| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 2 | Became a Merchant Marine at age 22 |
| 2 | Is now a Crewman |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | Promoted to rank 1 |
| 3 | Is now a Senior Crewman |
| 4 | Voluntarily left Merchant Marine |
| 4 | Became a Pirate at age 30 |
| 4 | Is now a Lackey |
| 4 | Arrested |
| 5 | Became a Inmate at age 34 |
| 5 | Parole hearing. |
| 5 | Paroled from prison. |
| 6 | Became a Flight at age 38 |
| 6 | Is now a Crewman |
| 6 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 7 | Became a Barbarian at age 42 |
| 7 | A new romantic starts. Gain an Ally. |
| 8 | Aging Crisis. Owe 50,000 for medical bills. |
| 8 | Continued as Barbarian at age 46 |
| 8 | Attempted a risky adventure and was sent to prison. |
| 8 | Promoted to rank 1 |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Returned to Inmate at age 50 |
| 9 | You are moved to a higher security prison. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Continued as Inmate at age 54 |
| 10 | Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Switched to Thug at age 58 |
| 11 | Disgraced. Word of your criminal past reaches your homeworld. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Continued as Thug at age 62 |
| 12 | A guard takes a dislike to you. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Returned to Inmate at age 66 |
| 13 | Lightly injured, no permanent damage. Fully recovered. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Continued as Inmate at age 70 |
| 14 | Joined a prison gang |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |