Manager Smith Learmonth permalink

Age Sex Str Dex End Int Edu Soc
51 M 2 (-2) 1 (-2) 1 (-2) 4 (-1) 8 (0) 6 (0)
Bold
 
Skills
Admin 2
Advocate 0
Animals 0
Athletics 0
Broker 1
Drive 0
Electronics (Computer) 1
Engineer (Life Support) 1
Flyer (Grav) 1
Flyer (Ornithopter) 1
Gambler 1
Jack-of-All-Trades 1
Mechanic 0
Melee (Bludgeon) 1
Persuade 0
Recon 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Citizen Corporate Manager 3 5
Merchant Merchant Marine Crewman 0 2
 
TermHistory
1Became a Colonist at age 18
1Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
2Switched to Corporate at age 22
2Gained a contact.
2Promoted to rank 1
3Continued as Corporate at age 26
3Your business expands, your corporation grows, or the colony thrives.
3Promoted to rank 2
3Is now a Manager
4Continued as Corporate at age 30
4Gained a contact.
4Promoted to rank 3
5Continued as Corporate at age 34
5Spent time maintaining and using heavy vehicles.
6Continued as Corporate at age 38
6Your business expands, your corporation grows, or the colony thrives.
6Forced to muster out.
7Became a Merchant Marine at age 42
7Is now a Crewman
7A good deal ensures you are living the high life for a few years.
8Continued as Merchant Marine at age 46
8Smuggle illegal items onto a planet.
9Aging Crisis. Owe 50,000 for medical bills.