Petty Officer, 2nd class Jason Anderson
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 53 |
M |
11 (1) |
8 (0) |
6 (0) |
11 (1) |
9 (1) |
2 (-2) |
| Well Grounded |
| Skills |
| Athletics (Endurance) 1 |
| Broker 0 |
| Drive 0 |
| Electronics (Remote Ops) 1 |
| Gambler 1 |
| Gun Combat (Archaic) 1 |
| Mechanic 3 |
| Melee (Blade) 1 |
| Persuade 1 |
| Profession 0 |
| Recon 1 |
| Steward 0 |
| Streetwise 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
Crewman |
0 |
3 |
| Rogue |
Pirate |
Lackey |
0 |
1 |
| Navy |
Line/Crew |
Petty Officer, 2nd class |
3 |
3 |
| Army |
Army Support |
Lance Corporal |
1 |
1 |
|
| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Risk your fortune on a possibility lucrative deal and win. |
| 2 | Continued as Merchant Marine at age 22 |
| 2 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 4 | Voluntarily left Merchant Marine |
| 4 | Became a Pirate at age 30 |
| 4 | Is now a Lackey |
| 4 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 5 | Became a Line/Crew at age 34 |
| 5 | Is now a Crewman |
| 5 | Refuse to abuse your position for profit |
| 5 | Promoted to Line/Crew rank 1 |
| 5 | Is now a Able Spacehand |
| 6 | Continued as Line/Crew at age 38 |
| 6 | Gained a contact. |
| 6 | Promoted to Line/Crew rank 2 |
| 6 | Is now a Petty Officer, 3rd class |
| 7 | Continued as Line/Crew at age 42 |
| 7 | Abuse your position for profit |
| 7 | Promoted to Line/Crew rank 3 |
| 7 | Is now a Petty Officer, 2nd class |
| 8 | Voluntarily left Line/Crew |
| 8 | Became a Army Support at age 46 |
| 8 | Is now a Private |
| 8 | Assigned to a peacekeeping role. |
| 8 | Promoted to Army Support rank 1 |
| 8 | Is now a Lance Corporal |