| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 2 | Became a Physician at age 22 |
| 2 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 3 | Voluntarily left Physician |
| 3 | Became a Law Enforcement at age 26 |
| 3 | Is now a Rookie |
| 3 | Victim of a crime |
| 3 | Forced to continue current assignment |
| 3 | Promoted to rank 1 |
| 3 | Is now a Corporal |
| 4 | Continued as Law Enforcement at age 30 |
| 4 | Established a network of contacts. Gain 3 contacts. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Sergeant |
| 5 | Continued as Law Enforcement at age 34 |
| 5 | Go undercover to investigate an enemy. |
| 5 | Arrested |
| 5 | Promoted to rank 3 |
| 5 | Is now a Detective |
| 6 | Became a Fixer at age 38 |
| 6 | A guard takes a dislike to you. |
| 7 | Switched to Thug at age 42 |
| 7 | Disgraced. Word of your criminal past reaches your homeworld. |
| 8 | Switched to Inmate at age 46 |
| 8 | Offended a prison gang you tried to join. Gain an Enemy. |
| 9 | Returned to Fixer at age 50 |
| 9 | Lightly injured, no permanent damage. Fully recovered. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Returned to Thug at age 54 |
| 10 | Joined a prison gang |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Returned to Fixer at age 58 |
| 11 | Hire a new lawyer. |
| 11 | Promoted to rank 1 |
| 11 | Paroled from prison. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |