| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | Involved in a feud with a rival criminal organization. |
| 2 | Voluntarily left Pirate |
| 2 | Became a Colonist at age 22 |
| 2 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 3 | Became a Barbarian at age 26 |
| 3 | Attacked by enemies that you easily defeat. |
| 3 | Gain Enemy if you don't already have one. |
| 4 | Continued as Barbarian at age 30 |
| 4 | Attacked by enemies that you easily defeat. |
| 4 | Gain Enemy if you don't already have one. |
| 5 | Continued as Barbarian at age 34 |
| 5 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 6 | Switched to Worker at age 38 |
| 6 | You rise to a position of power in your colony or corporation. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Worker at age 42 |
| 7 | Hard times caused by a lack of interstellar trade costs you your job. |
| 8 | Became a Flight at age 46 |
| 8 | Is now a Crewman |
| 8 | Gained a contact. |
| 9 | Continued as Flight at age 50 |
| 9 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Find an Alien Artifact. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |