Carlos Moore permalink

Age Sex Str Dex End Int Edu Soc
40 M 6 (0) 6 (0) 10 (1) 9 (1) 10 (1) 11 (1)
Tiresome, Impractical, Predictable
 
Skills
Animals 0
Art 0
Deception 0
Drive (Walker) 1
Electronics 0
Engineer (J-drive) 1
Flyer 0
Medic 2
Persuade 1
Recon 0
Science (Xenology) 1
Stealth 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Scholar Physician 3 4
 
TermHistory
1Became a Wanderer at age 18
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Became a Physician at age 22
2Make a breakthrough in your field.
3Continued as Physician at age 26
3Work leads to a considerable breakthrough.
3Promoted to rank 1
4Continued as Physician at age 30
4A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4Promoted to rank 2
5Continued as Physician at age 34
5Work leads to a considerable breakthrough.
5Promoted to rank 3