| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | Severely injured. Fully recovered. Owe 15,000 for medical bills. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Free Trader at age 22 |
| 2 | Accused of a crime |
| 3 | Became a Thug at age 26 |
| 3 | Lightly injured, no permanent damage. Fully recovered. |
| 4 | Continued as Thug at age 30 |
| 4 | Nearly killed. Owe 20,000 for medical bills. |
| 5 | Switched to Inmate at age 34 |
| 5 | The warden takes an interest in your case. |
| 5 | Promoted to rank 1 |
| 5 | Paroled from prison. |
| 6 | Returned to Free Trader at age 38 |
| 6 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 7 | Became a Wanderer at age 42 |
| 7 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 8 | Became a Intelligence at age 46 |
| 8 | Go undercover to investigate an enemy. |
| 8 | Scarred. Owe 5,000 for medical bills. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Agent |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |
| 9 | Continued as Intelligence at age 50 |
| 9 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Find Ancient Technology. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |