Able Spacehand America Ryan permalink

Age Sex Str Dex End Int Edu Soc
64 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 8 (0) 6 (0)
Unrestrained, Hostile
 
Skills
Animals 0
Athletics (Dexterity) 2
Athletics (Endurance) 1
Athletics (Strength) 1
Drive (Wheel) 1
Electronics (Comms) 1
Electronics (Sensors) 1
Engineer (Power) 1
Gunner (Capital) 1
Mechanic 2
Persuade 1
Pilot (Spacecraft) 1
Profession 0
Streetwise 3
Survival 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 3
Drifter Wanderer 1 2
Merchant Free Trader 1 3
Retired 0 3
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Vessel participates in a notable military engagement.
2Continued as Engineer/Gunner at age 22
2Vessel participates in a diplomatic mission.
2Gain a contact.
3Continued as Engineer/Gunner at age 26
3Refuse to abuse your position for profit
3Promoted to Engineer/Gunner rank 1
3Is now a Able Spacehand
4Voluntarily left Engineer/Gunner
4Became a Wanderer at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
4Promoted to rank 1
5Continued as Wanderer at age 34
5Severely injured. Fully recovered. Owe 6,250 for medical bills.
6Became a Free Trader at age 38
6A good deal ensures you are living the high life for a few years.
6Promoted to rank 1
7Continued as Free Trader at age 42
7Given advanced training in a specialist field
8Continued as Free Trader at age 46
8Severely injured. Owe 5,000 for medical bills.
9Aging Crisis. Owe 20,000 for medical bills.
9Retired at age 50
9Find an Alien Artifact.
10Aging Crisis. Owe 30,000 for medical bills.
10Gained a contact.
11Aging Crisis. Owe 50,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 60,000 for medical bills.