Able Spacehand Enrique Steeves
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 51 |
M |
1 (-2) |
4 (-1) |
3 (-1) |
6 (0) |
6 (0) |
3 (-1) |
| Slow Paced, Random, Dazzling |
| Skills |
| Athletics (Dexterity) 1 |
| Carouse 1 |
| Deception 0 |
| Electronics (Remote Ops) 1 |
| Electronics (Sensors) 1 |
| Gambler 1 |
| Gun Combat (Archaic) 1 |
| Gunner (Screen) 1 |
| Mechanic 1 |
| Medic 0 |
| Melee (Blade) 2 |
| Melee (Natural) 2 |
| Persuade 1 |
| Recon 1 |
| Seafarer 0 |
| Stealth 0 |
| Steward 1 |
| Streetwise 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Enforcer |
|
2 |
4 |
| Navy |
Engineer/Gunner |
Able Spacehand |
1 |
1 |
| Scholar |
Field Researcher |
|
0 |
1 |
| Citizen |
Worker |
|
0 |
2 |
|
| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | You spend months in the dangerous criminal underworld. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Enforcer at age 22 |
| 2 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 3 | Continued as Enforcer at age 26 |
| 3 | Involved in a gambling ring. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Enforcer at age 30 |
| 4 | Involved in the planning of an impressive heist. |
| 4 | Forced to muster out. |
| 5 | Became a Engineer/Gunner at age 34 |
| 5 | Is now a Crewman |
| 5 | Vessel participates in a diplomatic mission. |
| 5 | Promoted to Engineer/Gunner rank 1 |
| 5 | Is now a Able Spacehand |
| 6 | Voluntarily left Engineer/Gunner |
| 6 | Became a Field Researcher at age 38 |
| 6 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 7 | Became a Worker at age 42 |
| 7 | Victim of a crime |
| 8 | Continued as Worker at age 46 |
| 8 | Your business expands, your corporation grows, or the colony thrives. |