Crewman Jewel Morgan permalink

Age Sex Str Dex End Int Edu Soc
39 M 6 (0) 9 (1) 8 (0) 8 (0) 4 (-1) 9 (1)
Willing, Busy, Shiftless
 
Skills
Athletics (Dexterity) 1
Athletics (Strength) 1
Electronics (Remote Ops) 1
Gambler 2
Gunner (Screen) 1
Mechanic 1
Melee (Blade) 1
Persuade 2
Pilot (Small Craft) 1
Science 0
Seafarer 0
Stealth 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Rogue Enforcer 3 4
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
2Became a Enforcer at age 22
2Crime pays off. Gain victim as Enemy.
3Continued as Enforcer at age 26
3A crime lord considers you his protégé.
3Promoted to rank 1
4Continued as Enforcer at age 30
4Betrayal. Convert an Ally into a Rival or Enemy.
4Promoted to rank 2
5Continued as Enforcer at age 34
5Involved in the planning of an impressive heist.
5Promoted to rank 3