| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 1 | Psychologically damaged by your time in the scouts. |
| 2 | Continued as Explorer at age 22 |
| 2 | Perform an exemplary service for the scouts. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Explorer at age 26 |
| 3 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 3 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 4 | Continued as Explorer at age 30 |
| 4 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 4 | Gain 4 Contacts. Gain 3 Enemies. |
| 5 | Became a Intelligence at age 34 |
| 5 | Hard times caused by a lack of interstellar trade costs you your job. |
| 6 | Switched to Courier at age 38 |
| 6 | Psychologically damaged by your time in the scouts. |
| 7 | Became a Barbarian at age 42 |
| 7 | Find valuable salvage. |
| 7 | Promoted to rank 1 |
| 8 | Aging Crisis. Owe 60,000 for medical bills. |
| 8 | Continued as Barbarian at age 46 |
| 8 | A new romantic starts. Gain an Ally. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Warrior |
| 9 | Continued as Barbarian at age 50 |
| 9 | Suffer from a life-threatening illness. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Birth or Death involving a family member or close friend. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Accused of a crime |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Moved to a new world. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |