Able Spacehand Gerhard Owens permalink

Age Sex Str Dex End Int Edu Soc
55 M 4 (-1) 1 (-2) 2 (-2) 8 (0) 5 (-1) 10 (1)
Versatile, Nurturing
 
Skills
Art (Instrument) 1
Athletics (Endurance) 1
Drive (Track) 1
Gunner (Screen) 1
Gunner (Turret) 1
Mechanic 2
Persuade 0
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Recon 1
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand 1 2
Citizen Colonist 1 2
Entertainer Performer 1 2
Drifter Wanderer 0 1
Retired 0 2
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1A new romantic starts. Gain an Ally.
1Attempt at commissioned failed.
1Promoted to Line/Crew rank 1
1Is now a Able Spacehand
2Continued as Line/Crew at age 22
2Abuse your position for profit
3Voluntarily left Line/Crew
3Became a Colonist at age 26
3You are rewarded for your diligence or cunning.
3Promoted to rank 1
4Continued as Colonist at age 30
4Lightly injured, no permanent damage. Fully recovered.
5Became a Performer at age 34
5Gain a patron in the arts. Gain an Ally
5Promoted to rank 1
6Continued as Performer at age 38
6You are forced out because of censorship or controversy. What truth did you get too close to?
7Became a Wanderer at age 42
7run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8Aging Crisis. Owe 30,000 for medical bills.
8Retired at age 46
8Find an Alien Artifact.
9Aging Crisis. Owe 60,000 for medical bills.
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Aging Crisis. Owe 20,000 for medical bills.