Settler Jared Brew permalink

Age Sex Str Dex End Int Edu Soc
77 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 4 (-1) 3 (-1)
Proper, Absent Minded, Tentative
 
Skills
Animals (Veterinary) 1
Athletics 0
Drive (Wheel) 2
Electronics (Sensors) 1
Flyer (Grav) 1
Flyer (Ornithopter) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Mechanic 0
Melee (Unarmed) 1
Persuade 1
Profession 0
Recon 1
Stealth 1
Streetwise 1
Survival 2
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler 3 5
Rogue Enforcer 2 3
Marine Star Marine Marine 0 1
Retired 0 5
 
TermHistory
1Became a Colonist at age 18
1You are rewarded for your diligence or cunning.
1Promoted to rank 1
2Continued as Colonist at age 22
2Advanced training in a specialist field.
3Continued as Colonist at age 26
3Spent time maintaining and using heavy vehicles.
3Promoted to rank 2
3Is now a Settler
4Continued as Colonist at age 30
4Advanced training in a specialist field.
4Promoted to rank 3
5Continued as Colonist at age 34
5Severely injured. Fully recovered. Owe 3,750 for medical bills.
6Became a Enforcer at age 38
6Crime pays off. Gain victim as Enemy.
6Promoted to rank 1
7Continued as Enforcer at age 42
7Moved to a new world.
7Promoted to rank 2
8Continued as Enforcer at age 46
8Involved in a gambling ring.
8Forced to muster out.
9Became a Star Marine at age 50
9Is now a Marine
9A mission goes wrong and you are stranded behind enemy lines. Ejected from the service.
10Aging Crisis. Owe 10,000 for medical bills.
10Retired at age 54
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Good fortune
12Aging Crisis. Owe 20,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 20,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 60,000 for medical bills.
14Victim of a crime
15Aging Crisis. Owe 10,000 for medical bills.