Chief Johnni Myers
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 60 |
M |
3 (-1) |
5 (-1) |
1 (-2) |
6 (0) |
9 (1) |
9 (1) |
| Friendly, Miserable, Resolute |
| Skills |
| Admin 1 |
| Advocate 2 |
| Art 0 |
| Athletics (Dexterity) 1 |
| Broker 1 |
| Carouse 1 |
| Diplomat 1 |
| Drive (Hovercraft) 1 |
| Electronics 0 |
| Gambler 2 |
| Investigate 1 |
| Leadership 2 |
| Medic 0 |
| Melee (Unarmed) 1 |
| Persuade 1 |
| Pilot (Spacecraft) 1 |
| Profession (Construction) 1 |
| Recon 0 |
| Stealth 0 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Noble |
Administrator |
Chief |
4 |
6 |
| Rogue |
Enforcer |
|
1 |
2 |
| Citizen |
Colonist |
Settler |
2 |
2 |
|
| Term | History |
| 1 | Became a Administrator at age 18 |
| 1 | Is now a Assistant |
| 1 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Clerk |
| 2 | Continued as Administrator at age 22 |
| 2 | You make an alliance with a powerful and charismatic noble, who becomes an Ally. |
| 3 | Continued as Administrator at age 26 |
| 3 | Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Supervisor |
| 4 | Continued as Administrator at age 30 |
| 4 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 4 | Promoted to rank 3 |
| 4 | Is now a Manager |
| 5 | Continued as Administrator at age 34 |
| 5 | Victim of a crime |
| 5 | Promoted to rank 4 |
| 5 | Is now a Chief |
| 6 | Continued as Administrator at age 38 |
| 6 | Nearly killed. |
| 6 | Forced to muster out. |
| 7 | Became a Enforcer at age 42 |
| 7 | Involved in a feud with a rival criminal organization. |
| 7 | Nearly killed. Owe 6,250 for medical bills. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Enforcer at age 46 |
| 8 | A job goes wrong, forcing you to flee off-planet. |
| 9 | Became a Colonist at age 50 |
| 9 | Your business expands, your corporation grows, or the colony thrives. |
| 9 | Promoted to rank 1 |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Continued as Colonist at age 54 |
| 10 | Advanced training in a specialist field. |
| 10 | Promoted to rank 2 |
| 10 | Is now a Settler |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |