| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 2 | Became a Corporate at age 22 |
| 2 | You are rewarded for your diligence or cunning. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Corporate at age 26 |
| 3 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 4 | Became a Barbarian at age 30 |
| 4 | Lightly injured, no permanent damage. Fully recovered. |
| 5 | Switched to Scavenger at age 34 |
| 5 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 6 | Switched to Worker at age 38 |
| 6 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Worker at age 42 |
| 7 | Spent time maintaining and using heavy vehicles. |
| 8 | Continued as Worker at age 46 |
| 8 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Technician |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |
| 9 | Continued as Worker at age 50 |
| 9 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |