Petty Officer, 3rd class Ferd Nealy permalink

Age Sex Str Dex End Int Edu Soc
57 M 4 (-1) 3 (-1) 2 (-2) 7 (0) 11 (1) 8 (0)
Appreciative, Blowhard
 
Skills
Astrogation 0
Carouse 0
Diplomat 0
Electronics (Computers) 1
Gun Combat 0
Gunner (Capital) 1
Gunner (Turret) 1
Mechanic 2
Navigation 1
Pilot (Small Craft) 1
Science (Economics) 1
Steward 0
Survival 0
Tactics (Military) 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Scout Courier Scout 1 2
Drifter Scavenger 1 2
Navy Engineer/Gunner Petty Officer, 3rd class 2 3
Citizen Corporate 0 1
Merchant Free Trader 0 1
 
TermHistory
1Became a Courier at age 18
1Good fortune
1Promoted to rank 1
1Is now a Scout
2Continued as Courier at age 22
2Perform an exemplary service for the scouts.
3Voluntarily left Courier
3Became a Scavenger at age 26
3Attempted a risky adventure and was wildly successful.
3Promoted to rank 1
4Continued as Scavenger at age 30
4Nearly killed. Owe 40,000 for medical bills.
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5Commanding officer takes an interest in your career.
5Promoted to Engineer/Gunner rank 1
5Is now a Able Spacehand
6Continued as Engineer/Gunner at age 38
6Vessel participates in a notable military engagement.
6Promoted to Engineer/Gunner rank 2
6Is now a Petty Officer, 3rd class
7Continued as Engineer/Gunner at age 42
7You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
8Became a Corporate at age 46
8A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
9Became a Free Trader at age 50
9Your ship or starport is destroyed by criminals. Gain them as an Enemy.