Henchman Nat Oliver
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
M |
3 (-1) |
4 (-1) |
8 (0) |
8 (0) |
5 (-1) |
9 (1) |
| Disparaging, Compulsive, Punctilious |
| Skills |
| Art (Instrument) 1 |
| Athletics 0 |
| Broker 0 |
| Carouse 0 |
| Deception 1 |
| Drive (Wheel) 1 |
| Electronics 0 |
| Engineer (Power) 1 |
| Gambler 1 |
| Gun Combat 0 |
| Medic 0 |
| Persuade 0 |
| Pilot (Capital Ships) 1 |
| Steward 0 |
| Streetwise 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
Crewman |
0 |
2 |
| Drifter |
Wanderer |
|
0 |
1 |
| Entertainer |
Artist |
|
2 |
3 |
| Rogue |
Pirate |
Henchman |
1 |
2 |
|
| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 2 | Continued as Merchant Marine at age 22 |
| 2 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 2 | Forced to muster out. |
| 3 | Became a Wanderer at age 26 |
| 3 | Attempted a risky adventure and was wildly successful. |
| 3 | Forced to muster out. |
| 4 | Became a Artist at age 30 |
| 4 | Gain a patron in the arts. Gain an Ally |
| 4 | Promoted to rank 1 |
| 5 | Continued as Artist at age 34 |
| 5 | Gain a patron in the arts. Gain an Ally |
| 5 | Promoted to rank 2 |
| 6 | Continued as Artist at age 38 |
| 6 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 7 | Became a Pirate at age 42 |
| 7 | Is now a Lackey |
| 7 | Involved in a gambling ring. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Henchman |
| 8 | Continued as Pirate at age 46 |
| 8 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |