Crewman Norman Staff permalink

Age Sex Str Dex End Int Edu Soc
57 M 4 (-1) 1 (-2) 8 (0) 5 (-1) 5 (-1) 7 (0)
Amused, Profane
 
Skills
Advocate 1
Animals 0
Deception 0
Diplomat 0
Drive 0
Electronics 0
Engineer (Life Support) 1
Gunner (Capital) 1
Investigate 0
Language (Anglic (3rd Imperium)) 1
Medic 2
Science (Cybernetics) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Physician 1 3
Navy Engineer/Gunner Crewman 0 2
Citizen Corporate 1 2
Entertainer Journalist 0 1
Drifter Scavenger 0 1
 
TermHistory
1Became a Physician at age 18
1Win a prestigious prize for your work.
2Continued as Physician at age 22
2A disaster or war strikes.
2The planetary government interferes with your research for political or religious reasons. You continue working secretely.
3Continued as Physician at age 26
3Make a breakthrough in your field.
3Promoted to rank 1
4Voluntarily left Physician
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4Vessel participates in a notable military engagement.
4Attempt at commissioned failed.
5Continued as Engineer/Gunner at age 34
5Lightly injured, no permanent damage. Fully recovered.
6Became a Corporate at age 38
6You are rewarded for your diligence or cunning.
6Promoted to rank 1
7Continued as Corporate at age 42
7Life ruined by a criminal gang. Gain the gang as an Enemy
8Became a Journalist at age 46
8You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
9Became a Scavenger at age 50
9Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.