Able Spacehand Ignatius Lambert permalink

Age Sex Str Dex End Int Edu Soc
56 M 1 (-2) 5 (-1) 1 (-2) 10 (1) 7 (0) 8 (0)
Sultry, Sisterly
 
Skills
Admin 0
Advocate 0
Broker 0
Deception 2
Diplomat 0
Electronics (Comms) 2
Electronics (Computers) 1
Electronics (Remote Ops) 1
Gambler 1
Leadership 0
Mechanic 1
Medic 0
Pilot (Small Craft) 1
Recon 1
Science 0
Stealth 1
CareerAssignmentTitleRankTerms
Citizen Corporate 0 1
Rogue Thief 2 4
Drifter Wanderer 0 1
Navy Line/Crew Able Spacehand 1 2
Retired 0 1
 
TermHistory
1Became a Corporate at age 18
1Co-operate with investigation by the planetary authorities. The business or colony is shut down.
2Became a Thief at age 22
2Involved in the planning of an impressive heist.
2Promoted to rank 1
3Continued as Thief at age 26
3Crime pays off. Gain victim as Enemy.
4Continued as Thief at age 30
4Involved in a gambling ring.
5Continued as Thief at age 34
5Involved in the planning of an impressive heist.
5Promoted to rank 2
6Voluntarily left Thief
6Became a Wanderer at age 38
6Nearly killed. Fully recovered. Owe 12,500 for medical bills.
7Became a Line/Crew at age 42
7Is now a Crewman
7You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
7Attempt at commissioned failed.
7Promoted to Line/Crew rank 1
7Is now a Able Spacehand
8Continued as Line/Crew at age 46
8Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
9Aging Crisis. Owe 40,000 for medical bills.
9Retired at age 50
9Birth or Death involving a family member or close friend.
10Aging Crisis. Owe 30,000 for medical bills.