| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | Spent time maintaining and using heavy vehicles. |
| 2 | Continued as Worker at age 22 |
| 2 | You are rewarded for your diligence or cunning. |
| 3 | Continued as Worker at age 26 |
| 3 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 3 | Gain a criminal contact. |
| 3 | Forced to muster out. |
| 4 | Became a Wanderer at age 30 |
| 4 | Attacked by enemies and injured. |
| 4 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 4 | Gain Enemy if you don't already have one. |
| 5 | Voluntarily left Wanderer |
| 5 | Became a Dilettante at age 34 |
| 5 | Is now a Wastrel |
| 5 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 6 | Continued as Dilettante at age 38 |
| 6 | Inherit a gift from a rich relative. |
| 6 | Forced to continue current assignment |
| 6 | Promoted to rank 1 |
| 7 | Continued as Dilettante at age 42 |
| 7 | Your efforts do not go unnoticed by the Imperium. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Ingrate |
| 8 | Continued as Dilettante at age 46 |
| 8 | Join a successful conspiracy of nobles. |
| 9 | Continued as Dilettante at age 50 |
| 9 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 10 | Continued as Dilettante at age 54 |
| 10 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 10 | Forced to muster out. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Good fortune |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Birth or Death involving a family member or close friend. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |