Initiate Ardella Ford
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
Psi |
| 51 |
F |
3 (-1) |
1 (-2) |
4 (-1) |
8 (0) |
12 (2) |
5 (-1) |
9 (1) |
| Decent, Jittery, Communicative |
| Skills |
| Carouse 1 |
| Clairvoyance 0 |
| Deception 0 |
| Drive (Track) 1 |
| Electronics (Comms) 1 |
| Mechanic 0 |
| Melee 0 |
| Profession 0 |
| Recon 0 |
| Science 0 |
| Stealth 1 |
| Streetwise 0 |
| Survival 0 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
0 |
2 |
| Psion |
Adept |
Initiate |
2 |
3 |
| Scout |
Surveyor |
Scout |
1 |
3 |
|
| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Encounter a Psionic institute. |
| 1 | Tested for psionic powers |
| 2 | Continued as Wanderer at age 22 |
| 2 | Suffer from a life-threatening illness. |
| 3 | Became a Adept at age 26 |
| 3 | Psionic strength increases. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Initiate |
| 4 | Continued as Adept at age 30 |
| 4 | Advanced training in a specialist field. |
| 5 | Continued as Adept at age 34 |
| 5 | Advanced training in a specialist field. |
| 5 | Promoted to rank 2 |
| 6 | Voluntarily left Adept |
| 6 | Became a Surveyor at age 38 |
| 6 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 6 | Psychologically damaged by your time in the scouts. |
| 7 | Continued as Surveyor at age 42 |
| 7 | You spend a great deal of time on the fringes of Charted Space. |
| 7 | Gain a contact in an alien race. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Scout |
| 8 | Continued as Surveyor at age 46 |
| 8 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 8 | Gain 5 Contacts. Gain 2 Enemies. |