| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
F |
5 (-1) |
6 (0) |
9 (1) |
3 (-1) |
6 (0) |
2 (-2) |
| Compulsive, Unhappy, Dazzling |
| Skills |
| Advocate 1 |
| Broker 0 |
| Diplomat 1 |
| Drive (Wheel) 1 |
| Electronics 0 |
| Flyer 0 |
| Gambler 2 |
| Investigate 1 |
| Mechanic 0 |
| Persuade 0 |
| Science (Chemistry) 1 |
| Steward 0 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Broker |
|
0 |
3 |
| Scholar |
Scientist |
|
1 |
5 |
| Scout |
Courier |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Broker at age 18 |
| 1 | Embroiled in legal trouble. |
| 2 | Continued as Broker at age 22 |
| 3 | Continued as Broker at age 26 |
| 3 | Risk your fortune on a possibility lucrative deal and win. |
| 3 | Forced to muster out. |
| 4 | Became a Scientist at age 30 |
| 4 | Refuse to join a cheat in some fashion. |
| 5 | Continued as Scientist at age 34 |
| 5 | Advanced training in a specialist field. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Scientist at age 38 |
| 6 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 7 | Continued as Scientist at age 42 |
| 7 | Gained a contact. |
| 8 | Continued as Scientist at age 46 |
| 8 | Refuse to join a cheat in some fashion. |
| 8 | Forced to muster out. |
| 9 | Became a Courier at age 50 |
| 9 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 9 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 9 | Gain 6 Contacts. Gain 2 Enemies. |