Crewman Harold Boyd permalink

Age Sex Str Dex End Int Edu Soc
64 M 1 (-2) 2 (-2) 1 (-2) 5 (-1) 7 (0) 1 (-2)
Nibbler, Troubled, Weak
 
Skills
Art (Write) 1
Astrogation 0
Athletics (Endurance) 1
Carouse 1
Drive 0
Gun Combat 1
Mechanic 0
Pilot (Capital Ships) 2
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Polymers) 1
Science 0
Stealth 0
Survival 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Entertainer Performer 0 3
Drifter Scavenger 0 2
Drifter Barbarian 0 1
Retired 0 4
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
2Became a Performer at age 22
2Birth or Death involving a family member or close friend.
3Continued as Performer at age 26
3Invited to take part in a controversial event or exhibition that injures your social standing.
4Continued as Performer at age 30
4Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
4Forced to muster out.
5Became a Scavenger at age 34
5Suffer from a life-threatening illness.
6Switched to Barbarian at age 38
6Suffer from a life-threatening illness.
7Returned to Scavenger at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Aging Crisis. Owe 60,000 for medical bills.
8Retired at age 46
8Betrayal. Convert an Ally into a Rival or Enemy.
9Scarred. Fully recovered. Owe 10,000 for medical bills.
10Moved to a new world.
11Aging Crisis. Owe 40,000 for medical bills.
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 10,000 for medical bills.