| Term | History |
| 1 | Became a Cavalry at age 18 |
| 1 | Is now a Private |
| 1 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 2 | Became a Enforcer at age 22 |
| 2 | Moved to a new world. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Enforcer at age 26 |
| 3 | You spend months in the dangerous criminal underworld. |
| 3 | Promoted to rank 2 |
| 4 | Voluntarily left Enforcer |
| 4 | Became a Courier at age 30 |
| 4 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 4 | Psychologically damaged by your time in the scouts. |
| 5 | Voluntarily left Courier |
| 5 | Became a Merchant Marine at age 34 |
| 5 | Is now a Crewman |
| 5 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Senior Crewman |
| 6 | Continued as Merchant Marine at age 38 |
| 6 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 7 | Became a Engineer/Gunner at age 42 |
| 7 | Is now a Crewman |
| 7 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 8 | Became a Barbarian at age 46 |
| 8 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 9 | Became a Colonist at age 50 |
| 9 | You are rewarded for your diligence or cunning. |
| 9 | Promoted to rank 1 |
| 10 | Voluntarily left Colonist |
| 10 | Returned to Barbarian at age 54 |
| 10 | Severely injured. Owe 10,000 for medical bills. |
| 11 | Switched to Scavenger at age 58 |
| 11 | Lightly injured, no permanent damage. Fully recovered. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |