| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
| 2 | Continued as Performer at age 22 |
| 2 | Invited to take part in a controversial event or exhibition that improves your social standing. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Performer at age 26 |
| 3 | Expose or are involved in a scandal of some sort. |
| 4 | Became a Thief at age 30 |
| 4 | A crime lord considers you his protégé. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Thief at age 34 |
| 5 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 6 | Became a Corporate Agent at age 38 |
| 6 | Advanced training in a specialist field. |
| 7 | Voluntarily left Corporate Agent |
| 7 | Became a Merchant Marine at age 42 |
| 7 | Is now a Crewman |
| 7 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 8 | Continued as Merchant Marine at age 46 |
| 8 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 8 | Gain rebels as Enemy |
| 9 | Switched to Artist at age 50 |
| 9 | Gain a patron in the arts. Gain an Ally |
| 9 | Promoted to rank 1 |
| 10 | Continued as Artist at age 54 |
| 10 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 11 | Continued as Artist at age 58 |
| 11 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |