Able Spacehand Vernon Campbell
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 61 |
M |
2 (-2) |
3 (-1) |
2 (-2) |
7 (0) |
4 (-1) |
4 (-1) |
| Youthful, Insipid, Stately |
| Skills |
| Art 0 |
| Athletics 0 |
| Deception 1 |
| Diplomat 1 |
| Electronics (Computers) 1 |
| Flyer (Airship) 1 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Slug) 1 |
| Heavy Weapons (Artillery) 1 |
| Investigate 0 |
| Mechanic 1 |
| Pilot (Small Craft) 1 |
| Recon 0 |
| Science (Cybernetics) 1 |
| Stealth 0 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Pirate |
Lackey |
0 |
1 |
| Agent |
Intelligence |
|
0 |
1 |
| Army |
Army Support |
Private |
0 |
2 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Scholar |
Physician |
|
0 |
2 |
| Agent |
Corporate Agent |
|
0 |
1 |
| Drifter |
Scavenger |
|
0 |
1 |
| Navy |
Line/Crew |
Able Spacehand |
1 |
1 |
|
| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 2 | Became a Intelligence at age 22 |
| 2 | Hard times caused by a lack of interstellar trade costs you your job. |
| 3 | Became a Army Support at age 26 |
| 3 | Is now a Private |
| 3 | Victim of a crime |
| 4 | Continued as Army Support at age 30 |
| 4 | Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
| 5 | Became a Engineer/Gunner at age 34 |
| 5 | Is now a Crewman |
| 5 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 6 | Became a Physician at age 38 |
| 6 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 7 | Continued as Physician at age 42 |
| 7 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 7 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 8 | Switched to Corporate Agent at age 46 |
| 8 | Hard times caused by a lack of interstellar trade costs you your job. |
| 9 | Became a Scavenger at age 50 |
| 9 | Lightly injured, no permanent damage. Fully recovered. |
| 10 | Switched to Line/Crew at age 54 |
| 10 | You join a gambling circle on board. |
| 10 | Promoted to Line/Crew rank 1 |
| 10 | Is now a Able Spacehand |