Senior Crewman Wellington Stewart permalink

Age Sex Str Dex End Int Edu Soc
56 M 5 (-1) 2 (-2) 4 (-1) 8 (0) 5 (-1) 9 (1)
Angry, Pious, Noisy
 
Skills
Athletics 0
Broker 2
Carouse 0
Deception 0
Diplomat 0
Flyer (Airship) 1
Gun Combat 0
Investigate 1
Jack-of-all-Trades 1
Language (Anglic (3rd Imperium)) 1
Mechanic 2
Medic 0
Melee (Unarmed) 1
Persuade 0
Recon 0
Stealth 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Rogue Enforcer 0 1
Merchant Merchant Marine Senior Crewman 1 2
Entertainer Journalist 0 2
Drifter Wanderer 0 2
Citizen Corporate 1 2
 
TermHistory
1Became a Enforcer at age 18
1Nearly killed. Owe 17,500 for medical bills.
2Became a Merchant Marine at age 22
2Is now a Crewman
2Given advanced training in a specialist field
2Promoted to rank 1
2Is now a Senior Crewman
3Continued as Merchant Marine at age 26
3A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
4Became a Journalist at age 30
4One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
5Continued as Journalist at age 34
5You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
6Became a Wanderer at age 38
7Continued as Wanderer at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Became a Corporate at age 46
8Spent time maintaining and using heavy vehicles.
8Promoted to rank 1
9Continued as Corporate at age 50
9You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
9Gain a criminal contact.