Petty Officer, 3rd class General Cox permalink

Age Sex Str Dex End Int Edu Soc
54 M 8 (0) 3 (-1) 9 (1) 6 (0) 5 (-1) 7 (0)
Placid, Proud
 
Skills
Animals 0
Athletics 0
Drive 0
Flyer (Rotor) 1
Flyer (Wing) 1
Gunner (Screen) 1
Mechanic 2
Pilot (Small Craft) 1
Recon 1
Science (History) 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Scout Surveyor 0 1
Navy Engineer/Gunner Petty Officer, 3rd class 2 5
Merchant Merchant Marine Senior Crewman 1 2
 
TermHistory
1Became a Colonist at age 18
1Co-operate with investigation by the planetary authorities. The business or colony is shut down.
2Became a Surveyor at age 22
2You survey an alien world.
3Voluntarily left Surveyor
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3Promoted to Engineer/Gunner rank 1
3Is now a Able Spacehand
4Continued as Engineer/Gunner at age 30
4A new romantic starts. Gain an Ally.
5Continued as Engineer/Gunner at age 34
5A new romantic starts. Gain an Ally.
6Continued as Engineer/Gunner at age 38
6Vessel participates in a diplomatic mission.
6Promoted to Engineer/Gunner rank 2
6Is now a Petty Officer, 3rd class
7Continued as Engineer/Gunner at age 42
7You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
8Became a Merchant Marine at age 46
8Is now a Crewman
8Make an unexpected connection outside your normal circles. Gain a Contact.
8Promoted to rank 1
8Is now a Senior Crewman
9Continued as Merchant Marine at age 50
9Make an unexpected connection outside your normal circles. Gain a Contact.