Crewman Hughie Stone permalink

Age Sex Str Dex End Int Edu Soc
51 M 8 (0) 1 (-2) 5 (-1) 4 (-1) 10 (1) 6 (0)
Pompous, Mischievous, Repulsive
 
Skills
Admin 0
Athletics (Endurance) 1
Drive 0
Flyer (Rotor) 1
Gun Combat 0
Gunner (Turret) 1
Investigate 0
Recon 0
Science 0
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Navy Engineer/Gunner Crewman 0 1
Navy Line/Crew 0 2
Drifter Wanderer 0 1
Retired 0 3
 
TermHistory
1Became a Intelligence at age 18
1Life ruined by a criminal gang. Gain the gang as an Enemy
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Scarred. Fully recovered.
3Switched to Line/Crew at age 26
3Vessel participates in a notable military engagement.
4Continued as Line/Crew at age 30
4You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
5Became a Wanderer at age 34
5You do not know what happened to you. There is a gap in your memory.
6Aging Crisis. Owe 10,000 for medical bills.
6Retired at age 38
6Gained a contact.
7Good fortune
8A new romantic starts. Gain an Ally.
9Aging Crisis. Owe 30,000 for medical bills.