| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 59 |
M |
1 (-2) |
1 (-2) |
1 (-2) |
2 (-2) |
5 (-1) |
3 (-1) |
| Ashamed, Talented, Aristocratic |
| Skills |
| Art 0 |
| Athletics (Endurance) 2 |
| Diplomat 2 |
| Drive 0 |
| Gun Combat 0 |
| Gun Combat 2 |
| Gunner (Capital) 1 |
| Gunner (Ortillery) 1 |
| Gunner (Screen) 1 |
| Gunner (Turret) 1 |
| Mechanic 1 |
| Persuade 0 |
| Pilot (Capital Ships) 1 |
| Pilot (Small Craft) 2 |
| Pilot (Spacecraft) 2 |
| Streetwise 0 |
| Survival 1 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Flight |
Crewman |
0 |
1 |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Scout |
Surveyor |
|
0 |
1 |
| Merchant |
Broker |
|
0 |
3 |
| Rogue |
Thief |
|
0 |
1 |
| Scout |
Courier |
|
0 |
2 |
| Retired |
|
|
0 |
1 |
| Education | Graduated |
| Naval Academy |
Graduated |
|
| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | Made lifelong friends. Gain 3 Allies. |
| 1 | Graduated at age 18. |
| 2 | Became a Flight at age 18 |
| 2 | Is now a Crewman |
| 2 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 3 | Became a Merchant Marine at age 22 |
| 3 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 4 | Became a Surveyor at age 26 |
| 4 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 5 | Switched to Broker at age 30 |
| 5 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 6 | Continued as Broker at age 34 |
| 6 | Imperial trade restrictions force you out of business. |
| 7 | Became a Thief at age 38 |
| 7 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 8 | Returned to Broker at age 42 |
| 8 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 8 | Forced to muster out. |
| 9 | Switched to Courier at age 46 |
| 9 | Serve as the courier for an important message from the Imperium. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Continued as Courier at age 50 |
| 10 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 10 | Injured. |
| 10 | Forced to muster out. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Retired at age 54 |
| 11 | Good fortune |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |