Sublieutenant Ephraim Ellis
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 60 |
M |
6 (0) |
1 (-2) |
5 (-1) |
3 (-1) |
6 (0) |
10 (1) |
| Frantic, Elated |
| Skills |
| Athletics (Strength) 1 |
| Broker 1 |
| Drive (Walker) 1 |
| Electronics (Remote Ops) 1 |
| Flyer (Airship) 1 |
| Gun Combat (Archaic) 1 |
| Gunner (Capital) 1 |
| Gunner (Ortillery) 1 |
| Gunner (Screen) 1 |
| Language (Zdetl (Zhodani)) 1 |
| Leadership 1 |
| Mechanic 3 |
| Melee (Blade) 1 |
| Persuade 1 |
| Pilot (Capital Ships) 1 |
| Profession 0 |
| Seafarer 1 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Flight |
Crewman |
0 |
1 |
| Merchant |
Merchant Marine |
Senior Crewman |
1 |
3 |
| Army |
Cavalry |
Private |
0 |
1 |
| Navy |
Engineer/Gunner |
Sublieutenant |
2 / 0 |
2 |
| Navy |
Line/Crew |
|
2 / 0 |
1 |
| Merchant |
Broker |
|
0 |
2 |
|
| Term | History |
| 1 | Became a Flight at age 18 |
| 1 | Is now a Crewman |
| 1 | Lost eye or limb. Fully recovered. |
| 2 | Became a Merchant Marine at age 22 |
| 2 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | Given advanced training in a specialist field |
| 3 | Promoted to rank 1 |
| 3 | Is now a Senior Crewman |
| 4 | Continued as Merchant Marine at age 30 |
| 4 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 5 | Became a Cavalry at age 34 |
| 5 | Is now a Private |
| 5 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 5 | Gain rebels as Enemy |
| 6 | Switched to Engineer/Gunner at age 38 |
| 6 | Abuse your position for profit |
| 6 | Commissioned in Navy/Engineer/Gunner |
| 6 | Is now a Ensign |
| 6 | Promoted to Engineer/Gunner officer rank 2 |
| 6 | Is now a Sublieutenant |
| 7 | Continued as Engineer/Gunner at age 42 |
| 7 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 8 | Switched to Line/Crew at age 46 |
| 8 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 9 | Switched to Broker at age 50 |
| 9 | A good deal ensures you are living the high life for a few years. |
| 10 | Continued as Broker at age 54 |
| 10 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |