Able Spacehand Ottis Fleming permalink

Age Sex Str Dex End Int Edu Soc
39 M 8 (0) 10 (1) 9 (1) 5 (-1) 7 (0) 8 (0)
Irritable
 
Skills
Art 0
Athletics (Strength) 1
Deception 1
Drive 0
Jack-of-All-Trades 2
Mechanic 1
Pilot (Capital Ships) 1
Recon 0
Science 0
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 3 3
Scholar Scientist 0 1
Navy Flight Able Spacehand 1 1
 
TermHistory
1Became a Wanderer at age 18
1Attempted a risky adventure and was wildly successful.
1Promoted to rank 1
2Continued as Wanderer at age 22
2Attempted a risky adventure and was wildly successful.
2Promoted to rank 2
3Continued as Wanderer at age 26
3Offered job by a patron. Now owe him a favor.
3Promoted to rank 3
4Became a Scientist at age 30
4Your work is sabotaged by unknown parties. You may salvage what you can and give up.
5Became a Flight at age 34
5Is now a Crewman
5You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5Attempt at commissioned failed.
5Promoted to Flight rank 1
5Is now a Able Spacehand