2nd Officer Deann Lee permalink

Age Sex Str Dex End Int Edu Soc
56 F 5 (-1) 4 (-1) 3 (-1) 4 (-1) 9 (1) 4 (-1)
Hospitable
 
Skills
Advocate 0
Art 0
Athletics (Strength) 1
Broker 1
Drive (Hovercraft) 1
Electronics (Sensors) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Heavy Weapons (Man Portable) 2
Mechanic 1
Pilot (Capital Ships) 1
Seafarer 0
Stealth 1
Steward 0
Streetwise 3
Survival 1
Tactics (Military) 1
Tactics (Naval) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Marine Marine Support Lance Corporal 1 1
Merchant Merchant Marine 2nd Officer 4 5
Drifter Scavenger 1 2
Citizen Corporate 0 1
 
TermHistory
1Became a Marine Support at age 18
1Is now a Marine
1A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive.
1Cover for the commander and gain an Ally.
1Promoted to Marine Support rank 1
1Is now a Lance Corporal
2Voluntarily left Marine Support
2Became a Merchant Marine at age 22
2Is now a Crewman
2Promoted to rank 1
2Is now a Senior Crewman
3Continued as Merchant Marine at age 26
3Embroiled in legal trouble.
3Promoted to rank 2
3Is now a 4th Officer
4Continued as Merchant Marine at age 30
4Given advanced training in a specialist field
4Promoted to rank 3
4Is now a 3rd Officer
5Continued as Merchant Marine at age 34
5Refuse to smuggle illegal items onto a planet. Gain an Enemy.
5Promoted to rank 4
5Is now a 2nd Officer
6Continued as Merchant Marine at age 38
6Make an unexpected connection outside your normal circles. Gain a Contact.
6Forced to muster out.
7Became a Scavenger at age 42
7Contact with Government.
7Promoted to rank 1
8Continued as Scavenger at age 46
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9Became a Corporate at age 50
9Life ruined by a criminal gang. Gain the gang as an Enemy