Scout Clementine Chapman
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 59 |
F |
6 (0) |
2 (-2) |
1 (-2) |
13 (2) |
9 (1) |
3 (-1) |
| Smooth, Valiant, Cold |
| Skills |
| Admin 2 |
| Astrogation 0 |
| Athletics 0 |
| Deception 0 |
| Drive (Hovercraft) 1 |
| Drive (Mole) 1 |
| Electronics (Computers) 1 |
| Gambler 1 |
| Gun Combat 0 |
| Investigate 1 |
| Language (Zdetl (Zhodani)) 1 |
| Mechanic 0 |
| Medic 1 |
| Melee (Unarmed) 1 |
| Navigation 1 |
| Persuade 1 |
| Pilot 0 |
| Science (Biology) 1 |
| Science (Chemistry) 1 |
| Science (Xenology) 1 |
| Seafarer 0 |
| Streetwise 1 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
Scout |
1 |
3 |
| Scholar |
Scientist |
|
4 |
4 |
| Rogue |
Enforcer |
|
1 |
2 |
| Prisoner |
Fixer |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Perform an exemplary service for the scouts. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Courier at age 22 |
| 2 | Spend several years jumping from world to world in your scout ship. |
| 3 | Continued as Courier at age 26 |
| 3 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 4 | Became a Scientist at age 30 |
| 4 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Scientist at age 34 |
| 5 | Work leads to a considerable breakthrough. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Scientist at age 38 |
| 6 | Make a breakthrough in your field. |
| 6 | Promoted to rank 3 |
| 7 | Continued as Scientist at age 42 |
| 7 | Advanced training in a specialist field. |
| 7 | Promoted to rank 4 |
| 8 | Voluntarily left Scientist |
| 8 | Became a Enforcer at age 46 |
| 8 | You commit a legendary crime. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Enforcer at age 50 |
| 9 | Arrested |
| 10 | Became a Fixer at age 54 |
| 10 | Severely injured. Owe 25,000 for medical bills. |