Zelma Leaby permalink

Age Sex Str Dex End Int Edu Soc
61 F 1 (-2) 4 (-1) 2 (-2) 7 (0) 11 (1) 3 (-1)
Talkative
 
Skills
Athletics (Endurance) 1
Carouse 0
Deception 2
Drive 0
Flyer 0
Gun Combat 0
Investigate 0
Mechanic 1
Melee (Unarmed) 3
Profession 0
Recon 0
Science 0
Streetwise 1
Tactics (Naval) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent 0 1
Drifter Scavenger 0 1
Prisoner Fixer 0 1
Prisoner Thug 0 1
Prisoner Inmate 1 6
 
TermHistory
1Became a Corporate Agent at age 18
1Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2Became a Scavenger at age 22
2Attempted a risky adventure and was sent to prison.
3Became a Fixer at age 26
3Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
4Switched to Thug at age 30
4Joined a prison gang
5Switched to Inmate at age 34
5Persecuted by a prison gang.
6Continued as Inmate at age 38
6Attacked by another prisoner.
7Continued as Inmate at age 42
7You are moved to a higher security prison.
8Continued as Inmate at age 46
8Vocational Training.
8Promoted to rank 1
9Continued as Inmate at age 50
9Injured. Fully recovered. Owe 5,000 for medical bills.
10Continued as Inmate at age 54
10Disgraced. Word of your criminal past reaches your homeworld.
11Aging Crisis. Owe 20,000 for medical bills.