Scout Pinkie Brownhill permalink

Age Sex Str Dex End Int Edu Soc
57 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 10 (1) 7 (0)
Dynamic, Determined
 
Skills
Animals (Handling) 1
Art 0
Athletics (Endurance) 1
Deception 0
Diplomat 1
Drive (Walker) 1
Gambler 1
Gun Combat 0
Gun Combat 1
Gunner (Capital) 1
Mechanic 2
Medic 0
Navigation 1
Pilot (Spacecraft) 2
Recon 0
Science (Chemistry) 1
Science (Planetology) 1
Stealth 0
Streetwise 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Rogue Thief 0 2
Scout Courier Scout 1 3
Navy Engineer/Gunner Able Spacehand 1 2
Retired 0 2
 
EducationGraduated
Naval Academy Failed
 
TermHistory
1Entered Naval Academy at age 18
1Made lifelong friends. Gain 1 Allies.
1Dropped out of military academy.
2Became a Thief at age 18
2Crime pays off. Gain victim as Enemy.
3Continued as Thief at age 22
3Involved in a gambling ring.
3Forced to muster out.
4Became a Courier at age 26
4You survey an alien world.
5Continued as Courier at age 30
5You survey an alien world.
5Promoted to rank 1
5Is now a Scout
6Continued as Courier at age 34
6You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
7Became a Engineer/Gunner at age 38
7Is now a Crewman
7Special assignment or duty on board ship.
7Attempt at commissioned failed.
7Promoted to Engineer/Gunner rank 1
7Is now a Able Spacehand
8Continued as Engineer/Gunner at age 42
8Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
9Aging Crisis. Owe 30,000 for medical bills.
9Retired at age 46
9Good fortune
10Aging Crisis. Owe 20,000 for medical bills.
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 50,000 for medical bills.