Settler Jannie Welch
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 40 |
F |
5 (-1) |
5 (-1) |
4 (-1) |
11 (1) |
7 (0) |
10 (1) |
| Discontented, Brutish, Squeamish |
| Skills |
| Animals 0 |
| Art 0 |
| Deception 1 |
| Drive (Mole) 1 |
| Flyer 0 |
| Gun Combat 0 |
| Investigate 1 |
| Jack-of-all-Trades 2 |
| Mechanic 0 |
| Melee (Unarmed) 1 |
| Recon 0 |
| Steward 1 |
| Streetwise 2 |
| Survival 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Corporate Agent |
Agent |
1 |
1 |
| Citizen |
Colonist |
Settler |
3 |
4 |
|
| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Befriended by a senior agent. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Voluntarily left Corporate Agent |
| 2 | Became a Colonist at age 22 |
| 2 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Colonist at age 26 |
| 3 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Settler |
| 4 | Continued as Colonist at age 30 |
| 4 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 4 | Gain a criminal contact. |
| 4 | Promoted to rank 3 |
| 5 | Continued as Colonist at age 34 |
| 5 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |