Field Agent Annette McIntire permalink

Age Sex Str Dex End Int Edu Soc
61 F 5 (-1) 1 (-2) 1 (-2) 8 (0) 10 (1) 9 (1)
Weird, Resourceful
 
Skills
Admin 0
Animals 0
Athletics (Strength) 1
Carouse 0
Deception 1
Drive (Wheel) 1
Electronics 0
Explosives 2
Gun Combat 0
Gunner (Ortillery) 1
Investigate 2
Mechanic 1
Medic 0
Melee 0
Pilot (Spacecraft) 1
Recon 1
Science (Archaeology) 1
Seafarer 0
Stealth 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 2
Citizen Corporate 0 1
Navy Line/Crew Petty Officer, 3rd class 2 3
Agent Intelligence Field Agent 3 4
 
TermHistory
1Became a Barbarian at age 18
1Attacked by enemies and injured.
1Lost eye or limb. Owe 5,000 for medical bills.
1Gain Enemy if you don't already have one.
2Continued as Barbarian at age 22
2Lightly injured, no permanent damage. Fully recovered.
3Became a Corporate at age 26
3Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
4Became a Line/Crew at age 30
4Is now a Crewman
4Vessel participates in a notable military engagement.
4Attempt at commissioned failed.
4Promoted to Line/Crew rank 1
4Is now a Able Spacehand
5Continued as Line/Crew at age 34
5Abuse your position for profit
5Promoted to Line/Crew rank 2
5Is now a Petty Officer, 3rd class
6Continued as Line/Crew at age 38
6You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
7Became a Intelligence at age 42
7An investigation takes on a dangerous turn.
7Accepted a deal with criminal or other figure under investigation.
7Promoted to rank 1
7Is now a Agent
8Continued as Intelligence at age 46
8A new romantic starts. Gain an Ally.
8Promoted to rank 2
8Is now a Field Agent
9Continued as Intelligence at age 50
9A new romantic starts. Gain an Ally.
9Promoted to rank 3
10Continued as Intelligence at age 54
10Refused a deal with criminal or other figure under investigation. Gain an Enemy