Field Agent Jo Garza permalink

Age Sex Str Dex End Int Edu Soc
71 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 4 (-1) 6 (0)
Emotional, Easygoing
 
Skills
Admin 2
Animals 0
Athletics (Dexterity) 2
Deception 1
Diplomat 1
Drive (Wheel) 1
Electronics (Computers) 1
Flyer (Airship) 1
Gambler 1
Gun Combat 0
Gunner (Capital) 1
Heavy Weapons 0
Investigate 1
Recon 0
Science (Biology) 1
Science (Chemistry) 1
Science (Cybernetics) 1
Science (Philosophy) 1
Science (Physics) 1
Seafarer 0
Stealth 0
Streetwise 0
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Rogue Pirate Henchman 1 1
Agent Intelligence Field Agent 2 3
Scholar Scientist 2 5
Retired 0 4
 
EducationGraduated
Marine Academy Failed
 
TermHistory
1Entered Marine Academy at age 18
1Betrayal. Convert an Ally into a Rival or Enemy.
1Dropped out of military academy.
2Became a Pirate at age 18
2Is now a Lackey
2A new romantic starts. Gain an Ally.
2Promoted to rank 1
2Is now a Henchman
3Voluntarily left Pirate
3Became a Intelligence at age 22
3Rewarded for a successful mission.
3Promoted to rank 1
3Is now a Agent
4Continued as Intelligence at age 26
4An investigation takes on a dangerous turn.
4Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4Promoted to rank 2
4Is now a Field Agent
5Continued as Intelligence at age 30
5Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
6Became a Scientist at age 34
6Make a breakthrough in your field.
7Continued as Scientist at age 38
7Work for an eccentric but brilliant mentor, who becomes an Ally.
8Continued as Scientist at age 42
8Make a breakthrough in your field.
8Promoted to rank 1
9Continued as Scientist at age 46
9Refuse to join a cheat in some fashion.
9Promoted to rank 2
10Continued as Scientist at age 50
10Advanced training in a specialist field.
10Forced to muster out.
11Aging Crisis. Owe 30,000 for medical bills.
11Retired at age 54
11Good fortune
12Aging Crisis. Owe 60,000 for medical bills.
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 50,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 60,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 40,000 for medical bills.