Corporal Bettie Fitzsimons
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
F |
1 (-2) |
1 (-2) |
4 (-1) |
8 (0) |
9 (1) |
10 (1) |
| Equable, Scarred, Upset |
| Skills |
| Admin 1 |
| Athletics 0 |
| Deception 0 |
| Diplomat 2 |
| Electronics (Comms) 1 |
| Electronics (Computers) 1 |
| Flyer 0 |
| Gambler 2 |
| Gun Combat (Energy) 1 |
| Gunner (Capital) 1 |
| Mechanic 1 |
| Persuade 0 |
| Recon 1 |
| Stealth 0 |
| Streetwise 1 |
| Tactics (Military) 1 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Pirate |
Corporal |
2 |
4 |
| Noble |
Diplomat |
2nd Secretary |
2 |
3 |
| Citizen |
Corporate |
|
0 |
2 |
|
| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | Involved in a gambling ring. |
| 2 | Continued as Pirate at age 22 |
| 2 | A crime lord considers you his protégé. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Henchman |
| 3 | Continued as Pirate at age 26 |
| 3 | Crime pays off. Gain victim as Enemy. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Corporal |
| 4 | Continued as Pirate at age 30 |
| 4 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 4 | Forced to muster out. |
| 5 | Became a Diplomat at age 34 |
| 5 | Is now a Intern |
| 5 | Your efforts do not go unnoticed by the Imperium. |
| 5 | Promoted to rank 1 |
| 5 | Is now a 3rd Secretary |
| 6 | Continued as Diplomat at age 38 |
| 6 | Your efforts do not go unnoticed by the Imperium. |
| 6 | Promoted to rank 2 |
| 6 | Is now a 2nd Secretary |
| 7 | Continued as Diplomat at age 42 |
| 7 | Good fortune |
| 8 | Voluntarily left Diplomat |
| 8 | Became a Corporate at age 46 |
| 8 | Spent time maintaining and using heavy vehicles. |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |
| 9 | Continued as Corporate at age 50 |
| 9 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |