Crewman Sophronia Duncan permalink

Age Sex Str Dex End Int Edu Soc
51 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 5 (-1) 10 (1)
Philanthropic
 
Skills
Art (Write) 1
Athletics 0
Carouse 0
Deception 0
Drive 0
Electronics 0
Gambler 1
Language (Anglic (3rd Imperium)) 1
Leadership 1
Medic 0
Melee (Natural) 1
Persuade 0
Pilot (Capital Ships) 1
Profession (Polymers) 1
Recon 0
Stealth 0
Steward 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Artist 2 2
Navy Engineer/Gunner Crewman 0 1
Scholar Scientist 0 1
Agent Corporate Agent 0 1
Drifter Scavenger 1 1
Drifter Barbarian 0 2
 
TermHistory
1Became a Artist at age 18
1Victim of a crime
1Promoted to rank 1
2Voluntarily left Artist
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3Became a Scientist at age 26
3Your work is sabotaged by unknown parties. You may salvage what you can and give up.
4Became a Corporate Agent at age 30
4Go undercover to investigate an enemy.
4Advanced training in a specialist field.
5Voluntarily left Corporate Agent
5Became a Scavenger at age 34
5Promoted to rank 1
6Voluntarily left Scavenger
6Switched to Barbarian at age 38
6Attacked by enemies that you easily defeat.
6Gain Enemy if you don't already have one.
7Continued as Barbarian at age 42
7Suffer from a life-threatening illness.
8Returned to Artist at age 46
8Gain a patron in the arts. Gain an Ally
8Promoted to rank 2
9Aging Crisis. Owe 50,000 for medical bills.