Sublieutenant Peggy Marsden
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 40 |
F |
6 (0) |
8 (0) |
8 (0) |
10 (1) |
4 (-1) |
9 (1) |
| Primitive, Coy |
| Skills |
| Animals 0 |
| Athletics 0 |
| Deception 1 |
| Drive 0 |
| Explosives 1 |
| Gambler 1 |
| Gun Combat (Slug) 1 |
| Gunner (Turret) 1 |
| Jack-of-All-Trades 1 |
| Leadership 1 |
| Mechanic 0 |
| Melee (Blade) 1 |
| Recon 0 |
| Streetwise 0 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
1 |
3 |
| Navy |
Engineer/Gunner |
Sublieutenant |
2 / 0 |
1 |
| Agent |
Intelligence |
Agent |
1 |
1 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | Advanced training in a specialist field. |
| 3 | Continued as Colonist at age 26 |
| 3 | Hard times caused by a lack of interstellar trade costs you your job. |
| 4 | Became a Engineer/Gunner at age 30 |
| 4 | Is now a Crewman |
| 4 | Special assignment or duty on board ship. |
| 4 | Commissioned in Navy/Engineer/Gunner |
| 4 | Is now a Ensign |
| 4 | Promoted to Engineer/Gunner officer rank 2 |
| 4 | Is now a Sublieutenant |
| 5 | Voluntarily left Engineer/Gunner |
| 5 | Became a Intelligence at age 34 |
| 5 | Go undercover to investigate an enemy. |
| 5 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Agent |