Sublieutenant Bryan Robertson permalink

Age Sex Str Dex End Int Edu Soc
73 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 4 (-1) 4 (-1)
Outgoing
 
Skills
Admin 0
Art 0
Athletics (Strength) 2
Drive 0
Electronics (Comms) 2
Electronics (Remote Ops) 1
Flyer (Ornithopter) 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Gunner (Turret) 1
Leadership 1
Mechanic 3
Melee (Blade) 1
Melee (Bludgeon) 1
Melee (Natural) 1
Melee (Unarmed) 2
Pilot (Capital Ships) 1
Recon 0
Stealth 1
Streetwise 1
CareerAssignmentTitleRankTerms
Navy Flight Crewman 0 1
Rogue Thief 1 3
Citizen Colonist 1 1
Navy Line/Crew Sublieutenant 2 / 1 4
Retired 0 4
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
2Became a Thief at age 22
2A job goes wrong, forcing you to flee off-planet.
3Became a Colonist at age 26
3Your business expands, your corporation grows, or the colony thrives.
3Promoted to rank 1
4Voluntarily left Colonist
4Switched to Line/Crew at age 30
4Advanced training in a specialist field
5Continued as Line/Crew at age 34
5Vessel participates in a notable military engagement.
5Promoted to Line/Crew rank 1
5Is now a Able Spacehand
6Continued as Line/Crew at age 38
6Display heroism in battle, saving the whole ship.
6Commissioned in Navy/Line/Crew
6Is now a Ensign
6Promoted to Line/Crew officer rank 2
6Is now a Sublieutenant
7Continued as Line/Crew at age 42
7During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
8Returned to Thief at age 46
8You spend months in the dangerous criminal underworld.
8Promoted to rank 1
9Aging Crisis. Owe 30,000 for medical bills.
9Continued as Thief at age 50
9Scarred. Fully recovered. Owe 5,000 for medical bills.
10Aging Crisis. Owe 30,000 for medical bills.
10Retired at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 60,000 for medical bills.
11A romantic relationship ends badly. Gain a Rival or Enemy.
12Aging Crisis. Owe 60,000 for medical bills.
12Good fortune
13Aging Crisis. Owe 30,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 40,000 for medical bills.