| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Given specialist training in vehicles. |
| 2 | Continued as Intelligence at age 22 |
| 2 | A new romantic starts. Gain an Ally. |
| 3 | Voluntarily left Intelligence |
| 3 | Became a Corporate at age 26 |
| 3 | Moved to a new world. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Corporate at age 30 |
| 4 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 5 | Became a Star Marine at age 34 |
| 5 | Is now a Marine |
| 5 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 6 | Became a Broker at age 38 |
| 6 | A new romantic starts. Gain an Ally. |
| 7 | Continued as Broker at age 42 |
| 7 | Embroiled in legal trouble. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Broker at age 46 |
| 8 | Embroiled in legal trouble. |
| 9 | Continued as Broker at age 50 |
| 9 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 10 | Switched to Free Trader at age 54 |
| 10 | Given advanced training in a specialist field |
| 11 | Continued as Free Trader at age 58 |
| 11 | Imperial trade restrictions force you out of business. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |