Field Agent Tena Daniels permalink

Age Sex Str Dex End Int Edu Soc
57 F 4 (-1) 8 (0) 2 (-2) 9 (1) 7 (0) 4 (-1)
Observant
 
Skills
Animals 0
Art (Write) 1
Athletics 0
Broker 0
Deception 1
Diplomat 1
Drive 0
Electronics 0
Flyer (Airship) 1
Flyer (Wing) 1
Gambler 1
Investigate 1
Mechanic 1
Melee (Unarmed) 1
Persuade 0
Pilot (Capital Ships) 1
Recon 0
Seafarer 0
Steward 0
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Agent Intelligence Field Agent 2 3
Citizen Colonist 1 2
Navy Engineer/Gunner Crewman 0 1
Navy Flight 0 1
Agent Corporate Agent Agent 1 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
1Gain rebels as Enemy
2Became a Intelligence at age 22
2You go above and beyond the call of duty.
2Promoted to rank 1
2Is now a Agent
3Continued as Intelligence at age 26
3Established a network of contacts. Gain 3 contacts.
3Promoted to rank 2
3Is now a Field Agent
4Continued as Intelligence at age 30
4Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
5Became a Colonist at age 34
5Advanced training in a specialist field.
5Promoted to rank 1
6Continued as Colonist at age 38
6You befriend a superior in the corporation or the colony.
6Forced to muster out.
7Became a Engineer/Gunner at age 42
7Is now a Crewman
7Lost eye or limb. Fully recovered.
8Switched to Flight at age 46
8Severely injured. Fully recovered. Owe 5,000 for medical bills.
9Switched to Corporate Agent at age 50
9Gained a contact.
9Promoted to rank 1
9Is now a Agent