Able Spacehand Eddie Hamilton permalink

Age Sex Str Dex End Int Edu Soc
53 F 5 (-1) 8 (0) 4 (-1) 5 (-1) 6 (0) 2 (-2)
Contented, Wishy Washy
 
Skills
Advocate 1
Art 0
Astrogation 0
Carouse 1
Diplomat 0
Drive 0
Gun Combat 0
Gunner (Turret) 1
Jack-of-All-Trades 1
Language 0
Mechanic 1
Melee 0
Pilot (Small craft) 1
Profession 0
Seafarer (Sails) 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 1
Citizen Corporate 1 2
Merchant Merchant Marine Crewman 0 1
Navy Engineer/Gunner Crewman 0 1
Navy Flight Able Spacehand 1 1
Drifter Barbarian 0 2
 
TermHistory
1Became a Scavenger at age 18
1Suffer from a life-threatening illness.
2Became a Corporate at age 22
2You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
2Promoted to rank 1
3Continued as Corporate at age 26
3Nearly killed. Fully recovered. Owe 11,250 for medical bills.
4Became a Merchant Marine at age 30
4Is now a Crewman
4Your ship or starport is destroyed by criminals. Gain them as an Enemy.
5Became a Engineer/Gunner at age 34
5During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
6Switched to Flight at age 38
6You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
6Promoted to Flight rank 1
6Is now a Able Spacehand
7Voluntarily left Flight
7Switched to Barbarian at age 42
7Find an Alien Artifact.
8Continued as Barbarian at age 46
8Offered job by a patron. Now owe him a favor.