Manager Wendy White
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
F |
1 (-2) |
3 (-1) |
6 (0) |
10 (1) |
7 (0) |
8 (0) |
| Well Grounded, Hurt, Goal Orientated |
| Skills |
| Admin 1 |
| Advocate 0 |
| Broker 0 |
| Deception 0 |
| Diplomat 1 |
| Drive (Walker) 2 |
| Electronics 0 |
| Engineer (Life Support) 1 |
| Flyer (Rotor) 1 |
| Gambler 1 |
| Jack-of-All-Trades 1 |
| Leadership 1 |
| Mechanic 1 |
| Melee (Unarmed) 1 |
| Persuade 2 |
| Seafarer 0 |
| Stealth 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Corporate |
Manager |
3 |
5 |
| Rogue |
Enforcer |
|
1 |
3 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
|
| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | You gain experience in a technical field as a computer operator or surveyor. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Corporate at age 22 |
| 2 | You rise to a position of power in your colony or corporation. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Manager |
| 3 | Continued as Corporate at age 26 |
| 3 | You befriend a superior in the corporation or the colony. |
| 3 | Promoted to rank 3 |
| 4 | Continued as Corporate at age 30 |
| 4 | Your business expands, your corporation grows, or the colony thrives. |
| 5 | Continued as Corporate at age 34 |
| 5 | Your business expands, your corporation grows, or the colony thrives. |
| 5 | Forced to muster out. |
| 6 | Became a Enforcer at age 38 |
| 6 | Involved in a feud with a rival criminal organization. |
| 6 | Severely injured. Owe 7,500 for medical bills. |
| 7 | Continued as Enforcer at age 42 |
| 7 | Crime pays off. Gain victim as Enemy. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Enforcer at age 46 |
| 8 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 8 | Forced to muster out. |
| 9 | Became a Engineer/Gunner at age 50 |
| 9 | Is now a Crewman |
| 9 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |