| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | You do not know what happened to you. There is a gap in your memory. |
| 2 | Became a Intelligence at age 22 |
| 2 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 3 | Switched to Barbarian at age 26 |
| 3 | Attempted a risky adventure and was wildly successful. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Barbarian at age 30 |
| 4 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 5 | Continued as Barbarian at age 34 |
| 5 | Good fortune |
| 5 | Promoted to rank 2 |
| 5 | Is now a Warrior |
| 6 | Continued as Barbarian at age 38 |
| 6 | A new romantic starts. Gain an Ally. |
| 6 | Promoted to rank 3 |
| 7 | Continued as Barbarian at age 42 |
| 7 | Contact with Government. |
| 7 | Forced to muster out. |
| 8 | Became a Enforcer at age 46 |
| 8 | Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
| 9 | Returned to Barbarian at age 50 |
| 9 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 10 | Switched to Wanderer at age 54 |
| 10 | Suffer from a life-threatening illness. |
| 11 | Returned to Scavenger at age 58 |
| 11 | Attacked by enemies that you easily defeat. |
| 11 | Gain Enemy if you don't already have one. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Continued as Scavenger at age 62 |
| 12 | You do not know what happened to you. There is a gap in your memory. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |