| Term | History |
| 1 | Became a Broker at age 18 |
| 1 | Befriend a useful ally in one sphere. Gain an Ally. |
| 2 | Continued as Broker at age 22 |
| 2 | Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
| 3 | Became a Explorer at age 26 |
| 3 | Psychologically damaged by your time in the scouts. |
| 4 | Switched to Courier at age 30 |
| 4 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 4 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 5 | Continued as Courier at age 34 |
| 5 | Gained a contact. |
| 6 | Continued as Courier at age 38 |
| 6 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 6 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 6 | Gain 2 Contacts. Gain 1 Enemies. |
| 7 | Continued as Courier at age 42 |
| 7 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 7 | Forced to muster out. |
| 8 | Switched to Surveyor at age 46 |
| 8 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 9 | Continued as Surveyor at age 50 |
| 9 | Spend several years jumping from world to world in your scout ship. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Continued as Surveyor at age 54 |
| 10 | Psychologically damaged by your time in the scouts. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |