Agent Eliza Connell
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 60 |
F |
3 (-1) |
1 (-2) |
2 (-2) |
6 (0) |
6 (0) |
8 (0) |
| Cranky, Expert, Close |
| Skills |
| Athletics (Endurance) 1 |
| Deception 2 |
| Diplomat 0 |
| Drive 0 |
| Electronics 0 |
| Gambler 1 |
| Melee (Unarmed) 1 |
| Navigation 1 |
| Pilot 0 |
| Profession 0 |
| Recon 0 |
| Science 0 |
| Seafarer 0 |
| Stealth 0 |
| Streetwise 2 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
0 |
3 |
| Citizen |
Corporate |
|
1 |
2 |
| Drifter |
Scavenger |
|
0 |
1 |
| Agent |
Intelligence |
Agent |
1 |
2 |
| Scout |
Surveyor |
Scout |
1 |
1 |
| Education | Graduated |
| University |
Failed |
|
| Term | History |
| 1 | Entered University at age 18 |
| 1 | War breaks out, triggering a mandatory draft. |
| 1 | Fled from the draft. |
| 1 | Dropped out of university. |
| 2 | Became a Wanderer at age 22 |
| 2 | Suffer from a life-threatening illness. |
| 3 | Became a Corporate at age 26 |
| 3 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Corporate at age 30 |
| 4 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 5 | Returned to Wanderer at age 34 |
| 5 | Contact with Government. |
| 6 | Continued as Wanderer at age 38 |
| 6 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 7 | Switched to Scavenger at age 42 |
| 7 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 8 | Became a Intelligence at age 46 |
| 8 | Rewarded for a successful mission. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Agent |
| 9 | Continued as Intelligence at age 50 |
| 9 | Accepted a deal with criminal or other figure under investigation. |
| 10 | Became a Surveyor at age 54 |
| 10 | Victim of a crime |
| 10 | Promoted to rank 1 |
| 10 | Is now a Scout |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |