| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Works is especially well received and popular, making you a minor celebrity |
| 2 | Continued as Artist at age 22 |
| 2 | Gain a patron in the arts. Gain an Ally |
| 2 | Promoted to rank 1 |
| 3 | Continued as Artist at age 26 |
| 3 | Encounter a Psionic institute. |
| 3 | Tested for psionic powers |
| 4 | Continued as Artist at age 30 |
| 4 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 5 | Became a Surveyor at age 34 |
| 5 | Spend several years jumping from world to world in your scout ship. |
| 6 | Voluntarily left Surveyor |
| 6 | Switched to Journalist at age 38 |
| 6 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 7 | Became a Merchant Marine at age 42 |
| 7 | Is now a Crewman |
| 7 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 7 | Gain rebels as Enemy |
| 8 | Became a Wanderer at age 46 |
| 8 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 9 | Continued as Wanderer at age 50 |
| 9 | Suffer from a life-threatening illness. |
| 10 | Became a Worker at age 54 |
| 10 | Hard times caused by a lack of interstellar trade costs you your job. |
| 11 | Switched to Scavenger at age 58 |
| 11 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |