| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Gained a contact. |
| 2 | Continued as Enforcer at age 22 |
| 2 | You spend months in the dangerous criminal underworld. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Enforcer at age 26 |
| 3 | A job goes wrong, forcing you to flee off-planet. |
| 4 | Became a Explorer at age 30 |
| 4 | A new romantic starts. Gain an Ally. |
| 5 | Continued as Explorer at age 34 |
| 5 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 6 | Became a Artist at age 38 |
| 6 | Join homeworld’s celebrity circles |
| 6 | Promoted to rank 1 |
| 7 | Continued as Artist at age 42 |
| 7 | Gain a patron in the arts. Gain an Ally |
| 7 | Promoted to rank 2 |
| 8 | Continued as Artist at age 46 |
| 8 | Gained a contact. |
| 8 | Promoted to rank 3 |
| 9 | Continued as Artist at age 50 |
| 9 | Scarred. Fully recovered. |
| 10 | Became a Engineer/Gunner at age 54 |
| 10 | Is now a Crewman |
| 10 | Severely injured. Fully recovered. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Good fortune |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Good fortune |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |