Crewman Raymond Withers
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
M |
11 (1) |
8 (0) |
3 (-1) |
6 (0) |
4 (-1) |
4 (-1) |
| Self-Conscious |
| Skills |
| Admin 0 |
| Diplomat 0 |
| Drive 0 |
| Electronics (Computers) 1 |
| Flyer 0 |
| Gun Combat 0 |
| Investigate 1 |
| Language 0 |
| Medic 1 |
| Persuade 0 |
| Recon 0 |
| Science (Physics) 1 |
| Streetwise 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
|
0 |
2 |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Scholar |
Field Researcher |
|
2 |
4 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Go undercover to investigate an enemy. |
| 1 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 2 | Continued as Intelligence at age 22 |
| 2 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 3 | Became a Merchant Marine at age 26 |
| 3 | Is now a Crewman |
| 3 | A good deal ensures you are living the high life for a few years. |
| 4 | Voluntarily left Merchant Marine |
| 4 | Became a Field Researcher at age 30 |
| 4 | Advanced training in a specialist field. |
| 5 | Continued as Field Researcher at age 34 |
| 5 | Make a breakthrough in your field. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Field Researcher at age 38 |
| 6 | Work leads to a considerable breakthrough. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Field Researcher at age 42 |
| 7 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 7 | Injured. Fully recovered. |