| Term | History |
| 1 | Became a Physician at age 18 |
| 1 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 1 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 1 | Gain an Enemy |
| 2 | Continued as Physician at age 22 |
| 2 | Good fortune |
| 2 | Promoted to rank 1 |
| 3 | Continued as Physician at age 26 |
| 3 | Birth or Death involving a family member or close friend. |
| 3 | Forced to continue current assignment |
| 3 | Promoted to rank 2 |
| 4 | Continued as Physician at age 30 |
| 4 | Assigned to work on a secret project for a patron or organisation. |
| 4 | Promoted to rank 3 |
| 5 | Continued as Physician at age 34 |
| 5 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 6 | Became a Ground Assault at age 38 |
| 6 | Is now a Marine |
| 6 | Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
| 7 | Became a Engineer/Gunner at age 42 |
| 7 | Is now a Crewman |
| 7 | Vessel participates in a notable military engagement. |
| 7 | Promoted to Engineer/Gunner rank 1 |
| 7 | Is now a Able Spacehand |
| 8 | Continued as Engineer/Gunner at age 46 |
| 8 | Advanced training in a specialist field |
| 8 | Promoted to Engineer/Gunner rank 2 |
| 8 | Is now a Petty Officer, 3rd class |
| 9 | Continued as Engineer/Gunner at age 50 |
| 9 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 10 | Switched to Line/Crew at age 54 |
| 10 | Vessel participates in a diplomatic mission. |
| 10 | Gain a contact. |
| 10 | Forced to muster out. |
| 11 | Became a Wanderer at age 58 |
| 11 | Attacked by enemies and injured. |
| 11 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 11 | Gain Enemy if you don't already have one. |
| 11 | Promoted to rank 1 |
| 12 | Continued as Wanderer at age 62 |
| 12 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 13 | Became a Merchant Marine at age 66 |
| 13 | Is now a Crewman |
| 13 | A good deal ensures you are living the high life for a few years. |
| 13 | Promoted to rank 1 |
| 13 | Is now a Senior Crewman |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | Continued as Merchant Marine at age 70 |
| 14 | Severely injured. Owe 10,000 for medical bills. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |