Crewman Osie Hill permalink

Age Sex Str Dex End Int Edu Soc
56 F 1 (-2) 1 (-2) 8 (0) 6 (0) 7 (0) 2 (-2)
Polite, Stupid
 
Skills
Admin 0
Advocate 0
Broker 0
Diplomat 0
Drive (Mole) 1
Electronics (Comms) 1
Electronics (Computers) 2
Leadership 0
Medic 0
Pilot (Spacecraft) 1
Profession (Hydroponics) 1
Science (Biology) 1
Stealth 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate 0 1
Merchant Free Trader 0 1
Navy Flight Crewman 0 1
Scout Surveyor 0 1
Scholar Field Researcher 2 3
Drifter Wanderer 0 1
Drifter Scavenger 0 1
 
TermHistory
1Became a Corporate at age 18
1Hard times caused by a lack of interstellar trade costs you your job.
2Became a Free Trader at age 22
2A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
2Gain rebels as Enemy
3Became a Flight at age 26
3Is now a Crewman
3Lost eye or limb. Fully recovered.
4Became a Surveyor at age 30
4Scarred. Fully recovered. Owe 5,000 for medical bills.
5Became a Field Researcher at age 34
5Win a prestigious prize for your work.
5Promoted to rank 1
6Continued as Field Researcher at age 38
6Make a breakthrough in your field.
6Promoted to rank 2
7Continued as Field Researcher at age 42
7Win a prestigious prize for your work.
8Voluntarily left Field Researcher
8Became a Wanderer at age 46
8Injured. Fully recovered. Owe 5,000 for medical bills.
9Switched to Scavenger at age 50
9run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.