Captain Tanya Daniels permalink

Age Sex Str Dex End Int Edu Soc
75 F 1 (-2) 1 (-2) 1 (-2) 11 (1) 8 (0) 1 (-2)
Senile, Young
 
Skills
Astrogation 1
Athletics (Dexterity) 1
Broker 0
Drive 0
Electronics (Comms) 1
Engineer (M-drive) 2
Engineer (Power) 2
Flyer 0
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Language (Zdetl (Zhodani)) 1
Mechanic 1
Persuade 3
Pilot (Capital Ships) 1
Profession (Belter) 1
Science 0
Steward 0
Streetwise 2
Survival 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Captain 6 7
Agent Law Enforcement Rookie 0 1
Marine Ground Assault Marine 0 1
Drifter Wanderer 2 3
Retired 0 2
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Befriend a useful ally in one sphere. Gain an Ally.
1Promoted to rank 1
1Is now a Senior Crewman
2Voluntarily left Merchant Marine
2Became a Law Enforcement at age 22
2Is now a Rookie
2Severely injured. Fully recovered. Owe 5,000 for medical bills.
3Returned to Merchant Marine at age 26
3A good deal ensures you are living the high life for a few years.
3Promoted to rank 2
3Is now a 4th Officer
4Continued as Merchant Marine at age 30
4Make an unexpected connection outside your normal circles. Gain a Contact.
4Promoted to rank 3
4Is now a 3rd Officer
5Voluntarily left Merchant Marine
5Became a Ground Assault at age 34
5Is now a Marine
5A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy.
6Returned to Merchant Marine at age 38
6Promoted to rank 4
6Is now a 2nd Officer
7Continued as Merchant Marine at age 42
7Promoted to rank 5
7Is now a 1st Officer
8Continued as Merchant Marine at age 46
8Betrayal. Convert an Ally into a Rival or Enemy.
8Promoted to rank 6
8Is now a Captain
9Continued as Merchant Marine at age 50
9Good fortune
9Forced to muster out.
10Became a Wanderer at age 54
10Attacked by enemies that you easily defeat.
10Gain Enemy if you don't already have one.
10Promoted to rank 1
11Continued as Wanderer at age 58
11Promoted to rank 2
12Aging Crisis. Owe 10,000 for medical bills.
12Continued as Wanderer at age 62
12Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
13Aging Crisis. Owe 50,000 for medical bills.
13Retired at age 66
13Moved to a new world.
14Aging Crisis. Owe 50,000 for medical bills.
14A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15Aging Crisis. Owe 10,000 for medical bills.