Scout Jeremy Greerson permalink

Age Sex Str Dex End Int Edu Soc
61 M 6 (0) 1 (-2) 5 (-1) 3 (-1) 5 (-1) 12 (2)
Hysterical, Indifferent, Hurt
 
Skills
Admin 1
Animals 0
Astrogation 1
Athletics 0
Carouse 1
Drive 0
Electronics 0
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 0
Medic 0
Melee (Blade) 1
Melee (Natural) 1
Navigation 1
Persuade 1
Pilot (Spacecraft) 1
Recon 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Scout Courier Scout 2 3
Drifter Scavenger 1 2
Noble Dilettante Wastrel 1 4
 
TermHistory
1Became a Colonist at age 18
1A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
2Became a Courier at age 22
2Spend several years jumping from world to world in your scout ship.
2Forced to continue current assignment
2Promoted to rank 1
2Is now a Scout
3Continued as Courier at age 26
3Serve as the courier for an important message from the Imperium.
3Forced to continue current assignment
3Promoted to rank 2
4Continued as Courier at age 30
4Psychologically damaged by your time in the scouts.
5Became a Scavenger at age 34
5Promoted to rank 1
6Continued as Scavenger at age 38
6run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7Became a Dilettante at age 42
7Is now a Wastrel
7Good fortune
7Promoted to rank 1
8Continued as Dilettante at age 46
8Inherit a gift from a rich relative.
9Continued as Dilettante at age 50
9You manipulate and charm your way through high society. Gain a Rival and an Ally.
10Continued as Dilettante at age 54
10Inherit a gift from a rich relative.