| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
Psi |
| 56 |
M |
7 (0) |
8 (0) |
5 (-1) |
5 (-1) |
8 (0) |
7 (0) |
6 (0) |
| Shy |
| Skills |
| Animals 0 |
| Art (Holography) 1 |
| Astrogation 0 |
| Athletics (Strength) 1 |
| Carouse 0 |
| Deception 2 |
| Electronics (Comms) 1 |
| Jack-of-all-Trades 1 |
| Jack-of-All-Trades 1 |
| Leadership 0 |
| Melee 0 |
| Profession 0 |
| Seafarer 0 |
| Stealth 1 |
| Steward 1 |
| Streetwise 2 |
| Survival 0 |
| Telepathy 1 |
| Teleportation 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Barbarian |
|
0 |
2 |
| Drifter |
Wanderer |
|
2 |
2 |
| Citizen |
Corporate |
|
0 |
1 |
| Entertainer |
Artist |
|
2 |
3 |
| Drifter |
Scavenger |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Attempted a risky adventure and was injured. |
| 1 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 2 | Continued as Barbarian at age 22 |
| 2 | Suffer from a life-threatening illness. |
| 3 | Switched to Wanderer at age 26 |
| 3 | Encounter a Psionic institute. |
| 3 | Tested for psionic powers |
| 3 | Forced to continue current assignment |
| 3 | Promoted to rank 1 |
| 4 | Continued as Wanderer at age 30 |
| 4 | Promoted to rank 2 |
| 5 | Voluntarily left Wanderer |
| 5 | Became a Corporate at age 34 |
| 5 | You are rewarded for your diligence or cunning. |
| 6 | Voluntarily left Corporate |
| 6 | Became a Artist at age 38 |
| 6 | Win a prestigious prize. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Artist at age 42 |
| 7 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 7 | Promoted to rank 2 |
| 8 | Continued as Artist at age 46 |
| 8 | Moved to a new world. |
| 9 | Voluntarily left Artist |
| 9 | Switched to Scavenger at age 50 |
| 9 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |