Scout Selma Roberts permalink

Age Sex Str Dex End Int Edu Soc
60 F 2 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 8 (0)
Intellectual
 
Skills
Admin 0
Astrogation 1
Deception 1
Drive (Track) 1
Electronics (Comms) 1
Flyer (Grav) 1
Gambler 1
Gun Combat 0
Gun Combat 1
Investigate 1
Mechanic 1
Medic 1
Pilot 0
Recon 0
Science 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout 1 2
Drifter Wanderer 0 1
Agent Corporate Agent Agent 1 4
Navy Flight Crewman 0 1
Citizen Colonist 1 2
 
TermHistory
1Became a Surveyor at age 18
1A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2Continued as Surveyor at age 22
2Spend several years jumping from world to world in your scout ship.
2Promoted to rank 1
2Is now a Scout
3Voluntarily left Surveyor
3Became a Wanderer at age 26
3run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4Became a Corporate Agent at age 30
4Victim of a crime
5Continued as Corporate Agent at age 34
5Rewarded for a successful mission.
5Promoted to rank 1
5Is now a Agent
6Continued as Corporate Agent at age 38
6Go undercover to investigate an enemy.
6Involved in a gambling ring.
7Continued as Corporate Agent at age 42
7Lightly injured, no permanent damage. Fully recovered.
7Forced to muster out.
8Became a Flight at age 46
8Is now a Crewman
8You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
9Became a Colonist at age 50
9Advanced training in a specialist field.
9Promoted to rank 1
10Aging Crisis. Owe 40,000 for medical bills.
10Continued as Colonist at age 54
10Your business expands, your corporation grows, or the colony thrives.
11Aging Crisis. Owe 60,000 for medical bills.