| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 1 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 1 | Gain 2 Contacts. Gain 3 Enemies. |
| 2 | Continued as Surveyor at age 22 |
| 2 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Surveyor at age 26 |
| 3 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 4 | Became a Law Enforcement at age 30 |
| 4 | Is now a Rookie |
| 4 | Rewarded for a successful mission. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Corporal |
| 5 | Voluntarily left Law Enforcement |
| 5 | Became a Physician at age 34 |
| 5 | A new romantic starts. Gain an Ally. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Physician at age 38 |
| 6 | Assigned to work on a secret project for a patron or organisation. |
| 7 | Continued as Physician at age 42 |
| 7 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 7 | Promoted to rank 2 |
| 8 | Continued as Physician at age 46 |
| 8 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 8 | Your work is sabotaged by unknown parties. You may salvage what you can and give up. |
| 8 | Gain an Enemy |
| 8 | Forced to muster out. |
| 9 | Became a Merchant Marine at age 50 |
| 9 | Is now a Crewman |
| 9 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 10 | Became a Cavalry at age 54 |
| 10 | Is now a Private |
| 10 | Forced out after co-operating with military investigation in commanding officer's illegal activity. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |