Kelly Rand permalink

Age Sex Str Dex End Int Edu Soc
57 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 3 (-1) 7 (0)
Annoying, Apprehensive
 
Skills
Admin 0
Astrogation 0
Carouse 1
Gun Combat 0
Mechanic 0
Persuade 0
Pilot 0
Stealth 1
Steward 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor 0 1
Entertainer Performer 0 1
Citizen Colonist 0 1
Merchant Free Trader 0 2
Drifter Wanderer 0 1
Drifter Scavenger 0 2
Retired 0 1
 
TermHistory
1Became a Surveyor at age 18
1Lost eye or limb. Owe 5,000 for medical bills.
2Became a Performer at age 22
2Expose or are involved in a scandal of some sort.
3Became a Colonist at age 26
3Lightly injured, no permanent damage. Fully recovered.
4Became a Free Trader at age 30
4Befriend a useful ally in one sphere. Gain an Ally.
5Continued as Free Trader at age 34
5A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
6Became a Wanderer at age 38
6Attempted a risky adventure and was injured.
6Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
7Voluntarily left Wanderer
7Switched to Scavenger at age 42
7Find valuable salvage.
8Aging Crisis. Owe 60,000 for medical bills.
8Continued as Scavenger at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Aging Crisis. Owe 20,000 for medical bills.
9Retired at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 60,000 for medical bills.