Field Agent Myrl Strachan permalink

Age Sex Str Dex End Int Edu Soc
71 F 1 (-2) 1 (-2) 1 (-2) 11 (1) 6 (0) 3 (-1)
Wary, Quiet
 
Skills
Athletics 0
Carouse 0
Deception 1
Diplomat 1
Drive 0
Electronics (Computers) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Gun Combat 1
Investigate 1
Jack-of-all-Trades 1
Mechanic 1
Pilot (Spacecraft) 1
Profession 0
Recon 1
Stealth 1
Streetwise 2
Vacc Suit 3
CareerAssignmentTitleRankTerms
Agent Intelligence Field Agent 3 4
Rogue Pirate Lackey 0 1
Drifter Scavenger 0 1
Scout Courier 0 3
Navy Line/Crew Petty Officer, 3rd class 2 4
 
TermHistory
1Became a Intelligence at age 18
1Established a network of contacts. Gain 3 contacts.
1Promoted to rank 1
1Is now a Agent
2Continued as Intelligence at age 22
2Go undercover to investigate an enemy.
2Severely injured. Owe 10,000 for medical bills.
2Promoted to rank 2
2Is now a Field Agent
3Continued as Intelligence at age 26
3Go undercover to investigate an enemy.
3You are rewarded for your diligence or cunning.
3Promoted to rank 3
4Continued as Intelligence at age 30
4Life ruined by a criminal gang. Gain the gang as an Enemy
5Became a Pirate at age 34
5Is now a Lackey
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Became a Scavenger at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Became a Courier at age 42
7Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
7Nearly killed. Fully recovered. Owe 25,000 for medical bills.
8Continued as Courier at age 46
8You spend a great deal of time on the fringes of Charted Space.
8Severely injured. Fully recovered. Owe 3,750 for medical bills.
9Continued as Courier at age 50
9You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
10Became a Line/Crew at age 54
10Is now a Crewman
10You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
10Attempt at commissioned failed.
11Continued as Line/Crew at age 58
11Accused of a crime
11Forced to continue current assignment
11Promoted to Line/Crew rank 1
11Is now a Able Spacehand
12Aging Crisis. Owe 10,000 for medical bills.
12Continued as Line/Crew at age 62
12Vessel participates in a diplomatic mission.
12Gain a contact.
12Promoted to Line/Crew rank 2
12Is now a Petty Officer, 3rd class
13Aging Crisis. Owe 60,000 for medical bills.
13Continued as Line/Crew at age 66
13Nearly killed. Fully recovered.
14Aging Crisis. Owe 60,000 for medical bills.