Crewman Franklin Holt permalink

Age Sex Str Dex End Int Edu Soc
48 M 9 (1) 6 (0) 7 (0) 4 (-1) 5 (-1) 5 (-1)
Unreliable, Inquisitive, Outrageous
 
Skills
Admin 1
Animals 0
Broker 1
Drive 0
Electronics 0
Medic 1
Persuade 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Science (Psionicology) 1
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 1 2
Navy Engineer/Gunner Crewman 0 1
Scholar Scientist 0 4
 
TermHistory
1Became a Broker at age 18
1Gained a contact.
1Promoted to rank 1
2Continued as Broker at age 22
2A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
2Gain rebels as Enemy
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
4Became a Scientist at age 30
4Entangled in a bureaucratic or legal morass that distracts you from your work.
5Continued as Scientist at age 34
5Win a prestigious prize for your work.
6Continued as Scientist at age 38
6Moved to a new world.
7Continued as Scientist at age 42
7Severely injured. Owe 7,500 for medical bills.