Philip Green permalink

Age Sex Str Dex End Int Edu Soc
40 M 7 (0) 3 (-1) 6 (0) 10 (1) 7 (0) 6 (0)
Eager, Noisy, Bad
 
Skills
Admin 0
Advocate 1
Athletics 0
Broker 0
Diplomat 1
Electronics 0
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Leadership 0
Medic 0
Profession 0
Science (History) 1
Science (Robotics) 1
Streetwise 0
CareerAssignmentTitleRankTerms
Citizen Corporate 1 3
Merchant Broker 0 1
Scholar Scientist 1 1
 
TermHistory
1Became a Corporate at age 18
1You are rewarded for your diligence or cunning.
1Promoted to rank 1
2Continued as Corporate at age 22
2Advanced training in a specialist field.
3Continued as Corporate at age 26
3Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
4Became a Broker at age 30
4A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
4Gain rebels as Enemy
5Became a Scientist at age 34
5Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
5A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
5Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
5Gain an Enemy
5Promoted to rank 1