Crewman Dylan Welch permalink

Age Sex Str Dex End Int Edu Soc
40 M 8 (0) 6 (0) 10 (1) 6 (0) 9 (1) 8 (0)
Enigmatic
 
Skills
Athletics (Endurance) 1
Deception 0
Drive 1
Electronics 0
Flyer 0
Mechanic 1
Profession (Civil Engineering) 1
Recon 2
Seafarer 0
Stealth 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 2 4
Navy Flight Crewman 0 1
 
TermHistory
1Became a Wanderer at age 18
1Promoted to rank 1
2Continued as Wanderer at age 22
2Find valuable salvage.
3Continued as Wanderer at age 26
3Attacked by enemies that you easily defeat.
3Gain Enemy if you don't already have one.
4Continued as Wanderer at age 30
4Attacked by enemies and injured.
4Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
4Gain Enemy if you don't already have one.
4Promoted to rank 2
5Voluntarily left Wanderer
5Became a Flight at age 34
5Is now a Crewman
5Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.