Able Spacehand Conrad Philpot permalink

Age Sex Str Dex End Int Edu Soc
57 M 2 (-2) 1 (-2) 1 (-2) 3 (-1) 5 (-1) 3 (-1)
Furtive, Gaudy, Ashamed
 
Skills
Advocate 0
Animals 0
Athletics 0
Deception 1
Drive 0
Flyer 0
Gun Combat 0
Gunner (Turret) 1
Investigate 0
Jack-of-All-Trades 1
Mechanic 1
Melee (Unarmed) 1
Pilot (Spacecraft) 1
Profession (Civil Engineering) 1
Recon 1
Steward 1
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent 0 1
Rogue Thief 0 1
Prisoner Inmate 1 1
Navy Flight Able Spacehand 1 2
Citizen Colonist 0 1
Citizen Corporate 1 2
Retired 0 1
 
TermHistory
1Became a Corporate Agent at age 18
1Hard times caused by a lack of interstellar trade costs you your job.
2Became a Thief at age 22
2Arrested
3Became a Inmate at age 26
3You gain a new Rival among the inmates or guards.
3Promoted to rank 1
3Paroled from prison.
4Became a Flight at age 30
4Is now a Crewman
4Find an Alien Artifact.
4Promoted to Flight rank 1
4Is now a Able Spacehand
5Continued as Flight at age 34
5Lightly injured, no permanent damage. Fully recovered.
6Became a Colonist at age 38
6A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
7Switched to Corporate at age 42
7Advanced training in a specialist field.
7Promoted to rank 1
8Continued as Corporate at age 46
8Injured. Fully recovered. Owe 2,500 for medical bills.
9Aging Crisis. Owe 50,000 for medical bills.
9Retired at age 50
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Aging Crisis. Owe 30,000 for medical bills.