Scout Newell Arthur
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
M |
10 (1) |
9 (1) |
10 (1) |
11 (1) |
4 (-1) |
5 (-1) |
| Unappreciative |
| Skills |
| Astrogation 0 |
| Athletics (Dexterity) 2 |
| Carouse 0 |
| Drive 0 |
| Electronics (Comms) 1 |
| Electronics (Computers) 1 |
| Electronics (Sensors) 1 |
| Flyer (Airship) 1 |
| Gun Combat (Slug) 1 |
| Jack-of-all-Trades 1 |
| Mechanic 0 |
| Pilot (Spacecraft) 1 |
| Science 0 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
Scout |
2 |
6 |
| Scholar |
Field Researcher |
|
0 |
2 |
|
| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Good fortune |
| 2 | Continued as Courier at age 22 |
| 2 | Perform an exemplary service for the scouts. |
| 3 | Voluntarily left Courier |
| 3 | Became a Field Researcher at age 26 |
| 3 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 4 | Continued as Field Researcher at age 30 |
| 4 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 5 | Returned to Courier at age 34 |
| 5 | Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
| 5 | Forced to continue current assignment |
| 5 | Promoted to rank 1 |
| 5 | Is now a Scout |
| 6 | Continued as Courier at age 38 |
| 6 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 7 | Continued as Courier at age 42 |
| 7 | Spend several years jumping from world to world in your scout ship. |
| 7 | Promoted to rank 2 |
| 8 | Continued as Courier at age 46 |
| 8 | Spend several years jumping from world to world in your scout ship. |
| 8 | Forced to muster out. |