Scout Exie Sanders permalink

Age Sex Str Dex End Int Edu Soc
58 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0) 2 (-2)
Prim, Shrewd
 
Skills
Animals 0
Art (Write) 1
Astrogation 1
Diplomat 1
Drive 0
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Explosives 1
Gun Combat (Archaic) 1
Mechanic 0
Pilot 0
Science (Archaeology) 1
Steward 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Explorer Scout 2 5
Entertainer Artist 0 1
Scout Surveyor 0 1
Citizen Colonist 0 2
 
EducationGraduated
University Failed
 
TermHistory
1Entered University at age 18
1Suffered a deep tragedy.
1Dropped out of university.
2Became a Explorer at age 22
2Perform an exemplary service for the scouts.
3Continued as Explorer at age 26
3Betrayal. Convert an Ally into a Rival or Enemy.
4Continued as Explorer at age 30
4Spend several years jumping from world to world in your scout ship.
4Promoted to rank 1
4Is now a Scout
5Continued as Explorer at age 34
5Severely injured. Fully recovered. Owe 2,500 for medical bills.
5Promoted to rank 2
6Continued as Explorer at age 38
6You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
7Became a Artist at age 42
7Expose or are involved in a scandal of some sort.
8Switched to Surveyor at age 46
8You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
9Became a Colonist at age 50
9Your business expands, your corporation grows, or the colony thrives.
10Aging Crisis. Owe 30,000 for medical bills.
10Continued as Colonist at age 54
10Co-operate with investigation by the planetary authorities. The business or colony is shut down.
11Aging Crisis. Owe 40,000 for medical bills.