| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 2 | Became a Explorer at age 22 |
| 2 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 3 | Became a Scientist at age 26 |
| 3 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 3 | A disaster or war strikes. |
| 3 | Nearly killed. Owe 15,000 for medical bills. |
| 3 | The planetary government interferes with your research for political or religious reasons. You continue working secretely. |
| 3 | Gain an Enemy |
| 4 | Continued as Scientist at age 30 |
| 4 | Advanced training in a specialist field. |
| 5 | Continued as Scientist at age 34 |
| 5 | Advanced training in a specialist field. |
| 6 | Voluntarily left Scientist |
| 6 | Returned to Explorer at age 38 |
| 6 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 7 | Became a Engineer/Gunner at age 42 |
| 7 | Is now a Crewman |
| 7 | Advanced training in a specialist field |
| 7 | Promoted to Engineer/Gunner rank 1 |
| 7 | Is now a Able Spacehand |
| 8 | Continued as Engineer/Gunner at age 46 |
| 8 | Abuse your position for profit |
| 8 | Promoted to Engineer/Gunner rank 2 |
| 8 | Is now a Petty Officer, 3rd class |
| 9 | Continued as Engineer/Gunner at age 50 |
| 9 | Vessel participates in a notable military engagement. |
| 9 | Promoted to Engineer/Gunner rank 3 |
| 9 | Is now a Petty Officer, 2nd class |
| 10 | Continued as Engineer/Gunner at age 54 |
| 10 | Vessel participates in a diplomatic mission. |
| 10 | Promoted to Engineer/Gunner rank 4 |
| 10 | Is now a Petty Officer, 1st class |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Continued as Engineer/Gunner at age 58 |
| 11 | A new romantic starts. Gain an Ally. |
| 11 | Promoted to Engineer/Gunner rank 5 |
| 11 | Is now a Chief Petty Officer |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |