3rd Officer Pierce Long permalink

Age Sex Str Dex End Int Edu Soc
56 M 2 (-2) 1 (-2) 6 (0) 9 (1) 5 (-1) 7 (0)
Quick, Comfortable
 
Skills
Art (Holography) 1
Athletics 0
Carouse 0
Deception 0
Drive (Walker) 1
Gambler 1
Language (Oynprith (Droyne)) 1
Mechanic 1
Melee (Bludgeon) 1
Persuade 1
Pilot 0
Profession (Civil Engineering) 1
Science 0
Steward 0
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Artist 0 1
Agent Intelligence 0 1
Drifter Scavenger 0 1
Citizen Colonist 1 2
Merchant Merchant Marine 3rd Officer 3 4
 
TermHistory
1Became a Artist at age 18
1An investigation, tour, project or expedition goes wrong, stranding you far from home.
2Became a Intelligence at age 22
2Refused a deal with criminal or other figure under investigation. Gain an Enemy
3Became a Scavenger at age 26
3Scarred. Fully recovered. Owe 5,000 for medical bills.
4Became a Colonist at age 30
4Your business expands, your corporation grows, or the colony thrives.
4Promoted to rank 1
5Continued as Colonist at age 34
5Refused to co-operate with investigation by the planetary authorities. Gain an Ally
6Became a Merchant Marine at age 38
6Is now a Crewman
6Embroiled in legal trouble.
7Continued as Merchant Marine at age 42
7Make an unexpected connection outside your normal circles. Gain a Contact.
7Promoted to rank 1
7Is now a Senior Crewman
8Continued as Merchant Marine at age 46
8Risk your fortune on a possibility lucrative deal and win.
8Promoted to rank 2
8Is now a 4th Officer
9Continued as Merchant Marine at age 50
9Make an unexpected connection outside your normal circles. Gain a Contact.
9Promoted to rank 3
9Is now a 3rd Officer
10Aging Crisis. Owe 40,000 for medical bills.