| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 2 | Became a Marine Support at age 22 |
| 2 | Is now a Marine |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 3 | Became a Scavenger at age 26 |
| 3 | Attacked by enemies that you easily defeat. |
| 3 | Gain Enemy if you don't already have one. |
| 3 | Promoted to rank 1 |
| 4 | Voluntarily left Scavenger |
| 4 | Became a Courier at age 30 |
| 4 | Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
| 5 | Became a Pirate at age 34 |
| 5 | Is now a Lackey |
| 5 | Crime pays off. Gain victim as Enemy. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Henchman |
| 6 | Continued as Pirate at age 38 |
| 6 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 6 | Promoted to rank 2 |
| 6 | Is now a Corporal |
| 7 | Continued as Pirate at age 42 |
| 7 | Severely injured. Owe 5,000 for medical bills. |
| 8 | Switched to Enforcer at age 46 |
| 8 | Involved in a feud with a rival criminal organization. |
| 8 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 9 | Continued as Enforcer at age 50 |
| 9 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |