| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 1 | Dropped out of military academy. |
| 2 | Became a Law Enforcement at age 18 |
| 2 | Is now a Rookie |
| 2 | An investigation takes on a dangerous turn. |
| 2 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 3 | Continued as Law Enforcement at age 22 |
| 3 | Advanced training in a specialist field. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Corporal |
| 4 | Continued as Law Enforcement at age 26 |
| 4 | Lost eye or limb. Owe 1,250 for medical bills. |
| 5 | Became a Scientist at age 30 |
| 5 | Good fortune |
| 6 | Continued as Scientist at age 34 |
| 6 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 7 | Continued as Scientist at age 38 |
| 7 | Make a breakthrough in your field. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Scientist at age 42 |
| 8 | Refuse to join a cheat in some fashion. |
| 9 | Continued as Scientist at age 46 |
| 9 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 10 | Voluntarily left Scientist |
| 10 | Became a Explorer at age 50 |
| 10 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 11 | Switched to Surveyor at age 54 |
| 11 | Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Retired at age 58 |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |
| 15 | Moved to a new world. |
| 16 | Aging Crisis. Owe 60,000 for medical bills. |