Term | History |
1 | Became a Courier at age 18 |
1 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
1 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
1 | Promoted to rank 1 |
1 | Is now a Scout |
2 | Continued as Courier at age 22 |
2 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
2 | Gain 3 Contacts. Gain 1 Enemies. |
3 | Became a Scientist at age 26 |
3 | Refuse to join a cheat in some fashion. |
4 | Continued as Scientist at age 30 |
4 | A new romantic starts. Gain an Ally. |
4 | Promoted to rank 1 |
5 | Continued as Scientist at age 34 |
5 | Win a prestigious prize for your work. |
6 | Continued as Scientist at age 38 |
6 | Win a prestigious prize for your work. |
6 | Promoted to rank 2 |
7 | Aging Crisis. Owe 60,000 for medical bills. |
7 | Continued as Scientist at age 42 |
7 | Moved to a new world. |
8 | Aging Crisis. Owe 60,000 for medical bills. |
8 | Continued as Scientist at age 46 |
8 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
8 | Forced to muster out. |
9 | Aging Crisis. Owe 60,000 for medical bills. |
9 | Retired at age 50 |
9 | Moved to a new world. |
10 | Aging Crisis. Owe 30,000 for medical bills. |
10 | Gained a contact. |
11 | Aging Crisis. Owe 30,000 for medical bills. |
11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 | Aging Crisis. Owe 20,000 for medical bills. |
12 | Gained a contact. |
13 | Aging Crisis. Owe 20,000 for medical bills. |
13 | A new romantic starts. Gain an Ally. |
14 | Aging Crisis. Owe 10,000 for medical bills. |
14 | A new romantic starts. Gain an Ally. |
15 | Aging Crisis. Owe 30,000 for medical bills. |