Senior Crewman Warren Walsh permalink

Age Sex Str Dex End Int Edu Soc
60 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0) 4 (-1)
Resilient, Indiscrete, Insecure
 
Skills
Animals 0
Astrogation 0
Deception 0
Drive (Track) 1
Engineer (M-drive) 1
Gun Combat 0
Investigate 0
Mechanic 2
Medic 0
Persuade 0
Pilot (Capital Ships) 1
Science (Cybernetics) 1
Stealth 1
Steward 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor 0 1
Entertainer Performer 0 1
Entertainer Journalist 0 1
Agent Intelligence 0 2
Drifter Scavenger 1 1
Merchant Merchant Marine Senior Crewman 1 2
Navy Engineer/Gunner Crewman 0 2
 
TermHistory
1Became a Surveyor at age 18
1Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
1Gain 6 Contacts. Gain 3 Enemies.
2Became a Performer at age 22
2You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
3Switched to Journalist at age 26
3An investigation, tour, project or expedition goes wrong, stranding you far from home.
4Became a Intelligence at age 30
4Go undercover to investigate an enemy.
4Gained a contact.
5Continued as Intelligence at age 34
5Severely injured. Fully recovered. Owe 2,500 for medical bills.
6Became a Scavenger at age 38
6Drafted into Merchant Marine
6Promoted to rank 1
7Became a Merchant Marine at age 42
7Is now a Crewman
7Make an unexpected connection outside your normal circles. Gain a Contact.
7Promoted to rank 1
7Is now a Senior Crewman
8Continued as Merchant Marine at age 46
9Voluntarily left Merchant Marine
9Became a Engineer/Gunner at age 50
9Is now a Crewman
9Advanced training in a specialist field
10Aging Crisis. Owe 60,000 for medical bills.
10Continued as Engineer/Gunner at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 40,000 for medical bills.