| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Gain a patron in the arts. Gain an Ally |
| 2 | Continued as Artist at age 22 |
| 2 | Win a prestigious prize. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Artist at age 26 |
| 3 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 4 | Became a Thief at age 30 |
| 4 | Involved in a gambling ring. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Thief at age 34 |
| 5 | Lightly injured, no permanent damage. Fully recovered. |
| 6 | Switched to Performer at age 38 |
| 6 | Join homeworld’s celebrity circles |
| 7 | Continued as Performer at age 42 |
| 7 | Moved to a new world. |
| 7 | Promoted to rank 1 |
| 8 | Voluntarily left Performer |
| 8 | Switched to Pirate at age 46 |
| 8 | Is now a Lackey |
| 8 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 9 | Became a Engineer/Gunner at age 50 |
| 9 | Is now a Crewman |
| 9 | Vessel participates in a diplomatic mission. |
| 9 | Promoted to Engineer/Gunner rank 1 |
| 9 | Is now a Able Spacehand |
| 10 | Continued as Engineer/Gunner at age 54 |
| 10 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 10 | Commissioned in Navy/Engineer/Gunner |
| 10 | Is now a Ensign |
| 10 | Promoted to Engineer/Gunner officer rank 2 |
| 10 | Is now a Sublieutenant |
| 11 | Continued as Engineer/Gunner at age 58 |
| 11 | You join a gambling circle on board. |
| 11 | Promoted to Engineer/Gunner officer rank 3 |
| 11 | Is now a Lieutenant |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Continued as Engineer/Gunner at age 62 |
| 12 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |