Ensign Myrna Greerson permalink

Age Sex Str Dex End Int Edu Soc
75 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 5 (-1) 9 (1)
Insolent, Narrow-Minded, Irresponsible
 
Skills
Admin 1
Athletics (Endurance) 1
Athletics (Strength) 1
Diplomat 1
Drive 0
Electronics (Computers) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Capital) 1
Gunner (Turret) 1
Heavy Weapons (Vehicle) 1
Investigate 1
Mechanic 1
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 0
Pilot (Small Craft) 1
Science (Archaeology) 1
Science (Chemistry) 1
Science (Planetology) 1
Science (Psionicology) 1
Science (Psychology) 2
Science (Sophontology) 2
Stealth 2
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Ground Assault Lance Corporal 1 2
Merchant Merchant Marine Crewman 0 1
Scholar Scientist 6 7
Merchant Free Trader 0 1
Navy Line/Crew Ensign 1 / 1 2
Retired 0 1
 
TermHistory
1Became a Ground Assault at age 18
1Is now a Marine
1A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
1Promoted to Ground Assault rank 1
1Is now a Lance Corporal
2Continued as Ground Assault at age 22
2You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
3Became a Merchant Marine at age 26
3Is now a Crewman
3A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
3Gain rebels as Enemy
4Became a Scientist at age 30
4Work for an eccentric but brilliant mentor, who becomes an Ally.
4Promoted to rank 1
5Continued as Scientist at age 34
5Win a prestigious prize for your work.
5Promoted to rank 2
6Continued as Scientist at age 38
6Make a breakthrough in your field.
6Promoted to rank 3
7Continued as Scientist at age 42
7Advanced training in a specialist field.
7Promoted to rank 4
8Continued as Scientist at age 46
8Work for an eccentric but brilliant mentor, who becomes an Ally.
8Promoted to rank 5
9Voluntarily left Scientist
9Switched to Free Trader at age 50
9Imperial trade restrictions force you out of business.
10Returned to Scientist at age 54
10A romantic relationship ends badly. Gain a Rival or Enemy.
10Promoted to rank 6
11Continued as Scientist at age 58
11Make a breakthrough in your field.
11Forced to muster out.
12Became a Line/Crew at age 62
12Refuse to abuse your position for profit
12Promoted to Line/Crew rank 1
12Is now a Able Spacehand
13Aging Crisis. Owe 40,000 for medical bills.
13Continued as Line/Crew at age 66
13Vessel participates in a notable military engagement.
13Commissioned in Navy/Line/Crew
13Is now a Ensign
14Aging Crisis. Owe 60,000 for medical bills.
14Voluntarily left Line/Crew
14Retired at age 70
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 50,000 for medical bills.