Senior Crewman Obie Clements permalink

Age Sex Str Dex End Int Edu Soc
56 M 2 (-2) 2 (-2) 4 (-1) 7 (0) 4 (-1) 12 (2)
Extravagant, Evil
 
Skills
Admin 1
Diplomat 1
Drive (Hovercraft) 1
Electronics (Computers) 1
Electronics (Sensors) 2
Engineer (J-drive) 1
Engineer (Power) 1
Flyer 0
Gunner (Turret) 1
Investigate 2
Mechanic 2
Medic 0
Science (Genetics) 1
Science (History) 2
Science (Planetology) 1
Survival 1
CareerAssignmentTitleRankTerms
Scholar Scientist 6 8
Merchant Merchant Marine Senior Crewman 1 1
 
TermHistory
1Became a Scientist at age 18
1Work leads to a considerable breakthrough.
1Promoted to rank 1
2Continued as Scientist at age 22
2Advanced training in a specialist field.
3Continued as Scientist at age 26
3Make a breakthrough in your field.
3Promoted to rank 2
4Continued as Scientist at age 30
4Moved to a new world.
4Promoted to rank 3
5Continued as Scientist at age 34
5A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
5Severely injured. Fully recovered. Owe 12,500 for medical bills.
5Promoted to rank 4
6Continued as Scientist at age 38
6Make a breakthrough in your field.
6Promoted to rank 5
7Continued as Scientist at age 42
7Betrayal. Convert an Ally into a Rival or Enemy.
7Promoted to rank 6
8Continued as Scientist at age 46
8An expedition or voyage goes wrong, leaving you stranded in the wilderness.
9Became a Merchant Marine at age 50
9Is now a Crewman
9Given advanced training in a specialist field
9Promoted to rank 1
9Is now a Senior Crewman