| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Explorer at age 22 |
| 2 | Spend several years jumping from world to world in your scout ship. |
| 3 | Continued as Explorer at age 26 |
| 3 | Your ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
| 4 | Became a Flight at age 30 |
| 4 | Is now a Crewman |
| 4 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 5 | Became a Army Support at age 34 |
| 5 | Is now a Private |
| 5 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
| 5 | Promoted to Army Support rank 1 |
| 5 | Is now a Lance Corporal |
| 6 | Continued as Army Support at age 38 |
| 6 | Display heroism in battle. |
| 6 | Commissioned in Army/Army Support |
| 6 | Is now a Lieutenant |
| 6 | Promoted to Army Support officer rank 2 |
| 6 | Is now a Captain |
| 7 | Voluntarily left Army Support |
| 7 | Became a Thief at age 42 |
| 7 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 7 | Promoted to rank 1 |
| 8 | Aging Crisis. Owe 30,000 for medical bills. |
| 8 | Continued as Thief at age 46 |
| 8 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |
| 9 | Continued as Thief at age 50 |
| 9 | Involved in a feud with a rival criminal organization. |
| 9 | Promoted to rank 2 |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |