Wastrel Jon Hare permalink

Age Sex Str Dex End Int Edu Soc
65 M 2 (-2) 1 (-2) 1 (-2) 5 (-1) 3 (-1) 11 (1)
Close, Melodramatic
 
Skills
Admin 1
Advocate 1
Animals (Handling) 1
Astrogation 0
Deception 3
Diplomat 0
Electronics 0
Flyer 0
Gambler 1
Investigate 0
Language 0
Mechanic 1
Melee (Unarmed) 1
Persuade 1
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Noble Dilettante Wastrel 1 3
Drifter Scavenger 0 2
Noble Diplomat 3rd Secretary 1 2
Agent Law Enforcement Rookie 0 2
Navy Engineer/Gunner Crewman 0 1
Scout Courier 0 1
 
TermHistory
1Became a Dilettante at age 18
1Is now a Wastrel
1Severely injured. Fully recovered. Owe 2,500 for medical bills.
2Continued as Dilettante at age 22
2Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival.
3Continued as Dilettante at age 26
3You manipulate and charm your way through high society. Gain a Rival and an Ally.
3Promoted to rank 1
4Voluntarily left Dilettante
4Became a Scavenger at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Switched to Diplomat at age 34
5Is now a Intern
5time as a ruler or playboy gives you a wide range of experiences.
5Promoted to rank 1
5Is now a 3rd Secretary
6Continued as Diplomat at age 38
6A disaster or war strikes.
6Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
7Became a Law Enforcement at age 42
7Is now a Rookie
7An investigation takes on a dangerous turn.
7Life ruined by a criminal gang. Gain the gang as an Enemy
8Continued as Law Enforcement at age 46
8Injured. Fully recovered. Owe 2,500 for medical bills.
9Became a Engineer/Gunner at age 50
9Is now a Crewman
9You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
10Returned to Scavenger at age 54
10Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
11Became a Courier at age 58
11Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
11Nearly killed. Owe 20,000 for medical bills.
12Aging Crisis. Owe 20,000 for medical bills.