| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 51 |
M |
7 (0) |
7 (0) |
8 (0) |
8 (0) |
4 (-1) |
4 (-1) |
| Furious, Credible, Awkward |
| Skills |
| Admin 0 |
| Animals (Handling) 1 |
| Athletics 0 |
| Deception 1 |
| Drive (Mole) 1 |
| Electronics (Comms) 1 |
| Gambler 1 |
| Recon 0 |
| Science (Genetics) 1 |
| Science (Psionicology) 1 |
| Streetwise 1 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
1 |
3 |
| Drifter |
Barbarian |
|
1 |
2 |
| Scholar |
Scientist |
|
1 |
2 |
| Drifter |
Wanderer |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | Good fortune |
| 3 | Continued as Colonist at age 26 |
| 3 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 4 | Became a Barbarian at age 30 |
| 4 | Attempted a risky adventure and was wildly successful. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Barbarian at age 34 |
| 5 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 6 | Became a Scientist at age 38 |
| 6 | Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 6 | Gain an Enemy |
| 6 | Promoted to rank 1 |
| 7 | Continued as Scientist at age 42 |
| 7 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 7 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 8 | Switched to Wanderer at age 46 |
| 8 | Gained a contact. |