Henchman Kathleen Dickman permalink

Age Sex Str Dex End Int Edu Soc
79 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 3 (-1) 6 (0)
Careless, Brazen, Energetic
 
Skills
Athletics (Endurance) 1
Deception 0
Drive (Walker) 1
Electronics (Remote Ops) 2
Gun Combat (Archaic) 2
Mechanic 1
Melee (Natural) 1
Pilot (Small Craft) 2
Profession 0
Recon 0
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Rogue Pirate Henchman 1 1
Entertainer Artist 0 1
Navy Engineer/Gunner Crewman 0 1
Rogue Thief 1 3
Drifter Wanderer 1 3
Drifter Scavenger 0 3
Retired 0 3
 
TermHistory
1Became a Pirate at age 18
1Is now a Lackey
1Crime pays off. Gain victim as Enemy.
1Promoted to rank 1
1Is now a Henchman
2Voluntarily left Pirate
2Became a Artist at age 22
2Gain a patron in the arts. Gain an Ally
3Voluntarily left Artist
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
4Switched to Thief at age 30
4Refuse to backstab a fellow rogue for personal gain. Gain an Ally
4Promoted to rank 1
5Continued as Thief at age 34
5You spend months in the dangerous criminal underworld.
6Continued as Thief at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Became a Wanderer at age 42
7Contact with Government.
7Promoted to rank 1
8Continued as Wanderer at age 46
8Severely injured.
9Switched to Scavenger at age 50
9Lightly injured, no permanent damage. Fully recovered.
10Returned to Wanderer at age 54
10Nearly killed. Fully recovered. Owe 35,000 for medical bills.
11Returned to Scavenger at age 58
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 40,000 for medical bills.
12Continued as Scavenger at age 62
12Suffer from a life-threatening illness.
13Aging Crisis. Owe 30,000 for medical bills.
13Retired at age 66
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 50,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 10,000 for medical bills.
15A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16Aging Crisis. Owe 20,000 for medical bills.