Crewman Artie Romero permalink

Age Sex Str Dex End Int Edu Soc
49 M 6 (0) 6 (0) 6 (0) 7 (0) 5 (-1) 5 (-1)
Furtive
 
Skills
Animals (Handling) 1
Athletics (Endurance) 1
Broker 0
Drive 0
Electronics 0
Flyer 0
Mechanic 0
Melee (Unarmed) 1
Persuade 0
Pilot (Spacecraft) 2
Steward 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Drifter Scavenger 1 2
Scout Surveyor 0 2
Scout Courier 0 2
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Imperial trade restrictions force you out of business.
2Became a Scavenger at age 22
2Moved to a new world.
2Forced to continue current assignment
2Promoted to rank 1
3Continued as Scavenger at age 26
3Offered job by a patron. Now owe him a favor.
4Became a Surveyor at age 30
4Betrayal. Convert an Ally into a Rival or Enemy.
5Continued as Surveyor at age 34
5Nearly killed. Owe 40,000 for medical bills.
6Switched to Courier at age 38
6You survey an alien world.
7Continued as Courier at age 42
7Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.