Field Agent Francis Shapter permalink

Age Sex Str Dex End Int Edu Soc
71 F 1 (-2) 2 (-2) 1 (-2) 9 (1) 2 (-2) 5 (-1)
Charismatic, Observant
 
Skills
Athletics (Dexterity) 1
Deception 1
Drive 0
Electronics (Computers) 1
Engineer (Power) 1
Flyer (Wing) 1
Gambler 1
Gun Combat (Slug) 1
Gunner (Ortillery) 1
Investigate 1
Melee (Bludgeon) 1
Pilot (Capital Ships) 1
Recon 0
Science 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent Field Agent 2 2
Rogue Thief 0 1
Citizen Worker 0 2
Drifter Scavenger 0 1
Navy Line/Crew Crewman 0 4
Retired 0 3
 
TermHistory
1Became a Corporate Agent at age 18
1Established a network of contacts. Gain 2 contacts.
1Promoted to rank 1
1Is now a Agent
2Continued as Corporate Agent at age 22
2Given specialist training in vehicles.
2Promoted to rank 2
2Is now a Field Agent
3Voluntarily left Corporate Agent
3Became a Thief at age 26
3Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
4Became a Worker at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Gain a criminal contact.
5Continued as Worker at age 34
5Advanced training in a specialist field.
5Forced to muster out.
6Became a Scavenger at age 38
6Offered job by a patron. Now owe him a favor.
7Became a Line/Crew at age 42
7Is now a Crewman
7Gained a contact.
8Continued as Line/Crew at age 46
8Vessel participates in a notable military engagement.
9Continued as Line/Crew at age 50
9You join a gambling circle on board.
10Aging Crisis. Owe 10,000 for medical bills.
10Continued as Line/Crew at age 54
10Severely injured.
11Aging Crisis. Owe 60,000 for medical bills.
11Retired at age 58
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 10,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 60,000 for medical bills.
13Victim of a crime
14Aging Crisis. Owe 50,000 for medical bills.