Manager Merlin Lane permalink

Age Sex Str Dex End Int Edu Soc
63 M 2 (-2) 1 (-2) 1 (-2) 7 (0) 4 (-1) 7 (0)
Scary
 
Skills
Admin 1
Animals 0
Athletics (Dexterity) 1
Carouse 1
Deception 1
Diplomat 0
Flyer (Rotor) 1
Gambler 2
Gun Combat (Slug) 1
Gunner (Screen) 1
Investigate 1
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Melee 0
Profession (Construction) 1
Seafarer 0
Stealth 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 1
Agent Intelligence Agent 1 2
Citizen Corporate Manager 2 4
Navy Line/Crew Crewman 0 4
 
TermHistory
1Became a Barbarian at age 18
1Severely injured. Fully recovered. Owe 5,000 for medical bills.
2Became a Intelligence at age 22
2Befriended by a senior agent.
3Continued as Intelligence at age 26
3Rewarded for a successful mission.
3Promoted to rank 1
3Is now a Agent
4Voluntarily left Intelligence
4Became a Corporate at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Gain a criminal contact.
4Promoted to rank 1
5Continued as Corporate at age 34
5Your business expands, your corporation grows, or the colony thrives.
6Continued as Corporate at age 38
6Your business expands, your corporation grows, or the colony thrives.
6Promoted to rank 2
6Is now a Manager
7Continued as Corporate at age 42
7A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
8Became a Line/Crew at age 46
8Is now a Crewman
8Special assignment or duty on board ship.
9Continued as Line/Crew at age 50
9Refuse to abuse your position for profit
10Aging Crisis. Owe 50,000 for medical bills.
10Continued as Line/Crew at age 54
10You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
11Aging Crisis. Owe 40,000 for medical bills.
11Continued as Line/Crew at age 58
11Vessel participates in a diplomatic mission.
11Gain a contact.
12Aging Crisis. Owe 10,000 for medical bills.