| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
M |
7 (0) |
3 (-1) |
1 (-2) |
3 (-1) |
7 (0) |
6 (0) |
| Fidgety, Savage, Bashful |
| Skills |
| Astrogation 1 |
| Diplomat 0 |
| Drive (Walker) 1 |
| Electronics 0 |
| Gun Combat 0 |
| Investigate 1 |
| Language 0 |
| Mechanic 1 |
| Medic 0 |
| Persuade 2 |
| Science 0 |
| Seafarer 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Physician |
|
0 |
5 |
| Scout |
Explorer |
|
0 |
2 |
| Retired |
|
|
0 |
1 |
|
| Term | History |
| 1 | Became a Physician at age 18 |
| 1 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 2 | Continued as Physician at age 22 |
| 2 | Birth or Death involving a family member or close friend. |
| 3 | Continued as Physician at age 26 |
| 3 | Make a breakthrough in your field. |
| 4 | Continued as Physician at age 30 |
| 4 | Moved to a new world. |
| 5 | Continued as Physician at age 34 |
| 5 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 5 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 5 | Lightly injured, no permanent damage. Fully recovered. |
| 5 | Gain an Enemy |
| 5 | Forced to muster out. |
| 6 | Became a Explorer at age 38 |
| 6 | Spend several years jumping from world to world in your scout ship. |
| 7 | Continued as Explorer at age 42 |
| 7 | Nearly killed. Owe 12,500 for medical bills. |
| 8 | Aging Crisis. Owe 30,000 for medical bills. |
| 8 | Retired at age 46 |
| 8 | A romantic relationship ends badly. Gain a Rival or Enemy. |