Master Chief Jeffrey Cox permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 8 (0) 7 (0)
Silly
 
Skills
Animals 0
Athletics (Endurance) 1
Deception 1
Drive 0
Electronics (Comms) 2
Electronics (Sensors) 1
Flyer (Rotor) 1
Gun Combat (Slug) 1
Gun Combat 1
Investigate 0
Language 0
Mechanic 1
Melee (Unarmed) 1
Navigation 1
Pilot (Capital Ships) 1
Recon 0
Streetwise 0
Vacc Suit 4
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Navy Flight Able Spacehand 1 2
Drifter Scavenger 0 1
Navy Line/Crew Master Chief 6 6
Retired 0 4
 
TermHistory
1Became a Intelligence at age 18
1Nearly killed. Fully recovered. Owe 10,000 for medical bills.
2Became a Flight at age 22
2Is now a Crewman
2Advanced training in a specialist field
2Promoted to Flight rank 1
2Is now a Able Spacehand
3Continued as Flight at age 26
3During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
4Became a Scavenger at age 30
4Drafted into Navy
5Switched to Line/Crew at age 34
5Commanding officer takes an interest in your career.
5Promoted to Line/Crew rank 2
5Is now a Petty Officer, 3rd class
6Continued as Line/Crew at age 38
6You join a gambling circle on board.
6Promoted to Line/Crew rank 3
6Is now a Petty Officer, 2nd class
7Continued as Line/Crew at age 42
7Good fortune
7Forced to continue current assignment
7Promoted to Line/Crew rank 4
7Is now a Petty Officer, 1st class
8Continued as Line/Crew at age 46
8You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
8Promoted to Line/Crew rank 5
8Is now a Chief Petty Officer
9Continued as Line/Crew at age 50
9You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
9Promoted to Line/Crew rank 6
9Is now a Master Chief
10Aging Crisis. Owe 50,000 for medical bills.
10Continued as Line/Crew at age 54
10Nearly killed. Fully recovered.
11Aging Crisis. Owe 10,000 for medical bills.
11Retired at age 58
11Moved to a new world.
12Aging Crisis. Owe 50,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 20,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 20,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 50,000 for medical bills.