Crewman Clarence Arthur
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
M |
5 (-1) |
3 (-1) |
1 (-2) |
7 (0) |
6 (0) |
5 (-1) |
| Punctilious, Uptight |
| Skills |
| Admin 0 |
| Athletics 0 |
| Diplomat 0 |
| Drive 0 |
| Electronics 0 |
| Gun Combat 0 |
| Gunner (Turret) 1 |
| Heavy Weapons 0 |
| Investigate 0 |
| Mechanic 0 |
| Medic 1 |
| Pilot 0 |
| Science (Biology) 1 |
| Science (History) 1 |
| Science (Psychology) 1 |
| Stealth 1 |
| Survival 1 |
| Tactics 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Physician |
|
0 |
3 |
| Navy |
Flight |
Crewman |
0 |
1 |
| Drifter |
Scavenger |
|
0 |
2 |
| Education | Graduated |
| Marine Academy |
Failed |
|
| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 1 | Dropped out of military academy. |
| 2 | Became a Physician at age 18 |
| 2 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 2 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 2 | Gain an Enemy |
| 3 | Continued as Physician at age 22 |
| 3 | Assigned to work on a secret project for a patron or organisation. |
| 4 | Continued as Physician at age 26 |
| 4 | Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 4 | Gain an Enemy |
| 4 | Forced to muster out. |
| 5 | Became a Flight at age 30 |
| 5 | Is now a Crewman |
| 5 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 6 | Became a Scavenger at age 34 |
| 6 | Survived a risky adventure but gained nothing. |
| 7 | Continued as Scavenger at age 38 |
| 7 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |