| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Suffer from a life-threatening illness. |
| 2 | Became a Courier at age 22 |
| 2 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 3 | Continued as Courier at age 26 |
| 3 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 4 | Continued as Courier at age 30 |
| 4 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 5 | Voluntarily left Courier |
| 5 | Became a Performer at age 34 |
| 5 | Win a prestigious prize. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Performer at age 38 |
| 6 | Gain a patron in the arts. Gain an Ally |
| 6 | Promoted to rank 2 |
| 7 | Continued as Performer at age 42 |
| 7 | Join homeworld’s celebrity circles |
| 7 | Forced to continue current assignment |
| 7 | Promoted to rank 3 |
| 8 | Continued as Performer at age 46 |
| 8 | Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
| 8 | Forced to continue current assignment |
| 8 | Promoted to rank 4 |
| 9 | Continued as Performer at age 50 |
| 9 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 10 | Switched to Scavenger at age 54 |
| 10 | Lightly injured, no permanent damage. Fully recovered. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Birth or Death involving a family member or close friend. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |