Darryl Henry permalink

Age Sex Str Dex End Int Edu Soc
60 M 3 (-1) 1 (-2) 3 (-1) 9 (1) 5 (-1) 6 (0)
Reasonable
 
Skills
Broker 1
Deception 1
Drive (Walker) 1
Electronics 0
Flyer 0
Gun Combat 0
Language (Vilani (1st Imperium)) 1
Mechanic 1
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Recon 1
Science (Genetics) 1
Steward 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 2 5
Drifter Wanderer 1 3
Entertainer Artist 0 1
Drifter Scavenger 0 1
 
TermHistory
1Became a Free Trader at age 18
1Given advanced training in a specialist field
2Continued as Free Trader at age 22
2Spend time with an alien race. Gain a contact.
2Promoted to rank 1
3Continued as Free Trader at age 26
3Refuse to smuggle illegal items onto a planet. Gain an Enemy.
3Promoted to rank 2
4Continued as Free Trader at age 30
4A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
5Became a Wanderer at age 34
5Injured. Fully recovered. Owe 2,500 for medical bills.
6Became a Artist at age 38
6An investigation, tour, project or expedition goes wrong, stranding you far from home.
7Returned to Free Trader at age 42
7A good deal ensures you are living the high life for a few years.
7Forced to muster out.
8Returned to Wanderer at age 46
8Gained a contact.
8Promoted to rank 1
9Continued as Wanderer at age 50
9Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
10Switched to Scavenger at age 54
10Nearly killed. Owe 30,000 for medical bills.
11Aging Crisis. Owe 10,000 for medical bills.