Sublieutenant Bertha McMillan permalink

Age Sex Str Dex End Int Edu Soc Psi
55 M 3 (-1) 4 (-1) 3 (-1) 7 (0) 4 (-1) 9 (1) 3 (-1)
Innocent, Equable, Clean
 
Skills
Astrogation 0
Drive 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Capital) 1
Leadership 1
Mechanic 0
Melee (Blade) 1
Pilot 0
Profession 0
Stealth 1
Survival 0
Telepathy 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 0 2
Navy Line/Crew Crewman 0 1
Marine Star Marine Marine 0 1
Agent Corporate Agent 0 2
Drifter Scavenger 0 1
Navy Engineer/Gunner Sublieutenant 2 / 0 2
 
TermHistory
1Became a Courier at age 18
1Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
1Psychologically damaged by your time in the scouts.
2Continued as Courier at age 22
2Lightly injured, no permanent damage. Fully recovered.
3Became a Line/Crew at age 26
3Is now a Crewman
3Severely injured. Fully recovered. Owe 20,000 for medical bills.
4Became a Star Marine at age 30
4Is now a Marine
4Scarred. Fully recovered.
5Became a Corporate Agent at age 34
5You go above and beyond the call of duty.
6Continued as Corporate Agent at age 38
6Hard times caused by a lack of interstellar trade costs you your job.
7Became a Scavenger at age 42
7Encounter a Psionic institute.
7Tested for psionic powers
8Voluntarily left Scavenger
8Switched to Engineer/Gunner at age 46
8Vessel participates in a diplomatic mission.
8Gain a contact.
8Commissioned in Navy/Engineer/Gunner
8Is now a Ensign
8Promoted to Engineer/Gunner officer rank 2
8Is now a Sublieutenant
9Continued as Engineer/Gunner at age 50
9You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.