Sublieutenant Tempie Simmmons
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Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
41 |
F |
6 (0) |
6 (0) |
8 (0) |
9 (1) |
5 (-1) |
7 (0) |
Downtrodden, Wicked, Scornful |
Skills |
Athletics (Endurance) 1 |
Broker 1 |
Carouse 0 |
Drive (Walker) 1 |
Electronics 0 |
Gambler 1 |
Gun Combat (Slug) 1 |
Gun Combat 4 |
Gunner (Ortillery) 1 |
Leadership 1 |
Melee (Blade) 1 |
Pilot (Small Craft) 1 |
Recon 1 |
Vacc Suit 1 |
|
|
Career | Assignment | Title | Rank | Terms |
Navy |
Line/Crew |
Sublieutenant |
2 / 0 |
1 |
Merchant |
Merchant Marine |
Crewman |
0 |
3 |
Army |
Cavalry |
Private |
0 |
1 |
|
Term | History |
1 | Became a Line/Crew at age 18 |
1 | Is now a Crewman |
1 | You join a gambling circle on board. |
1 | Commissioned in Navy/Line/Crew |
1 | Is now a Ensign |
1 | Promoted to Line/Crew officer rank 2 |
1 | Is now a Sublieutenant |
2 | Voluntarily left Line/Crew |
2 | Became a Merchant Marine at age 22 |
2 | Is now a Crewman |
2 | Good fortune |
3 | Continued as Merchant Marine at age 26 |
3 | Given advanced training in a specialist field |
4 | Continued as Merchant Marine at age 30 |
4 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
4 | Gain rebels as Enemy |
5 | Became a Cavalry at age 34 |
5 | Is now a Private |
5 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
5 | Gain rebels as Enemy |