Craftsman Neil Grain permalink

Age Sex Str Dex End Int Edu Soc
71 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 8 (0) 8 (0)
Venomous, Persevering
 
Skills
Advocate 1
Astrogation 0
Athletics 0
Carouse 1
Drive (Track) 2
Electronics 0
Engineer (Life Support) 1
Engineer (Power) 1
Flyer (Airship) 1
Gambler 2
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Mechanic 1
Medic 1
Persuade 1
Pilot 0
Profession (Civil Engineering) 1
Profession (Hydroponics) 1
Profession (Polymers) 1
Science (Philosophy) 1
Stealth 1
Streetwise 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 1
Navy Engineer/Gunner Crewman 0 1
Marine Marine Support Lance Corporal 1 2
Rogue Enforcer 0 1
Citizen Worker Craftsman 5 7
Retired 0 1
 
TermHistory
1Became a Scavenger at age 18
1run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3Became a Marine Support at age 26
3Is now a Marine
3Trapped behind enemy lines.
3Attempt at commissioned failed.
3Promoted to Marine Support rank 1
3Is now a Lance Corporal
4Continued as Marine Support at age 30
4You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
5Became a Enforcer at age 34
5A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
6Became a Worker at age 38
6Political upheaval strikes your homeworld, and you are caught up in the revolution.
6Promoted to rank 1
7Continued as Worker at age 42
7You gain experience in a technical field as a computer operator or surveyor.
8Continued as Worker at age 46
8Co-operate with investigation by the planetary authorities. The business or colony is shut down.
8Forced to continue current assignment
8Promoted to rank 2
8Is now a Technician
9Continued as Worker at age 50
9Advanced training in a specialist field.
9Forced to continue current assignment
9Promoted to rank 3
10Continued as Worker at age 54
10Political upheaval strikes your homeworld, and you are caught up in the revolution.
10Promoted to rank 4
10Is now a Craftsman
11Continued as Worker at age 58
11You befriend a superior in the corporation or the colony.
11Promoted to rank 5
12Aging Crisis. Owe 10,000 for medical bills.
12Continued as Worker at age 62
12Life ruined by a criminal gang. Gain the gang as an Enemy
13Aging Crisis. Owe 60,000 for medical bills.
13Retired at age 66
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 10,000 for medical bills.