Settler Willie Holland permalink

Age Sex Str Dex End Int Edu Soc
59 F 4 (-1) 3 (-1) 1 (-2) 7 (0) 6 (0) 9 (1)
Miserly, Senile, Instinctive
 
Skills
Admin 0
Animals (Training) 1
Athletics (Strength) 2
Carouse 0
Electronics (Computers) 1
Gambler 1
Gun Combat (Energy) 2
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Heavy Weapons (Man Portable) 1
Heavy Weapons (Vehicle) 1
Jack-of-All-Trades 2
Leadership 1
Mechanic 0
Medic 0
Melee (Blade) 1
Profession (Construction) 1
Recon 1
Science (Linguistics) 1
Science (Physics) 1
Science (Planetology) 1
Stealth 2
Streetwise 1
Survival 1
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Ground Assault Captain 2 / 0 2
Scholar Field Researcher 1 1
Scout Explorer Scout 1 2
Citizen Colonist Settler 3 4
Rogue Pirate Lackey 0 1
 
EducationGraduated
Marine Academy Graduated
 
TermHistory
1Entered Marine Academy at age 18
1Gained a contact.
1Graduated at age 18.
2Became a Ground Assault at age 18
2Is now a Marine
2Advanced training in a specialist field
2Commissioned in Marine/Ground Assault
2Is now a Lieutenant
2Promoted to Ground Assault officer rank 2
2Is now a Captain
3Continued as Ground Assault at age 22
3A mission goes wrong and you are stranded behind enemy lines. Ejected from the service.
4Became a Field Researcher at age 26
4Assigned to work on a secret project for a patron or organisation.
4Promoted to rank 1
5Voluntarily left Field Researcher
5Became a Explorer at age 30
5Perform an exemplary service for the scouts.
5Promoted to rank 1
5Is now a Scout
6Continued as Explorer at age 34
6Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
7Became a Colonist at age 38
7You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
7Promoted to rank 1
8Continued as Colonist at age 42
8You befriend a superior in the corporation or the colony.
8Promoted to rank 2
8Is now a Settler
9Continued as Colonist at age 46
9You are rewarded for your diligence or cunning.
9Promoted to rank 3
10Continued as Colonist at age 50
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Forced to muster out.
11Became a Pirate at age 54
11Is now a Lackey
11Involved in the planning of an impressive heist.
12Aging Crisis. Owe 40,000 for medical bills.