Able Spacehand Lessie Bailey
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
F |
4 (-1) |
1 (-2) |
1 (-2) |
5 (-1) |
4 (-1) |
3 (-1) |
| Mild, Spendthrift, Outspoken |
| Skills |
| Astrogation 0 |
| Athletics (Strength) 1 |
| Diplomat 0 |
| Drive 0 |
| Electronics 0 |
| Gun Combat 1 |
| Investigate 1 |
| Mechanic 1 |
| Medic 0 |
| Profession 0 |
| Science (Chemistry) 1 |
| Science (Cosmology) 1 |
| Science (Psionicology) 1 |
| Survival 0 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Scientist |
|
1 |
3 |
| Navy |
Engineer/Gunner |
Able Spacehand |
1 |
2 |
| Drifter |
Barbarian |
|
0 |
1 |
| Drifter |
Scavenger |
|
0 |
2 |
|
| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Make a breakthrough in your field. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Scientist at age 22 |
| 2 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 3 | Continued as Scientist at age 26 |
| 3 | Refuse to join a cheat in some fashion. |
| 3 | Forced to muster out. |
| 4 | Became a Engineer/Gunner at age 30 |
| 4 | Is now a Crewman |
| 4 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 4 | Promoted to Engineer/Gunner rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 6 | Became a Barbarian at age 38 |
| 6 | Nearly killed. Owe 30,000 for medical bills. |
| 7 | Switched to Scavenger at age 42 |
| 7 | Birth or Death involving a family member or close friend. |
| 8 | Continued as Scavenger at age 46 |
| 8 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |