Technician Arianna Armstrong permalink

Age Sex Str Dex End Int Edu Soc
61 F 3 (-1) 6 (0) 4 (-1) 8 (0) 8 (0) 7 (0)
Glum
 
Skills
Athletics 0
Diplomat 0
Drive (Track) 1
Electronics 0
Engineer (J-drive) 1
Engineer (Power) 1
Explosives 1
Flyer (Grav) 1
Investigate 0
Mechanic 1
Medic 0
Profession (Civil Engineering) 1
Profession (Construction) 1
Recon 0
Science (Planetology) 1
Seafarer 0
Steward 1
Streetwise 2
CareerAssignmentTitleRankTerms
Scholar Scientist 0 1
Citizen Worker Technician 2 6
Citizen Colonist 0 1
Drifter Scavenger 0 2
 
TermHistory
1Became a Scientist at age 18
1Win a prestigious prize for your work.
2Voluntarily left Scientist
2Became a Worker at age 22
2You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Continued as Worker at age 26
3Your business expands, your corporation grows, or the colony thrives.
3Promoted to rank 1
4Continued as Worker at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Continued as Worker at age 34
5Advanced training in a specialist field.
6Continued as Worker at age 38
6Political upheaval strikes your homeworld, and you are caught up in the revolution.
6Promoted to rank 2
6Is now a Technician
7Continued as Worker at age 42
7Advanced training in a specialist field.
7Forced to muster out.
8Switched to Colonist at age 46
8Life ruined by a criminal gang. Gain the gang as an Enemy
9Became a Scavenger at age 50
9A romantic relationship ends badly. Gain a Rival or Enemy.
10Continued as Scavenger at age 54
10Contact with Government.