| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 2 | Became a Flight at age 22 |
| 2 | Is now a Crewman |
| 2 | Abuse your position for profit |
| 2 | Promoted to Flight rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Voluntarily left Flight |
| 3 | Switched to Intelligence at age 26 |
| 3 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 4 | Became a Scavenger at age 30 |
| 4 | Amnesia. |
| 5 | Continued as Scavenger at age 34 |
| 5 | Attacked by enemies that you easily defeat. |
| 5 | Gain Enemy if you don't already have one. |
| 6 | Continued as Scavenger at age 38 |
| 6 | Lightly injured, no permanent damage. Fully recovered. |
| 7 | Switched to Wanderer at age 42 |
| 7 | You do not know what happened to you. There is a gap in your memory. |
| 8 | Returned to Flight at age 46 |
| 8 | Commanding officer takes an interest in your career. |
| 9 | Voluntarily left Flight |
| 9 | Returned to Scavenger at age 50 |
| 9 | Scarred. Owe 2,500 for medical bills. |
| 10 | Switched to Barbarian at age 54 |
| 10 | Find valuable salvage. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Continued as Barbarian at age 58 |
| 11 | Suffer from a life-threatening illness. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |