Crewman Elige Tilcott
permalink
| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 60 |
M |
2 (-2) |
7 (0) |
2 (-2) |
4 (-1) |
7 (0) |
9 (1) |
| Gullible, Reflective, Secretive |
| Skills |
| Athletics (Strength) 3 |
| Carouse 0 |
| Deception 1 |
| Electronics (Remote Ops) 1 |
| Gambler 1 |
| Gun Combat (Archaic) 1 |
| Gun Combat 2 |
| Gunner (Screen) 2 |
| Jack-of-All-Trades 1 |
| Medic 0 |
| Recon 0 |
| Stealth 1 |
| Streetwise 0 |
| Survival 0 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Line/Crew |
Crewman |
0 |
4 |
| Army |
Cavalry |
Private |
0 |
1 |
| Citizen |
Colonist |
|
0 |
2 |
| Rogue |
Thief |
|
2 |
3 |
|
| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | You join a gambling circle on board. |
| 2 | Continued as Line/Crew at age 22 |
| 2 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 2 | Attempt at commissioned failed. |
| 3 | Continued as Line/Crew at age 26 |
| 3 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 4 | Became a Cavalry at age 30 |
| 4 | Is now a Private |
| 4 | Forced out after co-operating with military investigation in commanding officer's illegal activity. |
| 5 | Became a Colonist at age 34 |
| 5 | Advanced training in a specialist field. |
| 6 | Continued as Colonist at age 38 |
| 6 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 7 | Became a Thief at age 42 |
| 7 | Crime pays off. Gain victim as Enemy. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Thief at age 46 |
| 8 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 8 | Promoted to rank 2 |
| 9 | Continued as Thief at age 50 |
| 9 | Moved to a new world. |
| 9 | Forced to muster out. |
| 10 | Returned to Line/Crew at age 54 |
| 10 | Vessel participates in a diplomatic mission. |
| 10 | Gain a contact. |