Crewman Elva Simmmons permalink

Age Sex Str Dex End Int Edu Soc
48 F 4 (-1) 6 (0) 4 (-1) 4 (-1) 9 (1) 4 (-1)
Optimistic
 
Skills
Astrogation 1
Carouse 0
Drive 0
Flyer 0
Gun Combat 0
Gun Combat 1
Investigate 0
Language 0
Recon 0
Science 0
Stealth 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Scholar Field Researcher 0 1
Drifter Barbarian 0 1
Navy Flight Crewman 0 2
Drifter Scavenger 0 2
 
TermHistory
1Became a Intelligence at age 18
1Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2Became a Field Researcher at age 22
2A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
2Scarred. Fully recovered. Owe 5,000 for medical bills.
3Became a Barbarian at age 26
3Nearly killed. Owe 30,000 for medical bills.
4Became a Flight at age 30
4Is now a Crewman
4Abuse your position for profit
4Attempt at commissioned failed.
5Continued as Flight at age 34
5You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
6Switched to Scavenger at age 38
6Find valuable salvage.
7Continued as Scavenger at age 42
7You do not know what happened to you. There is a gap in your memory.