Petty Officer, 3rd class Jerome Watton permalink

Age Sex Str Dex End Int Edu Soc
52 M 5 (-1) 7 (0) 3 (-1) 8 (0) 7 (0) 4 (-1)
Dishonest
 
Skills
Athletics 0
Deception 1
Diplomat 1
Drive (Mole) 1
Electronics (Comms) 1
Engineer (M-drive) 1
Flyer (Airship) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Investigate 0
Mechanic 1
Melee (Unarmed) 1
Recon 0
Seafarer 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence Agent 1 3
Agent Law Enforcement Rookie 0 1
Merchant Merchant Marine Crewman 0 2
Navy Engineer/Gunner Petty Officer, 3rd class 2 2
 
TermHistory
1Became a Intelligence at age 18
1An investigation takes on a dangerous turn.
1Life ruined by a criminal gang. Gain the gang as an Enemy
1Promoted to rank 1
1Is now a Agent
2Continued as Intelligence at age 22
2Established a network of contacts. Gain 1 contacts.
3Continued as Intelligence at age 26
3Hard times caused by a lack of interstellar trade costs you your job.
4Switched to Law Enforcement at age 30
4Is now a Rookie
4Severely injured. Owe 2,500 for medical bills.
5Became a Merchant Marine at age 34
5Is now a Crewman
5Gained a contact.
6Continued as Merchant Marine at age 38
6A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
6Gain rebels as Enemy
7Became a Engineer/Gunner at age 42
7Special assignment or duty on board ship.
7Promoted to Engineer/Gunner rank 1
7Is now a Able Spacehand
8Continued as Engineer/Gunner at age 46
8Vessel participates in a diplomatic mission.
8Promoted to Engineer/Gunner rank 2
8Is now a Petty Officer, 3rd class