Major Velma Lewis permalink

Age Sex Str Dex End Int Edu Soc
75 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 3 (-1)
Matter-Of-Fact, Inflexible, Alluring
 
Skills
Carouse 0
Drive (Mole) 1
Drive (Wheel) 2
Electronics 0
Gun Combat (Energy) 1
Gun Combat 1
Gunner (Turret) 1
Heavy Weapons (Man Portable) 1
Heavy Weapons (Vehicle) 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Medic 1
Melee (Bludgeon) 1
Melee (Natural) 1
Pilot (Capital Ships) 1
Recon 3
Stealth 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Infantry Major 3 / 0 4
Entertainer Journalist 0 1
Drifter Barbarian 0 2
Navy Engineer/Gunner Able Spacehand 1 3
Scout Explorer 0 1
Retired 0 3
 
TermHistory
1Became a Infantry at age 18
1Is now a Private
1Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
1Gain rebels as Enemy
2Continued as Infantry at age 22
2Thrown into a brutal ground war
2Lightly injured, no permanent damage. Fully recovered.
3Continued as Infantry at age 26
3Display heroism in battle.
3Commissioned in Army/Infantry
3Is now a Lieutenant
3Promoted to Infantry officer rank 2
3Is now a Captain
4Continued as Infantry at age 30
4A romantic relationship ends badly. Gain a Rival or Enemy.
4Promoted to Infantry officer rank 3
4Is now a Major
5Voluntarily left Infantry
5Became a Journalist at age 34
5You are forced out because of censorship or controversy. What truth did you get too close to?
6Became a Barbarian at age 38
6Attacked by enemies that you easily defeat.
6Gain Enemy if you don't already have one.
7Continued as Barbarian at age 42
7Good fortune
7Forced to muster out.
8Became a Engineer/Gunner at age 46
8Is now a Crewman
8A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
8Promoted to Engineer/Gunner rank 1
8Is now a Able Spacehand
9Continued as Engineer/Gunner at age 50
9Advanced training in a specialist field
10Continued as Engineer/Gunner at age 54
10Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
11Became a Explorer at age 58
11Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
11Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
11Gain 5 Contacts. Gain 2 Enemies.
12Aging Crisis. Owe 30,000 for medical bills.
12Voluntarily left Explorer
12Retired at age 62
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 20,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 60,000 for medical bills.
14Birth or Death involving a family member or close friend.
15Aging Crisis. Owe 10,000 for medical bills.