Crewman Vicki Barnett permalink

Age Sex Str Dex End Int Edu Soc
51 F 1 (-2) 3 (-1) 2 (-2) 4 (-1) 6 (0) 8 (0)
Enigmatic, Tiresome, Unreliable
 
Skills
Athletics (Endurance) 1
Gun Combat 4
Gunner (Screen) 1
Jack-of-all-Trades 1
Mechanic 1
Medic 0
Pilot 0
Recon 1
Seafarer 0
Stealth 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Flight Crewman 0 1
Citizen Colonist 1 3
Drifter Scavenger 1 2
Navy Line/Crew 0 2
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
2Became a Colonist at age 22
2You are rewarded for your diligence or cunning.
3Continued as Colonist at age 26
3Moved to a new world.
3Promoted to rank 1
4Continued as Colonist at age 30
4Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
5Became a Scavenger at age 34
5Promoted to rank 1
6Continued as Scavenger at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Switched to Line/Crew at age 42
7Vessel participates in a diplomatic mission.
7Gain a contact.
8Continued as Line/Crew at age 46
8During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.