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Age Sex Str Dex End Int Edu Soc
64 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 5 (-1) 1 (-2)
Never Hungry
 
Skills
Astrogation 0
Gun Combat (Energy) 1
Mechanic 0
Medic 0
Melee (Unarmed) 1
Persuade 0
Pilot 0
Recon 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 0 2
Entertainer Artist 0 1
Drifter Scavenger 0 1
Drifter Wanderer 0 2
Retired 0 5
 
TermHistory
1Became a Courier at age 18
1When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
1Psychologically damaged by your time in the scouts.
2Continued as Courier at age 22
2Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
3Became a Artist at age 26
3You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
4Became a Scavenger at age 30
4Suffer from a life-threatening illness.
5Switched to Wanderer at age 34
5Find valuable salvage.
6Aging Crisis. Owe 20,000 for medical bills.
6Continued as Wanderer at age 38
6Suffer from a life-threatening illness.
7Aging Crisis. Owe 10,000 for medical bills.
7Retired at age 42
7A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
8Nearly killed. Owe 45,000 for medical bills.
9Aging Crisis. Owe 20,000 for medical bills.
9Victim of a crime
10Aging Crisis. Owe 40,000 for medical bills.
10A romantic relationship ends badly. Gain a Rival or Enemy.
11Aging Crisis. Owe 30,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 40,000 for medical bills.