| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | Contacted by an underground psionic group |
| 1 | Dropped out of military academy. |
| 2 | Became a Ground Assault at age 18 |
| 2 | Is now a Marine |
| 2 | Commanding officer takes an interest in your career. |
| 2 | Promoted to Ground Assault rank 1 |
| 2 | Is now a Lance Corporal |
| 2 | Tested for psionic powers |
| 3 | Continued as Ground Assault at age 22 |
| 3 | Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
| 4 | Continued as Ground Assault at age 26 |
| 4 | A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive. |
| 4 | Cover for the commander and gain an Ally. |
| 4 | Promoted to Ground Assault rank 2 |
| 4 | Is now a Corporal |
| 5 | Continued as Ground Assault at age 30 |
| 5 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 6 | Became a Courier at age 34 |
| 6 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 7 | Became a Line/Crew at age 38 |
| 7 | Is now a Crewman |
| 7 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 8 | Switched to Explorer at age 42 |
| 8 | You survey an alien world. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Scout |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |
| 9 | Continued as Explorer at age 46 |
| 9 | Perform an exemplary service for the scouts. |
| 9 | Promoted to rank 2 |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Continued as Explorer at age 50 |
| 10 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Retired at age 54 |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Spend time with an alien race. Gain a contact. |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |
| 15 | Gained a contact. |
| 16 | Aging Crisis. Owe 30,000 for medical bills. |