| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | You spend a great deal of time on the fringes of Charted Space. |
| 1 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 1 | Gain 5 Contacts. Gain 2 Enemies. |
| 2 | Continued as Explorer at age 22 |
| 2 | Nearly killed. Owe 20,000 for medical bills. |
| 3 | Became a Intelligence at age 26 |
| 3 | An investigation takes on a dangerous turn. |
| 3 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Agent |
| 4 | Continued as Intelligence at age 30 |
| 4 | Advanced training in a specialist field. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Field Agent |
| 5 | Continued as Intelligence at age 34 |
| 5 | You go above and beyond the call of duty. |
| 5 | Promoted to rank 3 |
| 6 | Continued as Intelligence at age 38 |
| 6 | Uncover a major conspiracy against your employers. |
| 6 | Promoted to rank 4 |
| 6 | Is now a Special Agent |
| 7 | Voluntarily left Intelligence |
| 7 | Became a Barbarian at age 42 |
| 7 | Suffer from a life-threatening illness. |
| 8 | Became a Pirate at age 46 |
| 8 | Is now a Lackey |
| 8 | Involved in a feud with a rival criminal organization. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Henchman |
| 9 | Continued as Pirate at age 50 |
| 9 | Gained a contact. |
| 9 | Promoted to rank 2 |
| 9 | Is now a Corporal |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Continued as Pirate at age 54 |
| 10 | You spend months in the dangerous criminal underworld. |
| 10 | Promoted to rank 3 |
| 10 | Is now a Sergeant |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Continued as Pirate at age 58 |
| 11 | Crime pays off. Gain victim as Enemy. |
| 11 | Promoted to rank 4 |
| 11 | Is now a Lieutenant |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |