Earnest Kildare permalink

Age Sex Str Dex End Int Edu Soc
61 M 1 (-2) 3 (-1) 1 (-2) 6 (0) 2 (-2) 10 (1)
Mercurial
 
Skills
Admin 0
Art 0
Carouse 0
Deception 0
Drive (Walker) 1
Gun Combat (Archaic) 1
Investigate 0
Mechanic 0
Persuade 1
Profession (Polymers) 1
Recon 0
Stealth 0
Steward 2
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 2
Citizen Corporate 1 4
Drifter Barbarian 0 1
Scholar Scientist 0 1
Merchant Free Trader 0 1
Retired 0 1
 
TermHistory
1Became a Wanderer at age 18
1Find an Alien Artifact.
2Continued as Wanderer at age 22
2You do not know what happened to you. There is a gap in your memory.
3Became a Corporate at age 26
3Your business expands, your corporation grows, or the colony thrives.
4Continued as Corporate at age 30
4Political upheaval strikes your homeworld, and you are caught up in the revolution.
5Continued as Corporate at age 34
5A new romantic starts. Gain an Ally.
5Promoted to rank 1
6Continued as Corporate at age 38
6Hard times caused by a lack of interstellar trade costs you your job.
7Switched to Barbarian at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Became a Scientist at age 46
8A rival researcher blackens your name or steals your research. Gain a Rival.
9Voluntarily left Scientist
9Became a Free Trader at age 50
9A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
9Gain rebels as Enemy
10Aging Crisis. Owe 40,000 for medical bills.
10Retired at age 54
10Birth or Death involving a family member or close friend.
11Aging Crisis. Owe 50,000 for medical bills.