3rd Officer Chris Holland permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 7 (0) 7 (0)
Honor Bound, Slow Paced, Excited
 
Skills
Admin 1
Advocate 1
Art 0
Athletics (Endurance) 1
Broker 1
Carouse 0
Deception 0
Drive (Wheel) 1
Explosives 1
Flyer 0
Gun Combat (Archaic) 1
Leadership 1
Mechanic 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Recon 0
Stealth 0
Steward 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 2
Marine Ground Assault Captain 2 / 0 2
Scout Explorer 0 1
Merchant Merchant Marine 3rd Officer 3 4
Retired 0 5
 
TermHistory
1Became a Wanderer at age 18
1Severely injured. Owe 5,000 for medical bills.
2Became a Ground Assault at age 22
2Is now a Marine
2Nearly killed. Owe 10,000 for medical bills.
2Commissioned in Marine/Ground Assault
2Is now a Lieutenant
2Promoted to Ground Assault officer rank 2
2Is now a Captain
3Continued as Ground Assault at age 26
3A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy.
4Became a Explorer at age 30
4You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
5Returned to Wanderer at age 34
5You do not know what happened to you. There is a gap in your memory.
6Became a Merchant Marine at age 38
6Is now a Crewman
6Moved to a new world.
6Promoted to rank 1
6Is now a Senior Crewman
7Aging Crisis. Owe 60,000 for medical bills.
7Continued as Merchant Marine at age 42
7Make an unexpected connection outside your normal circles. Gain a Contact.
7Promoted to rank 2
7Is now a 4th Officer
8Aging Crisis. Owe 40,000 for medical bills.
8Continued as Merchant Marine at age 46
8Given advanced training in a specialist field
8Promoted to rank 3
8Is now a 3rd Officer
9Continued as Merchant Marine at age 50
9Embroiled in legal trouble.
10Aging Crisis. Owe 30,000 for medical bills.
10Voluntarily left Merchant Marine
10Retired at age 54
10A romantic relationship ends badly. Gain a Rival or Enemy.
11Aging Crisis. Owe 30,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 30,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 60,000 for medical bills.
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 60,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 40,000 for medical bills.