Crewman Alford Remmington permalink

Age Sex Str Dex End Int Edu Soc
57 M 6 (0) 2 (-2) 3 (-1) 7 (0) 4 (-1) 8 (0)
Passionate, Precise, Lazy
 
Skills
Broker 1
Carouse 1
Deception 1
Drive 0
Electronics (Comms) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Gun Combat 1
Jack-of-All-Trades 1
Melee (Bludgeon) 1
Persuade 1
Profession 0
Recon 0
Stealth 2
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Scout Explorer 0 1
Navy Line/Crew Crewman 0 1
Drifter Scavenger 0 1
Rogue Thief 2 3
Navy Engineer/Gunner 0 1
Merchant Free Trader 1 1
 
TermHistory
1Became a Wanderer at age 18
1Severely injured. Fully recovered. Owe 3,750 for medical bills.
2Became a Explorer at age 22
2Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
3Became a Line/Crew at age 26
3Is now a Crewman
3During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
4Switched to Scavenger at age 30
4You do not know what happened to you. There is a gap in your memory.
5Became a Thief at age 34
5Injured. Fully recovered. Owe 2,500 for medical bills.
5Promoted to rank 1
6Continued as Thief at age 38
6Involved in the planning of an impressive heist.
7Continued as Thief at age 42
7You spend months in the dangerous criminal underworld.
7Promoted to rank 2
8Voluntarily left Thief
8Switched to Engineer/Gunner at age 46
8You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
9Became a Free Trader at age 50
9Promoted to rank 1