| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | Win a prestigious prize for your work. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Field Researcher at age 22 |
| 2 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 2 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Switched to Scientist at age 26 |
| 3 | Win a prestigious prize for your work. |
| 4 | Continued as Scientist at age 30 |
| 4 | Make a breakthrough in your field. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Scientist at age 34 |
| 5 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 6 | Continued as Scientist at age 38 |
| 6 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 6 | Forced to muster out. |
| 7 | Became a Wanderer at age 42 |
| 7 | Find valuable salvage. |
| 7 | Promoted to rank 1 |
| 8 | Voluntarily left Wanderer |
| 8 | Became a Worker at age 46 |
| 8 | You befriend a superior in the corporation or the colony. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Worker at age 50 |
| 9 | Good fortune |
| 10 | Continued as Worker at age 54 |
| 10 | Your business expands, your corporation grows, or the colony thrives. |
| 11 | Continued as Worker at age 58 |
| 11 | You befriend a superior in the corporation or the colony. |
| 11 | Promoted to rank 2 |
| 11 | Is now a Technician |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Voluntarily left Worker |
| 12 | Retired at age 62 |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | A new romantic starts. Gain an Ally. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |