| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
M |
6 (0) |
3 (-1) |
11 (1) |
4 (-1) |
6 (0) |
6 (0) |
| Dependable, Cutthroat, Lucky |
| Skills |
| Admin 1 |
| Astrogation 0 |
| Athletics 0 |
| Broker 1 |
| Carouse 0 |
| Electronics (Computers) 1 |
| Gambler 1 |
| Gun Combat 0 |
| Mechanic 1 |
| Pilot (Small Craft) 1 |
| Streetwise 3 |
| Survival 0 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Explorer |
Scout |
1 |
2 |
| Merchant |
Broker |
|
2 |
3 |
| Navy |
Line/Crew |
Able Spacehand |
1 |
2 |
|
| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Perform an exemplary service for the scouts. |
| 2 | Continued as Explorer at age 22 |
| 2 | Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Became a Broker at age 26 |
| 3 | Promoted to rank 1 |
| 4 | Continued as Broker at age 30 |
| 4 | Embroiled in legal trouble. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Broker at age 34 |
| 5 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 6 | Became a Line/Crew at age 38 |
| 6 | Is now a Crewman |
| 6 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 6 | Promoted to Line/Crew rank 1 |
| 6 | Is now a Able Spacehand |
| 7 | Continued as Line/Crew at age 42 |
| 7 | Lost eye or limb. |