Chieftain Mayme Barrett permalink

Age Sex Str Dex End Int Edu Soc Psi
51 F 5 (-1) 4 (-1) 3 (-1) 10 (1) 5 (-1) 11 (1) 4 (-1)
Timid, Grandiose, Gracious
 
Skills
Admin 0
Animals 0
Athletics (Dexterity) 2
Athletics (Strength) 1
Carouse 1
Engineer (M-drive) 1
Flyer 0
Leadership 1
Mechanic 1
Melee (Blade) 2
Profession (Biologicals) 1
Science 0
Seafarer 0
Stealth 2
Survival 2
Telekinesis 0
Telepathy 0
CareerAssignmentTitleRankTerms
Drifter Barbarian Chieftain 4 6
Navy Engineer/Gunner Sublieutenant 2 / 1 2
 
TermHistory
1Became a Barbarian at age 18
1A romantic relationship ends badly. Gain a Rival or Enemy.
1Promoted to rank 1
2Continued as Barbarian at age 22
2Promoted to rank 2
2Is now a Warrior
3Continued as Barbarian at age 26
3Encounter a Psionic institute.
3Tested for psionic powers
4Continued as Barbarian at age 30
4Find valuable salvage.
4Promoted to rank 3
5Continued as Barbarian at age 34
5run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5Promoted to rank 4
5Is now a Chieftain
6Continued as Barbarian at age 38
6Lightly injured, no permanent damage. Fully recovered.
7Became a Engineer/Gunner at age 42
7Is now a Crewman
7Special assignment or duty on board ship.
7Promoted to Engineer/Gunner rank 1
7Is now a Able Spacehand
8Continued as Engineer/Gunner at age 46
8You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8Commissioned in Navy/Engineer/Gunner
8Is now a Ensign
8Promoted to Engineer/Gunner officer rank 2
8Is now a Sublieutenant