Henchman Artie Lopez permalink

Age Sex Str Dex End Int Edu Soc
55 M 1 (-2) 3 (-1) 3 (-1) 5 (-1) 6 (0) 6 (0)
Guarded
 
Skills
Admin 1
Animals 0
Broker 2
Diplomat 0
Drive (Mole) 1
Drive (Walker) 1
Electronics (Sensors) 1
Flyer (Airship) 1
Gambler 1
Gun Combat (Archaic) 1
Gunner (Capital) 1
Gunner (Ortillery) 1
Investigate 0
Mechanic 1
Medic 0
Persuade 0
Science (Archaeology) 1
Streetwise 0
CareerAssignmentTitleRankTerms
Scholar Scientist 1 3
Rogue Pirate Henchman 1 1
Navy Engineer/Gunner Able Spacehand 1 2
Entertainer Journalist 0 1
Merchant Broker 2 2
 
TermHistory
1Became a Scientist at age 18
1Make a breakthrough in your field.
2Continued as Scientist at age 22
2Advanced training in a specialist field.
3Continued as Scientist at age 26
3Win a prestigious prize for your work.
3Promoted to rank 1
4Voluntarily left Scientist
4Became a Pirate at age 30
4Is now a Lackey
4A crime lord considers you his protégé.
4Promoted to rank 1
4Is now a Henchman
5Voluntarily left Pirate
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5You join a gambling circle on board.
5Promoted to Engineer/Gunner rank 1
5Is now a Able Spacehand
6Continued as Engineer/Gunner at age 38
6Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
7Became a Journalist at age 42
7Injured. Fully recovered. Owe 1,250 for medical bills.
8Became a Broker at age 46
8Bankrupted by a rival. Gain the other trader as a Rival.
8Promoted to rank 1
9Continued as Broker at age 50
9Promoted to rank 2
10Aging Crisis. Owe 60,000 for medical bills.