| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Suffer from a life-threatening illness. |
| 2 | Became a Thief at age 22 |
| 2 | Involved in a feud with a rival criminal organization. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Thief at age 26 |
| 3 | Involved in a feud with a rival criminal organization. |
| 3 | Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Thief at age 30 |
| 4 | You spend months in the dangerous criminal underworld. |
| 4 | Promoted to rank 3 |
| 5 | Continued as Thief at age 34 |
| 5 | Backstab a fellow rogue for personal gain. |
| 5 | Promoted to rank 4 |
| 6 | Continued as Thief at age 38 |
| 6 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 6 | Promoted to rank 5 |
| 7 | Continued as Thief at age 42 |
| 7 | A job goes wrong, forcing you to flee off-planet. |
| 8 | Returned to Wanderer at age 46 |
| 8 | Attacked by enemies and injured. |
| 8 | Lightly injured, no permanent damage. Fully recovered. |
| 8 | Gain Enemy if you don't already have one. |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Continued as Wanderer at age 50 |
| 9 | Find valuable salvage. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Continued as Wanderer at age 54 |
| 10 | Attacked by enemies and injured. |
| 10 | Severely injured. Owe 25,000 for medical bills. |
| 10 | Gain Enemy if you don't already have one. |
| 10 | Promoted to rank 1 |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Continued as Wanderer at age 58 |
| 11 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Birth or Death involving a family member or close friend. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |