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Age Sex Str Dex End Int Edu Soc
80 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 2 (-2) 3 (-1)
Night Owl
 
Skills
Animals 0
Art 0
Astrogation 1
Electronics (Remote Ops) 1
Flyer 0
Gambler 1
Gun Combat (Archaic) 1
Gunner (Capital) 1
Mechanic 0
Persuade 1
Pilot (Small craft) 1
Profession 0
Recon 0
Science (Philosophy) 1
Science (Planetology) 1
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer Scout 1 2
Entertainer Artist 0 1
Scholar Physician 0 2
Rogue Enforcer 1 3
Navy Engineer/Gunner Crewman 0 1
Drifter Scavenger 1 2
Retired 0 4
 
TermHistory
1Became a Explorer at age 18
1You spend a great deal of time on the fringes of Charted Space.
1Psychologically damaged by your time in the scouts.
1Promoted to rank 1
1Is now a Scout
2Continued as Explorer at age 22
2Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
2Gain 6 Contacts. Gain 3 Enemies.
3Became a Artist at age 26
3You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
4Became a Physician at age 30
4Win a prestigious prize for your work.
5Continued as Physician at age 34
5A disaster or war strikes.
5Injured.
5The planetary government interferes with your research for political or religious reasons. You continue working secretely.
6Voluntarily left Physician
6Became a Enforcer at age 38
6Refuse to backstab a fellow rogue for personal gain. Gain an Ally
6Promoted to rank 1
7Continued as Enforcer at age 42
7Involved in the planning of an impressive heist.
8Continued as Enforcer at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Became a Engineer/Gunner at age 50
9Is now a Crewman
9Gained a contact.
9Attempt at commissioned failed.
10Voluntarily left Engineer/Gunner
10Became a Scavenger at age 54
10Severely injured. Owe 5,000 for medical bills.
10Promoted to rank 1
11Continued as Scavenger at age 58
11run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12Aging Crisis. Owe 60,000 for medical bills.
12Retired at age 62
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 10,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 60,000 for medical bills.
14A romantic relationship ends badly. Gain a Rival or Enemy.
15Aging Crisis. Owe 60,000 for medical bills.
15Moved to a new world.
16Aging Crisis. Owe 20,000 for medical bills.