Explorer Jefferson Bluit permalink

Age Sex Str Dex End Int Edu Soc
52 M 1 (-2) 2 (-2) 4 (-1) 8 (0) 9 (1) 6 (0)
Efficient, Defeated
 
Skills
Admin 1
Animals (Handling) 1
Athletics 0
Deception 1
Drive (Hovercraft) 1
Drive (Wheel) 1
Electronics 0
Engineer (J-drive) 1
Engineer (Life Support) 1
Gambler 1
Jack-of-All-Trades 1
Language 0
Mechanic 1
Melee (Blade) 1
Navigation 1
Recon 0
Streetwise 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist Explorer 4 5
Drifter Scavenger 0 1
Navy Line/Crew Able Spacehand 1 2
 
TermHistory
1Became a Colonist at age 18
1Spent time maintaining and using heavy vehicles.
1Promoted to rank 1
2Continued as Colonist at age 22
2Your business expands, your corporation grows, or the colony thrives.
2Promoted to rank 2
2Is now a Settler
3Continued as Colonist at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Promoted to rank 3
4Continued as Colonist at age 30
4Spent time maintaining and using heavy vehicles.
4Promoted to rank 4
4Is now a Explorer
5Continued as Colonist at age 34
5Life ruined by a criminal gang. Gain the gang as an Enemy
6Became a Scavenger at age 38
6run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7Became a Line/Crew at age 42
7Is now a Crewman
7Vessel participates in a diplomatic mission.
7Gain a contact.
7Attempt at commissioned failed.
8Continued as Line/Crew at age 46
8A romantic relationship ends badly. Gain a Rival or Enemy.
8Forced to continue current assignment
8Promoted to Line/Crew rank 1
8Is now a Able Spacehand
9Aging Crisis. Owe 40,000 for medical bills.