Field Agent Sudie Labey
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
F |
9 (1) |
9 (1) |
1 (-2) |
9 (1) |
7 (0) |
10 (1) |
| Flippant |
| Skills |
| Art (Holography) 1 |
| Athletics 0 |
| Carouse 3 |
| Deception 1 |
| Drive (Hovercraft) 1 |
| Drive (Mole) 1 |
| Drive (Walker) 1 |
| Electronics (Remote Ops) 1 |
| Flyer (Rotor) 1 |
| Gun Combat (Energy) 1 |
| Investigate 1 |
| Language 0 |
| Mechanic 0 |
| Persuade 1 |
| Pilot (Capital Ships) 1 |
| Steward 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Artist |
|
1 |
2 |
| Citizen |
Colonist |
|
0 |
1 |
| Rogue |
Pirate |
Henchman |
1 |
1 |
| Agent |
Corporate Agent |
Field Agent |
3 |
4 |
|
| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 2 | Continued as Artist at age 22 |
| 2 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 2 | Promoted to rank 1 |
| 3 | Voluntarily left Artist |
| 3 | Became a Colonist at age 26 |
| 3 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 4 | Became a Pirate at age 30 |
| 4 | Is now a Lackey |
| 4 | Involved in the planning of an impressive heist. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Henchman |
| 5 | Voluntarily left Pirate |
| 5 | Became a Corporate Agent at age 34 |
| 5 | Rewarded for a successful mission. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Agent |
| 6 | Continued as Corporate Agent at age 38 |
| 6 | Advanced training in a specialist field. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Field Agent |
| 7 | Continued as Corporate Agent at age 42 |
| 7 | Advanced training in a specialist field. |
| 8 | Continued as Corporate Agent at age 46 |
| 8 | An investigation takes on a dangerous turn. |
| 8 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 8 | Promoted to rank 3 |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |