Manager Minerva Mcarty permalink

Age Sex Str Dex End Int Edu Soc
59 F 4 (-1) 4 (-1) 9 (1) 11 (1) 8 (0) 10 (1)
Guilty, Disagreeable, Fantastic
 
Skills
Admin 1
Astrogation 0
Athletics (Dexterity) 2
Carouse 0
Deception 0
Diplomat 1
Electronics (Remote Ops) 2
Electronics (Sensors) 1
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Mechanic 0
Persuade 1
Pilot 0
Seafarer 0
Steward 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 0 1
Navy Engineer/Gunner Crewman 0 1
Citizen Corporate Manager 2 3
Rogue Enforcer 1 3
Drifter Wanderer 0 1
Entertainer Performer 0 1
 
TermHistory
1Became a Courier at age 18
1Spend several years jumping from world to world in your scout ship.
2Voluntarily left Courier
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
3Became a Corporate at age 26
3A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3Promoted to rank 1
4Continued as Corporate at age 30
4You gain experience in a technical field as a computer operator or surveyor.
4Promoted to rank 2
4Is now a Manager
5Continued as Corporate at age 34
5A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
6Became a Enforcer at age 38
6Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
6Promoted to rank 1
7Continued as Enforcer at age 42
7Crime pays off. Gain victim as Enemy.
8Continued as Enforcer at age 46
8Involved in the planning of an impressive heist.
8Forced to muster out.
9Became a Wanderer at age 50
9Nearly killed. Fully recovered. Owe 35,000 for medical bills.
10Became a Performer at age 54
10Moved to a new world.