Sublieutenant Philip Holmes permalink

Age Sex Str Dex End Int Edu Soc
47 M 9 (1) 7 (0) 8 (0) 9 (1) 3 (-1) 10 (1)
Sad, Retiring
 
Skills
Admin 0
Advocate 0
Athletics (Endurance) 1
Diplomat 0
Drive (Walker) 1
Electronics 0
Flyer 0
Gambler 1
Gun Combat (Energy) 1
Gunner (Capital) 1
Investigate 0
Leadership 1
Mechanic 2
Melee (Blade) 1
Persuade 0
Pilot (Spacecraft) 1
Seafarer 0
Steward 1
Streetwise 1
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Noble Diplomat Intern 0 1
Navy Engineer/Gunner Sublieutenant 2 / 1 3
Marine Marine Support Marine 0 1
Merchant Merchant Marine 4th Officer 2 2
 
TermHistory
1Became a Diplomat at age 18
1Is now a Intern
1A new romantic starts. Gain an Ally.
2Voluntarily left Diplomat
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Commanding officer takes an interest in your career.
2Attempt at commissioned failed.
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3Display heroism in battle, saving the whole ship.
3Commissioned in Navy/Engineer/Gunner
3Is now a Ensign
3Promoted to Engineer/Gunner officer rank 2
3Is now a Sublieutenant
4Voluntarily left Engineer/Gunner
4Became a Marine Support at age 30
4Is now a Marine
4Nearly killed. Owe 11,250 for medical bills.
5Returned to Engineer/Gunner at age 34
5You join a gambling circle on board.
5Forced to muster out.
6Became a Merchant Marine at age 38
6Is now a Crewman
6Make an unexpected connection outside your normal circles. Gain a Contact.
6Promoted to rank 1
6Is now a Senior Crewman
7Continued as Merchant Marine at age 42
7Nearly killed. Fully recovered. Owe 7,500 for medical bills.
7Forced to continue current assignment
7Promoted to rank 2
7Is now a 4th Officer