| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 2 | Entered Army Academy at age 22 |
| 2 | War breaks out, triggering a mandatory draft. |
| 2 | Graduated at age 22. |
| 3 | Became a Cavalry at age 22 |
| 3 | Is now a Private |
| 3 | Severely injured. Fully recovered. |
| 4 | Became a Surveyor at age 26 |
| 4 | You spend a great deal of time on the fringes of Charted Space. |
| 4 | Nearly killed. Owe 10,000 for medical bills. |
| 5 | Continued as Surveyor at age 30 |
| 5 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 5 | Gain 1 Contacts. Gain 3 Enemies. |
| 6 | Switched to Wanderer at age 34 |
| 6 | Find Ancient Technology. |
| 7 | Continued as Wanderer at age 38 |
| 7 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 8 | Became a Line/Crew at age 42 |
| 8 | Is now a Crewman |
| 8 | Advanced training in a specialist field |
| 8 | Promoted to Line/Crew rank 1 |
| 8 | Is now a Able Spacehand |
| 9 | Continued as Line/Crew at age 46 |
| 9 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 10 | Switched to Barbarian at age 50 |
| 10 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |
| 11 | Returned to Wanderer at age 54 |
| 11 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Retired at age 58 |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |