| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 41 |
F |
6 (0) |
11 (1) |
3 (-1) |
11 (1) |
10 (1) |
4 (-1) |
| Brutish |
| Skills |
| Animals 0 |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 1 |
| Drive 0 |
| Electronics (Computers) 1 |
| Electronics (Sensors) 2 |
| Flyer 0 |
| Gun Combat 0 |
| Heavy Weapons 0 |
| Investigate 1 |
| Recon 0 |
| Science (Chemistry) 1 |
| Science (Psychology) 1 |
| Science (Sophontology) 1 |
| Stealth 1 |
| Streetwise 0 |
| Survival 0 |
| Tactics 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
|
0 |
1 |
| Scholar |
Scientist |
|
2 |
3 |
| Rogue |
Thief |
|
1 |
1 |
| Education | Graduated |
| Marine Academy |
Failed |
|
| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | Dropped out of military academy. |
| 2 | Became a Intelligence at age 18 |
| 2 | Hard times caused by a lack of interstellar trade costs you your job. |
| 3 | Became a Scientist at age 22 |
| 3 | Agreed to perform research that goes against your conscience. Gain 3 Enemies. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Scientist at age 26 |
| 4 | Refuse to join a cheat in some fashion. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Scientist at age 30 |
| 5 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 6 | Became a Thief at age 34 |
| 6 | A new romantic starts. Gain an Ally. |
| 6 | Promoted to rank 1 |