Term | History |
1 | Became a Line/Crew at age 18 |
1 | Is now a Crewman |
1 | Vessel participates in a notable military engagement. |
2 | Continued as Line/Crew at age 22 |
2 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 | Promoted to Line/Crew rank 1 |
2 | Is now a Able Spacehand |
3 | Continued as Line/Crew at age 26 |
3 | Vessel participates in a notable military engagement. |
4 | Continued as Line/Crew at age 30 |
4 | Vessel participates in a notable military engagement. |
4 | Promoted to Line/Crew rank 2 |
4 | Is now a Petty Officer, 3rd class |
5 | Continued as Line/Crew at age 34 |
5 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 | Forced to muster out. |
6 | Became a Law Enforcement at age 38 |
6 | Is now a Rookie |
6 | Nearly killed. Fully recovered. Owe 11,250 for medical bills. |
7 | Became a Worker at age 42 |
7 | You befriend a superior in the corporation or the colony. |
7 | Promoted to rank 1 |
8 | Continued as Worker at age 46 |
8 | You gain experience in a technical field as a computer operator or surveyor. |
9 | Voluntarily left Worker |
9 | Became a Free Trader at age 50 |
9 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
9 | Gain rebels as Enemy |
10 | Became a Barbarian at age 54 |
10 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 | Aging Crisis. Owe 50,000 for medical bills. |
11 | Retired at age 58 |
11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
12 | Aging Crisis. Owe 60,000 for medical bills. |
12 | A new romantic starts. Gain an Ally. |
13 | Aging Crisis. Owe 10,000 for medical bills. |