| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 2 | Continued as Scientist at age 22 |
| 2 | Advanced training in a specialist field. |
| 3 | Continued as Scientist at age 26 |
| 3 | Moved to a new world. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Scientist at age 30 |
| 4 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 4 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 5 | Became a Explorer at age 34 |
| 5 | Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
| 6 | Became a Enforcer at age 38 |
| 6 | Nearly killed. Owe 35,000 for medical bills. |
| 7 | Returned to Explorer at age 42 |
| 7 | A new romantic starts. Gain an Ally. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Scout |
| 8 | Aging Crisis. Owe 10,000 for medical bills. |
| 8 | Continued as Explorer at age 46 |
| 8 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |