Special Agent Hessie Meyer permalink

Age Sex Str Dex End Int Edu Soc
61 F 2 (-2) 7 (0) 7 (0) 8 (0) 4 (-1) 10 (1)
Combative, Perfect
 
Skills
Animals 0
Art (Performer) 1
Art (Visual Media) 1
Athletics 0
Carouse 1
Deception 1
Drive (Track) 1
Electronics (Computers) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Investigate 3
Recon 1
Steward 0
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Entertainer Performer 1 3
Agent Corporate Agent Special Agent 4 6
 
TermHistory
1Became a Colonist at age 18
1Life ruined by a criminal gang. Gain the gang as an Enemy
2Became a Performer at age 22
2Works is especially well received and popular, making you a minor celebrity
2Promoted to rank 1
3Continued as Performer at age 26
3Moved to a new world.
4Continued as Performer at age 30
4An investigation, tour, project or expedition goes wrong, stranding you far from home.
5Became a Corporate Agent at age 34
5Go undercover to investigate an enemy.
5A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
5Promoted to rank 1
5Is now a Agent
6Continued as Corporate Agent at age 38
6You go above and beyond the call of duty.
7Continued as Corporate Agent at age 42
7Uncover a major conspiracy against your employers.
7Promoted to rank 2
7Is now a Field Agent
8Continued as Corporate Agent at age 46
8A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9Continued as Corporate Agent at age 50
9Uncover a major conspiracy against your employers.
9Promoted to rank 3
10Continued as Corporate Agent at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
10Promoted to rank 4
10Is now a Special Agent