4th Officer Arizona Aubert permalink

Age Sex Str Dex End Int Edu Soc
61 F 1 (-2) 1 (-2) 4 (-1) 6 (0) 8 (0) 8 (0)
Contrarian, Industrious
 
Skills
Admin 1
Advocate 1
Athletics 0
Broker 0
Drive (Mole) 1
Drive (Track) 1
Electronics (Sensors) 1
Gunner (Turret) 1
Investigate 0
Leadership 1
Mechanic 1
Melee (Blade) 1
Persuade 0
Pilot (Small Craft) 2
Pilot (Spacecraft) 1
Profession 0
Seafarer 0
Steward 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer 2 5
Citizen Corporate 1 1
Agent Intelligence 0 1
Navy Line/Crew Sublieutenant 2 / 0 3
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Make an unexpected connection outside your normal circles. Gain a Contact.
2Continued as Merchant Marine at age 22
2A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
2Gain rebels as Enemy
3Became a Corporate at age 26
3Hard times caused by a lack of interstellar trade costs you your job.
3Promoted to rank 1
4Voluntarily left Corporate
4Became a Intelligence at age 30
4Life ruined by a criminal gang. Gain the gang as an Enemy
5Became a Line/Crew at age 34
5Abuse your position for profit
5Commissioned in Navy/Line/Crew
5Is now a Ensign
5Promoted to Line/Crew officer rank 2
5Is now a Sublieutenant
6Continued as Line/Crew at age 38
6Gained a contact.
7Continued as Line/Crew at age 42
7Abuse your position for profit
7Forced to muster out.
8Returned to Merchant Marine at age 46
8Good fortune
8Promoted to rank 1
8Is now a Senior Crewman
9Continued as Merchant Marine at age 50
9Embroiled in legal trouble.
10Continued as Merchant Marine at age 54
10Gained a contact.
10Promoted to rank 2
10Is now a 4th Officer