Admiral Willie Shackley permalink

Age Sex Str Dex End Int Edu Soc
51 M 2 (-2) 1 (-2) 4 (-1) 9 (1) 12 (2) 12 (2)
Preoccupied, Insistent, Sociable
 
Skills
Astrogation 1
Athletics (Endurance) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Flyer 0
Gun Combat 0
Gunner (Capital) 1
Language 0
Leadership 1
Mechanic 0
Medic 0
Melee (Blade) 1
Pilot 0
Profession 0
Seafarer 0
Tactics (Military) 1
Tactics (Naval) 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 1
Navy Engineer/Gunner Admiral 7 / 0 7
 
TermHistory
1Became a Scavenger at age 18
1Injured. Fully recovered. Owe 5,000 for medical bills.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Refuse to abuse your position for profit
2Commissioned in Navy/Engineer/Gunner
2Is now a Ensign
2Promoted to Engineer/Gunner officer rank 2
2Is now a Sublieutenant
3Continued as Engineer/Gunner at age 26
3You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3Promoted to Engineer/Gunner officer rank 3
3Is now a Lieutenant
4Continued as Engineer/Gunner at age 30
4Display heroism in battle, saving the whole ship.
4Promoted to Engineer/Gunner officer rank 4
4Is now a Commander
5Continued as Engineer/Gunner at age 34
5Gained a contact.
5Promoted to Engineer/Gunner officer rank 5
5Is now a Captain
6Continued as Engineer/Gunner at age 38
6Vessel participates in a diplomatic mission.
6Gain a contact.
6Promoted to Engineer/Gunner officer rank 6
6Is now a Admiral
7Continued as Engineer/Gunner at age 42
7Advanced training in a specialist field
7Promoted to Engineer/Gunner officer rank 7
8Continued as Engineer/Gunner at age 46
8You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.