| Term | History |
| 1 | Became a Cavalry at age 18 |
| 1 | Is now a Private |
| 1 | Severely injured. Fully recovered. |
| 2 | Became a Wanderer at age 22 |
| 2 | Suffer from a life-threatening illness. |
| 3 | Entered Army Academy at age 26 |
| 3 | A prank goes horribly wrong. |
| 3 | Gain a Rival. |
| 3 | Dropped out of military academy. |
| 4 | Continued as Wanderer at age 26 |
| 4 | You do not know what happened to you. There is a gap in your memory. |
| 5 | Switched to Barbarian at age 30 |
| 5 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 6 | Became a Courier at age 34 |
| 6 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 7 | Aging Crisis. Owe 40,000 for medical bills. |
| 7 | Retired at age 38 |
| 7 | Gained a contact. |
| 8 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 9 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Victim of a crime |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |