Able Spacehand Eleanor Hill
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 51 |
F |
3 (-1) |
4 (-1) |
2 (-2) |
4 (-1) |
9 (1) |
4 (-1) |
| Genial, Tenacious |
| Skills |
| Admin 0 |
| Art 0 |
| Drive (Hovercraft) 1 |
| Electronics 0 |
| Engineer 0 |
| Gambler 1 |
| Gun Combat 1 |
| Language 0 |
| Mechanic 1 |
| Medic 0 |
| Melee (Bludgeon) 1 |
| Melee (Natural) 1 |
| Persuade 0 |
| Profession 0 |
| Science 0 |
| Stealth 0 |
| Streetwise 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Worker |
|
1 |
2 |
| Scout |
Explorer |
|
0 |
1 |
| Entertainer |
Performer |
|
0 |
1 |
| Citizen |
Corporate |
|
1 |
2 |
| Navy |
Flight |
Able Spacehand |
1 |
1 |
| Drifter |
Wanderer |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | Gained a contact. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Worker at age 22 |
| 2 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 3 | Became a Explorer at age 26 |
| 3 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 4 | Became a Performer at age 30 |
| 4 | Expose or are involved in a scandal of some sort. |
| 5 | Switched to Corporate at age 34 |
| 5 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 5 | Gain a criminal contact. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Corporate at age 38 |
| 6 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 7 | Became a Flight at age 42 |
| 7 | Is now a Crewman |
| 7 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 7 | Promoted to Flight rank 1 |
| 7 | Is now a Able Spacehand |
| 8 | Voluntarily left Flight |
| 8 | Became a Wanderer at age 46 |
| 8 | Find valuable salvage. |