Able Spacehand Sam Day
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
M |
1 (-2) |
3 (-1) |
3 (-1) |
6 (0) |
7 (0) |
7 (0) |
| Self-Controlling, Sanctimonious |
| Skills |
| Admin 0 |
| Animals 0 |
| Astrogation 0 |
| Carouse 1 |
| Electronics 0 |
| Gun Combat (Slug) 1 |
| Gunner (Turret) 2 |
| Jack-of-All-Trades 1 |
| Leadership 1 |
| Mechanic 1 |
| Medic 0 |
| Melee (Unarmed) 1 |
| Pilot 0 |
| Profession 0 |
| Streetwise 0 |
| Tactics (Military) 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Scavenger |
|
1 |
4 |
| Citizen |
Corporate |
|
1 |
2 |
| Navy |
Flight |
Crewman |
0 |
1 |
| Drifter |
Wanderer |
|
0 |
1 |
| Navy |
Line/Crew |
Able Spacehand |
1 |
1 |
|
| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Find valuable salvage. |
| 1 | Forced to continue current assignment |
| 1 | Promoted to rank 1 |
| 2 | Continued as Scavenger at age 22 |
| 2 | Gained a contact. |
| 3 | Continued as Scavenger at age 26 |
| 3 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 4 | Continued as Scavenger at age 30 |
| 4 | Severely injured. Owe 7,500 for medical bills. |
| 5 | Became a Corporate at age 34 |
| 5 | Advanced training in a specialist field. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Corporate at age 38 |
| 6 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 7 | Became a Flight at age 42 |
| 7 | Is now a Crewman |
| 7 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 8 | Switched to Wanderer at age 46 |
| 8 | Attacked by enemies and injured. |
| 8 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 8 | Gain Enemy if you don't already have one. |
| 9 | Voluntarily left Wanderer |
| 9 | Switched to Line/Crew at age 50 |
| 9 | Commanding officer takes an interest in your career. |
| 9 | Promoted to Line/Crew rank 1 |
| 9 | Is now a Able Spacehand |