Able Spacehand Harrison Candy permalink

Age Sex Str Dex End Int Edu Soc
59 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0) 6 (0)
Terrible, Pleasant
 
Skills
Admin 2
Animals 0
Astrogation 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Electronics 0
Gun Combat 0
Gunner (Ortillery) 1
Gunner (Screen) 1
Leadership 1
Mechanic 1
Pilot (Small Craft) 1
Profession 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 1 3
Navy Engineer/Gunner Able Spacehand 1 3
Citizen Corporate 1 2
Retired 0 2
 
TermHistory
1Became a Scavenger at age 18
1Attempted a risky adventure and was injured.
1Nearly killed. Owe 20,000 for medical bills.
1Promoted to rank 1
2Continued as Scavenger at age 22
2Moved to a new world.
3Continued as Scavenger at age 26
3Suffer from a life-threatening illness.
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4Advanced training in a specialist field
4Promoted to Engineer/Gunner rank 1
4Is now a Able Spacehand
5Continued as Engineer/Gunner at age 34
5Betrayal. Convert an Ally into a Rival or Enemy.
6Continued as Engineer/Gunner at age 38
6Lost eye or limb. Fully recovered.
7Became a Corporate at age 42
7Good fortune
7Promoted to rank 1
8Aging Crisis. Owe 30,000 for medical bills.
8Continued as Corporate at age 46
8Hard times caused by a lack of interstellar trade costs you your job.
9Aging Crisis. Owe 40,000 for medical bills.
9Retired at age 50
9Good fortune
10Aging Crisis. Owe 50,000 for medical bills.
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 60,000 for medical bills.