Able Spacehand Philip Lynch permalink

Age Sex Str Dex End Int Edu Soc
57 M 2 (-2) 6 (0) 1 (-2) 11 (1) 5 (-1) 7 (0)
Exacting, Punctual
 
Skills
Broker 0
Diplomat 0
Drive 0
Electronics 0
Flyer 0
Investigate 0
Mechanic 2
Medic 0
Science 0
Seafarer 0
CareerAssignmentTitleRankTerms
Scholar Scientist 0 1
Navy Flight Able Spacehand 1 2
Merchant Merchant Marine Crewman 0 1
Drifter Barbarian 0 1
Retired 0 4
 
TermHistory
1Became a Scientist at age 18
1Severely injured.
2Became a Flight at age 22
2Is now a Crewman
2Special assignment or duty on board ship.
2Attempt at commissioned failed.
2Promoted to Flight rank 1
2Is now a Able Spacehand
3Continued as Flight at age 26
3You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
4Became a Merchant Marine at age 30
4Is now a Crewman
4A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
5Became a Barbarian at age 34
5Scarred. Fully recovered. Owe 5,000 for medical bills.
6Aging Crisis. Owe 60,000 for medical bills.
6Retired at age 38
6A romantic relationship ends badly. Gain a Rival or Enemy.
7Aging Crisis. Owe 30,000 for medical bills.
7Gained a contact.
8Aging Crisis. Owe 20,000 for medical bills.
8A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9Gained a contact.
10Aging Crisis. Owe 20,000 for medical bills.