| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Your ship is ambushed by enemy vessels. You successfully ran to the jump point. |
| 2 | Continued as Courier at age 22 |
| 2 | Severely injured. Owe 10,000 for medical bills. |
| 3 | Continued as Courier at age 26 |
| 3 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 4 | Became a Free Trader at age 30 |
| 4 | Embroiled in legal trouble. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Free Trader at age 34 |
| 5 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Free Trader at age 38 |
| 6 | Your business or ship thrives. |
| 6 | Promoted to rank 3 |
| 6 | Is now a Experienced Trader |
| 7 | Continued as Free Trader at age 42 |
| 7 | Given advanced training in a specialist field |
| 7 | Promoted to rank 4 |
| 8 | Continued as Free Trader at age 46 |
| 8 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 9 | Became a Law Enforcement at age 50 |
| 9 | Is now a Rookie |
| 9 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 10 | Became a Wanderer at age 54 |
| 10 | Suffer from a life-threatening illness. |
| 11 | Became a Flight at age 58 |
| 11 | Is now a Crewman |
| 11 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 12 | Switched to Intelligence at age 62 |
| 12 | Befriended by a senior agent. |
| 12 | Promoted to rank 1 |
| 12 | Is now a Agent |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Continued as Intelligence at age 66 |
| 13 | Severely injured. Fully recovered. Owe 1,250 for medical bills. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Retired at age 70 |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |