| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | Made lifelong friends. Gain 1 Allies. |
| 1 | Dropped out of military academy. |
| 2 | Became a Corporate at age 18 |
| 2 | You befriend a superior in the corporation or the colony. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Corporate at age 22 |
| 3 | Your business expands, your corporation grows, or the colony thrives. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Manager |
| 4 | Continued as Corporate at age 26 |
| 4 | You befriend a superior in the corporation or the colony. |
| 5 | Continued as Corporate at age 30 |
| 5 | You gain experience in a technical field as a computer operator or surveyor. |
| 5 | Promoted to rank 3 |
| 6 | Continued as Corporate at age 34 |
| 6 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 6 | Gain a criminal contact. |
| 6 | Forced to muster out. |
| 7 | Became a Artist at age 38 |
| 7 | A new romantic starts. Gain an Ally. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Artist at age 42 |
| 8 | Invited to take part in a controversial event or exhibition that improves your social standing. |
| 9 | Continued as Artist at age 46 |
| 9 | Join homeworld’s celebrity circles |
| 9 | Promoted to rank 2 |
| 10 | Continued as Artist at age 50 |
| 10 | Lost eye or limb. Owe 1,250 for medical bills. |
| 10 | Promoted to rank 3 |
| 11 | Voluntarily left Artist |
| 11 | Became a Wanderer at age 54 |
| 11 | Nearly killed. Fully recovered. Owe 11,250 for medical bills. |
| 12 | Became a Engineer/Gunner at age 58 |
| 12 | Is now a Crewman |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Promoted to Engineer/Gunner rank 1 |
| 12 | Is now a Able Spacehand |
| 13 | Continued as Engineer/Gunner at age 62 |
| 13 | Gained a contact. |
| 13 | Promoted to Engineer/Gunner rank 2 |
| 13 | Is now a Petty Officer, 3rd class |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Continued as Engineer/Gunner at age 66 |
| 14 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |
| 15 | Retired at age 70 |
| 15 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 16 | Aging Crisis. Owe 60,000 for medical bills. |