Able Spacehand Wendy McDonald permalink

Age Sex Str Dex End Int Edu Soc
54 F 2 (-2) 5 (-1) 5 (-1) 7 (0) 7 (0) 9 (1)
Eminent
 
Skills
Animals 0
Athletics (Endurance) 1
Carouse 1
Engineer (M-drive) 1
Gun Combat 1
Jack-of-All-Trades 1
Mechanic 1
Melee 0
Pilot (Spacecraft) 1
Seafarer 0
Stealth 0
Steward 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 1
Drifter Scavenger 0 2
Citizen Colonist 0 2
Navy Engineer/Gunner Able Spacehand 1 3
Scout Surveyor 0 1
 
TermHistory
1Became a Barbarian at age 18
1You do not know what happened to you. There is a gap in your memory.
2Switched to Scavenger at age 22
3Continued as Scavenger at age 26
3Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
4Became a Colonist at age 30
4Gained a contact.
5Continued as Colonist at age 34
5Injured. Fully recovered. Owe 1,250 for medical bills.
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6Vessel participates in a notable military engagement.
6Promoted to Engineer/Gunner rank 1
6Is now a Able Spacehand
7Continued as Engineer/Gunner at age 42
7Vessel participates in a diplomatic mission.
8Continued as Engineer/Gunner at age 46
8Betrayal. Convert an Ally into a Rival or Enemy.
8Forced to muster out.
9Became a Surveyor at age 50
9Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.