Scout Llewellyn Hart permalink

Age Sex Str Dex End Int Edu Soc
59 M 3 (-1) 2 (-2) 1 (-2) 7 (0) 7 (0) 8 (0)
Contented, Sharp, Anti-Social
 
Skills
Art (Visual Media) 1
Astrogation 1
Athletics (Strength) 1
Carouse 1
Deception 1
Drive (Track) 1
Electronics (Computers) 1
Engineer (M-drive) 1
Investigate 1
Mechanic 0
Persuade 0
Recon 1
Steward 0
Streetwise 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Entertainer Artist 1 2
Entertainer Journalist 0 1
Scout Courier Scout 1 3
Agent Corporate Agent Agent 1 3
Scout Explorer 0 1
 
TermHistory
1Became a Artist at age 18
1Gain a patron in the arts. Gain an Ally
1Promoted to rank 1
2Continued as Artist at age 22
2Refused to criticise a questionable political leader on your homeworld.
2Forced to muster out.
3Switched to Journalist at age 26
3You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
4Became a Courier at age 30
4A new romantic starts. Gain an Ally.
5Continued as Courier at age 34
5Spend several years jumping from world to world in your scout ship.
5Promoted to rank 1
5Is now a Scout
6Continued as Courier at age 38
6Scarred. Fully recovered. Owe 10,000 for medical bills.
7Became a Corporate Agent at age 42
7Advanced training in a specialist field.
8Continued as Corporate Agent at age 46
8You go above and beyond the call of duty.
8Promoted to rank 1
8Is now a Agent
9Continued as Corporate Agent at age 50
9Life ruined by a criminal gang. Gain the gang as an Enemy
10Switched to Explorer at age 54
10Perform an exemplary service for the scouts.
11Aging Crisis. Owe 20,000 for medical bills.