Field Agent Zena Barnett
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
F |
2 (-2) |
1 (-2) |
6 (0) |
7 (0) |
9 (1) |
3 (-1) |
| Goal Orientated, Undependable |
| Skills |
| Athletics (Strength) 1 |
| Deception 1 |
| Drive 0 |
| Flyer (Rotor) 1 |
| Gun Combat (Archaic) 1 |
| Gunner (Ortillery) 1 |
| Investigate 1 |
| Mechanic 0 |
| Medic 1 |
| Melee (Blade) 1 |
| Recon 1 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Corporate Agent |
Field Agent |
2 |
3 |
| Drifter |
Wanderer |
|
0 |
2 |
| Citizen |
Colonist |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | You go above and beyond the call of duty. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | Go undercover to investigate an enemy. |
| 2 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | Given specialist training in vehicles. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Field Agent |
| 4 | Voluntarily left Corporate Agent |
| 4 | Became a Wanderer at age 30 |
| 4 | Attacked by enemies that you easily defeat. |
| 4 | Gain Enemy if you don't already have one. |
| 5 | Continued as Wanderer at age 34 |
| 6 | Voluntarily left Wanderer |
| 6 | Became a Colonist at age 38 |
| 6 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 6 | Promoted to rank 1 |
| 7 | Aging Crisis. Owe 60,000 for medical bills. |
| 7 | Continued as Colonist at age 42 |
| 7 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 7 | Forced to muster out. |
| 8 | Aging Crisis. Owe 40,000 for medical bills. |