| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | You do not know what happened to you. There is a gap in your memory. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Scavenger at age 22 |
| 2 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 3 | Entered Naval Academy at age 26 |
| 3 | Become leader in social movement. |
| 3 | Gain an Ally and an Enemy. |
| 3 | Dropped out of military academy. |
| 4 | Continued as Scavenger at age 26 |
| 4 | Offered job by a patron. Now owe him a favor. |
| 5 | Became a Free Trader at age 30 |
| 5 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Free Trader at age 34 |
| 6 | Embroiled in legal trouble. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Free Trader at age 38 |
| 7 | Imperial trade restrictions force you out of business. |
| 8 | Returned to Scavenger at age 42 |
| 8 | Nearly killed. Owe 22,500 for medical bills. |
| 9 | Became a Line/Crew at age 46 |
| 9 | Is now a Crewman |
| 9 | Moved to a new world. |
| 10 | Continued as Line/Crew at age 50 |
| 10 | Vessel participates in a notable military engagement. |
| 11 | Voluntarily left Line/Crew |
| 11 | Returned to Scavenger at age 54 |
| 11 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |