Settler Christian Oakden permalink

Age Sex Str Dex End Int Edu Soc
55 M 7 (0) 6 (0) 6 (0) 7 (0) 3 (-1) 9 (1)
Enigmatic
 
Skills
Animals (Handling) 1
Art (Instrument) 1
Carouse 1
Deception 1
Drive (Track) 1
Electronics 0
Flyer (Grav) 1
Gambler 2
Gunner (Screen) 1
Mechanic 1
Persuade 0
Pilot (Capital Ships) 1
Science (Biology) 1
Science (Chemistry) 1
Steward 0
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Entertainer Performer 2 3
Citizen Colonist Settler 3 4
Navy Engineer/Gunner Able Spacehand 1 1
Scholar Scientist 0 1
 
TermHistory
1Became a Performer at age 18
1Win a prestigious prize.
1Promoted to rank 1
2Continued as Performer at age 22
2Gain a patron in the arts. Gain an Ally
2Forced to continue current assignment
2Promoted to rank 2
3Continued as Performer at age 26
3You are forced out because of censorship or controversy. What truth did you get too close to?
4Became a Colonist at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Promoted to rank 1
5Continued as Colonist at age 34
5You are rewarded for your diligence or cunning.
5Promoted to rank 2
5Is now a Settler
6Continued as Colonist at age 38
6Advanced training in a specialist field.
6Promoted to rank 3
7Continued as Colonist at age 42
7Life ruined by a criminal gang. Gain the gang as an Enemy
8Became a Engineer/Gunner at age 46
8Is now a Crewman
8Lightly injured, no permanent damage. Fully recovered.
8Attempt at commissioned failed.
8Promoted to Engineer/Gunner rank 1
8Is now a Able Spacehand
9Voluntarily left Engineer/Gunner
9Became a Scientist at age 50
9Agreed to perform research that goes against your conscience. Gain 2 Enemies.