| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 2 | Became a Performer at age 22 |
| 2 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 2 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Performer at age 26 |
| 3 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 4 | Continued as Performer at age 30 |
| 4 | Works is especially well received and popular, making you a minor celebrity |
| 4 | Promoted to rank 2 |
| 5 | Voluntarily left Performer |
| 5 | Became a Engineer/Gunner at age 34 |
| 5 | Is now a Crewman |
| 5 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 6 | Became a Law Enforcement at age 38 |
| 6 | Is now a Rookie |
| 6 | Given specialist training in vehicles. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Corporal |
| 7 | Continued as Law Enforcement at age 42 |
| 7 | An investigation takes on a dangerous turn. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Sergeant |
| 8 | Voluntarily left Law Enforcement |
| 8 | Switched to Flight at age 46 |
| 8 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 9 | Returned to Engineer/Gunner at age 50 |
| 9 | Advanced training in a specialist field |
| 9 | Promoted to Engineer/Gunner rank 1 |
| 9 | Is now a Able Spacehand |
| 10 | Continued as Engineer/Gunner at age 54 |
| 10 | Vessel participates in a notable military engagement. |
| 10 | Promoted to Engineer/Gunner rank 2 |
| 10 | Is now a Petty Officer, 3rd class |