Able Spacehand Erica Kabble permalink

Age Sex Str Dex End Int Edu Soc
57 F 10 (1) 1 (-2) 1 (-2) 11 (1) 7 (0) 5 (-1)
Despicable
 
Skills
Admin 0
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Flyer 0
Gun Combat 2
Gunner (Capital) 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Gunner (Turret) 1
Mechanic 2
Medic 0
Recon 1
Steward 1
Streetwise 1
Survival 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Crewman 0 1
Citizen Colonist 1 2
Navy Engineer/Gunner Able Spacehand 1 4
Navy Line/Crew 1 2
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1Severely injured. Fully recovered.
2Became a Colonist at age 22
2A new romantic starts. Gain an Ally.
2Promoted to rank 1
3Continued as Colonist at age 26
3Injured. Fully recovered. Owe 2,500 for medical bills.
4Switched to Engineer/Gunner at age 30
4Vessel participates in a notable military engagement.
4Promoted to Engineer/Gunner rank 1
4Is now a Able Spacehand
5Continued as Engineer/Gunner at age 34
5Betrayal. Convert an Ally into a Rival or Enemy.
6Continued as Engineer/Gunner at age 38
6Gained a contact.
7Continued as Engineer/Gunner at age 42
7Vessel participates in a diplomatic mission.
7Forced to muster out.
8Switched to Line/Crew at age 46
8Commanding officer takes an interest in your career.
9Continued as Line/Crew at age 50
9Vessel participates in a diplomatic mission.
10Aging Crisis. Owe 60,000 for medical bills.