| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 1 | Graduated at age 18. |
| 2 | Became a Cavalry at age 18 |
| 2 | Is now a Private |
| 2 | Nearly killed. Owe 7,500 for medical bills. |
| 3 | Became a Intelligence at age 22 |
| 3 | Go undercover to investigate an enemy. |
| 3 | A job goes wrong, forcing you to flee off-planet. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Agent |
| 4 | Continued as Intelligence at age 26 |
| 4 | Severely injured. Owe 12,500 for medical bills. |
| 5 | Became a Scavenger at age 30 |
| 5 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 6 | Became a Engineer/Gunner at age 34 |
| 6 | Is now a Crewman |
| 6 | Commanding officer takes an interest in your career. |
| 6 | Commissioned in Navy/Engineer/Gunner |
| 6 | Is now a Ensign |
| 6 | Promoted to Engineer/Gunner officer rank 2 |
| 6 | Is now a Sublieutenant |
| 7 | Voluntarily left Engineer/Gunner |
| 7 | Became a Free Trader at age 38 |
| 7 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 7 | Promoted to rank 1 |
| 8 | Voluntarily left Free Trader |
| 8 | Switched to Wanderer at age 42 |
| 8 | Attempted a risky adventure and was sent to prison. |
| 8 | Promoted to rank 1 |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |
| 9 | Became a Fixer at age 46 |
| 9 | A guard takes a dislike to you. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Switched to Thug at age 50 |
| 10 | Nearly killed. Owe 15,000 for medical bills. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |