Term | History |
1 | Became a Merchant Marine at age 18 |
1 | Is now a Crewman |
1 | Embroiled in legal trouble. |
2 | Continued as Merchant Marine at age 22 |
2 | Given advanced training in a specialist field |
2 | Promoted to rank 1 |
2 | Is now a Senior Crewman |
3 | Voluntarily left Merchant Marine |
3 | Became a Scientist at age 26 |
3 | Refuse to join a cheat in some fashion. |
3 | Promoted to rank 1 |
4 | Continued as Scientist at age 30 |
4 | A disaster or war strikes. |
4 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 | The planetary government interferes with your research for political or religious reasons. You continue working secretely. |
5 | Continued as Scientist at age 34 |
5 | Agreed to perform research that goes against your conscience. Gain 3 Enemies. |
5 | Promoted to rank 2 |
6 | Continued as Scientist at age 38 |
6 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
7 | Became a Law Enforcement at age 42 |
7 | Is now a Rookie |
7 | Hard times caused by a lack of interstellar trade costs you your job. |
8 | Became a Barbarian at age 46 |
8 | Gained a contact. |
9 | Continued as Barbarian at age 50 |
9 | Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
10 | Aging Crisis. Owe 30,000 for medical bills. |
10 | Retired at age 54 |
10 | Good fortune |
11 | Aging Crisis. Owe 30,000 for medical bills. |
11 | A new romantic starts. Gain an Ally. |
12 | Aging Crisis. Owe 50,000 for medical bills. |
12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 | Aging Crisis. Owe 40,000 for medical bills. |
13 | Moved to a new world. |
14 | Aging Crisis. Owe 20,000 for medical bills. |
14 | Victim of a crime |
15 | Aging Crisis. Owe 10,000 for medical bills. |
15 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 | Aging Crisis. Owe 50,000 for medical bills. |