Technician Percival Fallow permalink

Age Sex Str Dex End Int Edu Soc
55 M 3 (-1) 1 (-2) 1 (-2) 3 (-1) 5 (-1) 7 (0)
Pleasing, Wasteful
 
Skills
Animals 0
Carouse 1
Drive 0
Engineer (Life Support) 1
Engineer (Power) 1
Flyer 0
Gambler 1
Gun Combat 0
Investigate 0
Jack-of-All-Trades 1
Language 0
Mechanic 1
Profession (Belter) 1
Profession (Polymers) 1
Recon 0
Science (Economics) 1
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Citizen Worker Technician 2 6
Scout Explorer 0 1
Retired 0 1
 
TermHistory
1Became a Intelligence at age 18
1Nearly killed. Fully recovered. Owe 10,000 for medical bills.
2Became a Worker at age 22
2Advanced training in a specialist field.
3Continued as Worker at age 26
3You are rewarded for your diligence or cunning.
3Promoted to rank 1
4Continued as Worker at age 30
4Spent time maintaining and using heavy vehicles.
4Forced to muster out.
5Became a Explorer at age 34
5Psychologically damaged by your time in the scouts.
6Returned to Worker at age 38
6Your business expands, your corporation grows, or the colony thrives.
7Continued as Worker at age 42
7You are rewarded for your diligence or cunning.
7Promoted to rank 2
7Is now a Technician
8Continued as Worker at age 46
8Refused to co-operate with investigation by the planetary authorities. Gain an Ally
9Aging Crisis. Owe 60,000 for medical bills.
9Retired at age 50
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Aging Crisis. Owe 60,000 for medical bills.