| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Survived a risky adventure but gained nothing. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Barbarian at age 22 |
| 2 | Suffer from a life-threatening illness. |
| 3 | Became a Artist at age 26 |
| 3 | Win a prestigious prize. |
| 3 | Promoted to rank 1 |
| 4 | Voluntarily left Artist |
| 4 | Switched to Wanderer at age 30 |
| 4 | Encounter a Psionic institute. |
| 4 | Tested for psionic powers |
| 4 | Promoted to rank 1 |
| 5 | Continued as Wanderer at age 34 |
| 5 | Contact with Government. |
| 6 | Continued as Wanderer at age 38 |
| 6 | Attempted a risky adventure and was injured. |
| 6 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 6 | Promoted to rank 2 |
| 7 | Voluntarily left Wanderer |
| 7 | Became a Line/Crew at age 42 |
| 7 | Is now a Crewman |
| 7 | Special assignment or duty on board ship. |
| 7 | Promoted to Line/Crew rank 1 |
| 7 | Is now a Able Spacehand |
| 8 | Continued as Line/Crew at age 46 |
| 8 | Display heroism in battle, saving the whole ship. |
| 8 | Commissioned in Navy/Line/Crew |
| 8 | Is now a Ensign |
| 8 | Promoted to Line/Crew officer rank 2 |
| 8 | Is now a Sublieutenant |
| 9 | Continued as Line/Crew at age 50 |
| 9 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 9 | Promoted to Line/Crew officer rank 3 |
| 9 | Is now a Lieutenant |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Continued as Line/Crew at age 54 |
| 10 | You join a gambling circle on board. |
| 10 | Forced to muster out. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |