Scout Cary Allen permalink

Age Sex Str Dex End Int Edu Soc
57 M 4 (-1) 2 (-2) 1 (-2) 8 (0) 7 (0) 6 (0)
Grieving
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Carouse 0
Deception 0
Diplomat 1
Drive (Track) 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Gun Combat (Archaic) 1
Mechanic 1
Pilot 0
Survival 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Scout Courier Scout 1 2
Navy Engineer/Gunner Crewman 0 1
Navy Line/Crew Able Spacehand 1 1
Rogue Enforcer 0 1
Agent Law Enforcement Rookie 0 1
Scout Explorer 0 1
Drifter Barbarian 0 2
 
TermHistory
1Became a Courier at age 18
1Spend several years jumping from world to world in your scout ship.
1Promoted to rank 1
1Is now a Scout
2Continued as Courier at age 22
2You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3Scarred. Fully recovered.
4Switched to Line/Crew at age 30
4Vessel participates in a diplomatic mission.
4Gain a contact.
4Promoted to Line/Crew rank 1
4Is now a Able Spacehand
5Voluntarily left Line/Crew
5Became a Enforcer at age 34
5Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
6Became a Law Enforcement at age 38
6Is now a Rookie
6Nearly killed. Owe 5,000 for medical bills.
7Switched to Explorer at age 42
7You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
8Became a Barbarian at age 46
9Aging Crisis. Owe 20,000 for medical bills.
9Continued as Barbarian at age 50
9Attacked by enemies and injured.
9Nearly killed. Fully recovered. Owe 45,000 for medical bills.
9Gain Enemy if you don't already have one.
10Aging Crisis. Owe 60,000 for medical bills.