Manager Meta Fletcher
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 60 |
F |
5 (-1) |
1 (-2) |
4 (-1) |
3 (-1) |
10 (1) |
8 (0) |
| Absent Minded, Impotent |
| Skills |
| Admin 2 |
| Athletics 0 |
| Broker 1 |
| Carouse 1 |
| Deception 1 |
| Diplomat 1 |
| Drive (Track) 1 |
| Flyer 0 |
| Gun Combat (Energy) 1 |
| Gun Combat (Slug) 1 |
| Gunner (Ortillery) 2 |
| Investigate 0 |
| Jack-of-All-Trades 1 |
| Mechanic 1 |
| Melee (Unarmed) 1 |
| Recon 0 |
| Science 0 |
| Seafarer 0 |
| Steward 1 |
| Streetwise 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Law Enforcement |
Rookie |
0 |
2 |
| Citizen |
Corporate |
Manager |
3 |
4 |
| Navy |
Flight |
Able Spacehand |
1 |
2 |
| Army |
Cavalry |
Private |
0 |
1 |
| Citizen |
Colonist |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | Rewarded for a successful mission. |
| 2 | Continued as Law Enforcement at age 22 |
| 2 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 3 | Became a Corporate at age 26 |
| 3 | Your business expands, your corporation grows, or the colony thrives. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Corporate at age 30 |
| 4 | Advanced training in a specialist field. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Manager |
| 5 | Continued as Corporate at age 34 |
| 5 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 5 | Promoted to rank 3 |
| 6 | Continued as Corporate at age 38 |
| 6 | Good fortune |
| 6 | Forced to muster out. |
| 7 | Became a Flight at age 42 |
| 7 | Is now a Crewman |
| 7 | Vessel participates in a diplomatic mission. |
| 7 | Promoted to Flight rank 1 |
| 7 | Is now a Able Spacehand |
| 8 | Voluntarily left Flight |
| 8 | Became a Cavalry at age 46 |
| 8 | Is now a Private |
| 8 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 9 | Returned to Flight at age 50 |
| 9 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 10 | Switched to Colonist at age 54 |
| 10 | Severely injured. Fully recovered. Owe 3,750 for medical bills. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |