Crewman Regina Gray
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 39 |
F |
8 (0) |
8 (0) |
5 (-1) |
6 (0) |
9 (1) |
7 (0) |
| Coy, Ugly, Frantic |
| Skills |
| Admin 1 |
| Broker 0 |
| Diplomat 1 |
| Drive 0 |
| Electronics (Computers) 1 |
| Investigate 1 |
| Medic 0 |
| Persuade 0 |
| Science (History) 1 |
| Science (Xenology) 1 |
| Seafarer 0 |
| Steward 0 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Scholar |
Scientist |
|
3 |
4 |
|
| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 2 | Became a Scientist at age 22 |
| 2 | Win a prestigious prize for your work. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Scientist at age 26 |
| 3 | Accused of a crime |
| 3 | Forced to continue current assignment |
| 3 | Promoted to rank 2 |
| 4 | Continued as Scientist at age 30 |
| 4 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 4 | Promoted to rank 3 |
| 5 | Continued as Scientist at age 34 |
| 5 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 5 | Forced to muster out. |