2nd Officer Rafael Harris permalink

Age Sex Str Dex End Int Edu Soc
79 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 6 (0) 8 (0)
Absent Minded, Silent
 
Skills
Admin 0
Athletics (Dexterity) 2
Athletics (Endurance) 1
Broker 1
Deception 1
Diplomat 1
Drive 0
Gun Combat (Slug) 2
Heavy Weapons (Man Portable) 1
Heavy Weapons (Vehicle) 1
Language (Zdetl (Zhodani)) 1
Mechanic 1
Melee (Unarmed) 1
Persuade 0
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Recon 3
Steward 3
Streetwise 1
Survival 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Army Infantry Private 0 1
Drifter Wanderer 0 1
Agent Intelligence Agent 1 2
Scout Explorer Scout 1 2
Merchant Merchant Marine 2nd Officer 4 7
Retired 0 2
 
TermHistory
1Became a Infantry at age 18
1Is now a Private
1Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
1Gain rebels as Enemy
2Became a Wanderer at age 22
2run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3Became a Intelligence at age 26
3Advanced training in a specialist field.
3Promoted to rank 1
3Is now a Agent
4Continued as Intelligence at age 30
4Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
5Became a Explorer at age 34
5When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
5Psychologically damaged by your time in the scouts.
5Promoted to rank 1
5Is now a Scout
6Continued as Explorer at age 38
6You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
7Became a Merchant Marine at age 42
7Is now a Crewman
7A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
7Gain rebels as Enemy
8Continued as Merchant Marine at age 46
8Befriend a useful ally in one sphere. Gain an Ally.
8Promoted to rank 1
8Is now a Senior Crewman
9Continued as Merchant Marine at age 50
9Make an unexpected connection outside your normal circles. Gain a Contact.
10Continued as Merchant Marine at age 54
10Embroiled in legal trouble.
10Promoted to rank 2
10Is now a 4th Officer
11Continued as Merchant Marine at age 58
11Your business or ship thrives.
11Promoted to rank 3
11Is now a 3rd Officer
12Aging Crisis. Owe 10,000 for medical bills.
12Continued as Merchant Marine at age 62
12Promoted to rank 4
12Is now a 2nd Officer
13Aging Crisis. Owe 50,000 for medical bills.
13Continued as Merchant Marine at age 66
13Make an unexpected connection outside your normal circles. Gain a Contact.
13Forced to muster out.
14Aging Crisis. Owe 50,000 for medical bills.
14Retired at age 70
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 40,000 for medical bills.
15Gained a contact.
16Aging Crisis. Owe 50,000 for medical bills.