Sublieutenant Doctor Winn permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 11 (1) 3 (-1)
Warm Hearted, Odious
 
Skills
Art 0
Athletics (Dexterity) 2
Athletics (Strength) 1
Broker 0
Carouse 0
Deception 1
Diplomat 1
Electronics (Comms) 1
Flyer (Airship) 1
Gun Combat (Energy) 1
Investigate 1
Language 0
Leadership 2
Mechanic 4
Melee (Blade) 2
Melee (Unarmed) 1
Persuade 2
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Seafarer 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Sublieutenant 2 / 4 7
Citizen Corporate 0 1
Rogue Enforcer 1 2
Agent Intelligence Agent 1 2
Retired 0 2
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1Promoted to Line/Crew rank 1
1Is now a Able Spacehand
2Continued as Line/Crew at age 22
2Vessel participates in a diplomatic mission.
2Promoted to Line/Crew rank 2
2Is now a Petty Officer, 3rd class
3Continued as Line/Crew at age 26
3Vessel participates in a diplomatic mission.
3Gain a contact.
4Continued as Line/Crew at age 30
4Advanced training in a specialist field
4Promoted to Line/Crew rank 3
4Is now a Petty Officer, 2nd class
5Continued as Line/Crew at age 34
5Advanced training in a specialist field
5Promoted to Line/Crew rank 4
5Is now a Petty Officer, 1st class
6Continued as Line/Crew at age 38
6Display heroism in battle, saving the whole ship.
6Commissioned in Navy/Line/Crew
6Is now a Ensign
6Promoted to Line/Crew officer rank 2
6Is now a Sublieutenant
7Continued as Line/Crew at age 42
7Injured. Fully recovered.
8Became a Corporate at age 46
8A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
9Became a Enforcer at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.
9Promoted to rank 1
10Continued as Enforcer at age 54
10Scarred. Fully recovered. Owe 10,000 for medical bills.
11Became a Intelligence at age 58
11Hard times caused by a lack of interstellar trade costs you your job.
11Promoted to rank 1
11Is now a Agent
12Aging Crisis. Owe 20,000 for medical bills.
12Continued as Intelligence at age 62
12Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
13Aging Crisis. Owe 30,000 for medical bills.
13Retired at age 66
13Birth or Death involving a family member or close friend.
14Aging Crisis. Owe 40,000 for medical bills.
14Lost eye or limb. Owe 5,000 for medical bills.
15Aging Crisis. Owe 60,000 for medical bills.