Manager Lyle Schmidt permalink

Age Sex Str Dex End Int Edu Soc
68 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 9 (1) 2 (-2)
Carefree
 
Skills
Admin 1
Astrogation 1
Broker 1
Carouse 0
Diplomat 0
Engineer (Power) 1
Gun Combat 0
Mechanic 0
Medic 0
Melee (Blade) 2
Melee (Natural) 1
Pilot (Small Craft) 1
Profession (Civil Engineering) 1
Profession (Polymers) 1
Recon 1
Science (Economics) 1
Seafarer 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 1 4
Citizen Corporate Manager 2 2
Scout Courier 0 3
Retired 0 3
 
TermHistory
1Became a Scavenger at age 18
1Promoted to rank 1
2Continued as Scavenger at age 22
3Continued as Scavenger at age 26
3Contact with Government.
4Continued as Scavenger at age 30
4run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5Became a Corporate at age 34
5You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Promoted to rank 1
6Continued as Corporate at age 38
6Advanced training in a specialist field.
6Promoted to rank 2
6Is now a Manager
7Voluntarily left Corporate
7Became a Courier at age 42
7Spend several years jumping from world to world in your scout ship.
8Continued as Courier at age 46
8You survey an alien world.
9Continued as Courier at age 50
9Good fortune
9Forced to muster out.
10Aging Crisis. Owe 40,000 for medical bills.
10Retired at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 40,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 40,000 for medical bills.
12Good fortune
13Aging Crisis. Owe 60,000 for medical bills.