Special Agent John King
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 51 |
F |
6 (0) |
1 (-2) |
1 (-2) |
8 (0) |
10 (1) |
4 (-1) |
| Primitive, Confident |
| Skills |
| Athletics 0 |
| Carouse 1 |
| Deception 1 |
| Electronics (Remote Ops) 1 |
| Flyer 0 |
| Gambler 1 |
| Gun Combat (Energy) 1 |
| Investigate 5 |
| Melee (Unarmed) 1 |
| Persuade 1 |
| Recon 0 |
| Science 0 |
| Stealth 0 |
| Streetwise 1 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Thief |
|
0 |
1 |
| Prisoner |
Thug |
|
1 |
1 |
| Prisoner |
Inmate |
|
1 |
1 |
| Agent |
Corporate Agent |
Special Agent |
4 |
5 |
|
| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 2 | Became a Thug at age 22 |
| 2 | A riot engulfs the prison. |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 2 | Promoted to rank 1 |
| 3 | Switched to Inmate at age 26 |
| 3 | The warden takes an interest in your case. |
| 3 | Promoted to rank 1 |
| 3 | Paroled from prison. |
| 4 | Became a Corporate Agent at age 30 |
| 4 | Go undercover to investigate an enemy. |
| 4 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
| 4 | Promoted to rank 1 |
| 4 | Is now a Agent |
| 5 | Continued as Corporate Agent at age 34 |
| 5 | Hard times caused by a lack of interstellar trade costs you your job. |
| 6 | Continued as Corporate Agent at age 38 |
| 6 | Established a network of contacts. Gain 3 contacts. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Field Agent |
| 7 | Continued as Corporate Agent at age 42 |
| 7 | Established a network of contacts. Gain 3 contacts. |
| 7 | Promoted to rank 3 |
| 8 | Aging Crisis. Owe 30,000 for medical bills. |
| 8 | Continued as Corporate Agent at age 46 |
| 8 | Befriended by a senior agent. |
| 8 | Promoted to rank 4 |
| 8 | Is now a Special Agent |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |