| Term | History |
| 1 | Became a Flight at age 18 |
| 1 | Is now a Crewman |
| 1 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 2 | Became a Barbarian at age 22 |
| 2 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 3 | Became a Cavalry at age 26 |
| 3 | Is now a Private |
| 3 | Lost eye or limb. Owe 1,250 for medical bills. |
| 4 | Became a Performer at age 30 |
| 4 | Join homeworld’s celebrity circles |
| 5 | Voluntarily left Performer |
| 5 | Became a Scientist at age 34 |
| 5 | Make a breakthrough in your field. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Scientist at age 38 |
| 6 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 7 | Continued as Scientist at age 42 |
| 7 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 7 | Forced to muster out. |
| 8 | Switched to Scavenger at age 46 |
| 8 | Find an Alien Artifact. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Scavenger at age 50 |
| 9 | Attempted a risky adventure and was sent to prison. |
| 10 | Became a Inmate at age 54 |
| 10 | Escaped from prison. |
| 11 | Switched to Wanderer at age 58 |
| 11 | Drafted into Army |
| 12 | Switched to Infantry at age 62 |
| 12 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |