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Age Sex Str Dex End Int Edu Soc
64 M 6 (0) 1 (-2) 5 (-1) 7 (0) 9 (1) 5 (-1)
Nuanced, Profane
 
Skills
Advocate 1
Athletics (Strength) 1
Deception 1
Diplomat 1
Drive 0
Electronics 0
Flyer 0
Gambler 1
Gun Combat (Slug) 1
Gunner (Capital) 1
Investigate 0
Jack-of-All-Trades 1
Profession (Belter) 1
Recon 3
Science (Xenology) 1
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 1 3
Scout Courier Scout 1 2
Rogue Thief 0 3
Citizen Worker 0 1
Agent Intelligence Agent 1 2
 
TermHistory
1Became a Wanderer at age 18
1Scarred. Fully recovered. Owe 10,000 for medical bills.
2Became a Courier at age 22
2Serve as the courier for an important message from the Imperium.
2Promoted to rank 1
2Is now a Scout
3Continued as Courier at age 26
3You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
4Became a Thief at age 30
4Involved in a gambling ring.
5Continued as Thief at age 34
5Refuse to backstab a fellow rogue for personal gain. Gain an Ally
6Continued as Thief at age 38
6A job goes wrong, forcing you to flee off-planet.
7Became a Worker at age 42
7Co-operate with investigation by the planetary authorities. The business or colony is shut down.
8Became a Intelligence at age 46
8Rewarded for a successful mission.
8Promoted to rank 1
8Is now a Agent
9Continued as Intelligence at age 50
9Hard times caused by a lack of interstellar trade costs you your job.
10Returned to Wanderer at age 54
10Promoted to rank 1
11Continued as Wanderer at age 58
11run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12Aging Crisis. Owe 30,000 for medical bills.