4th Officer Cary Castro permalink

Age Sex Str Dex End Int Edu Soc
59 M 3 (-1) 7 (0) 1 (-2) 8 (0) 9 (1) 9 (1)
Average, Deranged
 
Skills
Admin 1
Astrogation 0
Athletics 0
Carouse 0
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Gunner (Capital) 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Persuade 3
Pilot (Capital Ships) 1
Profession 0
Steward 0
Streetwise 0
Survival 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 1
Citizen Colonist 0 1
Merchant Merchant Marine 4th Officer 2 5
Rogue Enforcer 0 1
Drifter Barbarian 0 1
Navy Engineer/Gunner Sublieutenant 2 / 0 1
 
TermHistory
1Became a Scavenger at age 18
1run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2Became a Colonist at age 22
2A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
3Became a Merchant Marine at age 26
3Is now a Crewman
3Refuse to smuggle illegal items onto a planet. Gain an Enemy.
3Promoted to rank 1
3Is now a Senior Crewman
4Continued as Merchant Marine at age 30
4Given advanced training in a specialist field
5Continued as Merchant Marine at age 34
5Gained a contact.
5Promoted to rank 2
5Is now a 4th Officer
6Continued as Merchant Marine at age 38
6Make an unexpected connection outside your normal circles. Gain a Contact.
7Continued as Merchant Marine at age 42
7A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
7Gain rebels as Enemy
8Became a Enforcer at age 46
8Severely injured. Owe 2,500 for medical bills.
9Switched to Barbarian at age 50
9Severely injured. Owe 20,000 for medical bills.
10Became a Engineer/Gunner at age 54
10Is now a Crewman
10Good fortune
10Commissioned in Navy/Engineer/Gunner
10Is now a Ensign
10Promoted to Engineer/Gunner officer rank 2
10Is now a Sublieutenant
11Aging Crisis. Owe 10,000 for medical bills.