Lance Corporal Daryl Johnson permalink

Age Sex Str Dex End Int Edu Soc
60 M 1 (-2) 5 (-1) 1 (-2) 5 (-1) 8 (0) 8 (0)
Quarrelsome, Honest
 
Skills
Athletics (Dexterity) 1
Carouse 1
Drive 0
Electronics (Sensors) 1
Engineer 0
Gun Combat (Archaic) 2
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Mechanic 0
Melee (Blade) 1
Melee (Unarmed) 1
Navigation 1
Pilot (Capital Ships) 1
Profession 0
Science 0
Seafarer (Sails) 1
Steward 0
CareerAssignmentTitleRankTerms
Citizen Worker 0 1
Marine Star Marine Lance Corporal 1 3
Merchant Merchant Marine Crewman 0 2
Drifter Scavenger 0 2
Drifter Barbarian 0 1
Retired 0 1
 
TermHistory
1Became a Worker at age 18
1Nearly killed. Fully recovered. Owe 12,500 for medical bills.
2Became a Star Marine at age 22
2Is now a Marine
2Assigned to the security staff of a space station.
3Continued as Star Marine at age 26
3Advanced training in a specialist field
3Promoted to Star Marine rank 1
3Is now a Lance Corporal
4Continued as Star Marine at age 30
4A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy.
5Became a Merchant Marine at age 34
5Is now a Crewman
5Make an unexpected connection outside your normal circles. Gain a Contact.
6Continued as Merchant Marine at age 38
6A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
6Gain rebels as Enemy
7Became a Scavenger at age 42
7Find valuable salvage.
8Continued as Scavenger at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Switched to Barbarian at age 50
9Suffer from a life-threatening illness.
10Aging Crisis. Owe 40,000 for medical bills.
10Retired at age 54
10Gained a contact.