Manager Sherman Carter permalink

Age Sex Str Dex End Int Edu Soc
56 M 6 (0) 3 (-1) 4 (-1) 6 (0) 3 (-1) 7 (0)
Reserved
 
Skills
Admin 1
Astrogation 0
Carouse 0
Drive (Walker) 2
Drive (Wheel) 1
Electronics (Comms) 1
Gambler 1
Gun Combat 0
Leadership 0
Mechanic 1
Melee (Natural) 1
Pilot 0
Profession (Hydroponics) 1
Steward 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout 1 2
Navy Engineer/Gunner Crewman 0 1
Citizen Corporate Manager 2 5
Navy Flight 0 1
 
TermHistory
1Became a Surveyor at age 18
1When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
1Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
1Gain 4 Contacts. Gain 1 Enemies.
1Promoted to rank 1
1Is now a Scout
2Continued as Surveyor at age 22
2You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
4Became a Corporate at age 30
4A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4Promoted to rank 1
5Continued as Corporate at age 34
5You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
6Continued as Corporate at age 38
6You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
7Continued as Corporate at age 42
7Spent time maintaining and using heavy vehicles.
7Promoted to rank 2
7Is now a Manager
8Continued as Corporate at age 46
8You gain experience in a technical field as a computer operator or surveyor.
8Forced to muster out.
9Switched to Flight at age 50
9Nearly killed.