Ortillery) 1 |
| Mechanic 1 |
| Navigation 1 |
| Persuade 1 |
| Science 0 |
| Seafarer 0 |
| Stealth 0 |
| Steward 0 |
| Streetwise 0 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Artist |
|
1 |
2 |
| Rogue |
Pirate |
Lackey |
0 |
1 |
| Scout |
Explorer |
|
0 |
2 |
| Citizen |
Corporate |
|
0 |
2 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Drifter |
Wanderer |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Refused to criticise a questionable political leader on your homeworld. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Artist at age 22 |
| 2 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 3 | Became a Pirate at age 26 |
| 3 | Is now a Lackey |
| 3 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 4 | Became a Explorer at age 30 |
| 4 | Your ship is ambushed by enemy vessels. You successfully bargain with them. |
| 5 | Continued as Explorer at age 34 |
| 5 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 5 | Gain 2 Contacts. Gain 3 Enemies. |
| 6 | Became a Corporate at age 38 |
| 6 | Advanced training in a specialist field. |
| 7 | Continued as Corporate at age 42 |
| 7 | Hard times caused by a lack of interstellar trade costs you your job. |
| 8 | Became a Engineer/Gunner at age 46 |
| 8 | Is now a Crewman |
| 8 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 9 | Became a Wanderer at age 50 |
| 9 | Find valuable salvage. |