Freelancer Marjory Teague permalink

Age Sex Str Dex End Int Edu Soc
56 F 2 (-2) 1 (-2) 2 (-2) 8 (0) 7 (0) 10 (1)
Thoughtful, Painstaking
 
Skills
Art (Holography) 1
Athletics (Dexterity) 1
Broker 0
Carouse 0
Deception 1
Drive 0
Electronics (Comms) 1
Electronics (Remote Ops) 1
Flyer (Wing) 1
Gunner (Turret) 1
Investigate 1
Mechanic 2
Persuade 1
Seafarer 0
Steward 0
Streetwise 1
CareerAssignmentTitleRankTerms
Entertainer Journalist Freelancer 1 3
Merchant Free Trader 1 2
Navy Engineer/Gunner Able Spacehand 1 2
Entertainer Artist 0 1
Navy Line/Crew 1 1
 
TermHistory
1Became a Journalist at age 18
1Betrayal. Convert an Ally into a Rival or Enemy.
2Continued as Journalist at age 22
2Refused to criticise a questionable political leader on your homeworld.
2Promoted to rank 1
2Is now a Freelancer
3Continued as Journalist at age 26
3Lightly injured, no permanent damage. Fully recovered.
4Became a Free Trader at age 30
4A good deal ensures you are living the high life for a few years.
4Promoted to rank 1
5Continued as Free Trader at age 34
5Your ship or starport is destroyed by criminals. Gain them as an Enemy.
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6You join a gambling circle on board.
6Promoted to Engineer/Gunner rank 1
6Is now a Able Spacehand
7Continued as Engineer/Gunner at age 42
7Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
8Switched to Artist at age 46
8You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
9Switched to Line/Crew at age 50
9During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.