Petty Officer, 2nd class Beth Archer permalink

Age Sex Str Dex End Int Edu Soc
77 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 3 (-1) 6 (0)
Resolute
 
Skills
Art 0
Astrogation 2
Athletics (Endurance) 1
Electronics (Sensors) 1
Engineer (Power) 1
Gun Combat 0
Gun Combat 1
Gunner (Screen) 1
Jack-of-all-Trades 1
Language 0
Mechanic 2
Pilot 0
Science (Cosmology) 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Courier Scout 1 7
Navy Engineer/Gunner Petty Officer, 2nd class 3 4
Retired 0 3
 
TermHistory
1Became a Courier at age 18
1Psychologically damaged by your time in the scouts.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2A new romantic starts. Gain an Ally.
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3Promoted to Engineer/Gunner rank 2
3Is now a Petty Officer, 3rd class
4Continued as Engineer/Gunner at age 30
4Betrayal. Convert an Ally into a Rival or Enemy.
4Promoted to Engineer/Gunner rank 3
4Is now a Petty Officer, 2nd class
5Continued as Engineer/Gunner at age 34
5Severely injured.
6Returned to Courier at age 38
6When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
7Continued as Courier at age 42
7Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
7Promoted to rank 1
7Is now a Scout
8Continued as Courier at age 46
8Perform an exemplary service for the scouts.
9Continued as Courier at age 50
9You survey an alien world.
10Aging Crisis. Owe 20,000 for medical bills.
10Continued as Courier at age 54
10Perform an exemplary service for the scouts.
11Aging Crisis. Owe 20,000 for medical bills.
11Continued as Courier at age 58
11Your ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
11Forced to muster out.
12Aging Crisis. Owe 10,000 for medical bills.
12Retired at age 62
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 20,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 40,000 for medical bills.
14A romantic relationship ends badly. Gain a Rival or Enemy.
15Aging Crisis. Owe 40,000 for medical bills.