| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
F |
1 (-2) |
4 (-1) |
3 (-1) |
7 (0) |
12 (2) |
9 (1) |
| Static, Tacky, Late |
| Skills |
| Admin 0 |
| Art (Instrument) 1 |
| Astrogation 0 |
| Athletics 0 |
| Drive (Hovercraft) 1 |
| Drive (Walker) 1 |
| Gambler 1 |
| Gun Combat (Archaic) 2 |
| Gun Combat (Slug) 1 |
| Heavy Weapons (Artillery) 1 |
| Heavy Weapons (Man Portable) 1 |
| Heavy Weapons (Vehicle) 1 |
| Language (Anglic (3rd Imperium)) 1 |
| Melee (Natural) 2 |
| Recon 0 |
| Seafarer 0 |
| Streetwise 1 |
| Survival 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Army |
Cavalry |
Private |
0 |
2 |
| Drifter |
Scavenger |
|
0 |
2 |
| Drifter |
Wanderer |
|
0 |
2 |
| Citizen |
Corporate |
|
1 |
2 |
| Citizen |
Colonist |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Cavalry at age 18 |
| 1 | Is now a Private |
| 1 | Forced out after co-operating with military investigation in commanding officer's illegal activity. |
| 2 | Became a Scavenger at age 22 |
| 2 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 3 | Returned to Cavalry at age 26 |
| 3 | Severely injured. Owe 6,250 for medical bills. |
| 4 | Switched to Wanderer at age 30 |
| 5 | Continued as Wanderer at age 34 |
| 5 | Forced to muster out. |
| 6 | Became a Corporate at age 38 |
| 6 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Corporate at age 42 |
| 7 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 8 | Returned to Scavenger at age 46 |
| 8 | Offered job by a patron. Now owe him a favor. |
| 9 | Switched to Colonist at age 50 |
| 9 | Your business expands, your corporation grows, or the colony thrives. |