Shelby Newman permalink

Age Str Dex End Int Edu Soc
35 6 (0) 7 (0) 4 (-1) 5 (-1) 5 (-1) 9 (1)
Lovable, Melancholy
 
Skills
Animals 0
Art 0
Athletics 0
Carouse 1
Drive 0
Jack-of-All-Trades 1
Mechanic 0
Melee (Blade) 2
Recon 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist 1 3
Scout Courier 0 1
 
TermHistory
1Became a Colonist at age 18
1Your business expands, your corporation grows, or the colony thrives.
2Continued as Colonist at age 22
2You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
2Promoted to rank 1
3Continued as Colonist at age 26
3A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
4Became a Courier at age 30
4Psychologically damaged by your time in the scouts.