Able Spacehand Ed Sapping permalink

Age Sex Str Dex End Int Edu Soc
64 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 3 (-1) 5 (-1)
Cold
 
Skills
Admin 0
Art 0
Athletics (Dexterity) 2
Carouse 1
Deception 1
Drive (Track) 1
Drive (Walker) 1
Electronics (Comms) 1
Engineer 0
Flyer (Grav) 1
Gambler 1
Gunner (Ortillery) 1
Mechanic 1
Persuade 0
Profession 0
Science 0
Seafarer 0
CareerAssignmentTitleRankTerms
Citizen Worker 0 1
Navy Engineer/Gunner Able Spacehand 1 5
Citizen Corporate 0 1
Merchant Broker 0 1
Entertainer Journalist Freelancer 1 2
Retired 0 1
 
TermHistory
1Became a Worker at age 18
1You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
2Voluntarily left Worker
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Special assignment or duty on board ship.
3Continued as Engineer/Gunner at age 26
3Advanced training in a specialist field
4Continued as Engineer/Gunner at age 30
4You join a gambling circle on board.
4Promoted to Engineer/Gunner rank 1
4Is now a Able Spacehand
5Continued as Engineer/Gunner at age 34
5You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6Switched to Corporate at age 38
6A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
7Became a Broker at age 42
7Imperial trade restrictions force you out of business.
8Returned to Engineer/Gunner at age 46
8You join a gambling circle on board.
8Forced to muster out.
9Became a Journalist at age 50
9Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
9Promoted to rank 1
9Is now a Freelancer
10Aging Crisis. Owe 40,000 for medical bills.
10Continued as Journalist at age 54
10Public opinion turns on you.
11Aging Crisis. Owe 30,000 for medical bills.
11Retired at age 58
11Gained a contact.
12Aging Crisis. Owe 10,000 for medical bills.