| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Advanced training in a specialist field |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 3 | Entered Army Academy at age 26 |
| 3 | Become leader in social movement. |
| 3 | Gain an Ally and an Enemy. |
| 3 | Dropped out of military academy. |
| 4 | Continued as Engineer/Gunner at age 26 |
| 4 | Lost eye or limb. Fully recovered. |
| 4 | Forced to muster out. |
| 5 | Became a Barbarian at age 30 |
| 5 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 6 | Became a Field Researcher at age 34 |
| 6 | Advanced training in a specialist field. |
| 6 | Promoted to rank 1 |
| 7 | Aging Crisis. Owe 30,000 for medical bills. |
| 7 | Voluntarily left Field Researcher |
| 7 | Retired at age 38 |
| 7 | Moved to a new world. |
| 8 | Aging Crisis. Owe 10,000 for medical bills. |
| 8 | Gained a contact. |
| 9 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Moved to a new world. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |