Lieutenant Mannie Pettitt
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
M |
2 (-2) |
8 (0) |
5 (-1) |
7 (0) |
5 (-1) |
5 (-1) |
| Cynical |
| Skills |
| Athletics (Endurance) 1 |
| Athletics (Strength) 2 |
| Deception 0 |
| Diplomat 0 |
| Drive (Hovercraft) 1 |
| Drive (Mole) 1 |
| Engineer (M-drive) 1 |
| Gambler 1 |
| Gun Combat (Slug) 1 |
| Leadership 1 |
| Melee (Natural) 1 |
| Melee (Unarmed) 1 |
| Profession (Biologicals) 1 |
| Recon 1 |
| Stealth 1 |
| Streetwise 1 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Army |
Army Support |
Lieutenant |
1 / 0 |
3 |
| Scout |
Courier |
|
0 |
1 |
| Citizen |
Corporate |
|
1 |
3 |
| Rogue |
Thief |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Army Support at age 18 |
| 1 | Is now a Private |
| 1 | Given a special assignment or duty in your unit. |
| 1 | Commissioned in Army/Army Support |
| 1 | Is now a Lieutenant |
| 2 | Continued as Army Support at age 22 |
| 2 | Given a special assignment or duty in your unit. |
| 3 | Continued as Army Support at age 26 |
| 3 | Thrown into a brutal ground war |
| 3 | Lost eye or limb. Fully recovered. |
| 3 | Forced to muster out. |
| 4 | Became a Courier at age 30 |
| 4 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 4 | Gain 4 Contacts. Gain 2 Enemies. |
| 5 | Became a Corporate at age 34 |
| 5 | You gain experience in a technical field as a computer operator or surveyor. |
| 6 | Continued as Corporate at age 38 |
| 6 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 6 | Gain a criminal contact. |
| 6 | Forced to continue current assignment |
| 6 | Promoted to rank 1 |
| 7 | Continued as Corporate at age 42 |
| 7 | Hard times caused by a lack of interstellar trade costs you your job. |
| 8 | Became a Thief at age 46 |
| 8 | Involved in a gambling ring. |
| 8 | Promoted to rank 1 |