Able Spacehand Phillip McGuire
permalink
| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 61 |
M |
4 (-1) |
1 (-2) |
9 (1) |
9 (1) |
9 (1) |
3 (-1) |
| Realistic, Volatile |
| Skills |
| Athletics (Strength) 1 |
| Deception 0 |
| Drive 0 |
| Electronics (Remote Ops) 1 |
| Gambler 1 |
| Gun Combat (Slug) 1 |
| Gun Combat 1 |
| Language 0 |
| Mechanic 1 |
| Melee (Bludgeon) 1 |
| Melee (Natural) 1 |
| Persuade 1 |
| Pilot (Capital Ships) 1 |
| Recon 1 |
| Stealth 0 |
| Streetwise 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Enforcer |
|
2 |
3 |
| Navy |
Line/Crew |
Able Spacehand |
1 |
2 |
| Entertainer |
Artist |
|
0 |
1 |
| Citizen |
Colonist |
|
0 |
1 |
| Agent |
Law Enforcement |
Corporal |
1 |
2 |
| Retired |
|
|
0 |
1 |
|
| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | You spend months in the dangerous criminal underworld. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Enforcer at age 22 |
| 2 | Severely injured. Fully recovered. Owe 7,500 for medical bills. |
| 3 | Continued as Enforcer at age 26 |
| 3 | Involved in the planning of an impressive heist. |
| 3 | Promoted to rank 2 |
| 4 | Voluntarily left Enforcer |
| 4 | Became a Line/Crew at age 30 |
| 4 | Is now a Crewman |
| 4 | You join a gambling circle on board. |
| 4 | Promoted to Line/Crew rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Continued as Line/Crew at age 34 |
| 5 | Lost eye or limb. |
| 6 | Became a Artist at age 38 |
| 6 | Expose or are involved in a scandal of some sort. |
| 7 | Became a Colonist at age 42 |
| 7 | Hard times caused by a lack of interstellar trade costs you your job. |
| 8 | Became a Law Enforcement at age 46 |
| 8 | Is now a Rookie |
| 8 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Corporal |
| 9 | Continued as Law Enforcement at age 50 |
| 9 | Hard times caused by a lack of interstellar trade costs you your job. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | A new romantic starts. Gain an Ally. |