| Term | History |
| 1 | Became a Infantry at age 18 |
| 1 | Is now a Private |
| 1 | Given a special assignment or duty in your unit. |
| 1 | Promoted to Infantry rank 1 |
| 1 | Is now a Lance Corporal |
| 2 | Voluntarily left Infantry |
| 2 | Became a Performer at age 22 |
| 2 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 2 | Forced to continue current assignment |
| 2 | Promoted to rank 1 |
| 3 | Continued as Performer at age 26 |
| 3 | Gained a contact. |
| 4 | Continued as Performer at age 30 |
| 4 | A new romantic starts. Gain an Ally. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Performer at age 34 |
| 5 | Gain a patron in the arts. Gain an Ally |
| 5 | Promoted to rank 3 |
| 6 | Voluntarily left Performer |
| 6 | Became a Dilettante at age 38 |
| 6 | Is now a Wastrel |
| 6 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Dilettante at age 42 |
| 7 | Your efforts do not go unnoticed by the Imperium. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Ingrate |
| 8 | Continued as Dilettante at age 46 |
| 8 | Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
| 8 | Promoted to rank 3 |
| 9 | Continued as Dilettante at age 50 |
| 9 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 10 | Continued as Dilettante at age 54 |
| 10 | Inherit a gift from a rich relative. |
| 11 | Continued as Dilettante at age 58 |
| 11 | time as a ruler or playboy gives you a wide range of experiences. |
| 11 | Forced to muster out. |
| 12 | Became a Explorer at age 62 |
| 12 | Psychologically damaged by your time in the scouts. |
| 12 | Promoted to rank 1 |
| 12 | Is now a Scout |
| 13 | Continued as Explorer at age 66 |
| 13 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 13 | Gain 3 Contacts. Gain 1 Enemies. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |