Corporal Orrin Adams permalink

Age Sex Str Dex End Int Edu Soc
72 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 10 (1) 4 (-1)
Irresponsible, Resourceful, Dismayed
 
Skills
Admin 0
Art (Write) 1
Carouse 0
Diplomat 2
Drive 0
Electronics (Computers) 1
Gambler 1
Gun Combat (Archaic) 2
Gun Combat (Slug) 1
Heavy Weapons (Man Portable) 1
Heavy Weapons (Vehicle) 1
Investigate 1
Leadership 1
Mechanic 1
Medic 1
Melee (Blade) 1
Pilot (Spacecraft) 1
Profession 0
Recon 1
Stealth 1
Streetwise 2
Survival 1
Tactics (Military) 1
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine 0 1
Scout Courier 0 4
Army Cavalry Corporal 2 2
Entertainer Artist 1 3
Agent Law Enforcement Corporal 1 2
Scholar Physician 0 1
 
TermHistory
1Became a Ground Assault at age 18
1Is now a Marine
1Assigned to an assault on an enemy fortress.
1Injured
2Voluntarily left Ground Assault
2Became a Courier at age 22
2Spend several years jumping from world to world in your scout ship.
3Voluntarily left Courier
3Became a Cavalry at age 26
3Is now a Private
3Commanding officer takes an interest in your career.
3Promoted to Cavalry rank 1
3Is now a Lance Corporal
4Continued as Cavalry at age 30
4Thrown into a brutal ground war
4Promoted to Cavalry rank 2
4Is now a Corporal
5Voluntarily left Cavalry
5Became a Artist at age 34
5One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
5Promoted to rank 1
6Continued as Artist at age 38
6Good fortune
7Continued as Artist at age 42
7Expose or are involved in a scandal of some sort.
8Became a Law Enforcement at age 46
8Is now a Rookie
8Gained a contact.
8Promoted to rank 1
8Is now a Corporal
9Continued as Law Enforcement at age 50
9Life ruined by a criminal gang. Gain the gang as an Enemy
10Became a Physician at age 54
10A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
10Lightly injured, no permanent damage. Fully recovered.
11Returned to Courier at age 58
11Spend several years jumping from world to world in your scout ship.
12Aging Crisis. Owe 20,000 for medical bills.
12Continued as Courier at age 62
12Perform an exemplary service for the scouts.
13Aging Crisis. Owe 10,000 for medical bills.
13Continued as Courier at age 66
13Nearly killed. Fully recovered. Owe 20,000 for medical bills.
14Aging Crisis. Owe 50,000 for medical bills.