Crewman Susanna Miller permalink

Age Sex Str Dex End Int Edu Soc
60 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 3 (-1) 7 (0)
Impractical, Punctilious
 
Skills
Deception 0
Drive 0
Electronics (Sensors) 1
Flyer 0
Gun Combat 0
Jack-of-All-Trades 1
Language (Anglic (3rd Imperium)) 1
Persuade 1
Pilot (Small Craft) 1
Recon 0
Science (History) 1
Seafarer 0
Stealth 0
Steward 1
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Merchant Merchant Marine Crewman 0 1
Scout Surveyor 0 1
Drifter Scavenger 1 2
Merchant Free Trader 1 2
Drifter Barbarian 0 2
Retired 0 1
 
TermHistory
1Became a Wanderer at age 18
1Scarred. Fully recovered. Owe 10,000 for medical bills.
2Became a Merchant Marine at age 22
2Is now a Crewman
2Imperial trade restrictions force you out of business.
3Became a Surveyor at age 26
3Injured. Fully recovered. Owe 5,000 for medical bills.
4Switched to Scavenger at age 30
4Promoted to rank 1
5Continued as Scavenger at age 34
5Spend time with an alien race. Gain a contact.
6Voluntarily left Scavenger
6Switched to Free Trader at age 38
6Embroiled in legal trouble.
6Promoted to rank 1
7Continued as Free Trader at age 42
7Imperial trade restrictions force you out of business.
8Switched to Barbarian at age 46
8Find valuable salvage.
9Aging Crisis. Owe 30,000 for medical bills.
9Continued as Barbarian at age 50
9Scarred. Fully recovered. Owe 10,000 for medical bills.
10Aging Crisis. Owe 20,000 for medical bills.
10Retired at age 54
10Moved to a new world.
11Aging Crisis. Owe 30,000 for medical bills.