Crewman Herbert Beale permalink

Age Sex Str Dex End Int Edu Soc
65 M 3 (-1) 2 (-2) 1 (-2) 7 (0) 4 (-1) 7 (0)
Insolent, Fanciful, Scarred
 
Skills
Art (Instrument) 1
Art (Perform) 2
Art (Write) 1
Carouse 3
Diplomat 0
Drive 0
Electronics 0
Gun Combat 1
Investigate 2
Medic 1
Profession (Construction) 1
Science (Genetics) 1
Science (Psychology) 1
Seafarer 0
CareerAssignmentTitleRankTerms
Scholar Physician 2 3
Entertainer Artist 4 5
Navy Line/Crew Crewman 0 2
Retired 0 1
 
TermHistory
1Became a Physician at age 18
1Win a prestigious prize for your work.
1Forced to continue current assignment
1Promoted to rank 1
2Continued as Physician at age 22
2Gained a contact.
2Promoted to rank 2
3Continued as Physician at age 26
3Make a breakthrough in your field.
3Forced to muster out.
4Became a Artist at age 30
4Find Ancient Technology.
4Promoted to rank 1
5Continued as Artist at age 34
5Gain a patron in the arts. Gain an Ally
5Promoted to rank 2
6Continued as Artist at age 38
6Works is especially well received and popular, making you a minor celebrity
6Forced to continue current assignment
6Promoted to rank 3
7Continued as Artist at age 42
7Betrayal. Convert an Ally into a Rival or Enemy.
7Forced to continue current assignment
7Promoted to rank 4
8Continued as Artist at age 46
8Public opinion turns on you.
9Became a Line/Crew at age 50
9Is now a Crewman
9Good fortune
10Aging Crisis. Owe 50,000 for medical bills.
10Continued as Line/Crew at age 54
10Good fortune
10Forced to muster out.
11Aging Crisis. Owe 60,000 for medical bills.
11Retired at age 58
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 30,000 for medical bills.