Petty Officer, 3rd class Emmie Remmington permalink

Age Sex Str Dex End Int Edu Soc
55 F 4 (-1) 7 (0) 2 (-2) 6 (0) 5 (-1) 4 (-1)
Smooth, Interested, Useful
 
Skills
Art 0
Astrogation 1
Drive 0
Electronics (Comms) 1
Engineer (M-drive) 1
Gunner (Turret) 1
Mechanic 1
Medic 1
Melee (Unarmed) 1
Pilot (Spacecraft) 1
Profession 0
Science 0
Seafarer 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Citizen Worker 0 2
Navy Flight Petty Officer, 3rd class 2 3
Drifter Barbarian 0 1
Drifter Scavenger 0 1
Scholar Scientist 0 2
 
TermHistory
1Became a Worker at age 18
1You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
1Gain a criminal contact.
2Voluntarily left Worker
2Became a Flight at age 22
2Is now a Crewman
2You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2Forced to continue current assignment
2Promoted to Flight rank 1
2Is now a Able Spacehand
3Continued as Flight at age 26
3Advanced training in a specialist field
3Promoted to Flight rank 2
3Is now a Petty Officer, 3rd class
4Continued as Flight at age 30
4Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5Returned to Worker at age 34
5Advanced training in a specialist field.
5Forced to muster out.
6Became a Barbarian at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Switched to Scavenger at age 42
7You do not know what happened to you. There is a gap in your memory.
8Became a Scientist at age 46
8Assigned to work on a secret project for a patron or organisation.
9Continued as Scientist at age 50
9Gained a contact.