Isaac Moody permalink

Age Sex Str Dex End Int Edu Soc
51 M 7 (0) 7 (0) 8 (0) 8 (0) 4 (-1) 4 (-1)
Furious, Credible, Awkward
 
Skills
Admin 0
Animals (Handling) 1
Athletics 0
Deception 1
Drive (Mole) 1
Electronics (Comms) 1
Gambler 1
Recon 0
Science (Genetics) 1
Science (Psionicology) 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist 1 3
Drifter Barbarian 1 2
Scholar Scientist 1 2
Drifter Wanderer 0 1
 
TermHistory
1Became a Colonist at age 18
1You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
1Promoted to rank 1
2Continued as Colonist at age 22
2Good fortune
3Continued as Colonist at age 26
3Injured. Fully recovered. Owe 2,500 for medical bills.
4Became a Barbarian at age 30
4Attempted a risky adventure and was wildly successful.
4Promoted to rank 1
5Continued as Barbarian at age 34
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Became a Scientist at age 38
6Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
6Gain an Enemy
6Promoted to rank 1
7Continued as Scientist at age 42
7A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
7Scarred. Fully recovered. Owe 5,000 for medical bills.
8Switched to Wanderer at age 46
8Gained a contact.