Agent Ed Kennedy permalink

Age Sex Str Dex End Int Edu Soc
56 M 9 (1) 4 (-1) 3 (-1) 3 (-1) 6 (0) 8 (0)
Fake, Dumb
 
Skills
Advocate 1
Animals (Veterinary) 1
Athletics (Dexterity) 1
Athletics (Strength) 1
Deception 2
Drive (Walker) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Heavy Weapons (Man Portable) 2
Investigate 0
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 1
Profession 1
Stealth 1
Streetwise 1
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Marine Marine Support Marine 0 1
Rogue Enforcer 3 3
Prisoner Thug 1 1
Agent Corporate Agent Agent 1 4
 
TermHistory
1Became a Marine Support at age 18
1Is now a Marine
1Nearly killed.
2Became a Enforcer at age 22
2Crime pays off. Gain victim as Enemy.
2Promoted to rank 1
3Continued as Enforcer at age 26
3You spend months in the dangerous criminal underworld.
3Promoted to rank 2
4Continued as Enforcer at age 30
4Arrested and charged.
4Failed to defend self. Gain an Enemy and go to prison.
4Promoted to rank 3
5Became a Thug at age 34
5The warden takes an interest in your case.
5Promoted to rank 1
5Paroled from prison.
6Became a Corporate Agent at age 38
6Gained a contact.
7Continued as Corporate Agent at age 42
7Go undercover to investigate an enemy.
7Political upheaval strikes your homeworld, and you are caught up in the revolution.
8Continued as Corporate Agent at age 46
8Advanced training in a specialist field.
8Promoted to rank 1
8Is now a Agent
9Continued as Corporate Agent at age 50
9Rewarded for a successful mission.
9Forced to muster out.