Chief Petty Officer Icie Grain permalink

Age Sex Str Dex End Int Edu Soc
72 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 3 (-1) 6 (0)
Intense
 
Skills
Athletics (Dexterity) 2
Athletics (Endurance) 1
Broker 0
Drive 0
Electronics (Computers) 1
Flyer (Grav) 1
Gun Combat 2
Gunner (Capital) 1
Mechanic 2
Persuade 0
Science (Linguistics) 1
Science (Xenology) 1
Steward 0
Survival 0
Tactics (Military) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Navy Engineer/Gunner Petty Officer, 1st class 4 6
Navy Line/Crew Chief Petty Officer 5 4
Retired 0 2
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
2Voluntarily left Merchant Marine
2Became a Engineer/Gunner at age 22
2Spend time with an alien race. Gain a contact.
2Attempt at commissioned failed.
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3Commanding officer takes an interest in your career.
3Promoted to Engineer/Gunner rank 2
3Is now a Petty Officer, 3rd class
4Continued as Engineer/Gunner at age 30
4Advanced training in a specialist field
5Continued as Engineer/Gunner at age 34
5You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5Promoted to Engineer/Gunner rank 3
5Is now a Petty Officer, 2nd class
6Continued as Engineer/Gunner at age 38
6Special assignment or duty on board ship.
6Promoted to Engineer/Gunner rank 4
6Is now a Petty Officer, 1st class
7Continued as Engineer/Gunner at age 42
7Nearly killed.
8Switched to Line/Crew at age 46
8Gained a contact.
9Continued as Line/Crew at age 50
9Vessel participates in a diplomatic mission.
9Gain a contact.
10Continued as Line/Crew at age 54
10Refuse to abuse your position for profit
10Promoted to Line/Crew rank 5
10Is now a Chief Petty Officer
11Aging Crisis. Owe 20,000 for medical bills.
11Continued as Line/Crew at age 58
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 30,000 for medical bills.
12Voluntarily left Line/Crew
12Retired at age 62
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 40,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 30,000 for medical bills.