Wilbur Watkins permalink

Age Sex Str Dex End Int Edu Soc Psi
58 M 1 (-2) 1 (-2) 7 (0) 6 (0) 6 (0) 8 (0) None
Fine, Inventive, Passionate
 
Skills
Athletics 0
Deception 1
Drive (Wheel) 1
Gun Combat (Archaic) 2
Gun Combat (Energy) 1
Medic 0
Melee (Natural) 1
Persuade 1
Profession 0
Recon 1
Science 0
Stealth 1
Streetwise 2
Survival 0
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 2 6
Scout Explorer 0 1
Drifter Wanderer 1 2
Retired 0 1
 
TermHistory
1Became a Enforcer at age 18
1You spend months in the dangerous criminal underworld.
2Continued as Enforcer at age 22
2You spend months in the dangerous criminal underworld.
3Continued as Enforcer at age 26
3A romantic relationship ends badly. Gain a Rival or Enemy.
4Continued as Enforcer at age 30
4Refuse to backstab a fellow rogue for personal gain. Gain an Ally
4Promoted to rank 1
5Continued as Enforcer at age 34
5A crime lord considers you his protégé.
5Promoted to rank 2
6Continued as Enforcer at age 38
6Arrested and charged.
6Hired a lawyer to beat the charges.
6Forced to muster out.
7Became a Explorer at age 42
7Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
7Gain 1 Contacts. Gain 1 Enemies.
8Became a Wanderer at age 46
8Encounter a Psionic institute.
8Tested for psionic powers
8Promoted to rank 1
9Aging Crisis. Owe 40,000 for medical bills.
9Continued as Wanderer at age 50
9run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10Aging Crisis. Owe 20,000 for medical bills.
10Retired at age 54
10Moved to a new world.
11Aging Crisis. Owe 30,000 for medical bills.