| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 1 | Commissioned in Navy/Engineer/Gunner |
| 1 | Is now a Ensign |
| 1 | Promoted to Engineer/Gunner officer rank 2 |
| 1 | Is now a Sublieutenant |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 2 | Promoted to Engineer/Gunner officer rank 3 |
| 2 | Is now a Lieutenant |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | Abuse your position for profit |
| 3 | Promoted to Engineer/Gunner officer rank 4 |
| 3 | Is now a Commander |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 4 | Promoted to Engineer/Gunner officer rank 5 |
| 4 | Is now a Captain |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 5 | Promoted to Engineer/Gunner officer rank 6 |
| 5 | Is now a Admiral |
| 6 | Continued as Engineer/Gunner at age 38 |
| 6 | Special assignment or duty on board ship. |
| 6 | Forced to muster out. |
| 7 | Became a Colonist at age 42 |
| 7 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
| 8 | Switched to Corporate at age 46 |
| 8 | Victim of a crime |
| 8 | Promoted to rank 1 |
| 9 | Continued as Corporate at age 50 |
| 9 | Advanced training in a specialist field. |
| 9 | Promoted to rank 2 |
| 9 | Is now a Manager |