Henchman Grover Cunningham permalink

Age Sex Str Dex End Int Edu Soc
49 M 3 (-1) 3 (-1) 6 (0) 10 (1) 4 (-1) 8 (0)
Negligent, Loves Challenge
 
Skills
Athletics (Endurance) 1
Diplomat 1
Electronics (Sensors) 1
Gun Combat 3
Gunner (Ortillery) 1
Gunner (Turret) 3
Mechanic 1
Pilot (Capital Ships) 2
Pilot (Small Craft) 1
Science (Planetology) 1
Stealth 0
Survival 0
Tactics (Military) 1
Vacc Suit 5
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 3
Scout Explorer 0 1
Scout Courier 0 2
Rogue Pirate Henchman 1 1
 
EducationGraduated
Naval Academy Graduated
 
TermHistory
1Entered Naval Academy at age 18
1Become leader in social movement.
1Gain an Ally and an Enemy.
1Graduated at age 18.
2Became a Line/Crew at age 18
2Is now a Crewman
2You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3Continued as Line/Crew at age 22
3Vessel participates in a notable military engagement.
4Continued as Line/Crew at age 26
4Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5Became a Explorer at age 30
5You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
6Switched to Courier at age 34
6Spend several years jumping from world to world in your scout ship.
7Continued as Courier at age 38
7You survey an alien world.
8Voluntarily left Courier
8Became a Pirate at age 42
8Is now a Lackey
8A crime lord considers you his protégé.
8Promoted to rank 1
8Is now a Henchman