Crewman West McLelland permalink

Age Sex Str Dex End Int Edu Soc
60 M 1 (-2) 3 (-1) 4 (-1) 7 (0) 8 (0) 5 (-1)
Ornery
 
Skills
Art 0
Athletics (Strength) 1
Deception 1
Gun Combat 1
Mechanic 2
Melee (Unarmed) 4
Persuade 1
Science (Philosophy) 1
Seafarer 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Entertainer Artist 0 2
Merchant Free Trader 1 1
Prisoner Inmate 0 3
Prisoner Thug 0 1
Prisoner Fixer 0 2
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
2Became a Artist at age 22
2Go on a tour of the sector, visiting several worlds. Gain 2 Contacts.
3Continued as Artist at age 26
3Public opinion turns on you.
4Became a Free Trader at age 30
4Embroiled in legal trouble.
4Promoted to rank 1
5Became a Inmate at age 34
5Persecuted by a prison gang.
6Continued as Inmate at age 38
6Persecuted by a prison gang.
7Continued as Inmate at age 42
7Attacked by another prisoner.
8Switched to Thug at age 46
8Defeated a prison gang. Gain an Enemy.
9Switched to Fixer at age 50
9Vocational Training.
10Continued as Fixer at age 54
10Beaten by a prison gang.
10Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
11Aging Crisis. Owe 10,000 for medical bills.