Manager Jo Walker permalink

Age Sex Str Dex End Int Edu Soc
52 F 5 (-1) 1 (-2) 2 (-2) 5 (-1) 9 (1) 7 (0)
Obliging, Ambiguous, Annoying
 
Skills
Admin 3
Advocate 1
Art 0
Broker 0
Diplomat 0
Drive 0
Electronics (Computer) 1
Flyer 0
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Jack-of-All-Trades 1
Leadership 1
Melee (Bludgeon) 1
Melee (Unarmed) 1
Science 0
Streetwise 2
CareerAssignmentTitleRankTerms
Citizen Corporate Manager 2 4
Drifter Wanderer 1 3
Army Army Support Private 0 1
 
TermHistory
1Became a Corporate at age 18
1A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2Continued as Corporate at age 22
2A romantic relationship ends badly. Gain a Rival or Enemy.
2Promoted to rank 1
3Continued as Corporate at age 26
3Your business expands, your corporation grows, or the colony thrives.
3Promoted to rank 2
3Is now a Manager
4Continued as Corporate at age 30
4A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
5Became a Wanderer at age 34
5Promoted to rank 1
6Continued as Wanderer at age 38
6Attacked by enemies that you easily defeat.
6Gain Enemy if you don't already have one.
7Continued as Wanderer at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Became a Army Support at age 46
8Is now a Private
8Advanced training in a specialist field
9Aging Crisis. Owe 40,000 for medical bills.