Field Agent Gustave Knight permalink

Age Sex Str Dex End Int Edu Soc
53 M 1 (-2) 3 (-1) 1 (-2) 5 (-1) 3 (-1) 5 (-1)
Hurt, Egocentric
 
Skills
Deception 1
Drive (Walker) 1
Electronics (Comms) 1
Flyer 0
Gun Combat 0
Investigate 2
Mechanic 1
Medic 0
Recon 2
Science (Cosmology) 1
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent 0 1
Agent Intelligence Field Agent 2 5
Drifter Wanderer 0 1
Drifter Scavenger 1 1
 
TermHistory
1Became a Corporate Agent at age 18
1Rewarded for a successful mission.
2Voluntarily left Corporate Agent
2Switched to Intelligence at age 22
2Advanced training in a specialist field.
2Promoted to rank 1
2Is now a Agent
3Continued as Intelligence at age 26
3Advanced training in a specialist field.
4Continued as Intelligence at age 30
4Go undercover to investigate an enemy.
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Promoted to rank 2
4Is now a Field Agent
5Continued as Intelligence at age 34
5Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
6Became a Wanderer at age 38
6You do not know what happened to you. There is a gap in your memory.
7Returned to Intelligence at age 42
7Refused a deal with criminal or other figure under investigation. Gain an Enemy
8Switched to Scavenger at age 46
8Offered job by a patron. Now owe him a favor.
8Promoted to rank 1
9Aging Crisis. Owe 40,000 for medical bills.