| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Hard times caused by a lack of interstellar trade costs you your job. |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | Vessel participates in a diplomatic mission. |
| 2 | Gain a contact. |
| 2 | Promoted to Engineer/Gunner rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | Advanced training in a specialist field |
| 3 | Promoted to Engineer/Gunner rank 2 |
| 3 | Is now a Petty Officer, 3rd class |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | Display heroism in battle, saving the whole ship. |
| 4 | Commissioned in Navy/Engineer/Gunner |
| 4 | Is now a Ensign |
| 4 | Promoted to Engineer/Gunner officer rank 2 |
| 4 | Is now a Sublieutenant |
| 5 | Voluntarily left Engineer/Gunner |
| 5 | Switched to Line/Crew at age 34 |
| 5 | A new romantic starts. Gain an Ally. |
| 5 | Promoted to Line/Crew officer rank 3 |
| 5 | Is now a Lieutenant |
| 6 | Continued as Line/Crew at age 38 |
| 6 | You join a gambling circle on board. |
| 6 | Promoted to Line/Crew officer rank 4 |
| 6 | Is now a Commander |
| 7 | Continued as Line/Crew at age 42 |
| 7 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 8 | Became a Scientist at age 46 |
| 8 | Assigned to work on a secret project for a patron or organisation. |
| 9 | Continued as Scientist at age 50 |
| 9 | Make a breakthrough in your field. |
| 9 | Promoted to rank 1 |
| 10 | Voluntarily left Scientist |
| 10 | Became a Broker at age 54 |
| 10 | Promoted to rank 1 |