Crewman Nena Kelley permalink

Age Sex Str Dex End Int Edu Soc
57 F 11 (1) 8 (0) 7 (0) 3 (-1) 8 (0) 7 (0)
Passive
 
Skills
Animals 0
Astrogation 0
Athletics (Endurance) 2
Carouse 0
Deception 0
Drive 0
Electronics (Sensors) 1
Flyer 0
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Persuade 2
Profession (Hydroponics) 2
Recon 0
Stealth 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 4 5
Drifter Scavenger 1 3
Merchant Merchant Marine Crewman 0 1
 
TermHistory
1Became a Enforcer at age 18
1You spend months in the dangerous criminal underworld.
1Promoted to rank 1
2Continued as Enforcer at age 22
2Involved in a feud with a rival criminal organization.
2Lightly injured, no permanent damage. Fully recovered.
2Promoted to rank 2
3Voluntarily left Enforcer
3Became a Scavenger at age 26
3Attacked by enemies that you easily defeat.
3Gain Enemy if you don't already have one.
3Promoted to rank 1
4Continued as Scavenger at age 30
4Suffer from a life-threatening illness.
5Returned to Enforcer at age 34
5Birth or Death involving a family member or close friend.
5Promoted to rank 3
6Continued as Enforcer at age 38
6Involved in the planning of an impressive heist.
6Promoted to rank 4
7Continued as Enforcer at age 42
7A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
8Returned to Scavenger at age 46
8Scarred. Fully recovered. Owe 5,000 for medical bills.
9Became a Merchant Marine at age 50
9Is now a Crewman
9Bankrupted by a rival. Gain the other trader as a Rival.