4th Officer Emil Terry
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 61 |
M |
1 (-2) |
2 (-2) |
1 (-2) |
7 (0) |
7 (0) |
6 (0) |
| Willing, Needs Social Approval |
| Skills |
| Admin 1 |
| Athletics 0 |
| Broker 1 |
| Deception 0 |
| Drive (Track) 1 |
| Electronics (Sensors) 1 |
| Engineer (J-drive) 1 |
| Gun Combat 0 |
| Mechanic 1 |
| Melee (Unarmed) 2 |
| Pilot (Small Craft) 1 |
| Pilot (Spacecraft) 1 |
| Recon 0 |
| Stealth 0 |
| Steward 0 |
| Streetwise 1 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Enforcer |
|
0 |
1 |
| Prisoner |
Thug |
|
0 |
1 |
| Prisoner |
Fixer |
|
1 |
2 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Merchant |
Merchant Marine |
4th Officer |
2 |
4 |
| Drifter |
Barbarian |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Arrested |
| 2 | Became a Thug at age 22 |
| 2 | A guard takes a dislike to you. |
| 3 | Switched to Fixer at age 26 |
| 3 | Persecuted by a prison gang. |
| 4 | Continued as Fixer at age 30 |
| 4 | You are moved to a lower security prison. |
| 4 | Promoted to rank 1 |
| 4 | Paroled from prison. |
| 5 | Became a Engineer/Gunner at age 34 |
| 5 | Is now a Crewman |
| 5 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 6 | Became a Merchant Marine at age 38 |
| 6 | Risk your fortune on a possibility lucrative deal and win. |
| 7 | Continued as Merchant Marine at age 42 |
| 7 | Lightly injured, no permanent damage. Fully recovered. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Senior Crewman |
| 8 | Continued as Merchant Marine at age 46 |
| 8 | Given advanced training in a specialist field |
| 8 | Promoted to rank 2 |
| 8 | Is now a 4th Officer |
| 9 | Continued as Merchant Marine at age 50 |
| 9 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 10 | Became a Barbarian at age 54 |
| 10 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |