Agent Johnnie Oakden
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 40 |
F |
11 (1) |
6 (0) |
11 (1) |
4 (-1) |
10 (1) |
9 (1) |
| Efficient, Strong |
| Skills |
| Art 0 |
| Astrogation 0 |
| Deception 1 |
| Drive (Mole) 1 |
| Electronics (Comms) 1 |
| Gun Combat (Slug) 1 |
| Mechanic 0 |
| Melee (Blade) 1 |
| Pilot 0 |
| Recon 1 |
| Seafarer 0 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
|
0 |
3 |
| Army |
Cavalry |
Private |
0 |
1 |
| Agent |
Intelligence |
Agent |
1 |
1 |
|
| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Gained a contact. |
| 2 | Continued as Courier at age 22 |
| 2 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 2 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Continued as Courier at age 26 |
| 3 | Spend several years jumping from world to world in your scout ship. |
| 4 | Voluntarily left Courier |
| 4 | Became a Cavalry at age 30 |
| 4 | Is now a Private |
| 4 | Lightly injured, no permanent damage. Fully recovered. |
| 5 | Became a Intelligence at age 34 |
| 5 | Given specialist training in vehicles. |
| 5 | Forced to continue current assignment |
| 5 | Promoted to rank 1 |
| 5 | Is now a Agent |