| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 1 | Gain 5 Contacts. Gain 3 Enemies. |
| 2 | Became a Cavalry at age 22 |
| 2 | Is now a Private |
| 2 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Became a Journalist at age 26 |
| 3 | Public opinion turns on you. |
| 4 | Became a Worker at age 30 |
| 4 | Advanced training in a specialist field. |
| 4 | Promoted to rank 1 |
| 5 | Voluntarily left Worker |
| 5 | Became a Flight at age 34 |
| 5 | Is now a Crewman |
| 5 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 6 | Became a Barbarian at age 38 |
| 6 | Find valuable salvage. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Barbarian at age 42 |
| 7 | Survived a risky adventure but gained nothing. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Warrior |
| 8 | Continued as Barbarian at age 46 |
| 9 | Continued as Barbarian at age 50 |
| 9 | You do not know what happened to you. There is a gap in your memory. |
| 10 | Switched to Wanderer at age 54 |
| 10 | Find an Alien Artifact. |
| 10 | Forced to continue current assignment |
| 10 | Promoted to rank 1 |
| 11 | Continued as Wanderer at age 58 |
| 11 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |