Crewman Jerry Oliver permalink

Age Sex Str Dex End Int Edu Soc
52 M 3 (-1) 3 (-1) 4 (-1) 5 (-1) 9 (1) 6 (0)
Random, Rejects Change
 
Skills
Admin 0
Advocate 1
Astrogation 1
Broker 0
Carouse 1
Deception 1
Drive 0
Electronics (Computers) 1
Investigate 1
Medic 0
Persuade 1
Profession (Polymers) 1
Science (Planetology) 1
Steward 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 2 5
Navy Flight Crewman 0 1
Scholar Field Researcher 2 2
 
TermHistory
1Became a Free Trader at age 18
2Continued as Free Trader at age 22
2Befriend a useful ally in one sphere. Gain an Ally.
2Promoted to rank 1
3Continued as Free Trader at age 26
3Befriend a useful ally in one sphere. Gain an Ally.
3Promoted to rank 2
4Continued as Free Trader at age 30
4Embroiled in legal trouble.
5Continued as Free Trader at age 34
5Your ship or starport is destroyed by criminals. Gain them as an Enemy.
6Became a Flight at age 38
6Is now a Crewman
6You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
7Became a Field Researcher at age 42
7Betrayal. Convert an Ally into a Rival or Enemy.
7Promoted to rank 1
8Continued as Field Researcher at age 46
8Make a breakthrough in your field.
8Promoted to rank 2