| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | Advanced training in a specialist field. |
| 2 | Continued as Field Researcher at age 22 |
| 2 | Make a breakthrough in your field. |
| 3 | Voluntarily left Field Researcher |
| 3 | Entered Army Academy at age 26 |
| 3 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 3 | Graduated with honors at age 26. |
| 4 | Became a Infantry at age 26 |
| 4 | Is now a Private |
| 4 | Commissioned in Army/Infantry |
| 4 | Is now a Lieutenant |
| 4 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 5 | Became a Scavenger at age 30 |
| 5 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 6 | Became a Thief at age 34 |
| 6 | Involved in a gambling ring. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Thief at age 38 |
| 7 | Involved in a gambling ring. |
| 7 | Promoted to rank 2 |
| 8 | Continued as Thief at age 42 |
| 8 | Involved in a feud with a rival criminal organization. |
| 8 | Promoted to rank 3 |
| 9 | Continued as Thief at age 46 |
| 9 | Involved in a gambling ring. |
| 9 | Forced to muster out. |
| 10 | Became a Intelligence at age 50 |
| 10 | Go undercover to investigate an enemy. |
| 10 | Arrested and charged. |
| 10 | Hired a lawyer to beat the charges. |
| 10 | Promoted to rank 1 |
| 10 | Is now a Agent |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Continued as Intelligence at age 54 |
| 11 | Scarred. Fully recovered. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |