Crewman Winona Arnold permalink

Age Sex Str Dex End Int Edu Soc
41 F 9 (1) 5 (-1) 11 (1) 9 (1) 5 (-1) 8 (0)
Rejects Change, Rambunctious, Immaculate
 
Skills
Animals 0
Art 0
Athletics (Dexterity) 1
Athletics (Strength) 2
Electronics (Computers) 2
Gun Combat 0
Gun Combat 2
Investigate 1
Language (Anglic (3rd Imperium)) 1
Pilot (Small Craft) 1
Science (Archaeology) 1
Science (Linguistics) 1
Science (Philosophy) 1
Science (Psychology) 1
Science (Sophontology) 1
Survival 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 1
Agent Corporate Agent 0 1
Scholar Field Researcher 3 3
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
2Became a Corporate Agent at age 22
2An investigation takes on a dangerous turn.
2Refused a deal with criminal or other figure under investigation. Gain an Enemy
3Voluntarily left Corporate Agent
3Became a Field Researcher at age 26
3Agreed to perform research that goes against your conscience. Gain 1 Enemies.
3Promoted to rank 1
4Continued as Field Researcher at age 30
4Win a prestigious prize for your work.
4Promoted to rank 2
5Continued as Field Researcher at age 34
5Assigned to work on a secret project for a patron or organisation.
5Forced to continue current assignment
5Promoted to rank 3