4th Officer Cecelia McLelland permalink

Age Sex Str Dex End Int Edu Soc
51 F 4 (-1) 2 (-2) 1 (-2) 6 (0) 11 (1) 4 (-1)
Abusive
 
Skills
Animals 0
Astrogation 0
Athletics 0
Broker 1
Diplomat 0
Drive 0
Electronics (Computers) 1
Engineer (Life Support) 1
Engineer (Power) 1
Gun Combat 0
Gunner (Capital) 1
Mechanic 1
Pilot (Small craft) 1
Seafarer 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer 0 1
Merchant Merchant Marine 4th Officer 2 3
Navy Flight Able Spacehand 1 2
Citizen Colonist 0 1
Scholar Field Researcher 0 1
 
TermHistory
1Became a Explorer at age 18
1Psychologically damaged by your time in the scouts.
2Became a Merchant Marine at age 22
2Is now a Crewman
2A good deal ensures you are living the high life for a few years.
3Continued as Merchant Marine at age 26
3A good deal ensures you are living the high life for a few years.
3Forced to continue current assignment
3Promoted to rank 1
3Is now a Senior Crewman
4Continued as Merchant Marine at age 30
4Risk your fortune on a possibility lucrative deal and win.
4Promoted to rank 2
4Is now a 4th Officer
5Voluntarily left Merchant Marine
5Became a Flight at age 34
5Is now a Crewman
5Vessel participates in a notable military engagement.
5Promoted to Flight rank 1
5Is now a Able Spacehand
6Continued as Flight at age 38
6Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
7Became a Colonist at age 42
7Injured. Fully recovered.
8Became a Field Researcher at age 46
8A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
8Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.