Corporal Ova McGuire permalink

Age Sex Str Dex End Int Edu Soc
77 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 3 (-1) 8 (0)
Melodramatic, Naughty, Disrespectful
 
Skills
Athletics (Endurance) 1
Athletics (Strength) 2
Diplomat 1
Electronics 0
Gun Combat (Energy) 1
Gun Combat (Slug) 4
Heavy Weapons (Artillery) 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Melee (Natural) 1
Persuade 1
Profession (Belter) 1
Profession (Construction) 1
Recon 1
Stealth 1
Steward 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Army Support Corporal 2 2
Agent Intelligence 0 1
Rogue Thief 1 1
Citizen Worker 1 2
Navy Line/Crew Sublieutenant 2 / 0 3
Drifter Wanderer 0 1
Drifter Scavenger 0 1
Retired 0 3
 
TermHistory
1Became a Army Support at age 18
1Is now a Private
1Advanced training in a specialist field
1Attempt at commissioned failed.
1Promoted to Army Support rank 1
1Is now a Lance Corporal
2Continued as Army Support at age 22
2Assigned to an urbanised planet torn by war.
2Attempt at commissioned failed.
2Promoted to Army Support rank 2
2Is now a Corporal
3Voluntarily left Army Support
3Became a Intelligence at age 26
3Refused a deal with criminal or other figure under investigation. Gain an Enemy
4Became a Thief at age 30
4You spend months in the dangerous criminal underworld.
4Promoted to rank 1
5Voluntarily left Thief
5Became a Worker at age 34
5You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Gain a criminal contact.
5Promoted to rank 1
6Continued as Worker at age 38
6You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
6Gain a criminal contact.
6Forced to muster out.
7Became a Line/Crew at age 42
7Is now a Crewman
7Vessel participates in a diplomatic mission.
7Commissioned in Navy/Line/Crew
7Is now a Ensign
7Promoted to Line/Crew officer rank 2
7Is now a Sublieutenant
8Continued as Line/Crew at age 46
8You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
9Continued as Line/Crew at age 50
9You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
10Voluntarily left Line/Crew
10Became a Wanderer at age 54
10You do not know what happened to you. There is a gap in your memory.
11Switched to Scavenger at age 58
11run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12Aging Crisis. Owe 40,000 for medical bills.
12Retired at age 62
12Birth or Death involving a family member or close friend.
13Aging Crisis. Owe 10,000 for medical bills.
13Find an Alien Artifact.
14Aging Crisis. Owe 50,000 for medical bills.
14A romantic relationship ends badly. Gain a Rival or Enemy.
15Aging Crisis. Owe 60,000 for medical bills.