Able Spacehand Alfred Forrest permalink

Age Sex Str Dex End Int Edu Soc
64 M 1 (-2) 4 (-1) 1 (-2) 7 (0) 3 (-1) 7 (0)
Lunatic, Accommodating
 
Skills
Athletics (Endurance) 1
Deception 1
Electronics 0
Gambler 1
Gun Combat (Archaic) 1
Gun Combat 1
Mechanic 1
Melee (Unarmed) 2
Persuade 1
Profession 0
Recon 1
Stealth 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 1 5
Merchant Merchant Marine Crewman 0 2
Navy Engineer/Gunner Able Spacehand 1 1
Prisoner Fixer 0 2
Prisoner Thug 0 1
 
TermHistory
1Became a Enforcer at age 18
1Involved in a gambling ring.
2Continued as Enforcer at age 22
2Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
3Became a Merchant Marine at age 26
3Is now a Crewman
3Embroiled in legal trouble.
4Continued as Merchant Marine at age 30
4A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
4Gain rebels as Enemy
5Returned to Enforcer at age 34
5Arrested and charged.
5Hired a lawyer to beat the charges.
6Continued as Enforcer at age 38
6Refuse to backstab a fellow rogue for personal gain. Gain an Ally
6Promoted to rank 1
7Continued as Enforcer at age 42
7Severely injured. Fully recovered. Owe 25,000 for medical bills.
8Became a Engineer/Gunner at age 46
8Accused of a crime
8Promoted to Engineer/Gunner rank 1
8Is now a Able Spacehand
9Aging Crisis. Owe 60,000 for medical bills.
9Became a Fixer at age 50
9Persecuted by a prison gang.
10Aging Crisis. Owe 30,000 for medical bills.
10Switched to Thug at age 54
10Defeated a prison gang. Gain an Enemy.
11Aging Crisis. Owe 20,000 for medical bills.
11Returned to Fixer at age 58
11Saved a guard or prison officer. Gain an Ally.
12Aging Crisis. Owe 10,000 for medical bills.