Able Spacehand Isaiah Jenkins permalink

Age Sex Str Dex End Int Edu Soc
51 M 1 (-2) 2 (-2) 1 (-2) 4 (-1) 8 (0) 7 (0)
Dynamic, Snob, Intimidating
 
Skills
Astrogation 1
Athletics (Dexterity) 1
Deception 0
Flyer 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gun Combat 1
Gunner (Screen) 1
Gunner (Turret) 1
Mechanic 5
Pilot (Spacecraft) 2
Recon 1
Seafarer 0
Stealth 1
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 1
Navy Flight 1 2
Drifter Scavenger 0 2
Rogue Thief 2 3
 
EducationGraduated
Naval Academy Failed
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Vessel participates in a notable military engagement.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Voluntarily left Engineer/Gunner
2Switched to Flight at age 22
2Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3Entered Naval Academy at age 26
3Betrayal. Convert an Ally into a Rival or Enemy.
3Dropped out of military academy.
4Continued as Flight at age 26
4Nearly killed. Fully recovered.
5Became a Scavenger at age 30
5Find Ancient Technology.
6Continued as Scavenger at age 34
6You do not know what happened to you. There is a gap in your memory.
7Became a Thief at age 38
7Crime pays off. Gain victim as Enemy.
7Forced to continue current assignment
7Promoted to rank 1
8Continued as Thief at age 42
8A crime lord considers you his protégé.
8Promoted to rank 2
9Continued as Thief at age 46
9Betrayal. Convert an Ally into a Rival or Enemy.
9Forced to muster out.
10Aging Crisis. Owe 40,000 for medical bills.