Scout Wilford Macks permalink

Age Sex Str Dex End Int Edu Soc
77 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 3 (-1) 6 (0)
Lewd, Protective
 
Skills
Broker 0
Diplomat 1
Drive 0
Electronics (Comms) 1
Gun Combat 1
Jack-of-all-Trades 1
Mechanic 2
Persuade 0
Steward 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Broker 0 1
Scout Surveyor Scout 1 5
Navy Line/Crew Able Spacehand 1 2
Retired 0 6
 
TermHistory
1Became a Broker at age 18
1A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
2Became a Surveyor at age 22
2Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
2Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
3Continued as Surveyor at age 26
3A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4Continued as Surveyor at age 30
4Betrayal. Convert an Ally into a Rival or Enemy.
4Promoted to rank 1
4Is now a Scout
5Continued as Surveyor at age 34
5Spend several years jumping from world to world in your scout ship.
6Continued as Surveyor at age 38
6Severely injured. Fully recovered. Owe 30,000 for medical bills.
6Forced to muster out.
7Became a Line/Crew at age 42
7Is now a Crewman
7You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
7Promoted to Line/Crew rank 1
7Is now a Able Spacehand
8Aging Crisis. Owe 30,000 for medical bills.
8Continued as Line/Crew at age 46
8Severely injured.
9Aging Crisis. Owe 20,000 for medical bills.
9Retired at age 50
9A new romantic starts. Gain an Ally.
10Good fortune
11Aging Crisis. Owe 20,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 20,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 60,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 40,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 30,000 for medical bills.