Manager Jessie Wareham permalink

Age Sex Str Dex End Int Edu Soc
59 F 2 (-2) 7 (0) 1 (-2) 8 (0) 10 (1) 7 (0)
Flagging, Tall
 
Skills
Admin 1
Athletics 0
Carouse 1
Deception 0
Drive (Mole) 1
Electronics (Computer) 1
Flyer 0
Gambler 1
Gunner (Capital) 1
Language 0
Mechanic 2
Melee (Unarmed) 1
Profession 0
Recon 0
Stealth 0
Steward 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Citizen Corporate Manager 2 3
Navy Line/Crew Able Spacehand 1 2
Merchant Free Trader 0 1
Drifter Scavenger 0 1
Navy Flight 1 1
Retired 0 1
 
TermHistory
1Became a Wanderer at age 18
1Suffer from a life-threatening illness.
2Became a Corporate at age 22
2Good fortune
2Promoted to rank 1
3Continued as Corporate at age 26
3You are rewarded for your diligence or cunning.
3Promoted to rank 2
3Is now a Manager
4Continued as Corporate at age 30
4A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
5Became a Line/Crew at age 34
5Is now a Crewman
5You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5Promoted to Line/Crew rank 1
5Is now a Able Spacehand
6Continued as Line/Crew at age 38
6Nearly killed. Fully recovered.
7Became a Free Trader at age 42
7Bankrupted by a rival. Gain the other trader as a Rival.
8Switched to Scavenger at age 46
8You do not know what happened to you. There is a gap in your memory.
9Switched to Flight at age 50
9Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
10Aging Crisis. Owe 10,000 for medical bills.
10Retired at age 54
10Birth or Death involving a family member or close friend.