Settler Carmela Ward
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 65 |
F |
6 (0) |
3 (-1) |
4 (-1) |
12 (2) |
9 (1) |
11 (1) |
| Outrageous |
| Skills |
| Animals 0 |
| Art 0 |
| Astrogation 1 |
| Athletics (Strength) 1 |
| Deception 1 |
| Drive (Mole) 2 |
| Drive (Track) 1 |
| Electronics (Computers) 1 |
| Engineer (J-drive) 1 |
| Flyer (Grav) 1 |
| Flyer (Ornithopter) 1 |
| Gambler 1 |
| Gun Combat (Archaic) 1 |
| Gunner (Screen) 1 |
| Mechanic 1 |
| Melee (Blade) 1 |
| Melee (Unarmed) 1 |
| Persuade 1 |
| Pilot 0 |
| Recon 0 |
| Stealth 0 |
| Steward 2 |
| Streetwise 1 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
0 |
1 |
| Navy |
Line/Crew |
Ensign |
1 / 1 |
3 |
| Citizen |
Colonist |
Settler |
3 |
3 |
| Prisoner |
Inmate |
|
1 |
1 |
| Scout |
Surveyor |
Scout |
2 |
3 |
|
| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | You do not know what happened to you. There is a gap in your memory. |
| 2 | Became a Line/Crew at age 22 |
| 2 | Is now a Crewman |
| 2 | You join a gambling circle on board. |
| 2 | Promoted to Line/Crew rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Continued as Line/Crew at age 26 |
| 3 | You join a gambling circle on board. |
| 3 | Commissioned in Navy/Line/Crew |
| 3 | Is now a Ensign |
| 4 | Continued as Line/Crew at age 30 |
| 4 | Vessel participates in a notable military engagement. |
| 4 | Forced to muster out. |
| 5 | Became a Colonist at age 34 |
| 5 | Spent time maintaining and using heavy vehicles. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Colonist at age 38 |
| 6 | Spent time maintaining and using heavy vehicles. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Settler |
| 7 | Continued as Colonist at age 42 |
| 7 | Accused of a crime |
| 7 | Promoted to rank 3 |
| 8 | Became a Inmate at age 46 |
| 8 | Special Duty. |
| 8 | Promoted to rank 1 |
| 8 | Paroled from prison. |
| 9 | Became a Surveyor at age 50 |
| 9 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 10 | Continued as Surveyor at age 54 |
| 10 | Moved to a new world. |
| 10 | Promoted to rank 1 |
| 10 | Is now a Scout |
| 11 | Continued as Surveyor at age 58 |
| 11 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 11 | Promoted to rank 2 |