Detective Clare Sim permalink

Age Sex Str Dex End Int Edu Soc
73 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 2 (-2) 5 (-1)
Malicious, Goal Orientated, Logical
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 1
Drive (Hovercraft) 1
Flyer 0
Gun Combat 0
Investigate 0
Mechanic 1
Melee (Natural) 1
Melee (Unarmed) 1
Profession 0
Recon 1
Streetwise 2
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Agent Law Enforcement Detective 3 3
Scout Courier Scout 1 1
Navy Flight Able Spacehand 1 2
Drifter Wanderer 0 2
Retired 0 5
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1Go undercover to investigate an enemy.
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
1Promoted to rank 1
1Is now a Corporal
2Continued as Law Enforcement at age 22
2A romantic relationship ends badly. Gain a Rival or Enemy.
2Promoted to rank 2
2Is now a Sergeant
3Continued as Law Enforcement at age 26
3You go above and beyond the call of duty.
3Promoted to rank 3
3Is now a Detective
4Voluntarily left Law Enforcement
4Became a Courier at age 30
4You discover a world, item or information of worth to the Imperium.
4Promoted to rank 1
4Is now a Scout
5Voluntarily left Courier
5Became a Flight at age 34
5Is now a Crewman
5Vessel participates in a diplomatic mission.
5Gain a contact.
5Promoted to Flight rank 1
5Is now a Able Spacehand
6Continued as Flight at age 38
6Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
7Became a Wanderer at age 42
7A new romantic starts. Gain an Ally.
8Aging Crisis. Owe 40,000 for medical bills.
8Continued as Wanderer at age 46
8You do not know what happened to you. There is a gap in your memory.
9Aging Crisis. Owe 30,000 for medical bills.
9Retired at age 50
9A romantic relationship ends badly. Gain a Rival or Enemy.
10Aging Crisis. Owe 40,000 for medical bills.
10Good fortune
11Aging Crisis. Owe 50,000 for medical bills.
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 10,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 20,000 for medical bills.
13Lost eye or limb. Owe 5,000 for medical bills.
14Aging Crisis. Owe 40,000 for medical bills.