Ensign Ella Walla permalink

Age Sex Str Dex End Int Edu Soc
61 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 8 (0) 6 (0)
Shallow
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 1
Athletics (Strength) 2
Broker 1
Electronics (Sensors) 1
Gun Combat (Archaic) 2
Gun Combat (Energy) 1
Gun Combat 1
Gunner (Ortillery) 2
Gunner (Screen) 1
Investigate 0
Mechanic 1
Melee (Blade) 1
Pilot (Spacecraft) 1
Recon 3
Seafarer 0
Stealth 1
Streetwise 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Infantry Private 0 1
Scholar Physician 0 1
Navy Line/Crew Ensign 1 / 0 2
Merchant Broker 1 1
Drifter Wanderer 1 2
Citizen Colonist 0 1
Retired 0 2
 
EducationGraduated
Naval Academy Graduated
 
TermHistory
1Became a Infantry at age 18
1Is now a Private
1Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy.
2Became a Physician at age 22
2Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
2An expedition or voyage goes wrong, leaving you stranded in the wilderness.
2Gain an Enemy
3Voluntarily left Physician
3Entered Naval Academy at age 26
3A prank goes horribly wrong.
3Gain an Enemy.
3Graduated at age 26.
4Became a Line/Crew at age 26
4Is now a Crewman
4Advanced training in a specialist field
4Commissioned in Navy/Line/Crew
4Is now a Ensign
5Continued as Line/Crew at age 30
5You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
6Became a Broker at age 34
6Your business or ship thrives.
6Promoted to rank 1
7Voluntarily left Broker
7Became a Wanderer at age 38
7Promoted to rank 1
8Continued as Wanderer at age 42
8Suffer from a life-threatening illness.
9Became a Colonist at age 46
9You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
9Gain a criminal contact.
9Forced to muster out.
10Aging Crisis. Owe 60,000 for medical bills.
10Retired at age 50
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 20,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 40,000 for medical bills.