Able Spacehand Dawn Martin permalink

Age Sex Str Dex End Int Edu Soc
61 F 6 (0) 1 (-2) 1 (-2) 10 (1) 7 (0) 3 (-1)
Selfless, Persuasive, Tiresome
 
Skills
Art 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Carouse 0
Deception 1
Drive 0
Flyer (Wing) 1
Gambler 1
Mechanic 1
Melee (Bludgeon) 1
Melee (Natural) 1
Melee (Unarmed) 1
Persuade 1
Pilot (Small Craft) 1
Stealth 1
Steward 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Performer 0 1
Drifter Barbarian 1 2
Navy Line/Crew Able Spacehand 1 3
Rogue Enforcer 3 4
 
TermHistory
1Became a Performer at age 18
1You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
2Became a Barbarian at age 22
2Gained a contact.
2Promoted to rank 1
3Continued as Barbarian at age 26
3Suffer from a life-threatening illness.
4Became a Line/Crew at age 30
4Is now a Crewman
4Injured. Fully recovered. Owe 1,250 for medical bills.
5Became a Enforcer at age 34
5Arrested and charged.
5Hired a lawyer to beat the charges.
5Promoted to rank 1
6Continued as Enforcer at age 38
6A romantic relationship ends badly. Gain a Rival or Enemy.
6Promoted to rank 2
7Continued as Enforcer at age 42
7Moved to a new world.
7Promoted to rank 3
8Continued as Enforcer at age 46
8A job goes wrong, forcing you to flee off-planet.
9Returned to Line/Crew at age 50
9You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
9Promoted to Line/Crew rank 1
9Is now a Able Spacehand
10Continued as Line/Crew at age 54
10Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.