| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
M |
4 (-1) |
3 (-1) |
3 (-1) |
6 (0) |
3 (-1) |
5 (-1) |
| Devilish, Helpful |
| Skills |
| Art (Performer) 1 |
| Athletics (Endurance) 1 |
| Carouse 0 |
| Deception 0 |
| Drive (Wheel) 1 |
| Engineer (Power) 1 |
| Gun Combat 0 |
| Language 0 |
| Mechanic 0 |
| Navigation 1 |
| Persuade 0 |
| Steward 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Performer |
|
0 |
3 |
| Scout |
Courier |
|
0 |
4 |
|
| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | You are forced out because of censorship or controversy. What truth did you get too close to? |
| 2 | Continued as Performer at age 22 |
| 2 | Birth or Death involving a family member or close friend. |
| 3 | Continued as Performer at age 26 |
| 3 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 4 | Became a Courier at age 30 |
| 4 | Perform an exemplary service for the scouts. |
| 5 | Continued as Courier at age 34 |
| 5 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 5 | Lightly injured, no permanent damage. Fully recovered. |
| 6 | Continued as Courier at age 38 |
| 6 | Spend several years jumping from world to world in your scout ship. |
| 7 | Continued as Courier at age 42 |
| 7 | Spend several years jumping from world to world in your scout ship. |