| Term | History |
| 1 | Became a Ground Assault at age 18 |
| 1 | Is now a Marine |
| 1 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 2 | Became a Explorer at age 22 |
| 2 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 3 | Became a Physician at age 26 |
| 3 | Refused to perform research that goes against your conscience. |
| 4 | Voluntarily left Physician |
| 4 | Became a Engineer/Gunner at age 30 |
| 4 | Is now a Crewman |
| 4 | Vessel participates in a notable military engagement. |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | Vessel participates in a diplomatic mission. |
| 5 | Gain a contact. |
| 5 | Commissioned in Navy/Engineer/Gunner |
| 5 | Is now a Ensign |
| 5 | Forced to continue current assignment |
| 5 | Promoted to Engineer/Gunner officer rank 2 |
| 5 | Is now a Sublieutenant |
| 6 | Continued as Engineer/Gunner at age 38 |
| 6 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 6 | Promoted to Engineer/Gunner officer rank 3 |
| 6 | Is now a Lieutenant |
| 7 | Continued as Engineer/Gunner at age 42 |
| 7 | Refuse to abuse your position for profit |
| 7 | Promoted to Engineer/Gunner officer rank 4 |
| 7 | Is now a Commander |
| 8 | Continued as Engineer/Gunner at age 46 |
| 8 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 9 | Became a Intelligence at age 50 |
| 9 | Established a network of contacts. Gain 1 contacts. |
| 9 | Promoted to rank 1 |
| 9 | Is now a Agent |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Continued as Intelligence at age 54 |
| 10 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |