Corporal Fannie Barnett permalink

Age Sex Str Dex End Int Edu Soc
73 F 1 (-2) 1 (-2) 3 (-1) 3 (-1) 5 (-1) 11 (1)
Liar, Plain
 
Skills
Art 0
Athletics (Strength) 1
Broker 1
Carouse 1
Deception 0
Electronics (Computers) 1
Electronics (Sensors) 1
Gun Combat 0
Gunner (Capital) 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Recon 1
Stealth 0
Steward 1
Streetwise 0
CareerAssignmentTitleRankTerms
Rogue Pirate Corporal 2 4
Navy Engineer/Gunner Sublieutenant 2 / 0 2
Merchant Merchant Marine 4th Officer 2 2
Drifter Wanderer 0 1
Retired 0 4
 
TermHistory
1Became a Pirate at age 18
1Is now a Lackey
1You commit a legendary crime.
1Promoted to rank 1
1Is now a Henchman
2Continued as Pirate at age 22
2Involved in the planning of an impressive heist.
3Continued as Pirate at age 26
3Involved in the planning of an impressive heist.
3Promoted to rank 2
3Is now a Corporal
4Continued as Pirate at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5Commissioned in Navy/Engineer/Gunner
5Is now a Ensign
5Promoted to Engineer/Gunner officer rank 2
5Is now a Sublieutenant
6Continued as Engineer/Gunner at age 38
6You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
7Became a Merchant Marine at age 42
7Is now a Crewman
7Befriend a useful ally in one sphere. Gain an Ally.
7Promoted to rank 1
7Is now a Senior Crewman
8Continued as Merchant Marine at age 46
8Gained a contact.
8Promoted to rank 2
8Is now a 4th Officer
9Voluntarily left Merchant Marine
9Became a Wanderer at age 50
9run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10Aging Crisis. Owe 10,000 for medical bills.
10Retired at age 54
10Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
11Aging Crisis. Owe 30,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 60,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 60,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 20,000 for medical bills.