Petty Officer, 3rd class Concetta Bell permalink

Age Sex Str Dex End Int Edu Soc
80 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 9 (1) 6 (0)
Glorious, Superstitious, Well Grounded
 
Skills
Athletics (Dexterity) 2
Athletics (Endurance) 1
Athletics (Strength) 3
Deception 1
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Engineer (M-drive) 1
Engineer (Power) 1
Gun Combat 1
Gunner (Ortillery) 1
Jack-of-All-Trades 1
Language (Zdetl (Zhodani)) 2
Mechanic 2
Medic 1
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 1
Pilot (Spacecraft) 1
Recon 0
Science (Chemistry) 1
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Flight Petty Officer, 3rd class 4 3
Drifter Wanderer 4 4
Navy Engineer/Gunner Petty Officer, 1st class 4 2
Citizen Colonist Settler 2 2
Scholar Physician 2 4
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1Promoted to Flight rank 1
1Is now a Able Spacehand
2Continued as Flight at age 22
2Vessel participates in a notable military engagement.
2Promoted to Flight rank 2
2Is now a Petty Officer, 3rd class
3Voluntarily left Flight
3Became a Wanderer at age 26
3Survived a risky adventure but gained nothing.
3Promoted to rank 1
4Continued as Wanderer at age 30
4Survived a risky adventure but gained nothing.
4Promoted to rank 2
5Continued as Wanderer at age 34
5Attempted a risky adventure and was wildly successful.
5Promoted to rank 3
6Continued as Wanderer at age 38
6Offered job by a patron. Now owe him a favor.
6Promoted to rank 4
7Switched to Engineer/Gunner at age 42
7Vessel participates in a notable military engagement.
7Promoted to Engineer/Gunner rank 3
7Is now a Petty Officer, 2nd class
8Continued as Engineer/Gunner at age 46
8You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8Promoted to Engineer/Gunner rank 4
8Is now a Petty Officer, 1st class
9Voluntarily left Engineer/Gunner
9Became a Colonist at age 50
9You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
9Promoted to rank 1
10Voluntarily left Colonist
10Returned to Flight at age 54
10Abuse your position for profit
10Forced to muster out.
11Returned to Colonist at age 58
11Moved to a new world.
11Promoted to rank 2
11Is now a Settler
12Voluntarily left Colonist
12Became a Physician at age 62
12Entangled in a bureaucratic or legal morass that distracts you from your work.
12Forced to continue current assignment
12Promoted to rank 1
13Continued as Physician at age 66
13Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
13Gain an Enemy
13Promoted to rank 2
14Continued as Physician at age 70
14Good fortune
15Aging Crisis. Owe 10,000 for medical bills.
15Continued as Physician at age 74
15Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
15Gain an Enemy
15Forced to muster out.
16Aging Crisis. Owe 50,000 for medical bills.