Special Agent Oliver May
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
M |
2 (-2) |
1 (-2) |
5 (-1) |
13 (2) |
7 (0) |
6 (0) |
| Quixotic, Suspicious |
| Skills |
| Art 0 |
| Astrogation 1 |
| Athletics (Endurance) 1 |
| Carouse 0 |
| Deception 3 |
| Electronics (Comms) 1 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Slug) 1 |
| Investigate 2 |
| Jack-of-all-Trades 1 |
| Mechanic 1 |
| Persuade 1 |
| Pilot 0 |
| Recon 0 |
| Science (Psionicology) 1 |
| Stealth 1 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Explorer |
Scout |
1 |
3 |
| Rogue |
Enforcer |
|
0 |
2 |
| Agent |
Intelligence |
Special Agent |
4 |
4 |
|
| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | You survey an alien world. |
| 2 | Continued as Explorer at age 22 |
| 2 | Spend several years jumping from world to world in your scout ship. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Explorer at age 26 |
| 3 | Injured. |
| 4 | Became a Enforcer at age 30 |
| 4 | Involved in a feud with a rival criminal organization. |
| 5 | Continued as Enforcer at age 34 |
| 5 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 6 | Became a Intelligence at age 38 |
| 6 | Befriended by a senior agent. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Agent |
| 7 | Continued as Intelligence at age 42 |
| 7 | Gained a contact. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Field Agent |
| 8 | Continued as Intelligence at age 46 |
| 8 | Established a network of contacts. Gain 1 contacts. |
| 8 | Promoted to rank 3 |
| 9 | Continued as Intelligence at age 50 |
| 9 | Go undercover to investigate an enemy. |
| 9 | Crime pays off. Gain victim as Enemy. |
| 9 | Promoted to rank 4 |
| 9 | Is now a Special Agent |