3rd Officer Ephraim Alardice
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
M |
3 (-1) |
6 (0) |
1 (-2) |
7 (0) |
6 (0) |
4 (-1) |
| Intrepid |
| Skills |
| Animals 0 |
| Athletics (Endurance) 2 |
| Athletics (Strength) 1 |
| Broker 3 |
| Deception 0 |
| Drive 0 |
| Electronics (Remote Ops) 1 |
| Gambler 1 |
| Gunner (Screen) 1 |
| Mechanic 2 |
| Medic 0 |
| Recon 0 |
| Stealth 0 |
| Steward 1 |
| Streetwise 0 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
0 |
1 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
2 |
| Merchant |
Merchant Marine |
3rd Officer |
3 |
6 |
|
| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | Advanced training in a specialist field |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 4 | Became a Merchant Marine at age 30 |
| 4 | Embroiled in legal trouble. |
| 5 | Continued as Merchant Marine at age 34 |
| 5 | Risk your fortune on a possibility lucrative deal and win. |
| 6 | Continued as Merchant Marine at age 38 |
| 6 | Given advanced training in a specialist field |
| 7 | Aging Crisis. Owe 10,000 for medical bills. |
| 7 | Continued as Merchant Marine at age 42 |
| 7 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Senior Crewman |
| 8 | Continued as Merchant Marine at age 46 |
| 8 | Promoted to rank 2 |
| 8 | Is now a 4th Officer |
| 9 | Continued as Merchant Marine at age 50 |
| 9 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 9 | Promoted to rank 3 |
| 9 | Is now a 3rd Officer |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |